/**
 * @file llthreadwatchdog.h
 * @brief The LLThreadWatchdog class declaration
 *
 * $LicenseInfo:firstyear=2007&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#ifndef LL_LLTHREADWATCHDOG_H
#define LL_LLTHREADWATCHDOG_H

#include <boost/function.hpp>

#ifndef LL_TIMER_H
    #include "lltimer.h"
#endif

// LLWatchdogEntry is the interface used by the tasks that
// need to be watched.
class LLWatchdogEntry
{
public:
    LLWatchdogEntry();
    virtual ~LLWatchdogEntry();

    // isAlive is accessed by the watchdog thread.
    // This may mean that resources used by
    // isAlive and other method may need synchronization.
    virtual bool isAlive() const = 0;
    virtual void reset() = 0;
    virtual void start();
    virtual void stop();
};

class LLWatchdogTimeout : public LLWatchdogEntry
{
public:
    LLWatchdogTimeout();
    virtual ~LLWatchdogTimeout();

    /* virtual */ bool isAlive() const;
    /* virtual */ void reset();
    /* virtual */ void start() { start(""); }
    /* virtual */ void stop();

    void start(const std::string& state);
    void setTimeout(F32 d);
    void ping(const std::string& state);
    const std::string& getState() {return mPingState; }

private:
    LLTimer mTimer;
    F32 mTimeout;
    std::string mPingState;
};

class LLWatchdogTimerThread; // Defined in the cpp
class LLWatchdog : public LLSingleton<LLWatchdog>
{
    LLSINGLETON(LLWatchdog);
    ~LLWatchdog();

public:
    // Add an entry to the watchdog.
    void add(LLWatchdogEntry* e);
    void remove(LLWatchdogEntry* e);

    void init();
    void run();
    void cleanup();

private:
    void lockThread();
    void unlockThread();

    typedef std::set<LLWatchdogEntry*> SuspectsRegistry;
    SuspectsRegistry mSuspects;
    LLMutex* mSuspectsAccessMutex;
    LLWatchdogTimerThread* mTimer;
    U64 mLastClockCount;
};

#endif // LL_LLTHREADWATCHDOG_H