/** * @file llwearable.cpp * @brief LLWearable class implementation * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llagent.h" #include "llagentwearables.h" #include "llfloatercustomize.h" #include "lllocaltextureobject.h" #include "llnotificationsutil.h" #include "llviewertexturelist.h" #include "llinventorymodel.h" #include "llinventoryobserver.h" #include "llviewerregion.h" #include "llvoavatar.h" #include "llvoavatarself.h" #include "llvoavatardefines.h" #include "llwearable.h" #include "lldictionary.h" #include "lltrans.h" #include "lltexlayer.h" #include "llvisualparam.h" #include "lltexglobalcolor.h" using namespace LLVOAvatarDefines; // static S32 LLWearable::sCurrentDefinitionVersion = 1; // support class - remove for 2.1 (hackity hack hack) class LLOverrideBakedTextureUpdate { public: LLOverrideBakedTextureUpdate(bool temp_state) { U32 num_bakes = (U32) LLVOAvatarDefines::BAKED_NUM_INDICES; for( U32 index = 0; index < num_bakes; ++index ) { composite_enabled[index] = gAgentAvatarp->isCompositeUpdateEnabled(index); } gAgentAvatarp->setCompositeUpdatesEnabled(temp_state); } ~LLOverrideBakedTextureUpdate() { U32 num_bakes = (U32)LLVOAvatarDefines::BAKED_NUM_INDICES; for( U32 index = 0; index < num_bakes; ++index ) { gAgentAvatarp->setCompositeUpdatesEnabled(index, composite_enabled[index]); } } private: bool composite_enabled[LLVOAvatarDefines::BAKED_NUM_INDICES]; }; // Private local functions static std::string terse_F32_to_string(F32 f); static std::string asset_id_to_filename(const LLUUID &asset_id); LLWearable::LLWearable(const LLTransactionID& transaction_id) : mDefinitionVersion(LLWearable::sCurrentDefinitionVersion), mType(LLWearableType::WT_INVALID) { mTransactionID = transaction_id; mAssetID = mTransactionID.makeAssetID(gAgent.getSecureSessionID()); } LLWearable::LLWearable(const LLAssetID& asset_id) : mDefinitionVersion( LLWearable::sCurrentDefinitionVersion ), mType(LLWearableType::WT_INVALID) { mAssetID = asset_id; mTransactionID.setNull(); } LLWearable::~LLWearable() { } const std::string& LLWearable::getTypeLabel() const { return LLWearableType::getTypeLabel(mType); } const std::string& LLWearable::getTypeName() const { return LLWearableType::getTypeName(mType); } LLAssetType::EType LLWearable::getAssetType() const { return LLWearableType::getAssetType(mType); } BOOL LLWearable::exportFile(LLFILE* file) const { // header and version if( fprintf( file, "LLWearable version %d\n", mDefinitionVersion ) < 0 ) { return FALSE; } // name if( fprintf( file, "%s\n", mName.c_str() ) < 0 ) { return FALSE; } // description if( fprintf( file, "%s\n", mDescription.c_str() ) < 0 ) { return FALSE; } // permissions if( !mPermissions.exportFile( file ) ) { return FALSE; } // sale info if( !mSaleInfo.exportFile( file ) ) { return FALSE; } // wearable type S32 type = (S32)mType; if( fprintf( file, "type %d\n", type ) < 0 ) { return FALSE; } // parameters S32 num_parameters = mVisualParamIndexMap.size(); if( fprintf( file, "parameters %d\n", num_parameters ) < 0 ) { return FALSE; } for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); iter != mVisualParamIndexMap.end(); ++iter) { S32 param_id = iter->first; const LLVisualParam* param = iter->second; F32 param_weight = param->getWeight(); if( fprintf( file, "%d %s\n", param_id, terse_F32_to_string( param_weight ).c_str() ) < 0 ) { return FALSE; } } // texture entries S32 num_textures = mTEMap.size(); if( fprintf( file, "textures %d\n", num_textures ) < 0 ) { return FALSE; } for (te_map_t::const_iterator iter = mTEMap.begin(); iter != mTEMap.end(); ++iter) { S32 te = iter->first; const LLUUID& image_id = iter->second->getID(); if( fprintf( file, "%d %s\n", te, image_id.asString().c_str()) < 0 ) { return FALSE; } } return TRUE; } void LLWearable::createVisualParams() { for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam(); param; param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam()) { if (param->getWearableType() == mType) { addVisualParam(param->cloneParam(this)); } } // resync driver parameters to point to the newly cloned driven parameters for (visual_param_index_map_t::iterator param_iter = mVisualParamIndexMap.begin(); param_iter != mVisualParamIndexMap.end(); ++param_iter) { LLVisualParam* param = param_iter->second; LLVisualParam*(LLWearable::*wearable_function)(S32)const = &LLWearable::getVisualParam; // need this line to disambiguate between versions of LLCharacter::getVisualParam() LLVisualParam*(LLVOAvatarSelf::*avatar_function)(S32)const = &LLVOAvatarSelf::getVisualParam; param->resetDrivenParams(); if(!param->linkDrivenParams(boost::bind(wearable_function,(LLWearable*)this, _1), false)) { if( !param->linkDrivenParams(boost::bind(avatar_function,gAgentAvatarp,_1 ), true)) { llwarns << "could not link driven params for wearable " << getName() << " id: " << param->getID() << llendl; continue; } } } } BOOL LLWearable::importFile( LLFILE* file ) { // *NOTE: changing the type or size of this buffer will require // changes in the fscanf() code below. You would be better off // rewriting this to use streams and not require an open FILE. char text_buffer[2048]; /* Flawfinder: ignore */ S32 fields_read = 0; // suppress texlayerset updates while wearables are being imported. Layersets will be updated // when the wearables are "worn", not loaded. Note state will be restored when this object is destroyed. LLOverrideBakedTextureUpdate stop_bakes(false); // read header and version fields_read = fscanf( file, "LLWearable version %d\n", &mDefinitionVersion ); if( fields_read != 1 ) { // Shouldn't really log the asset id for security reasons, but // we need it in this case. llwarns << "Bad Wearable asset header: " << mAssetID << llendl; //gVFS->dumpMap(); return FALSE; } // Temoprary hack to allow wearables with definition version 24 to still load. // This should only affect lindens and NDA'd testers who have saved wearables in 2.0 // the extra check for version == 24 can be removed before release, once internal testers // have loaded these wearables again. See hack pt 2 at bottom of function to ensure that // these wearables get re-saved with version definition 22. if( mDefinitionVersion > LLWearable::sCurrentDefinitionVersion && mDefinitionVersion != 24 ) { llwarns << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << llendl; return FALSE; } // name int next_char = fgetc( file ); /* Flawfinder: ignore */ if( '\n' == next_char ) { // no name mName = ""; } else { ungetc( next_char, file ); fields_read = fscanf( /* Flawfinder: ignore */ file, "%2047[^\n]", text_buffer); if( (1 != fields_read) || (fgetc( file ) != '\n') ) /* Flawfinder: ignore */ { llwarns << "Bad Wearable asset: early end of file" << llendl; return FALSE; } mName = text_buffer; LLStringUtil::truncate(mName, DB_INV_ITEM_NAME_STR_LEN ); } // description next_char = fgetc( file ); /* Flawfinder: ignore */ if( '\n' == next_char ) { // no description mDescription = ""; } else { ungetc( next_char, file ); fields_read = fscanf( /* Flawfinder: ignore */ file, "%2047[^\n]", text_buffer ); if( (1 != fields_read) || (fgetc( file ) != '\n') ) /* Flawfinder: ignore */ { llwarns << "Bad Wearable asset: early end of file" << llendl; return FALSE; } mDescription = text_buffer; LLStringUtil::truncate(mDescription, DB_INV_ITEM_DESC_STR_LEN ); } // permissions S32 perm_version; fields_read = fscanf( file, " permissions %d\n", &perm_version ); if( (fields_read != 1) || (perm_version != 0) ) { llwarns << "Bad Wearable asset: missing permissions" << llendl; return FALSE; } if( !mPermissions.importFile( file ) ) { return FALSE; } // sale info S32 sale_info_version; fields_read = fscanf( file, " sale_info %d\n", &sale_info_version ); if( (fields_read != 1) || (sale_info_version != 0) ) { llwarns << "Bad Wearable asset: missing sale_info" << llendl; return FALSE; } // Sale info used to contain next owner perm. It is now in the // permissions. Thus, we read that out, and fix legacy // objects. It's possible this op would fail, but it should pick // up the vast majority of the tasks. BOOL has_perm_mask = FALSE; U32 perm_mask = 0; if( !mSaleInfo.importFile(file, has_perm_mask, perm_mask) ) { return FALSE; } if(has_perm_mask) { // fair use fix. if(!