/** * @file llvoinventorylistener.h * @brief Interface for classes that wish to receive updates about viewer object inventory * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ // Description of LLVOInventoryListener class, which is an interface // for windows that are interested in updates to a ViewerObject's inventory. #ifndef LL_LLVOINVENTORYLISTENER_H #define LL_LLVOINVENTORYLISTENER_H #include "llinventory.h" class LLViewerObject; class LLVOInventoryListener { public: virtual void inventoryChanged(LLViewerObject* object, LLInventoryObject::object_list_t* inventory, S32 serial_num, void* user_data) = 0; // Remove the listener from the object and clear this listener void removeVOInventoryListener(); // Just clear this listener, don't worry about the object. void clearVOInventoryListener(); protected: LLVOInventoryListener() : mListenerVObject(NULL) { } virtual ~LLVOInventoryListener() { removeVOInventoryListener(); } void registerVOInventoryListener(LLViewerObject* object, void* user_data); void requestVOInventory(); private: // LLViewerObject is normally wrapped by an LLPointer, but not in // this case, because it's already sure to be kept alive by // LLPointers held by other objects that have longer lifetimes // than this one. Plumbing correct LLPointer usage all the way // down here has been deemed too much work for now. LLViewerObject *mListenerVObject; }; #endif