/** * @file llvopartgroup.h * @brief Group of particle systems * * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLVOPARTGROUP_H #define LL_LLVOPARTGROUP_H #include "llviewerobject.h" #include "v3math.h" #include "v3color.h" #include "llframetimer.h" class LLViewerPartGroup; class LLVOPartGroup : public LLViewerObject { public: LLVOPartGroup(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp); ~LLVOPartGroup(); /*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate. BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); /*virtual*/ void updateTextures(LLAgent &agent); /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); void setViewerPartGroup(LLViewerPartGroup *part_groupp) { mViewerPartGroupp = part_groupp; } protected: LLViewerPartGroup *mViewerPartGroupp; LLColor4 mDebugColor; }; #endif // LL_LLVOPARTGROUP_H