/** * @file LLWebRTCVoiceClient.cpp * @brief Implementation of LLWebRTCVoiceClient class which is the interface to the voice client process. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2023, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include #include "llvoicewebrtc.h" #include "llsdutil.h" // Linden library includes #include "llavatarnamecache.h" #include "llvoavatarself.h" #include "llbufferstream.h" #include "llfile.h" #include "llmenugl.h" #ifdef LL_USESYSTEMLIBS # include "expat.h" #else # include "expat/expat.h" #endif #include "llcallbacklist.h" #include "llviewernetwork.h" // for gGridChoice #include "llbase64.h" #include "llviewercontrol.h" #include "llappviewer.h" // for gDisconnected, gDisableVoice #include "llprocess.h" // Viewer includes #include "llmutelist.h" // to check for muted avatars #include "llagent.h" #include "llcachename.h" #include "llimview.h" // for LLIMMgr #include "llworld.h" #include "llparcel.h" #include "llviewerparcelmgr.h" #include "llfirstuse.h" #include "llspeakers.h" #include "lltrans.h" #include "llrand.h" #include "llviewerwindow.h" #include "llviewercamera.h" #include "llversioninfo.h" #include "llviewernetwork.h" #include "llnotificationsutil.h" #include "llcorehttputil.h" #include "lleventfilter.h" #include "stringize.h" #include "llwebrtc.h" // for base64 decoding #include "apr_base64.h" #include "json/reader.h" #include "json/writer.h" const std::string WEBRTC_VOICE_SERVER_TYPE = "webrtc"; namespace { const F32 MAX_AUDIO_DIST = 50.0f; const F32 VOLUME_SCALE_WEBRTC = 0.01f; const F32 LEVEL_SCALE_WEBRTC = 0.008f; const F32 SPEAKING_AUDIO_LEVEL = 0.40; static const std::string REPORTED_VOICE_SERVER_TYPE = "Secondlife WebRTC Gateway"; // Don't send positional updates more frequently than this: const F32 UPDATE_THROTTLE_SECONDS = 0.1f; // Cosine of a "trivially" small angle const F32 FOUR_DEGREES = 4.0f * (F_PI / 180.0f); const F32 MINUSCULE_ANGLE_COS = (F32) cos(0.5f * FOUR_DEGREES); } // namespace /////////////////////////////////////////////////////////////////////////////////////////////// void LLVoiceWebRTCStats::reset() { mStartTime = -1.0f; mConnectCycles = 0; mConnectTime = -1.0f; mConnectAttempts = 0; mProvisionTime = -1.0f; mProvisionAttempts = 0; mEstablishTime = -1.0f; mEstablishAttempts = 0; } LLVoiceWebRTCStats::LLVoiceWebRTCStats() { reset(); } LLVoiceWebRTCStats::~LLVoiceWebRTCStats() { } void LLVoiceWebRTCStats::connectionAttemptStart() { if (!mConnectAttempts) { mStartTime = LLTimer::getTotalTime(); mConnectCycles++; } mConnectAttempts++; } void LLVoiceWebRTCStats::connectionAttemptEnd(bool success) { if ( success ) { mConnectTime = (LLTimer::getTotalTime() - mStartTime) / USEC_PER_SEC; } } void LLVoiceWebRTCStats::provisionAttemptStart() { if (!mProvisionAttempts) { mStartTime = LLTimer::getTotalTime(); } mProvisionAttempts++; } void LLVoiceWebRTCStats::provisionAttemptEnd(bool success) { if ( success ) { mProvisionTime = (LLTimer::getTotalTime() - mStartTime) / USEC_PER_SEC; } } void LLVoiceWebRTCStats::establishAttemptStart() { if (!mEstablishAttempts) { mStartTime = LLTimer::getTotalTime(); } mEstablishAttempts++; } void LLVoiceWebRTCStats::establishAttemptEnd(bool success) { if ( success ) { mEstablishTime = (LLTimer::getTotalTime() - mStartTime) / USEC_PER_SEC; } } LLSD LLVoiceWebRTCStats::read() { LLSD stats(LLSD::emptyMap()); stats["connect_cycles"] = LLSD::Integer(mConnectCycles); stats["connect_attempts"] = LLSD::Integer(mConnectAttempts); stats["connect_time"] = LLSD::Real(mConnectTime); stats["provision_attempts"] = LLSD::Integer(mProvisionAttempts); stats["provision_time"] = LLSD::Real(mProvisionTime); stats["establish_attempts"] = LLSD::Integer(mEstablishAttempts); stats["establish_time"] = LLSD::Real(mEstablishTime); return stats; } /////////////////////////////////////////////////////////////////////////////////////////////// bool LLWebRTCVoiceClient::sShuttingDown = false; LLWebRTCVoiceClient::LLWebRTCVoiceClient() : mHidden(false), mTuningMode(false), mTuningMicGain(0.0), mTuningSpeakerVolume(50), // Set to 50 so the user can hear themselves when he sets his mic volume mDevicesListUpdated(false), mSpatialCoordsDirty(false), mMuteMic(false), mEarLocation(0), mMicGain(0.0), mVoiceEnabled(false), mProcessChannels(false), mAvatarNameCacheConnection(), mIsInTuningMode(false), mIsProcessingChannels(false), mIsCoroutineActive(false), mWebRTCPump("WebRTCClientPump"), mWebRTCDeviceInterface(nullptr) { sShuttingDown = false; mSpeakerVolume = 0.0; mVoiceVersion.serverVersion = ""; mVoiceVersion.voiceServerType = REPORTED_VOICE_SERVER_TYPE; mVoiceVersion.internalVoiceServerType = WEBRTC_VOICE_SERVER_TYPE; mVoiceVersion.minorVersion = 0; mVoiceVersion.majorVersion = 2; mVoiceVersion.mBuildVersion = ""; } //--------------------------------------------------- LLWebRTCVoiceClient::~LLWebRTCVoiceClient() { if (mAvatarNameCacheConnection.connected()) { mAvatarNameCacheConnection.disconnect(); } sShuttingDown = true; } //--------------------------------------------------- void LLWebRTCVoiceClient::init(LLPumpIO* pump) { // constructor will set up LLVoiceClient::getInstance() llwebrtc::init(); mWebRTCDeviceInterface = llwebrtc::getDeviceInterface(); mWebRTCDeviceInterface->setDevicesObserver(this); } void LLWebRTCVoiceClient::terminate() { if (sShuttingDown) { return; } mVoiceEnabled = false; llwebrtc::terminate(); sShuttingDown = true; } //--------------------------------------------------- void LLWebRTCVoiceClient::cleanUp() { mNextSession.reset(); mSession.reset(); mNeighboringRegions.clear(); sessionState::for_each(boost::bind(predShutdownSession, _1)); LL_DEBUGS("Voice") << "Exiting" << LL_ENDL; } //--------------------------------------------------- const LLVoiceVersionInfo& LLWebRTCVoiceClient::getVersion() { return mVoiceVersion; } //--------------------------------------------------- void LLWebRTCVoiceClient::updateSettings() { setVoiceEnabled(LLVoiceClient::getInstance()->voiceEnabled()); setEarLocation(gSavedSettings.getS32("VoiceEarLocation")); std::string inputDevice = gSavedSettings.getString("VoiceInputAudioDevice"); setCaptureDevice(inputDevice); std::string outputDevice = gSavedSettings.getString("VoiceOutputAudioDevice"); setRenderDevice(outputDevice); F32 mic_level = gSavedSettings.getF32("AudioLevelMic"); setMicGain(mic_level); } // Observers void LLWebRTCVoiceClient::addObserver(LLVoiceClientParticipantObserver *observer) { mParticipantObservers.insert(observer); } void LLWebRTCVoiceClient::removeObserver(LLVoiceClientParticipantObserver *observer) { mParticipantObservers.erase(observer); } void LLWebRTCVoiceClient::notifyParticipantObservers() { for (observer_set_t::iterator it = mParticipantObservers.begin(); it != mParticipantObservers.end();) { LLVoiceClientParticipantObserver *observer = *it; observer->onParticipantsChanged(); // In case onParticipantsChanged() deleted an entry. it = mParticipantObservers.upper_bound(observer); } } void LLWebRTCVoiceClient::addObserver(LLVoiceClientStatusObserver *observer) { mStatusObservers.insert(observer); } void LLWebRTCVoiceClient::removeObserver(LLVoiceClientStatusObserver *observer) { mStatusObservers.erase(observer); } void LLWebRTCVoiceClient::notifyStatusObservers(LLVoiceClientStatusObserver::EStatusType status) { LL_DEBUGS("Voice") << "( " << LLVoiceClientStatusObserver::status2string(status) << " )" << " mSession=" << mSession << LL_ENDL; LL_DEBUGS("Voice") << " " << LLVoiceClientStatusObserver::status2string(status) << ", session channelInfo " << getAudioSessionChannelInfo() << ", proximal is " << inSpatialChannel() << LL_ENDL; mIsProcessingChannels = status == LLVoiceClientStatusObserver::STATUS_JOINED; LLSD channelInfo = getAudioSessionChannelInfo(); for (status_observer_set_t::iterator it = mStatusObservers.begin(); it != mStatusObservers.end();) { LLVoiceClientStatusObserver *observer = *it; observer->onChange(status, channelInfo, inSpatialChannel()); // In