(perm_mask & PERM_COPY)) { perm_mask |= PERM_TRANSFER; } mPermissions.setMaskNext(perm_mask); } // wearable type S32 type = -1; fields_read = fscanf( file, "type %d\n", &type ); if( fields_read != 1 ) { llwarns << "Bad Wearable asset: bad type" << llendl; return FALSE; } if( 0 <= type && type < LLWearableType::WT_COUNT ) { setType((LLWearableType::EType)type); } else { mType = LLWearableType::WT_COUNT; llwarns << "Bad Wearable asset: bad type #" << type << llendl; return FALSE; } // parameters header S32 num_parameters = 0; fields_read = fscanf( file, "parameters %d\n", &num_parameters ); if( fields_read != 1 ) { llwarns << "Bad Wearable asset: missing parameters block" << llendl; return FALSE; } if( num_parameters != mVisualParamIndexMap.size() ) { llwarns << "Wearable parameter mismatch. Reading in " << num_parameters << " from file, but created " << mVisualParamIndexMap.size() << " from avatar parameters. type: " << mType << llendl; } // parameters S32 i; for( i = 0; i < num_parameters; i++ ) { S32 param_id = 0; F32 param_weight = 0.f; fields_read = fscanf( file, "%d %f\n", ¶m_id, ¶m_weight ); if( fields_read != 2 ) { llwarns << "Bad Wearable asset: bad parameter, #" << i << llendl; return FALSE; } mSavedVisualParamMap[param_id] = param_weight; } // textures header S32 num_textures = 0; fields_read = fscanf( file, "textures %d\n", &num_textures); if( fields_read != 1 ) { llwarns << "Bad Wearable asset: missing textures block" << llendl; return FALSE; } // textures for( i = 0; i < num_textures; i++ ) { S32 te = 0; fields_read = fscanf( /* Flawfinder: ignore */ file, "%d %2047s\n", &te, text_buffer); if( fields_read != 2 ) { llwarns << "Bad Wearable asset: bad texture, #" << i << llendl; return FALSE; } if( !LLUUID::validate( text_buffer ) ) { llwarns << "Bad Wearable asset: bad texture uuid: " << text_buffer << llendl; return FALSE; } LLUUID id = LLUUID(text_buffer); LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture( id ); if( mTEMap.find(te) != mTEMap.end() ) { delete mTEMap[te]; } if( mSavedTEMap.find(te) != mSavedTEMap.end() ) { delete mSavedTEMap[te]; } image->setLoadedCallback(LLVOAvatarSelf::onTimingLocalTexLoaded,0,TRUE,FALSE, new LLVOAvatarSelf::LLAvatarTexData(id, (LLVOAvatarDefines::ETextureIndex)te)); LLUUID textureid(text_buffer); mTEMap[te] = new LLLocalTextureObject(image, textureid); mSavedTEMap[te] = new LLLocalTextureObject(image, textureid); createLayers(te); } // copy all saved param values to working params revertValues(); return TRUE; } // Avatar parameter and texture definitions can change over time. // This function returns true if parameters or textures have been added or removed // since this wearable was created. BOOL LLWearable::isOldVersion() const { if (!isAgentAvatarValid()) return FALSE; if( LLWearable::sCurrentDefinitionVersion < mDefinitionVersion ) { llwarns << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << llendl; llassert(0); } if( LLWearable::sCurrentDefinitionVersion != mDefinitionVersion ) { return TRUE; } S32 param_count = 0; for( LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam(); param; param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() ) { if( (param->getWearableType() == mType) && (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE ) ) { param_count++; if( !is_in_map(mVisualParamIndexMap, param->getID() ) ) { return TRUE; } } } if( param_count != mVisualParamIndexMap.size() ) { return TRUE; } S32 te_count = 