/** * @file llvoinventorylistener.h * @brief Interface for classes that wish to receive updates about viewer object inventory * * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. * $License$ */ // Description of LLVOInventoryListener class, which is an interface // for windows that are interested in updates to a ViewerObject's inventory. #ifndef LL_LLVOINVENTORYLISTENER_H #define LL_LLVOINVENTORYLISTENER_H #include "llviewerobject.h" class LLVOInventoryListener { public: virtual void inventoryChanged(LLViewerObject* object, InventoryObjectList* inventory, S32 serial_num, void* user_data) = 0; // Remove the listener from the object and clear this listener void removeVOInventoryListener(); // Just clear this listener, don't worry about the object. void clearVOInventoryListener(); protected: LLVOInventoryListener() : mListenerVObject(NULL) { } virtual ~LLVOInventoryListener() { removeVOInventoryListener(); } void registerVOInventoryListener(LLViewerObject* object, void* user_data); void requestVOInventory(); private: // LLViewerObject is normally wrapped by an LLPointer, but not in // this case, because it's already sure to be kept alive by // LLPointers held by other objects that have longer lifetimes // than this one. Plumbing correct LLPointer usage all the way // down here has been deemed too much work for now. LLViewerObject *mListenerVObject; }; #endif