/** * @file llvosurfacepatch.h * @brief Description of LLVOSurfacePatch class * * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_VOSURFACEPATCH_H #define LL_VOSURFACEPATCH_H #include "llviewerobject.h" #include "llstrider.h" class LLSurfacePatch; class LLDrawPool; class LLVector2; class LLVOSurfacePatch : public LLViewerObject { public: LLVOSurfacePatch(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp); virtual ~LLVOSurfacePatch(); /*virtual*/ void markDead(); // Initialize data that's only inited once per class. static void initClass(); /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); /*virtual*/ void updateTextures(LLAgent &agent); /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); // generate accurate apparent angle and area /*virtual*/ void updateSpatialExtents(LLVector3& newMin, LLVector3& newMax); /*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate. void setPatch(LLSurfacePatch *patchp); LLSurfacePatch *getPatch() const { return mPatchp; } void dirtyPatch(); void dirtyGeom(); BOOL mDirtiedPatch; protected: LLDrawPool *mPool; LLDrawPool *getPool(); S32 mBaseComp; LLSurfacePatch *mPatchp; BOOL mDirtyTexture; BOOL mDirtyTerrain; S32 mLastNorthStride; S32 mLastEastStride; S32 mLastStride; S32 mLastLength; void calcColor(const LLVector3* vertex, const LLVector3* normal, LLColor4U* colorp); BOOL updateShadows(BOOL use_shadow_factor = FALSE); void getGeomSizesMain(const S32 stride, S32 &num_vertices, S32 &num_indices); void getGeomSizesNorth(const S32 stride, const S32 north_stride, S32 &num_vertices, S32 &num_indices); void getGeomSizesEast(const S32 stride, const S32 east_stride, S32 &num_vertices, S32 &num_indices); void updateMainGeometry(LLFace *facep, LLStrider &verticesp, LLStrider &normalsp, LLStrider &colorsp, LLStrider &texCoords0p, LLStrider &texCoords1p, U32* &indicesp, S32 &index_offset); void updateNorthGeometry(LLFace *facep, LLStrider &verticesp, LLStrider &normalsp, LLStrider &colorsp, LLStrider &texCoords0p, LLStrider &texCoords1p, U32* &indicesp, S32 &index_offset); void updateEastGeometry(LLFace *facep, LLStrider &verticesp, LLStrider &normalsp, LLStrider &colorsp, LLStrider &texCoords0p, LLStrider &texCoords1p, U32* &indicesp, S32 &index_offset); }; #endif // LL_VOSURFACEPATCH_H