0; for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) { if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) { te_count++; if( !is_in_map(mTEMap, te ) ) { return TRUE; } } } if( te_count != mTEMap.size() ) { return TRUE; } return FALSE; } // Avatar parameter and texture definitions can change over time. // * If parameters or textures have been REMOVED since the wearable was created, // they're just ignored, so we consider the wearable clean even though isOldVersion() // will return true. // * If parameters or textures have been ADDED since the wearable was created, // they are taken to have default values, so we consider the wearable clean // only if those values are the same as the defaults. BOOL LLWearable::isDirty() const { if (!isAgentAvatarValid()) return FALSE; for( LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam(); param; param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() ) { if( (param->getWearableType() == mType) && (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE ) && !param->getCrossWearable()) { F32 current_weight = getVisualParamWeight(param->getID()); current_weight = llclamp( current_weight, param->getMinWeight(), param->getMaxWeight() ); F32 saved_weight = get_if_there(mSavedVisualParamMap, param->getID(), param->getDefaultWeight()); saved_weight = llclamp( saved_weight, param->getMinWeight(), param->getMaxWeight() ); U8 a = F32_to_U8( saved_weight, param->getMinWeight(), param->getMaxWeight() ); U8 b = F32_to_U8( current_weight, param->getMinWeight(), param->getMaxWeight() ); if( a != b ) { return TRUE; } } } for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) { if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) { te_map_t::const_iterator current_iter = mTEMap.find(te); if(current_iter != mTEMap.end()) { const LLUUID& current_image_id = current_iter->second->getID(); te_map_t::const_iterator saved_iter = mSavedTEMap.find(te); if(saved_iter != mSavedTEMap.end()) { const LLUUID& saved_image_id = saved_iter->second->getID(); if (saved_image_id != current_image_id) { // saved vs current images are different, wearable is dirty return TRUE; } } else { // image found in current image list but not saved image list return TRUE; } } } } //if( gFloaterCustomize ) //{ // if( mDescription != gFloaterCustomize->getWearableDescription( mType ) ) // { // return TRUE; // } //} return FALSE; } void LLWearable::setParamsToDefaults() { if (!isAgentAvatarValid()) return; for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() ) { if( (((LLViewerVisualParam*)param)->getWearableType() == mType ) && (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE ) ) { setVisualParamWeight(param->getID(),param->getDefaultWeight(), FALSE); } } } void LLWearable::setTexturesToDefaults() { for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) { if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) { LLUUID id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te); LLViewerFetchedTexture * image = LLViewerTextureManager::getFetchedTexture( id ); if( mTEMap.find(te) == mTEMap.end() ) { mTEMap[te] = new LLLocalTextureObject(image, id); createLayers(te); } else { // Local Texture Object already created, just set image and UUID LLLocalTextureObject *lto = mTEMap[te]; lto->setID(id); lto->setImage(image); } } } } // Updates the user's avatar's appearance void LLWearable::writeToAvatar() { if (!isAgentAvatarValid()) return; ESex old_sex = gAgentAvatarp->getSex(); // Pull params for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() ) { // cross-wearable parameters are not authoritative, as they are driven by a different wearable. So don't copy the values to the // avatar object if cross wearable. Cross wearable params get their values from the avatar, they shouldn't write the other way. if( (((LLViewerVisualParam*)param)->getWearableType() == mType) && (!