case onError() deleted an entry. it = mStatusObservers.upper_bound(observer); } // skipped to avoid speak button blinking if (status != LLVoiceClientStatusObserver::STATUS_JOINING && status != LLVoiceClientStatusObserver::STATUS_LEFT_CHANNEL && status != LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED) { bool voice_status = LLVoiceClient::getInstance()->voiceEnabled() && LLVoiceClient::getInstance()->isVoiceWorking(); gAgent.setVoiceConnected(voice_status); if (voice_status) { LLFirstUse::speak(true); } } } void LLWebRTCVoiceClient::addObserver(LLFriendObserver *observer) { } void LLWebRTCVoiceClient::removeObserver(LLFriendObserver *observer) { } //--------------------------------------------------- // Primary voice loop. // This voice loop is called every 100ms plus the time it // takes to process the various functions called in the loop // The loop does the following: // * gates whether we do channel processing depending on // whether we're running a WebRTC voice channel or // one from another voice provider. // * If in spatial voice, it determines whether we've changed // parcels, whether region/parcel voice settings have changed, // etc. and manages whether the voice channel needs to change. // * calls the state machines for the sessions to negotiate // connection to various voice channels. // * Sends updates to the voice server when this agent's // voice levels, or positions have changed. void LLWebRTCVoiceClient::voiceConnectionCoro() { LL_DEBUGS("Voice") << "starting" << LL_ENDL; mIsCoroutineActive = true; LLCoros::set_consuming(true); try { LLMuteList::getInstance()->addObserver(this); while (!sShuttingDown) { // TODO: Doing some measurement and calculation here, // we could reduce the timeout to take into account the // time spent on the previous loop to have the loop // cycle at exactly 100ms, instead of 100ms + loop // execution time. // Could help with voice updates making for smoother // voice when we're busy. llcoro::suspendUntilTimeout(UPDATE_THROTTLE_SECONDS); bool voiceEnabled = mVoiceEnabled; if (!isAgentAvatarValid()) { continue; } LLViewerRegion *regionp = gAgent.getRegion(); if (!regionp) { continue; } if (!mProcessChannels) { // we've switched away from webrtc voice, so shut all channels down. // leave channel can be called again and again without adverse effects. // it merely tells channels to shut down if they're not already doing so. leaveChannel(false); } else if (inSpatialChannel()) { bool useEstateVoice = true; // add session for region or parcel voice. if (!regionp || regionp->getRegionID().isNull()) { // no region, no voice. continue; } voiceEnabled = voiceEnabled && regionp->isVoiceEnabled(); if (voiceEnabled) { LLParcel *parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); // check to see if parcel changed. if (parcel && parcel->getLocalID() != INVALID_PARCEL_ID) { // parcel voice if (!parcel->getParcelFlagAllowVoice()) { voiceEnabled = false; } else if (!parcel->getParcelFlagUseEstateVoiceChannel()) { // use the parcel-specific voice channel. S32 parcel_local_id = parcel->getLocalID(); std::string channelID = regionp->getRegionID().asString() + "-" + std::to_string(parcel->getLocalID()); useEstateVoice = false; if (!inOrJoiningChannel(channelID)) { startParcelSession(channelID, parcel_local_id); } } } if (useEstateVoice && !inEstateChannel()) { // estate voice startEstateSession(); } } if (!voiceEnabled) { // voice is disabled, so leave and disable PTT leaveChannel(true); } else { // we're in spatial voice, and voice is enabled, so determine positions in order // to send position updates. updatePosition(); } } sessionState::processSessionStates(); if (mProcessChannels && voiceEnabled && !mHidden) { sendPositionUpdate(true); updateOwnVolume(); } } } catch (const LLCoros::Stop&) { LL_DEBUGS("LLWebRTCVoiceClient") << "Received a shutdown exception" << LL_ENDL; } catch (const LLContinueError&) { LOG_UNHANDLED_EXCEPTION("LLWebRTCVoiceClient"); } catch (...) { // Ideally for Windows need to log SEH exception instead or to set SEH // handlers but bugsplat shows local variables for windows, which should // be enough LL_WARNS("Voice") << "voiceConnectionStateMachine crashed" << LL_ENDL; throw; } cleanUp(); } // For spatial, determine which neighboring regions to connect to // for cross-region voice. void LLWebRTCVoiceClient::updateNeighboringRegions() { static const std::vector neighbors {LLVector3d(0.0f, 1.0f, 0.0f), LLVector3d(0.707f, 0.707f, 0.0f), LLVector3d(1.0f, 0.0f, 0.0f), LLVector3d(0.707f, -0.707f, 0.0f), LLVector3d(0.0f, -1.0f, 0.0f), LLVector3d(-0.707f, -0.707f, 0.0f), LLVector3d(-1.0f, 0.0f, 0.0f), LLVector3d(-0.707f, 0.707f, 0.0f)}; // Estate voice requires connection to neighboring regions. mNeighboringRegions.clear(); mNeighboringRegions.insert(gAgent.getRegion()->getRegionID()); // base off of speaker position as it'll move more slowly than camera position. // Once we have hysteresis, we may be able to track off of speaker and camera position at 50m // TODO: Add hysteresis so we don't flip-flop connections to neighbors LLVector3d speaker_pos = LLWebRTCVoiceClient::getInstance()->getSpeakerPosition(); for (auto &neighbor_pos : neighbors) { // include every region within 100m (2*MAX_AUDIO_DIST) to deal witht he fact that the camera // can stray 50m away from the avatar. LLViewerRegion *neighbor = LLWorld::instance().getRegionFromPosGlobal(speaker_pos + 2 * MAX_AUDIO_DIST * neighbor_pos); if (neighbor && !neighbor->getRegionID().isNull()) { mNeighboringRegions.insert(neighbor->getRegionID()); } } } //========================================================================= // shut down the current audio session to make room for the next one. void LLWebRTCVoiceClient::leaveAudioSession() { if(mSession) { LL_DEBUGS("Voice") << "leaving session: " << mSession->mChannelID << LL_ENDL; mSession->shutdownAllConnections(); } else { LL_WARNS("Voice") << "called with no active session" << LL_ENDL; } } //========================================================================= // Device Management void LLWebRTCVoiceClient::clearCaptureDevices() { LL_DEBUGS("Voice") << "called" << LL_ENDL; mCaptureDevices.clear(); } void LLWebRTCVoiceClient::addCaptureDevice(const LLVoiceDevice& device) { LL_DEBUGS("Voice") << "display: '" << device.display_name << "' device: '" << device.full_name << "'" << LL_ENDL; mCaptureDevices.push_back(device); } LLVoiceDeviceList& LLWebRTCVoiceClient::getCaptureDevices() { return mCaptureDevices; } void LLWebRTCVoiceClient::setCaptureDevice(const std::string& name) { mWebRTCDeviceInterface->setCaptureDevice(name); } void LLWebRTCVoiceClient::setDevicesListUpdated(bool state) { mDevicesListUpdated = state; } void LLWebRTCVoiceClient::OnDevicesChanged(const llwebrtc::LLWebRTCVoiceDeviceList &render_devices, const llwebrtc::LLWebRTCVoiceDeviceList &capture_devices) { std::string inputDevice = gSavedSettings.getString("VoiceInputAudioDevice"); std::string outputDevice = gSavedSettings.getString("VoiceOutputAudioDevice"); clearRenderDevices(); bool renderDeviceSet = false; for (auto &device : render_devices) { addRenderDevice(LLVoiceDevice(device.mDisplayName, device.mID)); if (device.mCurrent && outputDevice == device.mID) { setRenderDevice(outputDevice); renderDeviceSet = true; } } if (!renderDeviceSet) { setRenderDevice("Default"); } clearCaptureDevices(); bool captureDeviceSet = false; for (auto &device : capture_devices) { addCaptureDevice(LLVoiceDevice(device.mDisplayName, device.mID)); if (device.mCurrent && inputDevice == device.mID) { setCaptureDevice(outputDevice); captureDeviceSet = true; } } if (!captureDeviceSet) { setCaptureDevice("Default"); } setDevicesListUpdated(true); } void LLWebRTCVoiceClient::clearRenderDevices() { LL_DEBUGS("Voice") << "called" << LL_ENDL; mRenderDevices.clear(); } void LLWebRTCVoiceClient::addRenderDevice(const LLVoiceDevice& device) { LL_DEBUGS("Voice") << "display: '" << device.display_name << "' device: '" << device.full_name << "'" << LL_ENDL; mRenderDevices.push_back(device); } LLVoiceDeviceList& LLWebRTCVoiceClient::getRenderDevices() { return mRenderDevices; } void LLWebRTCVoiceClient::setRenderDevice(const std::string& name) { mWebRTCDeviceInterface->setRenderDevice(name); } void LLWebRTCVoiceClient::tuningStart() { if (!mIsInTuningMode) { mWebRTCDeviceInterface->setTuningMode(true); mIsInTuningMode = true; } } void LLWebRTCVoiceClient::tuningStop() { if (mIsInTuningMode) { mWebRTCDeviceInterface->setTuningMode(false); mIsInTuningMode = false; } } bool LLWebRTCVoiceClient::inTuningMode() { return mIsInTuningMode; } void LLWebRTCVoiceClient::tuningSetMicVolume(float volume) { mTuningMicGain = volume; } void LLWebRTCVoiceClient::tuningSetSpeakerVolume(float volume) { if (volume != mTuningSpeakerVolume) { mTuningSpeakerVolume = volume; } } float LLWebRTCVoiceClient::getAudioLevel() { if (mIsInTuningMode) { return (1.0 - mWebRTCDeviceInterface->getTuningAudioLevel() * LEVEL_SCALE_WEBRTC) * mTuningMicGain / 2.1; } else { return (1.0 - mWebRTCDeviceInterface->getPeerConnectionAudioLevel() * LEVEL_SCALE_WEBRTC) * mMicGain / 2.1; } } float LLWebRTCVoiceClient::tuningGetEnergy(void) { return getAudioLevel(); } bool LLWebRTCVoiceClient::deviceSettingsAvailable() { bool result = true; if(mRenderDevices.empty() || mCaptureDevices.empty()) result = false; return result; } bool LLWebRTCVoiceClient::deviceSettingsUpdated() { bool updated = mDevicesListUpdated; mDevicesListUpdated = false; return updated; } void LLWebRTCVoiceClient::refreshDeviceLists(bool clearCurrentList) { if(clearCurrentList) { clearCaptureDevices(); clearRenderDevices(); } mWebRTCDeviceInterface->refreshDevices(); } void LLWebRTCVoiceClient::setHidden(bool hidden) { mHidden = hidden; if (inSpatialChannel()) { if (mHidden) { // get out of the channel entirely // mute the microphone. sessionState::for_each(boost::bind(predSetMuteMic, _1, true)); } else { // and put it back sessionState::for_each(boost::bind(predSetMuteMic, _1, mMuteMic)); updatePosition(); sendPositionUpdate(true); } } } ///////////////////////////// // session control messages. // // these are called by the sessions to report // status for a given channel. By filtering // on channel and region, these functions // can send various notifications to // other parts of the viewer, as well as // managing housekeeping // A connection to a channel was successfully established, // so shut down the current session and move on to the next // if one is available. // if the current session is the one that was established, // notify the observers. void LLWebRTCVoiceClient::OnConnectionEstablished(const std::string &channelID, const LLUUID ®ionID) { if (gAgent.getRegion()->getRegionID() == regionID) { if (mNextSession && mNextSession->mChannelID == channelID) { if (mSession) { mSession->shutdownAllConnections(); } mSession = mNextSession; mNextSession.reset(); // Add ourselves as a participant. mSession->addParticipant(gAgentID); } // The current session was established. if (mSession && mSession->mChannelID == channelID) { LLWebRTCVoiceClient::getInstance()->notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LOGGED_IN); // only set status to joined if asked to. This will happen in the case where we're not // doing an ad-hoc based p2p session. Those sessions expect a STATUS_JOINED when the peer // has, in fact, joined, which we detect elsewhere. if (!mSession->mNotifyOnFirstJoin) { LLWebRTCVoiceClient::getInstance()->notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_JOINED); } } } } void LLWebRTCVoiceClient::OnConnectionShutDown(const std::string &channelID, const LLUUID ®ionID) { if (gAgent.getRegion()->getRegionID() == regionID) { if (mSession && mSession->mChannelID == channelID) { LL_DEBUGS("Voice") << "Main WebRTC Connection Shut Down." << LL_ENDL; } } } void LLWebRTCVoiceClient::OnConnectionFailure(const std::string &channelID, const LLUUID ®ionID) { LL_DEBUGS("Voice") << "A connection failed. channel:" << channelID << LL_ENDL; if (gAgent.getRegion()->getRegionID() == regionID) { if (mNextSession && mNextSession->mChannelID == channelID) { LLWebRTCVoiceClient::getInstance()->notifyStatusObservers(LLVoiceClientStatusObserver::ERROR_UNKNOWN); } else if (mSession && mSession->mChannelID == channelID) { LLWebRTCVoiceClient::getInstance()->notifyStatusObservers(LLVoiceClientStatusObserver::ERROR_UNKNOWN); } } } // ----------------------------------------------------------- // positional functionality. void LLWebRTCVoiceClient::setEarLocation(S32 loc) { if (mEarLocation != loc) { LL_DEBUGS("Voice") << "Setting mEarLocation to " << loc << LL_ENDL; mEarLocation = loc; mSpatialCoordsDirty = true; } } void LLWebRTCVoiceClient::updatePosition(void) { LLViewerRegion *region = gAgent.getRegion(); if (region && isAgentAvatarValid()) { // get the avatar position. LLVector3d avatar_pos = gAgentAvatarp->getPositionGlobal(); LLQuaternion avatar_qrot = gAgentAvatarp->getRootJoint()->getWorldRotation(); avatar_pos += LLVector3d(0.f, 0.f, 1.f); // bump it up to head height LLVector3d earPosition; LLQuaternion earRot; switch (mEarLocation) { case earLocCamera: default: earPosition = region->getPosGlobalFromRegion(LLViewerCamera::getInstance()->getOrigin()); earRot = LLViewerCamera::getInstance()->getQuaternion(); break; case earLocAvatar: earPosition = mAvatarPosition; earRot = mAvatarRot; break; case earLocMixed: earPosition = mAvatarPosition; earRot = LLViewerCamera::getInstance()->getQuaternion(); break; } setListenerPosition(earPosition, // position LLVector3::zero, // velocity earRot); // rotation matrix setAvatarPosition(avatar_pos, // position LLVector3::zero, // velocity avatar_qrot); // rotation matrix enforceTether(); updateNeighboringRegions(); } } void LLWebRTCVoiceClient::setListenerPosition(const LLVector3d &position, const LLVector3 &velocity, const LLQuaternion &rot) { mListenerRequestedPosition = position; if (mListenerVelocity != velocity) { mListenerVelocity = velocity; mSpatialCoordsDirty = true; } if (mListenerRot != rot) { mListenerRot = rot; mSpatialCoordsDirty = true; } } void LLWebRTCVoiceClient::setAvatarPosition(const LLVector3d &position, const LLVector3 &velocity, const LLQuaternion &rot) { if (dist_vec_squared(mAvatarPosition, position) > 0.01) { mAvatarPosition = position; mSpatialCoordsDirty = true; } if (mAvatarVelocity != velocity) { mAvatarVelocity = velocity; mSpatialCoordsDirty = true; } // If the two rotations are not exactly equal test their dot product // to get the cos of the angle between them. // If it is too small, don't update. F32 rot_cos_diff = llabs(dot(mAvatarRot, rot)); if ((mAvatarRot != rot) && (rot_cos_diff < MINUSCULE_ANGLE_COS)) { mAvatarRot = rot; mSpatialCoordsDirty = true; } } // The listener (camera) must be within 50m of the // avatar. Enforce it on the client. // This will also be enforced on the voice server // based on position sent from the simulator to the // voice server. void LLWebRTCVoiceClient::enforceTether() { LLVector3d tethered = mListenerRequestedPosition; // constrain 'tethered' to within 50m of mAvatarPosition. { LLVector3d camera_offset = mListenerRequestedPosition - mAvatarPosition; F32 camera_distance = (F32) camera_offset.magVec(); if (camera_distance > MAX_AUDIO_DIST) { tethered = mAvatarPosition + (MAX_AUDIO_DIST / camera_distance) * camera_offset; } } if (dist_vec_squared(mListenerPosition, tethered) > 0.01) { mListenerPosition = tethered; mSpatialCoordsDirty = true; } } // We send our position via a WebRTC data channel to the WebRTC // server for fine-grained, low latency updates. On the server, // these updates will be 'tethered' to the actual position of the avatar. // Those updates are higher latency, however. // This mechanism gives low latency spatial updates and server-enforced // prevention of 'evesdropping' by sending camera updates beyond the // standard 