/** * @file llwearableitemslist.cpp * @brief A flat list of wearable items. * * $LicenseInfo:firstyear=2010&license=viewergpl$ * * Copyright (c) 2010, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llwearableitemslist.h" #include "lliconctrl.h" #include "llagentwearables.h" #include "llappearancemgr.h" #include "llinventoryfunctions.h" #include "llinventorymodel.h" #include "llmenugl.h" // for LLContextMenu #include "lltransutil.h" #include "llviewerattachmenu.h" #include "llvoavatarself.h" class LLFindOutfitItems : public LLInventoryCollectFunctor { public: LLFindOutfitItems() {} virtual ~LLFindOutfitItems() {} virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item); }; bool LLFindOutfitItems::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { if(item) { if((item->getType() == LLAssetType::AT_CLOTHING) || (item->getType() == LLAssetType::AT_BODYPART) || (item->getType() == LLAssetType::AT_OBJECT)) { return TRUE; } } return FALSE; } ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// void LLPanelWearableListItem::onMouseEnter(S32 x, S32 y, MASK mask) { LLPanelInventoryListItemBase::onMouseEnter(x, y, mask); setWidgetsVisible(true); reshapeWidgets(); } void LLPanelWearableListItem::onMouseLeave(S32 x, S32 y, MASK mask) { LLPanelInventoryListItemBase::onMouseLeave(x, y, mask); setWidgetsVisible(false); reshapeWidgets(); } LLPanelWearableListItem::LLPanelWearableListItem(LLViewerInventoryItem* item) : LLPanelInventoryListItemBase(item) { } ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// // static LLPanelWearableOutfitItem* LLPanelWearableOutfitItem::create(LLViewerInventoryItem* item) { LLPanelWearableOutfitItem* list_item = NULL; if (item) { list_item = new LLPanelWearableOutfitItem(item); list_item->init(); } return list_item; } BOOL LLPanelWearableOutfitItem::handleDoubleClick(S32 x, S32 y, MASK mask) { LLViewerInventoryItem* item = getItem(); if (item) { LLUUID id = item->getUUID(); if (get_is_item_worn(id)) { LLAppearanceMgr::getInstance()->removeItemFromAvatar(id); } else { LLAppearanceMgr::getInstance()->wearItemOnAvatar(id, true, false); } } return LLUICtrl::handleDoubleClick(x, y, mask); } LLPanelWearableOutfitItem::LLPanelWearableOutfitItem(LLViewerInventoryItem* item) : LLPanelInventoryListItemBase(item) { } ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// // static LLPanelClothingListItem* LLPanelClothingListItem::create(LLViewerInventoryItem* item) { LLPanelClothingListItem* list_item = NULL; if(item) { list_item = new LLPanelClothingListItem(item); list_item->init(); } return list_item; } LLPanelClothingListItem::LLPanelClothingListItem(LLViewerInventoryItem* item) : LLPanelDeletableWearableListItem(item) { } LLPanelClothingListItem::~LLPanelClothingListItem() { } void LLPanelClothingListItem::init() { LLUICtrlFactory::getInstance()->buildPanel(this, "panel_clothing_list_item.xml"); } BOOL LLPanelClothingListItem::postBuild() { LLPanelDeletableWearableListItem::postBuild(); addWidgetToRightSide("btn_move_up"); addWidgetToRightSide("btn_move_down"); addWidgetToRightSide("btn_lock"); addWidgetToRightSide("btn_edit_panel"); setWidgetsVisible(false); reshapeWidgets(); return TRUE; } ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// // static LLPanelBodyPartsListItem* LLPanelBodyPartsListItem::create(LLViewerInventoryItem* item) { LLPanelBodyPartsListItem* list_item = NULL; if(item) { list_item = new LLPanelBodyPartsListItem(item); list_item->init(); } return list_item; } LLPanelBodyPartsListItem::LLPanelBodyPartsListItem(LLViewerInventoryItem* item) : LLPanelWearableListItem(item) { } LLPanelBodyPartsListItem::~LLPanelBodyPartsListItem() { } void