/** * @file llvotextbubble.h * @brief Description of LLVORock class, which a derivation of LLViewerObject * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLVOTEXTBUBBLE_H #define LL_LLVOTEXTBUBBLE_H #include "llviewerobject.h" #include "llframetimer.h" class LLVOTextBubble : public LLAlphaObject { public: LLVOTextBubble(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp); /*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate. /*virtual*/ BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); /*virtual*/ void updateTextures(LLAgent &agent); /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); /*virtual*/ BOOL updateLOD(); /*virtual*/ void updateFaceSize(S32 idx); /*virtual*/ void getGeometry(S32 idx, LLStrider<LLVector3>& verticesp, LLStrider<LLVector3>& normalsp, LLStrider<LLVector2>& texcoordsp, LLStrider<LLColor4U>& colorsp, LLStrider<U16>& indicesp); virtual U32 getPartitionType() const; LLColor4 mColor; S32 mLOD; BOOL mVolumeChanged; protected: ~LLVOTextBubble(); BOOL setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume = false); LLFrameTimer mUpdateTimer; }; #endif // LL_VO_TEXT_BUBBLE