50m void LLWebRTCVoiceClient::sendPositionUpdate(bool force) { Json::FastWriter writer; std::string spatial_data; if (mSpatialCoordsDirty || force) { Json::Value spatial = Json::objectValue; spatial["sp"] = Json::objectValue; spatial["sp"]["x"] = (int) (mAvatarPosition[0] * 100); spatial["sp"]["y"] = (int) (mAvatarPosition[1] * 100); spatial["sp"]["z"] = (int) (mAvatarPosition[2] * 100); spatial["sh"] = Json::objectValue; spatial["sh"]["x"] = (int) (mAvatarRot[0] * 100); spatial["sh"]["y"] = (int) (mAvatarRot[1] * 100); spatial["sh"]["z"] = (int) (mAvatarRot[2] * 100); spatial["sh"]["w"] = (int) (mAvatarRot[3] * 100); spatial["lp"] = Json::objectValue; spatial["lp"]["x"] = (int) (mListenerPosition[0] * 100); spatial["lp"]["y"] = (int) (mListenerPosition[1] * 100); spatial["lp"]["z"] = (int) (mListenerPosition[2] * 100); spatial["lh"] = Json::objectValue; spatial["lh"]["x"] = (int) (mListenerRot[0] * 100); spatial["lh"]["y"] = (int) (mListenerRot[1] * 100); spatial["lh"]["z"] = (int) (mListenerRot[2] * 100); spatial["lh"]["w"] = (int) (mListenerRot[3] * 100); mSpatialCoordsDirty = false; spatial_data = writer.write(spatial); sessionState::for_each(boost::bind(predSendData, _1, spatial_data)); } } // Update our own volume on our participant, so it'll show up // in the UI. This is done on all sessions, so switching // sessions retains consistent volume levels. void LLWebRTCVoiceClient::updateOwnVolume() { F32 audio_level = 0.0; if (!mMuteMic && !mTuningMode) { audio_level = getAudioLevel(); } sessionState::for_each(boost::bind(predUpdateOwnVolume, _1, audio_level)); } //////////////////////////////////// // Managing list of participants // Provider-level participant management BOOL LLWebRTCVoiceClient::isParticipantAvatar(const LLUUID &id) { // WebRTC participants are always SL avatars. return TRUE; } void LLWebRTCVoiceClient::getParticipantList(std::set &participants) { if (mProcessChannels && mSession) { for (participantUUIDMap::iterator iter = mSession->mParticipantsByUUID.begin(); iter != mSession->mParticipantsByUUID.end(); iter++) { participants.insert(iter->first); } } } bool LLWebRTCVoiceClient::isParticipant(const LLUUID &speaker_id) { if (mProcessChannels && mSession) { return (mSession->mParticipantsByUUID.find(speaker_id) != mSession->mParticipantsByUUID.end()); } return false; } // protected provider-level participant management. LLWebRTCVoiceClient::participantStatePtr_t LLWebRTCVoiceClient::findParticipantByID(const std::string &channelID, const LLUUID &id) { participantStatePtr_t result; LLWebRTCVoiceClient::sessionState::ptr_t session = sessionState::matchSessionByChannelID(channelID); if (session) { result = session->findParticipantByID(id); } return result; } LLWebRTCVoiceClient::participantStatePtr_t LLWebRTCVoiceClient::addParticipantByID(const std::string &channelID, const LLUUID &id) { participantStatePtr_t result; LLWebRTCVoiceClient::sessionState::ptr_t session = sessionState::matchSessionByChannelID(channelID); if (session) { result = session->addParticipant(id); if (session->mNotifyOnFirstJoin && (id != gAgentID)) { notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_JOINED); } } return result; } void LLWebRTCVoiceClient::removeParticipantByID(const std::string &channelID, const LLUUID &id) { participantStatePtr_t result; LLWebRTCVoiceClient::sessionState::ptr_t session = sessionState::matchSessionByChannelID(channelID); if (session) { participantStatePtr_t participant = session->findParticipantByID(id); if (participant) { session->removeParticipant(participant); if (session->mHangupOnLastLeave && (id != gAgentID) && (session->mParticipantsByUUID.size() <= 1)) { notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LEFT_CHANNEL); } } } } // participantState level participant management LLWebRTCVoiceClient::participantState::participantState(const LLUUID& agent_id) : mURI(agent_id.asString()), mAvatarID(agent_id), mIsSpeaking(false), mIsModeratorMuted(false), mLevel(0.f), mVolume(LLVoiceClient::VOLUME_DEFAULT) { } LLWebRTCVoiceClient::participantStatePtr_t LLWebRTCVoiceClient::sessionState::addParticipant(const LLUUID& agent_id) { participantStatePtr_t result; participantUUIDMap::iterator iter = mParticipantsByUUID.find(agent_id); if (iter != mParticipantsByUUID.end()) { result = iter->second; } if(!result) { // participant isn't already in one list or the other. result.reset(new participantState(agent_id)); mParticipantsByUUID.insert(participantUUIDMap::value_type(agent_id, result)); result->mAvatarID = agent_id; LLWebRTCVoiceClient::getInstance()->lookupName(agent_id); LLSpeakerVolumeStorage::getInstance()->getSpeakerVolume(result->mAvatarID, result->mVolume); if (!LLWebRTCVoiceClient::sShuttingDown) { LLWebRTCVoiceClient::getInstance()->notifyParticipantObservers(); } LL_DEBUGS("Voice") << "Participant \"" << result->mURI << "\" added." << LL_ENDL; } return result; } // session-level participant management LLWebRTCVoiceClient::participantStatePtr_t LLWebRTCVoiceClient::sessionState::findParticipantByID(const LLUUID& id) { participantStatePtr_t result; participantUUIDMap::iterator iter = mParticipantsByUUID.find(id); if(iter != mParticipantsByUUID.end()) { result = iter->second; } return result; } void LLWebRTCVoiceClient::sessionState::removeParticipant(const LLWebRTCVoiceClient::participantStatePtr_t &participant) { if (participant) { participantUUIDMap::iterator iter = mParticipantsByUUID.find(participant->mAvatarID); LL_DEBUGS("Voice") << "participant \"" << participant->mURI << "\" (" << participant->mAvatarID << ") removed." << LL_ENDL; if (iter == mParticipantsByUUID.end()) { LL_WARNS("Voice") << "Internal error: participant ID " << participant->mAvatarID << " not in UUID map" << LL_ENDL; } else { mParticipantsByUUID.erase(iter); if (!LLWebRTCVoiceClient::sShuttingDown) { LLWebRTCVoiceClient::getInstance()->notifyParticipantObservers(); } } } } void LLWebRTCVoiceClient::sessionState::removeAllParticipants() { LL_DEBUGS("Voice") << "called" << LL_ENDL; while (!mParticipantsByUUID.empty()) { removeParticipant(mParticipantsByUUID.begin()->second); } } // Initiated the various types of sessions. bool LLWebRTCVoiceClient::startEstateSession() { leaveChannel(false); mNextSession = addSession("Estate", sessionState::ptr_t(new estateSessionState())); return true; } bool LLWebRTCVoiceClient::startParcelSession(const std::string &channelID, S32 parcelID) { leaveChannel(false); mNextSession = addSession(channelID, sessionState::ptr_t(new parcelSessionState(channelID, parcelID))); return true; } bool LLWebRTCVoiceClient::startAdHocSession(const LLSD& channelInfo, bool notify_on_first_join, bool hangup_on_last_leave) { leaveChannel(false); LL_WARNS("Voice") << "Start AdHoc Session " << channelInfo << LL_ENDL; std::string channelID = channelInfo["channel_uri"]; std::string credentials = channelInfo["channel_credentials"]; mNextSession = addSession(channelID, sessionState::ptr_t(new adhocSessionState(channelID, credentials, notify_on_first_join, hangup_on_last_leave))); return true; } bool LLWebRTCVoiceClient::isVoiceWorking() const { return mIsProcessingChannels; } // Returns true if calling back the session URI after the session has closed is possible. // Currently this will be false only for PSTN P2P calls. BOOL LLWebRTCVoiceClient::isSessionCallBackPossible(const LLUUID &session_id) { sessionStatePtr_t session(findP2PSession(session_id)); return session && session->isCallbackPossible() ? TRUE : FALSE; } // Channel Management void LLWebRTCVoiceClient::leaveNonSpatialChannel() { LL_DEBUGS("Voice") << "Request to leave non-spatial channel." << LL_ENDL; // make sure we're not simply rejoining the current session deleteSession(mNextSession); leaveChannel(true); } // determine whether we're processing channels, or whether // another voice provider is. void LLWebRTCVoiceClient::processChannels(bool process) { mProcessChannels = process; } bool LLWebRTCVoiceClient::inProximalChannel() { return