/** * @file llwearablelist.cpp * @brief LLWearableList class implementation * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llwearablelist.h" #include "message.h" #include "llassetstorage.h" #include "llagent.h" #include "llvoavatar.h" #include "llviewerstats.h" #include "llnotificationsutil.h" #include "llinventorymodel.h" #include "lltrans.h" // Callback struct struct LLWearableArrivedData { LLWearableArrivedData(LLAssetType::EType asset_type, const std::string& wearable_name, LLAvatarAppearance* avatarp, void(*asset_arrived_callback)(LLViewerWearable*, void* userdata), void* userdata) : mAssetType( asset_type ), mCallback( asset_arrived_callback ), mUserdata( userdata ), mName( wearable_name ), mRetries(0), mAvatarp(avatarp) {} LLAssetType::EType mAssetType; void (*mCallback)(LLViewerWearable*, void* userdata); void* mUserdata; std::string mName; S32 mRetries; LLAvatarAppearance *mAvatarp; }; //////////////////////////////////////////////////////////////////////////// // LLWearableList LLWearableList::~LLWearableList() { cleanup(); } void LLWearableList::cleanup() { for_each(mList.begin(), mList.end(), DeletePairedPointer()); mList.clear(); } void LLWearableList::getAsset(const LLAssetID& assetID, const std::string& wearable_name, LLAvatarAppearance* avatarp, LLAssetType::EType asset_type, void(*asset_arrived_callback)(LLViewerWearable*, void* userdata), void* userdata) { llassert( (asset_type == LLAssetType::AT_CLOTHING) || (asset_type == LLAssetType::AT_BODYPART) ); LLViewerWearable* instance = get_if_there(mList, assetID, (LLViewerWearable*)NULL ); if( instance ) { LL_DEBUGS("Avatar") << "wearable " << assetID << " found in LLWearableList" << LL_ENDL; asset_arrived_callback( instance, userdata ); } else { gAssetStorage->getAssetData(assetID, asset_type, LLWearableList::processGetAssetReply, (void*)new LLWearableArrivedData( asset_type, wearable_name, avatarp, asset_arrived_callback, userdata ), TRUE); } } // static void LLWearableList::processGetAssetReply( const char* filename, const LLAssetID& uuid, void* userdata, S32 status, LLExtStat ext_status ) { BOOL isNewWearable = FALSE; LLWearableArrivedData* data = (LLWearableArrivedData*) userdata; LLViewerWearable* wearable = NULL; // NULL indicates failure LLAvatarAppearance *avatarp = data->mAvatarp; if( !filename ) { LL_WARNS("Wearable") << "Bad Wearable Asset: missing file." << LL_ENDL; } else if(!avatarp) { LL_WARNS("Wearable") << "Bad asset request: missing avatar pointer." << LL_ENDL; } else if (status >= 0) { // read the file llifstream ifs(filename, llifstream::binary); if( !ifs.is_open() ) { LL_WARNS("Wearable") << "Bad Wearable Asset: unable to open file: '" << filename << "'" << LL_ENDL; } else { wearable = new LLViewerWearable(uuid); LLWearable::EImportResult result = wearable->importStream( ifs, avatarp ); if (LLWearable::SUCCESS != result) { if (wearable->getType() == LLWearableType::WT_COUNT) { isNewWearable = TRUE; } delete wearable; wearable = NULL; } if(filename) { if (ifs.is_open()) { ifs.close(); } LLFile::remove(std::string(filename)); } } } else { if(filename) { LLFile::remove(std::string(filename)); } LL_WARNS("Wearable") << "Wearable download failed: " << LLAssetStorage::getErrorString( status ) << " " << uuid << LL_ENDL; switch( status ) { case LL_ERR_ASSET_REQUEST_NOT_IN_DATABASE: { // Fail break; } default: { static const S32 MAX_RETRIES = 3; if (data->mRetries < MAX_RETRIES) { // Try again data->mRetries++; gAssetStorage->getAssetData(uuid, data->mAssetType, LLWearableList::processGetAssetReply, userdata); // re-use instead of deleting. return; } else { // Fail break; } } } } if (wearable) // success { LLWearableList::instance().mList[ uuid ] = wearable; LL_DEBUGS("Wearable") << "processGetAssetReply()" << LL_ENDL; LL_DEBUGS("Wearable") << wearable << LL_ENDL; } else { LLSD args; args["TYPE"] =LLTrans::getString(LLAssetType::lookupHumanReadable(data->mAssetType)); if (isNewWearable) { LLNotificationsUtil::add("InvalidWearable"); } else if (data->mName.empty()) { LLNotificationsUtil::add("FailedToFindWearableUnnamed", args); } else { args["DESC"] = data->mName; LLNotificationsUtil::add("FailedToFindWearable", args); } } // Always call callback; wearable will be NULL if we failed { if( data->mCallback ) { data->mCallback( wearable, data->mUserdata ); } } delete data; } LLViewerWearable* LLWearableList::createCopy(const LLViewerWearable* old_wearable, const std::string& new_name) { LL_DEBUGS() << "LLWearableList::createCopy()" << LL_ENDL; LLViewerWearable *wearable = generateNewWearable(); wearable->copyDataFrom(old_wearable); LLPermissions perm(old_wearable->getPermissions()); perm.setOwnerAndGroup(LLUUID::null, gAgent.getID(), LLUUID::null, true); wearable->setPermissions(perm); if (!new_name.empty()) wearable->setName(new_name); // Send to the dataserver wearable->saveNewAsset(); return wearable; } LLViewerWearable* LLWearableList::createNewWearable( LLWearableType::EType type, LLAvatarAppearance *avatarp ) { LL_DEBUGS() << "LLWearableList::createNewWearable()" << LL_ENDL; LLViewerWearable *wearable = generateNewWearable(); wearable->setType( type, avatarp ); std::string name = LLWearableType::getInstance()->getTypeLabel(wearable->getType()); wearable->setName( name ); LLPermissions perm; perm.init(gAgent.getID(), gAgent.getID(), LLUUID::null, LLUUID::null); perm.initMasks(PERM_ALL, PERM_ALL, PERM_NONE, PERM_NONE, PERM_MOVE | PERM_TRANSFER); wearable->setPermissions(perm); wearable->setDefinitionVersion(LLWearable::getCurrentDefinitionVersion()); // Description and sale info have default values. wearable->setParamsToDefaults(); wearable->setTexturesToDefaults(); //mark all values (params & images) as saved wearable->saveValues(); // Send to the dataserver wearable->saveNewAsset(); return wearable; } LLViewerWearable *LLWearableList::generateNewWearable() { LLTransactionID tid; tid.generate(); LLAssetID new_asset_id = tid.makeAssetID(gAgent.getSecureSessionID()); LLViewerWearable* wearable = new LLViewerWearable(tid); mList[new_asset_id] = wearable; return wearable; }