LLPanelBodyPartsListItem::init() { LLUICtrlFactory::getInstance()->buildPanel(this, "panel_body_parts_list_item.xml"); } BOOL LLPanelBodyPartsListItem::postBuild() { LLPanelInventoryListItemBase::postBuild(); addWidgetToRightSide("btn_lock"); addWidgetToRightSide("btn_edit_panel"); return TRUE; } // static LLPanelDeletableWearableListItem* LLPanelDeletableWearableListItem::create(LLViewerInventoryItem* item) { LLPanelDeletableWearableListItem* list_item = NULL; if(item) { list_item = new LLPanelDeletableWearableListItem(item); list_item->init(); } return list_item; } LLPanelDeletableWearableListItem::LLPanelDeletableWearableListItem(LLViewerInventoryItem* item) : LLPanelWearableListItem(item) { } void LLPanelDeletableWearableListItem::init() { LLUICtrlFactory::getInstance()->buildPanel(this, "panel_deletable_wearable_list_item.xml"); } BOOL LLPanelDeletableWearableListItem::postBuild() { LLPanelWearableListItem::postBuild(); addWidgetToLeftSide("btn_delete"); LLButton* delete_btn = getChild("btn_delete"); // Reserve space for 'delete' button event if it is invisible. setLeftWidgetsWidth(delete_btn->getRect().mRight); setWidgetsVisible(false); reshapeWidgets(); return TRUE; } // static LLPanelAttachmentListItem* LLPanelAttachmentListItem::create(LLViewerInventoryItem* item) { LLPanelAttachmentListItem* list_item = NULL; if(item) { list_item = new LLPanelAttachmentListItem(item); list_item->init(); } return list_item; } void LLPanelAttachmentListItem::setTitle(const std::string& title, const std::string& highlit_text) { std::string title_joint = title; if (mItem && isAgentAvatarValid() && gAgentAvatarp->isWearingAttachment(mItem->getLinkedUUID())) { std::string joint = LLTrans::getString(gAgentAvatarp->getAttachedPointName(mItem->getLinkedUUID())); title_joint = title + " (" + joint + ")"; } LLPanelDeletableWearableListItem::setTitle(title_joint, highlit_text); } ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// LLPanelDummyClothingListItem* LLPanelDummyClothingListItem::create(LLWearableType::EType w_type) { LLPanelDummyClothingListItem* list_item = new LLPanelDummyClothingListItem(w_type); list_item->init(); return list_item; } void LLPanelDummyClothingListItem::updateItem() { std::string title = wearableTypeToString(mWearableType); setTitle(title, LLStringUtil::null); } BOOL LLPanelDummyClothingListItem::postBuild() { LLIconCtrl* icon = getChild("item_icon"); setIconCtrl(icon); setTitleCtrl(getChild("item_name")); addWidgetToRightSide("btn_add"); setIconImage(LLInventoryIcon::getIcon(LLAssetType::AT_CLOTHING, LLInventoryType::IT_NONE, mWearableType, FALSE)); updateItem(); // Make it look loke clothing item - reserve space for 'delete' button setLeftWidgetsWidth(icon->getRect().mLeft); setWidgetsVisible(false); reshapeWidgets(); return TRUE; } LLWearableType::EType LLPanelDummyClothingListItem::getWearableType() const { return mWearableType; } LLPanelDummyClothingListItem::LLPanelDummyClothingListItem(LLWearableType::EType w_type) : LLPanelWearableListItem(NULL) , mWearableType(w_type) { } void LLPanelDummyClothingListItem::init() { LLUICtrlFactory::getInstance()->buildPanel(this, "panel_dummy_clothing_list_item.xml"); } typedef std::map clothing_to_string_map_t; clothing_to_string_map_t init_clothing_string_map() { clothing_to_string_map_t