/** * @file llthreadwatchdog.cpp * @brief The LLThreadWatchdog class definitions * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llwatchdog.h" #include "llthread.h" const U32 WATCHDOG_SLEEP_TIME_USEC = 1000000; // This class runs the watchdog timing thread. class LLWatchdogTimerThread : public LLThread { public: LLWatchdogTimerThread() : LLThread("Watchdog"), mSleepMsecs(0), mStopping(false) { } ~LLWatchdogTimerThread() {} void setSleepTime(long ms) { mSleepMsecs = ms; } void stop() { mStopping = true; mSleepMsecs = 1; } /* virtual */ void run() { while(!mStopping) { LLWatchdog::getInstance()->run(); ms_sleep(mSleepMsecs); } } private: long mSleepMsecs; bool mStopping; }; // LLWatchdogEntry LLWatchdogEntry::LLWatchdogEntry() { } LLWatchdogEntry::~LLWatchdogEntry() { stop(); } void LLWatchdogEntry::start() { LLWatchdog::getInstance()->add(this); } void LLWatchdogEntry::stop() { LLWatchdog::getInstance()->remove(this); } // LLWatchdogTimeout const std::string UNINIT_STRING = "uninitialized"; LLWatchdogTimeout::LLWatchdogTimeout() : mTimeout(0.0f), mPingState(UNINIT_STRING) { } LLWatchdogTimeout::~LLWatchdogTimeout() { } bool LLWatchdogTimeout::isAlive() const { return (mTimer.getStarted() && !mTimer.hasExpired()); } void LLWatchdogTimeout::reset() { mTimer.setTimerExpirySec(mTimeout); } void LLWatchdogTimeout::setTimeout(F32 d) { mTimeout = d; } void LLWatchdogTimeout::start(const std::string& state) { if (mTimeout == 0) { LL_WARNS() << "Cant' start watchdog entry - no timeout set" << LL_ENDL; return; } // Order of operation is very important here. // After LLWatchdogEntry::start() is called // LLWatchdogTimeout::isAlive() will be called asynchronously. ping(state); mTimer.start(); mTimer.setTimerExpirySec(mTimeout); // timer expiration set to 0 by start() LLWatchdogEntry::start(); } void LLWatchdogTimeout::stop() { LLWatchdogEntry::stop(); mTimer.stop(); } void LLWatchdogTimeout::ping(const std::string& state) { if(!state.empty()) { mPingState = state; } reset(); } // LLWatchdog LLWatchdog::LLWatchdog() :mSuspectsAccessMutex() ,mTimer(NULL) ,mLastClockCount(0) { } LLWatchdog::~LLWatchdog() { } void LLWatchdog::add(LLWatchdogEntry* e) { lockThread(); mSuspects.insert(e); unlockThread(); } void LLWatchdog::remove(LLWatchdogEntry* e) { lockThread(); mSuspects.erase(e); unlockThread(); } void LLWatchdog::init() { if(!mSuspectsAccessMutex && !mTimer) { mSuspectsAccessMutex = new LLMutex(); mTimer = new LLWatchdogTimerThread(); mTimer->setSleepTime(WATCHDOG_SLEEP_TIME_USEC / 1000); mLastClockCount = LLTimer::getTotalTime(); // mTimer->start() kicks off the thread, any code after // start needs to use the mSuspectsAccessMutex mTimer->start(); } } void LLWatchdog::cleanup() { if(mTimer) { mTimer->stop(); delete mTimer; mTimer = NULL; } if(mSuspectsAccessMutex) { delete mSuspectsAccessMutex; mSuspectsAccessMutex = NULL; } mLastClockCount = 0; } void LLWatchdog::run() { lockThread(); // Check the time since the last call to run... // If the time elapsed is two times greater than the regualr sleep time // reset the active timeouts. const U32 TIME_ELAPSED_MULTIPLIER = 2; U64 current_time = LLTimer::getTotalTime(); U64 current_run_delta = current_time - mLastClockCount; mLastClockCount = current_time; if(current_run_delta > (WATCHDOG_SLEEP_TIME_USEC * TIME_ELAPSED_MULTIPLIER)) { LL_INFOS() << "Watchdog thread delayed: resetting entries." << LL_ENDL; std::for_each(mSuspects.begin(), mSuspects.end(), std::mem_fun(&LLWatchdogEntry::reset) ); } else { SuspectsRegistry::iterator result = std::find_if(mSuspects.begin(), mSuspects.end(), std::not1(std::mem_fun(&LLWatchdogEntry::isAlive)) ); if(result != mSuspects.end()) { // error!!! if(mTimer) { mTimer->stop(); } LL_ERRS() << "Watchdog timer expired; assuming viewer is hung and crashing" << LL_ENDL; } } unlockThread(); } void LLWatchdog::lockThread() { if(mSuspectsAccessMutex != NULL) { mSuspectsAccessMutex->lock(); } } void LLWatchdog::unlockThread() { if(mSuspectsAccessMutex != NULL) { mSuspectsAccessMutex->unlock(); } }