inSpatialChannel(); } bool LLWebRTCVoiceClient::inOrJoiningChannel(const std::string& channelID) { return (mSession && mSession->mChannelID == channelID) || (mNextSession && mNextSession->mChannelID == channelID); } bool LLWebRTCVoiceClient::inEstateChannel() { return (mSession && mSession->isEstate()) || (mNextSession && mNextSession->isEstate()); } bool LLWebRTCVoiceClient::inSpatialChannel() { bool result = true; if (mNextSession) { result = mNextSession->isSpatial(); } else if(mSession) { result = mSession->isSpatial(); } return result; } // retrieves information used to negotiate p2p, adhoc, and group // channels LLSD LLWebRTCVoiceClient::getAudioSessionChannelInfo() { LLSD result; if (mSession) { result["voice_server_type"] = WEBRTC_VOICE_SERVER_TYPE; result["channel_uri"] = mSession->mChannelID; } return result; } void LLWebRTCVoiceClient::leaveChannel(bool stopTalking) { if (mSession) { deleteSession(mSession); } if (mNextSession) { deleteSession(mNextSession); } // If voice was on, turn it off if (stopTalking && LLVoiceClient::getInstance()->getUserPTTState()) { LLVoiceClient::getInstance()->setUserPTTState(false); } } bool LLWebRTCVoiceClient::isCurrentChannel(const LLSD &channelInfo) { if (!mProcessChannels || (channelInfo["voice_server_type"].asString() != WEBRTC_VOICE_SERVER_TYPE)) { return false; } if (mSession) { if (!channelInfo["sessionHandle"].asString().empty()) { return mSession->mHandle == channelInfo["session_handle"].asString(); } return channelInfo["channel_uri"].asString() == mSession->mChannelID; } return false; } bool LLWebRTCVoiceClient::compareChannels(const LLSD &channelInfo1, const LLSD &channelInfo2) { return (channelInfo1["voice_server_type"] == WEBRTC_VOICE_SERVER_TYPE) && (channelInfo1["voice_server_type"] == channelInfo2["voice_server_type"]) && (channelInfo1["sip_uri"] == channelInfo2["sip_uri"]); } //---------------------------------------------- // Audio muting, volume, gain, etc. // we're muting the mic, so tell each session such void LLWebRTCVoiceClient::setMuteMic(bool muted) { mMuteMic = muted; // when you're hidden, your mic is always muted. if (!mHidden) { sessionState::for_each(boost::bind(predSetMuteMic, _1, muted)); } } void LLWebRTCVoiceClient::predSetMuteMic(const LLWebRTCVoiceClient::sessionStatePtr_t &session, bool muted) { participantStatePtr_t participant = session->findParticipantByID(gAgentID); if (participant) { participant->mLevel = 0.0; } session->setMuteMic(muted); } void LLWebRTCVoiceClient::setVoiceVolume(F32 volume) { if (volume != mSpeakerVolume) { { mSpeakerVolume = volume; } sessionState::for_each(boost::bind(predSetSpeakerVolume, _1, volume)); } } void LLWebRTCVoiceClient::predSetSpeakerVolume(const LLWebRTCVoiceClient::sessionStatePtr_t &session, F32 volume) { session->setSpeakerVolume(volume); } void LLWebRTCVoiceClient::setMicGain(F32 gain) { if (gain != mMicGain) { mMicGain = gain; sessionState::for_each(boost::bind(predSetMicGain, _1, gain)); } } void LLWebRTCVoiceClient::predSetMicGain(const LLWebRTCVoiceClient::sessionStatePtr_t &session, F32 gain) { session->setMicGain(gain); } void LLWebRTCVoiceClient::setVoiceEnabled(bool enabled) { LL_DEBUGS("Voice") << "( " << (enabled ? "enabled" : "disabled") << " )" << " was "<< (mVoiceEnabled ? "enabled" : "disabled") << " coro "<< (mIsCoroutineActive ? "active" : "inactive") << LL_ENDL; if (enabled != mVoiceEnabled) { // TODO: Refactor this so we don't call into LLVoiceChannel, but simply // use the status observer mVoiceEnabled = enabled; LLVoiceClientStatusObserver::EStatusType status; if (enabled) { LL_DEBUGS("Voice") << "enabling" << LL_ENDL; LLVoiceChannel::getCurrentVoiceChannel()->activate(); status = LLVoiceClientStatusObserver::STATUS_VOICE_ENABLED; mSpatialCoordsDirty = true; updatePosition(); if (!mIsCoroutineActive) { LLCoros::instance().launch("LLWebRTCVoiceClient::voiceConnectionCoro", boost::bind(&LLWebRTCVoiceClient::voiceConnectionCoro, LLWebRTCVoiceClient::getInstance())); } else { LL_DEBUGS("Voice") << "coro should be active.. not launching" << LL_ENDL; } } else { // Turning voice off looses your current channel -- this makes sure the UI isn't out of sync when you re-enable it. LLVoiceChannel::getCurrentVoiceChannel()->deactivate(); gAgent.setVoiceConnected(false); status = LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED; cleanUp(); } notifyStatusObservers(status); } else { LL_DEBUGS("Voice") << " no-op" << LL_ENDL; } } ///////////////////////////// // Accessors for data related to nearby speakers std::string LLWebRTCVoiceClient::getDisplayName(const LLUUID& id) { std::string result; if (mProcessChannels && mSession) { participantStatePtr_t participant(mSession->findParticipantByID(id)); if (participant) { result = participant->mDisplayName; } } return result; } BOOL LLWebRTCVoiceClient::getIsSpeaking(const LLUUID& id) { BOOL result = FALSE; if (mProcessChannels && mSession) { participantStatePtr_t participant(mSession->findParticipantByID(id)); if (participant) { result = participant->mIsSpeaking; } } return result; } // TODO: Need to pull muted status from the webrtc server BOOL LLWebRTCVoiceClient::getIsModeratorMuted(const LLUUID& id) { BOOL result = FALSE; if (mProcessChannels && mSession) { participantStatePtr_t participant(mSession->findParticipantByID(id)); if (participant) { result = participant->mIsModeratorMuted; } } return result; } F32 LLWebRTCVoiceClient::getCurrentPower(const LLUUID &id) { F32 result = 0.0; if (!mProcessChannels || !mSession) { return result; } participantStatePtr_t participant(mSession->findParticipantByID(id)); if (participant) { if (participant->mIsSpeaking) { result = participant->mLevel; } } return result; } // External accessors. F32 LLWebRTCVoiceClient::getUserVolume(const LLUUID& id) { // Minimum volume will be returned for users with voice disabled F32 result = LLVoiceClient::VOLUME_MIN; participantStatePtr_t participant(mSession->findParticipantByID(id)); if(participant) { result = participant->mVolume; } return result; } void LLWebRTCVoiceClient::setUserVolume(const LLUUID& id, F32 volume) { F32 clamped_volume = llclamp(volume, LLVoiceClient::VOLUME_MIN, LLVoiceClient::VOLUME_MAX); if(mSession) { participantStatePtr_t participant(mSession->findParticipantByID(id)); if (participant && (participant->mAvatarID != gAgentID)) { if (!is_approx_equal(volume, LLVoiceClient::VOLUME_DEFAULT)) { // Store this volume setting for future sessions if it has been // changed from the default LLSpeakerVolumeStorage::getInstance()->storeSpeakerVolume(id, volume); } else { // Remove stored volume setting if it is returned to the default LLSpeakerVolumeStorage::getInstance()->removeSpeakerVolume(id); } participant->mVolume = clamped_volume; } } sessionState::for_each(boost::bind(predSetUserVolume, _1, id, clamped_volume)); } // set volume level (gain level) for another user. void LLWebRTCVoiceClient::predSetUserVolume(const LLWebRTCVoiceClient::sessionStatePtr_t &session, const LLUUID &id, F32 volume) { session->setUserVolume(id, volume); } //////////////////////// ///LLMuteListObserver /// void LLWebRTCVoiceClient::onChange() { } void LLWebRTCVoiceClient::onChangeDetailed(const LLMute& mute) { if (mute.mType == LLMute::AGENT) { bool muted = ((mute.mFlags & LLMute::flagVoiceChat) == 0); sessionState::for_each(boost::bind(predSetUserMute, _1, mute.mID, muted)); } } void LLWebRTCVoiceClient::predSetUserMute(const LLWebRTCVoiceClient::sessionStatePtr_t &session, const LLUUID &id, bool mute) { session->setUserMute(id, mute); } //------------------------------------------------------------------------ // Sessions std::map LLWebRTCVoiceClient::sessionState::mSessions; LLWebRTCVoiceClient::sessionState::sessionState() : mHangupOnLastLeave(false), mNotifyOnFirstJoin(false), mMicGain(1.0), mMuted(false), mSpeakerVolume(1.0), mShuttingDown(false) { } // ------------------------------------------------------------------ // Predicates, for calls to all sessions void LLWebRTCVoiceClient::predUpdateOwnVolume(const LLWebRTCVoiceClient::sessionStatePtr_t &session, F32 audio_level) { participantStatePtr_t participant = session->findParticipantByID(gAgentID); if (participant) { participant->mLevel = audio_level; // TODO: Add VAD for our own voice. participant->mIsSpeaking = audio_level > SPEAKING_AUDIO_LEVEL; } } void LLWebRTCVoiceClient::predSendData(const LLWebRTCVoiceClient::sessionStatePtr_t &session, const std::string &spatial_data) { if (session->isSpatial() && !spatial_data.empty()) { session->sendData(spatial_data); } } void LLWebRTCVoiceClient::sessionState::sendData(const std::string &data) { for (auto &connection : mWebRTCConnections) { connection->sendData(data); } } void LLWebRTCVoiceClient::sessionState::setMuteMic(bool muted) { mMuted = muted; for (auto &connection : mWebRTCConnections) { connection->setMuteMic(muted); } } void LLWebRTCVoiceClient::sessionState::setMicGain(F32 gain) { mMicGain = gain; for (auto &connection : mWebRTCConnections) { connection->setMicGain(gain); } } void LLWebRTCVoiceClient::sessionState::setSpeakerVolume(F32 volume) { mSpeakerVolume = volume; for (auto &connection : mWebRTCConnections) { connection->setSpeakerVolume(volume); } } void LLWebRTCVoiceClient::sessionState::setUserVolume(const LLUUID &id, F32 volume) { if (mParticipantsByUUID.find(id) == mParticipantsByUUID.end()) { return; } for (auto &connection : mWebRTCConnections) { connection->setUserVolume(id, volume); } } void LLWebRTCVoiceClient::sessionState::setUserMute(const LLUUID &id, bool mute) { if (mParticipantsByUUID.find(id) == mParticipantsByUUID.end()) { return; } for (auto &connection : mWebRTCConnections) { connection->setUserMute(id, mute); } } /*static*/ void LLWebRTCVoiceClient::sessionState::addSession( const std::string & channelID, LLWebRTCVoiceClient::sessionState::ptr_t& session) { mSessions[channelID] = session; } LLWebRTCVoiceClient::sessionState::~sessionState() { LL_DEBUGS("Voice") << "Destroying session CHANNEL=" << mChannelID << LL_ENDL; removeAllParticipants(); } /*static*/ LLWebRTCVoiceClient::sessionState::ptr_t LLWebRTCVoiceClient::sessionState::matchSessionByChannelID(const std::string& channel_id) { sessionStatePtr_t result; // *TODO: My kingdom for a lambda! std::map::iterator it = mSessions.find(channel_id); if (it != mSessions.end()) { result = (*it).second; } return result; } void LLWebRTCVoiceClient::sessionState::for_each(sessionFunc_t func) { std::for_each(mSessions.begin(), mSessions.end(), boost::bind(for_eachPredicate, _1, func)); } void LLWebRTCVoiceClient::sessionState::reapEmptySessions() { std::map::iterator iter; for (iter = mSessions.begin(); iter != mSessions.end();) { if (iter->second->isEmpty()) { iter = mSessions.erase(iter); } else { ++iter; } } } /*static*/ void LLWebRTCVoiceClient::sessionState::for_eachPredicate(const std::pair &a, sessionFunc_t func) { ptr_t aLock(a.second.lock()); if (aLock) func(aLock); else { LL_WARNS("Voice") << "Stale handle in session map!" << LL_ENDL; } } LLWebRTCVoiceClient::sessionStatePtr_t LLWebRTCVoiceClient::addSession(const std::string &channel_id, sessionState::ptr_t session) { sessionStatePtr_t existingSession = sessionState::matchSessionByChannelID(channel_id); if (!existingSession) { // No existing session found. LL_DEBUGS("Voice") << "adding new session with channel: " << channel_id << LL_ENDL; session->setMuteMic(mMuteMic); session->setMicGain(mMicGain); session->setSpeakerVolume(mSpeakerVolume); sessionState::addSession(channel_id, session); return session; } else { // Found an existing session LL_DEBUGS("Voice") << "Attempting to add already-existing session " << channel_id << LL_ENDL; existingSession->revive(); return existingSession; } } LLWebRTCVoiceClient::sessionStatePtr_t LLWebRTCVoiceClient::findP2PSession(const LLUUID &agent_id) { sessionStatePtr_t result = sessionState::matchSessionByChannelID(agent_id.asString()); if (result && !result->isSpatial()) { return result; } result.reset(); return result; } void LLWebRTCVoiceClient::sessionState::shutdownAllConnections() { mShuttingDown = true; for (auto &&connection : mWebRTCConnections) { connection->shutDown(); } } // in case we drop into a session (spatial, etc.) right after // telling the session to shut down, revive it so it reconnects. void LLWebRTCVoiceClient::sessionState::revive() { mShuttingDown = false; } //========================================================================= // the following are methods to support the coroutine implementation of the // voice connection and processing. They should only be called in the context // of a coroutine. // // void LLWebRTCVoiceClient::sessionState::processSessionStates() { auto iter = mSessions.begin(); while (iter != mSessions.end()) { if (!iter->second->processConnectionStates() && iter->second->mShuttingDown) { // if the connections associated with a session are gone, // and this session is shutting down, remove it. iter = mSessions.erase(iter); } else { iter++; } } } // process the states on each connection associated with a session. bool LLWebRTCVoiceClient::sessionState::processConnectionStates() { std::list::iterator iter = mWebRTCConnections.begin(); while (iter != mWebRTCConnections.end()) { if (!iter->get()->connectionStateMachine()) { // if the state machine returns false, the connection is shut down // so delete it. iter = mWebRTCConnections.erase(iter); } else { ++iter; } } return !mWebRTCConnections.empty(); } // processing of spatial voice connection states requires special handling. // as neighboring regions need to be started up or shut down depending // on our location. bool LLWebRTCVoiceClient::estateSessionState::processConnectionStates() { if (!mShuttingDown) { // Estate voice requires connection to neighboring regions. std::set neighbor_ids = LLWebRTCVoiceClient::getInstance()->getNeighboringRegions(); for (auto &connection : mWebRTCConnections) { boost::shared_ptr spatialConnection = boost::static_pointer_cast(connection); LLUUID regionID = spatialConnection.get()->getRegionID(); if (neighbor_ids.find(regionID) == neighbor_ids.end()) { // shut down connections to neighbors that are too far away. spatialConnection.get()->shutDown(); } neighbor_ids.erase(regionID); } // add new connections for new neighbors for (auto &neighbor : neighbor_ids) { connectionPtr_t connection(new LLVoiceWebRTCSpatialConnection(neighbor, INVALID_PARCEL_ID, mChannelID)); mWebRTCConnections.push_back(connection); connection->setMicGain(mMicGain); connection->setMuteMic(mMuted); connection->setSpeakerVolume(mSpeakerVolume); } } return LLWebRTCVoiceClient::sessionState::processConnectionStates(); } // Various session state constructors. LLWebRTCVoiceClient::estateSessionState::estateSessionState() { mHangupOnLastLeave = false; mNotifyOnFirstJoin = false; mChannelID = "Estate"; LLUUID region_id = gAgent.getRegion()->getRegionID(); mWebRTCConnections.emplace_back(new LLVoiceWebRTCSpatialConnection(region_id, INVALID_PARCEL_ID, "Estate")); } LLWebRTCVoiceClient::parcelSessionState::parcelSessionState(const std::string &channelID, S32 parcel_local_id) { mHangupOnLastLeave = false; mNotifyOnFirstJoin = false; LLUUID region_id = gAgent.getRegion()->getRegionID(); mChannelID = channelID; mWebRTCConnections.emplace_back(new LLVoiceWebRTCSpatialConnection(region_id, parcel_local_id, channelID)); } LLWebRTCVoiceClient::adhocSessionState::adhocSessionState(const std::string &channelID, const std::string &credentials, bool notify_on_first_join, bool hangup_on_last_leave) : mCredentials(credentials) { mHangupOnLastLeave = hangup_on_last_leave; mNotifyOnFirstJoin = notify_on_first_join; LLUUID region_id = gAgent.getRegion()->getRegionID(); mChannelID = channelID; mWebRTCConnections.emplace_back(new LLVoiceWebRTCAdHocConnection(region_id, channelID, credentials)); } void LLWebRTCVoiceClient::predShutdownSession(const