/** * @file llwearableitemslist.cpp * @brief A flat list of wearable items. * * $LicenseInfo:firstyear=2010&license=viewergpl$ * * Copyright (c) 2010, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llwearableitemslist.h" #include "llinventoryfunctions.h" #include "llinventorymodel.h" class LLFindOutfitItems : public LLInventoryCollectFunctor { public: LLFindOutfitItems() {} virtual ~LLFindOutfitItems() {} virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item); }; bool LLFindOutfitItems::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { if(item) { if((item->getType() == LLAssetType::AT_CLOTHING) || (item->getType() == LLAssetType::AT_BODYPART) || (item->getType() == LLAssetType::AT_OBJECT)) { return TRUE; } } return FALSE; } ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// void LLPanelWearableListItem::onMouseEnter(S32 x, S32 y, MASK mask) { LLPanelInventoryListItemBase::onMouseEnter(x, y, mask); setWidgetsVisible(true); reshapeWidgets(); } void LLPanelWearableListItem::onMouseLeave(S32 x, S32 y, MASK mask) { LLPanelInventoryListItemBase::onMouseLeave(x, y, mask); setWidgetsVisible(false); reshapeWidgets(); } LLPanelWearableListItem::LLPanelWearableListItem(LLViewerInventoryItem* item) : LLPanelInventoryListItemBase(item) { } ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// // static LLPanelClothingListItem* LLPanelClothingListItem::create(LLViewerInventoryItem* item) { LLPanelClothingListItem* list_item = NULL; if(item) { list_item = new LLPanelClothingListItem(item); list_item->init(); } return list_item; } LLPanelClothingListItem::LLPanelClothingListItem(LLViewerInventoryItem* item) : LLPanelWearableListItem(item) { } LLPanelClothingListItem::~LLPanelClothingListItem() { } void LLPanelClothingListItem::init() { LLUICtrlFactory::getInstance()->buildPanel(this, "panel_clothing_list_item.xml"); } BOOL LLPanelClothingListItem::postBuild() { LLPanelInventoryListItemBase::postBuild(); addWidgetToLeftSide("btn_delete"); addWidgetToRightSide("btn_move_up"); addWidgetToRightSide("btn_move_down"); addWidgetToRightSide("btn_lock"); addWidgetToRightSide("btn_edit"); LLButton* delete_btn = getChild("btn_delete"); // Reserve space for 'delete' button event if it is invisible. setLeftWidgetsWidth(delete_btn->getRect().mRight); setWidgetsVisible(false); reshapeWidgets(); return TRUE; } void LLPanelClothingListItem::setShowDeleteButton(bool show) { setShowWidget("btn_delete", show); } void LLPanelClothingListItem::setShowMoveUpButton(bool show) { setShowWidget("btn_move_up", show); } void LLPanelClothingListItem::setShowMoveDownButton(bool show) { setShowWidget("btn_move_down", show); } void LLPanelClothingListItem::setShowLockButton(bool show) { setShowWidget("btn_lock", show); } void LLPanelClothingListItem::setShowEditButton(bool show) { setShowWidget("btn_edit", show); } ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// // static LLPanelBodyPartsListItem* LLPanelBodyPartsListItem::create(LLViewerInventoryItem* item) { LLPanelBodyPartsListItem* list_item = NULL; if(item) { list_item = new LLPanelBodyPartsListItem(item); list_item->init(); } return list_item; } LLPanelBodyPartsListItem::LLPanelBodyPartsListItem(LLViewerInventoryItem* item) : LLPanelWearableListItem(item) { } LLPanelBodyPartsListItem::~LLPanelBodyPartsListItem() { } void LLPanelBodyPartsListItem::init() { LLUICtrlFactory::getInstance()->buildPanel(this, "panel_body_parts_list_item.xml"); } BOOL LLPanelBodyPartsListItem::postBuild() { LLPanelInventoryListItemBase::postBuild(); addWidgetToRightSide("btn_lock"); addWidgetToRightSide("btn_edit"); return TRUE; } void LLPanelBodyPartsListItem::setShowLockButton(bool show) { setShowWidget("btn_lock", show); } void LLPanelBodyPartsListItem::setShowEditButton(bool show) { setShowWidget("btn_edit", show); } ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// static const LLDefaultChildRegistry::Register r("wearable_items_list"); LLWearableItemsList::Params::Params() {} LLWearableItemsList::LLWearableItemsList(const LLWearableItemsList::Params& p) : LLInventoryItemsList(p) {} // virtual LLWearableItemsList::~LLWearableItemsList() {} void LLWearableItemsList::updateList(const LLUUID& category_id) { LLInventoryModel::cat_array_t cat_array; LLInventoryModel::item_array_t item_array; LLFindOutfitItems collector = LLFindOutfitItems(); // collectDescendentsIf takes non-const reference: gInventory.collectDescendentsIf( category_id, cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH, collector); refreshList(item_array); } // EOF