((LLViewerVisualParam*)param)->getCrossWearable()) ) { S32 param_id = param->getID(); F32 weight = getVisualParamWeight(param_id); gAgentAvatarp->setVisualParamWeight( param_id, weight, FALSE ); } } // Pull texture entries for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) { if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) { te_map_t::const_iterator iter = mTEMap.find(te); LLUUID image_id; if(iter != mTEMap.end()) { image_id = iter->second->getID(); } else { image_id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te); } LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE ); // MULTI-WEARABLE: replace hard-coded 0 gAgentAvatarp->setLocalTextureTE(te, image, 0); } } ESex new_sex = gAgentAvatarp->getSex(); if( old_sex != new_sex ) { gAgentAvatarp->updateSexDependentLayerSets( FALSE ); } // if( upload_bake ) // { // gAgent.sendAgentSetAppearance(); // } } // Updates the user's avatar's appearance, replacing this wearables' parameters and textures with default values. // static void LLWearable::removeFromAvatar( LLWearableType::EType type, BOOL upload_bake ) { if (!isAgentAvatarValid()) return; // You can't just remove body parts. if( (type == LLWearableType::WT_SHAPE) || (type == LLWearableType::WT_SKIN) || (type == LLWearableType::WT_HAIR) || (type == LLWearableType::WT_EYES) ) { return; } // Pull params for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() ) { if( (((LLViewerVisualParam*)param)->getWearableType() == type) && (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE ) ) { S32 param_id = param->getID(); gAgentAvatarp->setVisualParamWeight( param_id, param->getDefaultWeight(), upload_bake ); } } if( gFloaterCustomize ) { gFloaterCustomize->setWearable(type, NULL, PERM_ALL, TRUE); } gAgentAvatarp->updateVisualParams(); gAgentAvatarp->wearableUpdated(type, TRUE); // if( upload_bake ) // { // gAgent.sendAgentSetAppearance(); // } } // Does not copy mAssetID. // Definition version is current: removes obsolete enties and creates default values for new ones. void LLWearable::copyDataFrom(const LLWearable* src) { if (!isAgentAvatarValid()) return; mDefinitionVersion = LLWearable::sCurrentDefinitionVersion; mName = src->mName; mDescription = src->mDescription; mPermissions = src->mPermissions; mSaleInfo = src->mSaleInfo; setType(src->mType); mSavedVisualParamMap.clear(); // Deep copy of mVisualParamMap (copies only those params that are current, filling in defaults where needed) for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam(); param; param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() ) { if( (param->getWearableType() == mType) ) { S32 id = param->getID(); F32 weight = src->getVisualParamWeight(id); mSavedVisualParamMap[id] = weight; } } destroyTextures(); // Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed) for (S32 te = 0; te < TEX_NUM_INDICES; te++) { if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) { te_map_t::const_iterator iter = src->mTEMap.find(te); LLUUID image_id; LLViewerFetchedTexture *image = NULL; if(iter != src->mTEMap.end()) { image = src->getConstLocalTextureObject(te)->getImage(); image_id = src->getConstLocalTextureObject(te)->getID(); mTEMap[te] = new LLLocalTextureObject(image, image_id); mSavedTEMap[te] = new LLLocalTextureObject(image, image_id); mTEMap[te]->setBakedReady(src->getConstLocalTextureObject(te)->getBakedReady()); mTEMap[te]->setDiscard(src->getConstLocalTextureObject(te)->getDiscard()); } else { image_id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te); image = LLViewerTextureManager::getFetchedTexture( image_id ); mTEMap[te] = new LLLocalTextureObject(image, image_id); mSavedTEMap[te] = new LLLocalTextureObject(image, image_id); } createLayers(te); } } // Probably reduntant, but ensure that the newly created wearable is not dirty by setting current value of params in new wearable // to be the same as the saved values (which were loaded from src at param->cloneParam(this)) revertValues(); } void LLWearable::setItemID(const LLUUID& item_id) { mItemID = item_id; } const LLUUID& LLWearable::getItemID() const { return mItemID; } void LLWearable::setType(LLWearableType::EType type) { mType = type; createVisualParams(); } LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) { te_map_t::iterator iter = mTEMap.find(index); if( iter != mTEMap.end() ) { LLLocalTextureObject* lto = iter->second; return lto; } return NULL; } const LLLocalTextureObject* LLWearable::getConstLocalTextureObject(S32 index) const { te_map_t::const_iterator iter = mTEMap.find(index); if( iter != mTEMap.end() ) { const LLLocalTextureObject* lto = iter->second; return lto; } return NULL; } void LLWearable::setLocalTextureObject(S32 index, LLLocalTextureObject <o) { if( mTEMap.find(index) != mTEMap.end() ) { mTEMap.erase(index); } mTEMap[index] = new LLLocalTextureObject(lto); } void LLWearable::addVisualParam(LLVisualParam *param) { if( mVisualParamIndexMap[param->getID()] ) { delete mVisualParamIndexMap[param->getID()]; } param->setIsDummy(FALSE); mVisualParamIndexMap[param->getID()] = param; mSavedVisualParamMap[param->getID()] = param->getDefaultWeight(); } void LLWearable::setVisualParams() { for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); iter != mVisualParamIndexMap.end(); iter++) { S32 id = iter->first; LLVisualParam *wearable_param = iter->second; F32 value = wearable_param->getWeight(); gAgentAvatarp->setVisualParamWeight(id, value, FALSE); } } void LLWearable::setVisualParamWeight(S32 param_index, F32 value, BOOL upload_bake) { if( is_in_map(mVisualParamIndexMap, param_index ) ) { LLVisualParam *wearable_param = mVisualParamIndexMap[param_index]; wearable_param->setWeight(value, upload_bake); } else { llerrs << "LLWearable::setVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << llendl; } } F32 LLWearable::getVisualParamWeight(S32 param_index) const { if( is_in_map(mVisualParamIndexMap, param_index ) ) { const LLVisualParam *wearable_param = mVisualParamIndexMap.find(param_index)->second; return wearable_param->getWeight(); } else { llwarns << "LLWerable::getVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << llendl; } return (F32)-1.0; } LLVisualParam* LLWearable::getVisualParam(S32 index) const { visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.find(index); return (iter == mVisualParamIndexMap.end()) ? NULL : iter->second; } void LLWearable::getVisualParams(visual_param_vec_t &list) { visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin(); visual_param_index_map_t::iterator end = mVisualParamIndexMap.end(); // add all visual params to the passed-in vector for( ; iter != end; ++iter ) { list.push_back(iter->second); } } void LLWearable::animateParams(F32 delta, BOOL upload_bake) { for(visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin(); iter != mVisualParamIndexMap.end(); ++iter) { LLVisualParam *param = (LLVisualParam*) iter->second; param->animate(delta, upload_bake); } } LLColor4 LLWearable::getClothesColor(S32 te) const { LLColor4 color; U32 param_name[3]; if( LLVOAvatar::teToColorParams( (LLVOAvatarDefines::ETextureIndex)te, param_name ) ) { for( U8 index = 0; index < 3; index++ ) { color.mV[index] = getVisualParamWeight(param_name[index]); } } return color; } void LLWearable::setClothesColor( S32 te, const LLColor4& new_color, BOOL upload_bake ) { U32 param_name[3]; if( LLVOAvatar::teToColorParams( (LLVOAvatarDefines::ETextureIndex)te, param_name ) ) { for( U8 index = 0; index < 3; index++ ) { setVisualParamWeight(param_name[index], new_color.mV[index], upload_bake); } } } void LLWearable::revertValues() { //update saved settings so wearable is no longer dirty // non-driver params first for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++) { S32 id = iter->first; F32 value = iter->second; LLVisualParam *param = getVisualParam(id); if(param && !dynamic_cast(param) ) { setVisualParamWeight(id, value, TRUE); } } //then driver params