LLWebRTCVoiceClient::sessionStatePtr_t& session) { session->shutdownAllConnections(); } void LLWebRTCVoiceClient::deleteSession(const sessionStatePtr_t &session) { if (!session) { return; } // At this point, the session should be unhooked from all lists and all state should be consistent. session->shutdownAllConnections(); // If this is the current audio session, clean up the pointer which will soon be dangling. bool deleteAudioSession = mSession == session; bool deleteNextAudioSession = mNextSession == session; if (deleteAudioSession) { mSession.reset(); } // ditto for the next audio session if (deleteNextAudioSession) { mNextSession.reset(); } } // Name resolution void LLWebRTCVoiceClient::lookupName(const LLUUID &id) { if (mAvatarNameCacheConnection.connected()) { mAvatarNameCacheConnection.disconnect(); } mAvatarNameCacheConnection = LLAvatarNameCache::get(id, boost::bind(&LLWebRTCVoiceClient::onAvatarNameCache, this, _1, _2)); } void LLWebRTCVoiceClient::onAvatarNameCache(const LLUUID& agent_id, const LLAvatarName& av_name) { mAvatarNameCacheConnection.disconnect(); std::string display_name = av_name.getDisplayName(); avatarNameResolved(agent_id, display_name); } void LLWebRTCVoiceClient::predAvatarNameResolution(const LLWebRTCVoiceClient::sessionStatePtr_t &session, LLUUID id, std::string name) { participantStatePtr_t participant(session->findParticipantByID(id)); if (participant) { // Found -- fill in the name participant->mDisplayName = name; // and post a "participants updated" message to listeners later. LLWebRTCVoiceClient::getInstance()->notifyParticipantObservers(); } } void LLWebRTCVoiceClient::avatarNameResolved(const LLUUID &id, const std::string &name) { sessionState::for_each(boost::bind(predAvatarNameResolution, _1, id, name)); } // Leftover from vivox PTSN std::string LLWebRTCVoiceClient::sipURIFromID(const LLUUID& id) { return id.asString(); } ///////////////////////////// // LLVoiceWebRTCConnection // These connections manage state transitions, negotiating webrtc connections, // and other such things for a single connection to a Secondlife WebRTC server. // Multiple of these connections may be active at once, in the case of // cross-region voice, or when a new connection is being created before the old // has a chance to shut down. LLVoiceWebRTCConnection::LLVoiceWebRTCConnection(const LLUUID ®ionID, const std::string &channelID) : mWebRTCAudioInterface(nullptr), mWebRTCDataInterface(nullptr), mVoiceConnectionState(VOICE_STATE_START_SESSION), mMuted(true), mShutDown(false), mTrickling(false), mIceCompleted(false), mSpeakerVolume(0.0), mMicGain(0.0), mOutstandingRequests(0), mChannelID(channelID), mRegionID(regionID) { mWebRTCPeerConnectionInterface = llwebrtc::newPeerConnection(); mWebRTCPeerConnectionInterface->setSignalingObserver(this); } LLVoiceWebRTCConnection::~LLVoiceWebRTCConnection() { if (LLWebRTCVoiceClient::isShuttingDown()) { // peer connection and observers will be cleaned up // by llwebrtc::terminate() on shutdown. return; } if (mWebRTCPeerConnectionInterface) { llwebrtc::freePeerConnection(mWebRTCPeerConnectionInterface); mWebRTCPeerConnectionInterface = nullptr; } } // ICE (Interactive Connectivity Establishment) // When WebRTC tries to negotiate a connection to the Secondlife WebRTC Server, // the negotiation will result in a few updates about the best path // to which to connect. // The Secondlife servers are configured for ICE trickling, where, after a session is partially // negotiated, updates about the best connectivity paths may trickle in. These need to be // sent to the Secondlife WebRTC server via the simulator so that both sides have a clear // view of the network environment. void LLVoiceWebRTCConnection::OnIceGatheringState(llwebrtc::LLWebRTCSignalingObserver::EIceGatheringState state) { LL_DEBUGS("Voice") << "Ice Gathering voice account. " << state << LL_ENDL; switch (state) { case llwebrtc::LLWebRTCSignalingObserver::EIceGatheringState::ICE_GATHERING_COMPLETE: { LLMutexLock lock(&mVoiceStateMutex); mIceCompleted = true; break; } case llwebrtc::LLWebRTCSignalingObserver::EIceGatheringState::ICE_GATHERING_NEW: { LLMutexLock lock(&mVoiceStateMutex); mIceCompleted = false; } default: break; } } void LLVoiceWebRTCConnection::OnIceCandidate(const llwebrtc::LLWebRTCIceCandidate &candidate) { LLMutexLock lock(&mVoiceStateMutex); mIceCandidates.push_back(candidate); } void LLVoiceWebRTCConnection::onIceUpdateComplete(bool ice_completed, const LLSD &result) { mOutstandingRequests--; if (LLWebRTCVoiceClient::isShuttingDown()) { return; } mTrickling = false; } void LLVoiceWebRTCConnection::onIceUpdateError(int retries, std::string url, LLSD body, bool ice_completed, const LLSD &result) { if (LLWebRTCVoiceClient::isShuttingDown()) { mOutstandingRequests--; return; } LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID); LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t httpAdapter(new LLCoreHttpUtil::HttpCoroutineAdapter("voiceAccountProvision", httpPolicy)); if (retries >= 0) { LL_WARNS("Voice") << "Unable to complete ice trickling voice account, retrying. " << result << LL_ENDL; LLCoreHttpUtil::HttpCoroutineAdapter::callbackHttpPost( url, LLCore::HttpRequest::DEFAULT_POLICY_ID, body, boost::bind(&LLVoiceWebRTCConnection::onIceUpdateComplete, this, ice_completed, _1), boost::bind(&LLVoiceWebRTCConnection::onIceUpdateError, this, retries - 1, url, body, ice_completed, _1)); return; } LL_WARNS("Voice") << "Unable to complete ice trickling voice account, restarting connection. " << result << LL_ENDL; if (!mShutDown) { setVoiceConnectionState(VOICE_STATE_SESSION_RETRY); } mTrickling = false; mOutstandingRequests--; } // Ice candidates may be streamed in before or after the SDP offer is available (see below) // This function determines whether candidates are available to send to the Secondlife WebRTC // server via the simulator. If so, and there are no more candidates, this code // will make the cap call to the server sending up the ICE candidates. void LLVoiceWebRTCConnection::processIceUpdates() { if (mShutDown || LLWebRTCVoiceClient::isShuttingDown()) { return; } bool iceCompleted = false; LLSD body; { if (!mTrickling) { if (!mIceCandidates.empty() || mIceCompleted) { LLViewerRegion *regionp = LLWorld::instance().getRegionFromID(mRegionID); if (!regionp || !regionp->capabilitiesReceived()) { LL_DEBUGS("Voice") << "no capabilities for ice gathering; waiting " << LL_ENDL; return; } std::string url = regionp->getCapability("VoiceSignalingRequest"); if (url.empty()) { return; } LL_DEBUGS("Voice") << "region ready to complete voice signaling; url=" << url << LL_ENDL; if (!mIceCandidates.empty()) { LLSD candidates = LLSD::emptyArray(); for (auto &ice_candidate : mIceCandidates) { LLSD body_candidate; body_candidate["sdpMid"] = ice_candidate.mSdpMid; body_candidate["sdpMLineIndex"] = ice_candidate.mMLineIndex; body_candidate["candidate"] = ice_candidate.mCandidate; candidates.append(body_candidate); } body["candidates"] = candidates; mIceCandidates.clear(); } else if (mIceCompleted) { LLSD body_candidate; body_candidate["completed"] = true; body["candidate"] = body_candidate; iceCompleted = mIceCompleted; mIceCompleted = false; } body["viewer_session"] = mViewerSession; body["voice_server_type"] = WEBRTC_VOICE_SERVER_TYPE; LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID); LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t httpAdapter( new LLCoreHttpUtil::HttpCoroutineAdapter("voiceAccountProvision", httpPolicy)); LLCore::HttpRequest::ptr_t httpRequest(new LLCore::HttpRequest); LLCore::HttpOptions::ptr_t httpOpts = LLCore::HttpOptions::ptr_t(new LLCore::HttpOptions); LLCoreHttpUtil::HttpCoroutineAdapter::callbackHttpPost( url, LLCore::HttpRequest::DEFAULT_POLICY_ID, body, boost::bind(&LLVoiceWebRTCSpatialConnection::onIceUpdateComplete, this, iceCompleted, _1), boost::bind(&LLVoiceWebRTCSpatialConnection::onIceUpdateError, this, 