/** * @file llwearable.h * @brief LLWearable class header file * * Copyright (c) 2002-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLWEARABLE_H #define LL_LLWEARABLE_H #include "lluuid.h" #include "llptrskipmap.h" #include "llstring.h" #include "llpermissions.h" #include "llsaleinfo.h" #include "llassetstorage.h" class LLViewerInventoryItem; enum EWearableType // If you change this, update LLWearable::getTypeName(), getTypeLabel(), and LLVOAvatar::getTEWearableType() { WT_SHAPE = 0, WT_SKIN = 1, WT_HAIR = 2, WT_EYES = 3, WT_SHIRT = 4, WT_PANTS = 5, WT_SHOES = 6, WT_SOCKS = 7, WT_JACKET = 8, WT_GLOVES = 9, WT_UNDERSHIRT = 10, WT_UNDERPANTS = 11, WT_SKIRT = 12, WT_COUNT = 13, WT_INVALID = 255 }; class LLWearable { public: LLWearable(const LLTransactionID& transactionID); LLWearable(const LLAssetID& assetID); ~LLWearable(); const LLAssetID& getID() { return mAssetID; } const LLTransactionID& getTransactionID() { return mTransactionID; } BOOL readData( const char *buffer ); BOOL isDirty(); BOOL isOldVersion(); void writeToAvatar( BOOL set_by_user ); void readFromAvatar(); void removeFromAvatar( BOOL set_by_user ) { LLWearable::removeFromAvatar( mType, set_by_user ); } static void removeFromAvatar( EWearableType type, BOOL set_by_user ); BOOL exportFile(FILE* file); BOOL importFile(FILE* file); EWearableType getType() const { return mType; } void setType( EWearableType type ) { mType = type; } void setName( const std::string& name ) { mName = name; } const std::string& getName() { return mName; } void setDescription( const std::string& desc ) { mDescription = desc; } const std::string& getDescription() { return mDescription; } void setPermissions( const LLPermissions& p ) { mPermissions = p; } const LLPermissions& getPermissions() { return mPermissions; } void setSaleInfo( const LLSaleInfo& info ) { mSaleInfo = info; } const LLSaleInfo& getSaleInfo() { return mSaleInfo; } const char* getTypeLabel() const { return LLWearable::sTypeLabel[ mType ]; } const char* getTypeName() const { return LLWearable::sTypeName[ mType ]; } void setParamsToDefaults(); void setTexturesToDefaults(); LLAssetType::EType getAssetType() const { return LLWearable::typeToAssetType( mType ); } static EWearableType typeNameToType( const LLString& type_name ); static const char* typeToTypeName( EWearableType type ) { return (type mVisualParamMap; // maps visual param id to weight LLPtrSkipMap mTEMap; // maps TE to Image ID static const char* sTypeName[ WT_COUNT ]; static const char* sTypeLabel[ WT_COUNT ]; }; #endif // LL_LLWEARABLE_H