for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++) { S32 id = iter->first; F32 value = iter->second; LLVisualParam *param = getVisualParam(id); if(param && dynamic_cast(param) ) { setVisualParamWeight(id, value, TRUE); } } // make sure that saved values are sane for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++) { S32 id = iter->first; LLVisualParam *param = getVisualParam(id); if( param ) { mSavedVisualParamMap[id] = param->getWeight(); } } syncImages(mSavedTEMap, mTEMap); if( gFloaterCustomize ) { gFloaterCustomize->updateScrollingPanelList(TRUE); } } BOOL LLWearable::isOnTop() const { return (this == gAgentWearables.getTopWearable(mType)); } void LLWearable::createLayers(S32 te) { LLTexLayerSet *layer_set = gAgentAvatarp->getLayerSet((ETextureIndex)te); if (layer_set) { layer_set->cloneTemplates(mTEMap[te], (ETextureIndex)te, this); } else { llerrs << "could not find layerset for LTO in wearable!" << llendl; } } void LLWearable::saveValues() { //update saved settings so wearable is no longer dirty mSavedVisualParamMap.clear(); for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); iter != mVisualParamIndexMap.end(); ++iter) { S32 id = iter->first; LLVisualParam *wearable_param = iter->second; F32 value = wearable_param->getWeight(); mSavedVisualParamMap[id] = value; } // Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed) syncImages(mTEMap, mSavedTEMap); if( gFloaterCustomize ) { gFloaterCustomize->updateScrollingPanelList(TRUE); } } void LLWearable::syncImages(te_map_t &src, te_map_t &dst) { // Deep copy of src (copies only those tes that are current, filling in defaults where needed) for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) { if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) { te_map_t::const_iterator iter = src.find(te); LLUUID image_id; LLViewerFetchedTexture *image = NULL; LLLocalTextureObject *lto = NULL; if(iter != src.end()) { // there's a Local Texture Object in the source image map. Use this to populate the values to store in the destination image map. lto = iter->second; image = lto->getImage(); image_id = lto->getID(); } else { // there is no Local Texture Object in the source image map. Get defaults values for populating the destination image map. image_id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te); image = LLViewerTextureManager::getFetchedTexture( image_id ); } if( dst.find(te) != dst.end() ) { // there's already an entry in the destination map for the texture. Just update its values. dst[te]->setImage(image); dst[te]->setID(image_id); } else { // no entry found in the destination map, we need to create a new Local Texture Object dst[te] = new LLLocalTextureObject(image, image_id); } if( lto ) { // If we pulled values from a Local Texture Object in the source map, make sure the proper flags are set in the new (or updated) entry in the destination map. dst[te]->setBakedReady(lto->getBakedReady()); dst[te]->setDiscard(lto->getDiscard()); } } } } void LLWearable::destroyTextures() { for( te_map_t::iterator iter = mTEMap.begin(); iter != mTEMap.end(); ++iter ) { LLLocalTextureObject *lto = iter->second; delete lto; } mTEMap.clear(); for( te_map_t::iterator iter = mSavedTEMap.begin(); iter != mSavedTEMap.end(); ++iter ) { LLLocalTextureObject *lto = iter->second; delete lto; } mSavedTEMap.clear(); } void LLWearable::pullCrossWearableValues() { // scan through all of the avatar's visual parameters for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam(); param; param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam()) { if( param ) { LLDriverParam *driver_param = dynamic_cast(param); if(driver_param) { // parameter is a driver parameter, have it update its driver_param->updateCrossDrivenParams(getType()); } } } } void LLWearable::setLabelUpdated() const { gInventory.addChangedMask(LLInventoryObserver::LABEL, getItemID()); } void LLWearable::refreshName() { LLUUID