w_map; w_map.insert(std::make_pair(LLWearableType::WT_SHIRT, "shirt_not_worn")); w_map.insert(std::make_pair(LLWearableType::WT_PANTS, "pants_not_worn")); w_map.insert(std::make_pair(LLWearableType::WT_SHOES, "shoes_not_worn")); w_map.insert(std::make_pair(LLWearableType::WT_SOCKS, "socks_not_worn")); w_map.insert(std::make_pair(LLWearableType::WT_JACKET, "jacket_not_worn")); w_map.insert(std::make_pair(LLWearableType::WT_GLOVES, "gloves_not_worn")); w_map.insert(std::make_pair(LLWearableType::WT_UNDERSHIRT, "undershirt_not_worn")); w_map.insert(std::make_pair(LLWearableType::WT_UNDERPANTS, "underpants_not_worn")); w_map.insert(std::make_pair(LLWearableType::WT_SKIRT, "skirt_not_worn")); w_map.insert(std::make_pair(LLWearableType::WT_ALPHA, "alpha_not_worn")); w_map.insert(std::make_pair(LLWearableType::WT_TATTOO, "tattoo_not_worn")); return w_map; } std::string LLPanelDummyClothingListItem::wearableTypeToString(LLWearableType::EType w_type) { static const clothing_to_string_map_t w_map = init_clothing_string_map(); static const std::string invalid_str = LLTrans::getString("invalid_not_worn"); std::string type_str = invalid_str; clothing_to_string_map_t::const_iterator it = w_map.find(w_type); if(w_map.end() != it) { type_str = LLTrans::getString(it->second); } return type_str; } ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// /*virtual*/ bool LLWearableItemNameComparator::doCompare(const LLPanelInventoryListItemBase* wearable_item1, const LLPanelInventoryListItemBase* wearable_item2) const { std::string name1 = wearable_item1->getItemName(); std::string name2 = wearable_item2->getItemName(); LLStringUtil::toUpper(name1); LLStringUtil::toUpper(name2); return name1 < name2; } /*virtual*/ bool LLWearableItemTypeNameComparator::doCompare(const LLPanelInventoryListItemBase* wearable_item1, const LLPanelInventoryListItemBase* wearable_item2) const { const LLAssetType::EType item_type1 = wearable_item1->getType(); const LLAssetType::EType item_type2 = wearable_item2->getType(); LLWearableItemTypeNameComparator::ETypeListOrder item_type_order1 = getTypeListOrder(item_type1); LLWearableItemTypeNameComparator::ETypeListOrder item_type_order2 = getTypeListOrder(item_type2); if (item_type_order1 != item_type_order2) { // If items are of different asset types we can compare them // by types order in the list. return item_type_order1 < item_type_order2; } if (item_type_order1 & TLO_NOT_CLOTHING) { // If both items are of the same asset type except AT_CLOTHING // we can compare them by name. return LLWearableItemNameComparator::doCompare(wearable_item1, wearable_item2); } const LLWearableType::EType item_wearable_type1 = wearable_item1->getWearableType(); const LLWearableType::EType item_wearable_type2 = wearable_item2->getWearableType(); if (item_wearable_type1 != item_wearable_type2) { // If items are of different clothing types they are compared // by clothing types order determined in LLWearableType::EType. return item_wearable_type1 < item_wearable_type2; } else { // If both items are of the same clothing type they are compared // by description and place in reverse order i.e. outer layer item // on top. return wearable_item1->getDescription() > wearable_item2->getDescription(); } } // static LLWearableItemTypeNameComparator::ETypeListOrder LLWearableItemTypeNameComparator::getTypeListOrder(LLAssetType::EType item_type) { switch (item_type) { case LLAssetType::AT_OBJECT: return TLO_ATTACHMENT; case LLAssetType::AT_CLOTHING: return TLO_CLOTHING; case LLAssetType::AT_BODYPART: return TLO_BODYPART; default: return TLO_UNKNOWN; } } ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// static const LLWearableItemTypeNameComparator WEARABLE_TYPE_NAME_COMPARATOR; static const LLDefaultChildRegistry::Register r("wearable_items_list"); LLWearableItemsList::Params::Params() : use_internal_context_menu("use_internal_context_menu", true) {} LLWearableItemsList::LLWearableItemsList(const LLWearableItemsList::Params& p) : LLInventoryItemsList(p) { setComparator(&WEARABLE_TYPE_NAME_COMPARATOR); if (p.use_internal_context_menu) { setRightMouseDownCallback(boost::bind(&LLWearableItemsList::onRightClick, this, _2, _3)); } } // virtual LLWearableItemsList::~LLWearableItemsList() {} // virtual void LLWearableItemsList::addNewItem(LLViewerInventoryItem* item, bool rearrange /*= true*/) { if (!item) { llwarns << "No inventory item. Couldn't create flat list item." << llendl; llassert(item != NULL); } LLPanelWearableOutfitItem *list_item = LLPanelWearableOutfitItem::create(item); if (!list_item) return; bool is_item_added = addItem(list_item, item->getUUID(), ADD_BOTTOM, rearrange); if (!is_item_added) { llwarns << "Couldn't add flat list item." << llendl; llassert(is_item_added); } } void LLWearableItemsList::updateList(const LLUUID& category_id) { LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; LLFindOutfitItems collector = LLFindOutfitItems(); // collectDescendentsIf takes non-const reference: gInventory.collectDescendentsIf( category_id, cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH, collector); refreshList(item_array); } void LLWearableItemsList::onRightClick(S32 x, S32 y) { uuid_vec_t selected_uuids; getSelectedUUIDs(selected_uuids); if (selected_uuids.empty()) { return; } ContextMenu::instance().show(this, selected_uuids, x, y); } ////////////////////////////////////////////////////////////////////////// /// ContextMenu ////////////////////////////////////////////////////////////////////////// // virtual LLContextMenu* LLWearableItemsList::ContextMenu::createMenu() { LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar; const uuid_vec_t& ids = mUUIDs; // selected items IDs LLUUID selected_id = ids.front(); // ID of the first selected item functor_t wear = boost::bind(&LLAppearanceMgr::wearItemOnAvatar, LLAppearanceMgr::getInstance(), _1, true, true); functor_t add = boost::bind(&LLAppearanceMgr::wearItemOnAvatar, LLAppearanceMgr::getInstance(), _1, true, false); functor_t take_off = boost::bind(&LLAppearanceMgr::removeItemFromAvatar, LLAppearanceMgr::getInstance(), _1); // Register handlers common for all wearable types. registrar.add("Wearable.Wear", boost::bind(handleMultiple, wear, ids)); registrar.add("Wearable.Add", boost::bind(handleMultiple, add, ids)); registrar.add("Wearable.Edit", boost::bind(handleMultiple, LLAgentWearables::editWearable, ids)); registrar.add("Wearable.CreateNew", boost::bind(createNewWearable, selected_id)); registrar.add("Wearable.ShowOriginal", boost::bind(show_item_original, selected_id)); registrar.add("Wearable.TakeOffDetach", boost::bind(handleMultiple, take_off, ids)); // Register handlers for clothing. registrar.add("Clothing.TakeOff", boost::bind(handleMultiple, take_off, ids)); // Register handlers for body parts. // Register handlers for attachments. registrar.add("Attachment.Detach", boost::bind(handleMultiple, take_off, ids)); registrar.add("Attachment.Profile", boost::bind(show_item_profile, selected_id)); registrar.add("Object.Attach", boost::bind(LLViewerAttachMenu::attachObjects, ids, _2)); // Create the menu. LLContextMenu* menu = createFromFile("menu_wearable_list_item.xml"); // Determine which items should be visible/enabled. updateItemsVisibility(menu); // Update labels for the items requiring that. updateItemsLabels(menu); return menu; } void LLWearableItemsList::ContextMenu::updateItemsVisibility(LLContextMenu* menu) { if (!menu) { llwarns << "Invalid menu" << llendl; return; } const uuid_vec_t& ids = mUUIDs; // selected items IDs U32 mask = 0; // mask of selected items' types U32 n_items = ids.size(); // number of selected items U32 n_worn = 0; // number of worn items among the selected ones U32 n_links = 0; // number of links