item_id = getItemID(); LLInventoryItem* item = gInventory.getItem(item_id); if( item ) { mName = item->getName(); } } struct LLWearableSaveData { LLWearableType::EType mType; }; void LLWearable::saveNewAsset() const { // llinfos << "LLWearable::saveNewAsset() type: " << getTypeName() << llendl; //llinfos << *this << llendl; const std::string filename = asset_id_to_filename(mAssetID); LLFILE* fp = LLFile::fopen(filename, "wb"); /* Flawfinder: ignore */ BOOL successful_save = FALSE; if(fp && exportFile(fp)) { successful_save = TRUE; } if(fp) { fclose(fp); fp = NULL; } if(!successful_save) { std::string buffer = llformat("Unable to save '%s' to wearable file.", mName.c_str()); llwarns << buffer << llendl; LLSD args; args["NAME"] = mName; LLNotificationsUtil::add("CannotSaveWearableOutOfSpace", args); return; } // save it out to database if( gAssetStorage ) { /* std::string url = gAgent.getRegion()->getCapability("NewAgentInventory"); if (!url.empty()) { llinfos << "Update Agent Inventory via capability" << llendl; LLSD body; body["folder_id"] = gInventory.findCategoryUUIDForType(LLFolderType::assetToFolderType(getAssetType())); body["asset_type"] = LLAssetType::lookup(getAssetType()); body["inventory_type"] = LLInventoryType::lookup(LLInventoryType::IT_WEARABLE); body["name"] = getName(); body["description"] = getDescription(); LLHTTPClient::post(url, body, new LLNewAgentInventoryResponder(body, filename)); } else { } */ LLWearableSaveData* data = new LLWearableSaveData; data->mType = mType; gAssetStorage->storeAssetData(filename, mTransactionID, getAssetType(), &LLWearable::onSaveNewAssetComplete, (void*)data); } } // static void LLWearable::onSaveNewAssetComplete(const LLUUID& new_asset_id, void* userdata, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed) { LLWearableSaveData* data = (LLWearableSaveData*)userdata; const std::string& type_name = LLWearableType::getTypeName(data->mType); if(0 == status) { // Success llinfos << "Saved wearable " << type_name << llendl; } else { std::string buffer = llformat("Unable to save %s to central asset store.", type_name.c_str()); llwarns << buffer << " Status: " << status << llendl; LLSD args; args["NAME"] = type_name; LLNotificationsUtil::add("CannotSaveToAssetStore", args); } // Delete temp file const std::string src_filename = asset_id_to_filename(new_asset_id); LLFile::remove(src_filename); // delete the context data delete data; } std::ostream& operator<<(std::ostream &s, const LLWearable &w) { s << "wearable " << LLWearableType::getTypeName(w.mType) << "\n"; s << " Name: " << w.mName << "\n"; s << " Desc: " << w.mDescription << "\n"; //w.mPermissions //w.mSaleInfo s << " Params:" << "\n"; for (LLWearable::visual_param_index_map_t::const_iterator iter = w.mVisualParamIndexMap.begin(); iter != w.mVisualParamIndexMap.end(); ++iter) { S32 param_id = iter->first; LLVisualParam *wearable_param = iter->second; F32 param_weight = wearable_param->getWeight(); s << " " << param_id << " " << param_weight << "\n"; } s << " Textures:" << "\n"; for (LLWearable::te_map_t::const_iterator iter = w.mTEMap.begin(); iter != w.mTEMap.end(); ++iter) { S32 te = iter->first; const LLUUID& image_id = iter->second->getID(); s << " " << te << " " << image_id << "\n"; } return s; } std::string terse_F32_to_string(F32 f) { std::string r = llformat("%.2f", f); S32 len = r.length(); // "1.20" -> "1.2" // "24.00" -> "24." while (len > 0 && ('0' == r[len - 1])) { r.erase(len-1, 1); len--; } if ('.' == r[len - 1]) { // "24." -> "24" r.erase(len-1, 1); } else if (('-' == r[0]) && ('0' == r[1])) { // "-0.59" -> "-.59" r.erase(1, 1); } else if ('0' == r[0]) { // "0.59" -> ".59" r.erase(0, 1); } return r; } std::string asset_id_to_filename(const LLUUID &asset_id) { std::string asset_id_string; asset_id.toString(asset_id_string); std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,asset_id_string) + ".wbl"; return filename; }