among the selected items U32 n_editable = 0; // number of editable items among the selected ones for (uuid_vec_t::const_iterator it = ids.begin(); it != ids.end(); ++it) { LLUUID id = *it; LLViewerInventoryItem* item = gInventory.getItem(id); if (!item) { llwarns << "Invalid item" << llendl; // *NOTE: the logic below may not work in this case continue; } updateMask(mask, item->getType()); bool is_link = item->getIsLinkType(); bool is_worn = get_is_item_worn(id); bool is_editable = gAgentWearables.isWearableModifiable(id); if (is_worn) { ++n_worn; } if (is_editable) { ++n_editable; } if (is_link) { ++n_links; } } // for // *TODO: eliminate multiple traversals over the menu items setMenuItemVisible(menu, "wear", n_worn == 0); setMenuItemVisible(menu, "edit", mask & (MASK_CLOTHING|MASK_BODYPART) && n_items == 1); setMenuItemEnabled(menu, "edit", n_editable == 1 && n_worn == 1); setMenuItemVisible(menu, "create_new", mask & (MASK_CLOTHING|MASK_BODYPART) && n_items == 1); setMenuItemEnabled(menu, "show_original", n_items == 1 && n_links == n_items); setMenuItemVisible(menu, "take_off", mask == MASK_CLOTHING && n_worn == n_items); setMenuItemVisible(menu, "detach", mask == MASK_ATTACHMENT && n_worn == n_items); setMenuItemVisible(menu, "take_off_or_detach", mask == (MASK_ATTACHMENT|MASK_CLOTHING)); setMenuItemEnabled(menu, "take_off_or_detach", n_worn == n_items); setMenuItemVisible(menu, "object_profile", mask & (MASK_ATTACHMENT|MASK_CLOTHING)); setMenuItemEnabled(menu, "object_profile", n_items == 1); // Populate or hide the "Attach to..." / "Attach to HUD..." submenus. if (mask == MASK_ATTACHMENT && n_worn == 0) { LLViewerAttachMenu::populateMenus("wearable_attach_to", "wearable_attach_to_hud"); } else { setMenuItemVisible(menu, "wearable_attach_to", false); setMenuItemVisible(menu, "wearable_attach_to_hud", false); } if (mask & MASK_UNKNOWN) { llwarns << "Non-wearable items passed." << llendl; } } void LLWearableItemsList::ContextMenu::updateItemsLabels(LLContextMenu* menu) { llassert(menu); if (!menu) return; // Set proper label for the "Create new " menu item. LLViewerInventoryItem* item = gInventory.getLinkedItem(mUUIDs.back()); if (!item || !item->isWearableType()) return; LLStringUtil::format_map_t args; LLWearableType::EType w_type = item->getWearableType(); args["[WEARABLE_TYPE]"] = LLWearableType::getTypeDefaultNewName(w_type); std::string new_label = LLTrans::getString("CreateNewWearable", args); LLMenuItemGL* menu_item = menu->getChild("create_new"); menu_item->setLabel(new_label); } // We need this method to convert non-zero BOOL values to exactly 1 (TRUE). // Otherwise code relying on a BOOL value being TRUE may fail // (I experienced a weird assert in LLView::drawChildren() because of that. // static void LLWearableItemsList::ContextMenu::setMenuItemVisible(LLContextMenu* menu, const std::string& name, bool val) { menu->setItemVisible(name, val); } // static void LLWearableItemsList::ContextMenu::setMenuItemEnabled(LLContextMenu* menu, const std::string& name, bool val) { menu->setItemEnabled(name, val); } // static void LLWearableItemsList::ContextMenu::updateMask(U32& mask, LLAssetType::EType at) { if (at == LLAssetType::AT_CLOTHING) { mask |= MASK_CLOTHING; } else if (at == LLAssetType::AT_BODYPART) { mask |= MASK_BODYPART; } else if (at == LLAssetType::AT_OBJECT) { mask |= MASK_ATTACHMENT; } else { mask |= MASK_UNKNOWN; } } // static void LLWearableItemsList::ContextMenu::createNewWearable(const LLUUID& item_id) { LLViewerInventoryItem* item = gInventory.getLinkedItem(item_id); if (!item || !item->isWearableType()) return; LLAgentWearables::createWearable(item->getWearableType(), true); } // EOF