3, url, body, iceCompleted, _1)); mOutstandingRequests++; mTrickling = true; } } } } // An 'Offer' comes in the form of a SDP (Session Description Protocol) // which contains all sorts of info about the session, from network paths // to the type of session (audio, video) to characteristics (the encoder type.) // This SDP also serves as the 'ticket' to the server, security-wise. // The Offer is retrieved from the WebRTC library on the client, // and is passed to the simulator via a CAP, which then passes // it on to the Secondlife WebRTC server. void LLVoiceWebRTCConnection::OnOfferAvailable(const std::string &sdp) { LL_DEBUGS("Voice") << "On Offer Available." << LL_ENDL; LLMutexLock lock(&mVoiceStateMutex); mChannelSDP = sdp; if (mVoiceConnectionState == VOICE_STATE_WAIT_FOR_SESSION_START) { mVoiceConnectionState = VOICE_STATE_REQUEST_CONNECTION; } } // Notifications from the webrtc library. void LLVoiceWebRTCConnection::OnAudioEstablished(llwebrtc::LLWebRTCAudioInterface *audio_interface) { LL_DEBUGS("Voice") << "On AudioEstablished." << LL_ENDL; mWebRTCAudioInterface = audio_interface; setVoiceConnectionState(VOICE_STATE_SESSION_ESTABLISHED); } void LLVoiceWebRTCConnection::OnRenegotiationNeeded() { LL_DEBUGS("Voice") << "Voice channel requires renegotiation." << LL_ENDL; if (!mShutDown) { setVoiceConnectionState(VOICE_STATE_SESSION_RETRY); } } void LLVoiceWebRTCConnection::OnPeerConnectionShutdown() { setVoiceConnectionState(VOICE_STATE_SESSION_EXIT); mOutstandingRequests--; // shut down is an async call which is handled on a webrtc thread. } void LLVoiceWebRTCConnection::setMuteMic(bool muted) { mMuted = muted; if (mWebRTCAudioInterface) { mWebRTCAudioInterface->setMute(muted); } } void LLVoiceWebRTCConnection::setMicGain(F32 gain) { mMicGain = gain; if (mWebRTCAudioInterface) { mWebRTCAudioInterface->setSendVolume(gain); } } void LLVoiceWebRTCConnection::setSpeakerVolume(F32 volume) { mSpeakerVolume = volume; if (mWebRTCAudioInterface) { mWebRTCAudioInterface->setReceiveVolume(volume); } } void LLVoiceWebRTCConnection::setUserVolume(const LLUUID& id, F32 volume) { Json::Value root = Json::objectValue; Json::Value user_gain = Json::objectValue; user_gain[id.asString()] = (uint32_t)(volume*200); // give it two decimal places with a range from 0-200, where 100 is normal root["ug"] = user_gain; Json::FastWriter writer; std::string json_data = writer.write(root); mWebRTCDataInterface->sendData(json_data, false); } void LLVoiceWebRTCConnection::setUserMute(const LLUUID& id, bool mute) { Json::Value root = Json::objectValue; Json::Value muted = Json::objectValue; muted[id.asString()] = mute; root["m"] = muted; Json::FastWriter writer; std::string json_data = writer.write(root); mWebRTCDataInterface->sendData(json_data, false); } // Send data to the Secondlife WebRTC server via the webrtc // data channel. void LLVoiceWebRTCConnection::sendData(const std::string &data) { if (getVoiceConnectionState() == VOICE_STATE_SESSION_UP && mWebRTCDataInterface) { mWebRTCDataInterface->sendData(data, false); } } // Tell the simulator that we're shutting down a voice connection. // The simulator will pass this on to the Secondlife WebRTC server. bool LLVoiceWebRTCConnection::breakVoiceConnection(bool corowait) { LL_DEBUGS("Voice") << "Disconnecting voice." << LL_ENDL; if (mWebRTCDataInterface) { mWebRTCDataInterface->unsetDataObserver(this); mWebRTCDataInterface = nullptr; } mWebRTCAudioInterface = nullptr; LLViewerRegion *regionp = LLWorld::instance().getRegionFromID(mRegionID); if (!regionp || !regionp->capabilitiesReceived()) { LL_DEBUGS("Voice") << "no capabilities for voice provisioning; waiting " << LL_ENDL; setVoiceConnectionState(VOICE_STATE_SESSION_EXIT); return false; } std::string url = regionp->getCapability("ProvisionVoiceAccountRequest"); if (url.empty()) { return false; } LL_DEBUGS("Voice") << "region ready for voice break; url=" << url << LL_ENDL; LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID); LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t httpAdapter(new LLCoreHttpUtil::HttpCoroutineAdapter("parcelVoiceInfoRequest", httpPolicy)); LLCore::HttpRequest::ptr_t httpRequest(new LLCore::HttpRequest); LLVoiceWebRTCStats::getInstance()->provisionAttemptStart(); LLSD body; body["logout"] = TRUE; body["viewer_session"] = mViewerSession; body["voice_server_type"] = REPORTED_VOICE_SERVER_TYPE; LLCoreHttpUtil::HttpCoroutineAdapter::callbackHttpPost( url, LLCore::HttpRequest::DEFAULT_POLICY_ID, body, boost::bind(&LLVoiceWebRTCSpatialConnection::OnVoiceDisconnectionRequestSuccess, this, _1), boost::bind(&LLVoiceWebRTCSpatialConnection::OnVoiceDisconnectionRequestFailure, this, url, 3, body, _1)); setVoiceConnectionState(VOICE_STATE_WAIT_FOR_EXIT); mOutstandingRequests++; return true; } void LLVoiceWebRTCConnection::OnVoiceDisconnectionRequestSuccess(const LLSD &result) { mOutstandingRequests--; if (LLWebRTCVoiceClient::isShuttingDown()) { return; } if (mWebRTCPeerConnectionInterface) { if (mWebRTCPeerConnectionInterface->shutdownConnection()) { mOutstandingRequests++; } } else { setVoiceConnectionState(VOICE_STATE_SESSION_EXIT); } } void LLVoiceWebRTCConnection::OnVoiceDisconnectionRequestFailure(std::string url, int retries, LLSD body, const LLSD &result) { if (LLWebRTCVoiceClient::isShuttingDown()) { mOutstandingRequests--; return; } if (retries >= 0) { // retry a few times. LLCoreHttpUtil::HttpCoroutineAdapter::callbackHttpPost( url, LLCore::HttpRequest::DEFAULT_POLICY_ID, body, boost::bind(&LLVoiceWebRTCSpatialConnection::OnVoiceDisconnectionRequestSuccess, this, _1), boost::bind(&LLVoiceWebRTCSpatialConnection::OnVoiceDisconnectionRequestFailure, this, url, retries - 1, body, _1)); return; } if (mWebRTCPeerConnectionInterface) { mOutstandingRequests++; mWebRTCPeerConnectionInterface->shutdownConnection(); } else { setVoiceConnectionState(VOICE_STATE_SESSION_EXIT); } mOutstandingRequests--; } // Tell the simulator to tell the Secondlife WebRTC server that we want a voice // connection. The SDP is sent up as part of this, and the simulator will respond // with an 'answer' which is in the form of another SDP. The webrtc library // will use the offer and answer to negotiate the session. bool LLVoiceWebRTCSpatialConnection::requestVoiceConnection() { LLViewerRegion *regionp = LLWorld::instance().getRegionFromID(mRegionID); LL_DEBUGS("Voice") << "Requesting voice connection." << LL_ENDL; if (!regionp || !regionp->capabilitiesReceived()) { LL_DEBUGS("Voice") << "no capabilities for voice provisioning; waiting " << LL_ENDL; return false; } std::string url = regionp->getCapability("ProvisionVoiceAccountRequest"); if (url.empty()) { return false; } LL_DEBUGS("Voice") << "region ready for voice provisioning; url=" << url << LL_ENDL; LLVoiceWebRTCStats::getInstance()->provisionAttemptStart(); LLSD body; LLSD jsep; jsep["type"] = "offer"; { LLMutexLock lock(&mVoiceStateMutex); jsep["sdp"] = mChannelSDP; } body["jsep"] = jsep; if (mParcelLocalID != INVALID_PARCEL_ID) { body["parcel_local_id"] = mParcelLocalID; } body["voice_server_type"] = WEBRTC_VOICE_SERVER_TYPE; LLCoreHttpUtil::HttpCoroutineAdapter::callbackHttpPost( url, LLCore::HttpRequest::DEFAULT_POLICY_ID, body, boost::bind(&LLVoiceWebRTCSpatialConnection::OnVoiceConnectionRequestSuccess, this, _1), boost::bind(&LLVoiceWebRTCSpatialConnection::OnVoiceConnectionRequestFailure, this, url, 3, body, _1)); mOutstandingRequests++; return true; } void LLVoiceWebRTCConnection::OnVoiceConnectionRequestSuccess(const LLSD &result) { mOutstandingRequests--; if (LLWebRTCVoiceClient::isShuttingDown()) { return; } LLVoiceWebRTCStats::getInstance()->provisionAttemptEnd(true); if (result.has("viewer_session") && result.has("jsep") && result["jsep"].has("type") && result["jsep"]["type"] == "answer" && result["jsep"].has("sdp")) { mRemoteChannelSDP = result["jsep"]["sdp"].asString(); mViewerSession = result["viewer_session"]; } else { LL_WARNS("Voice") << "Invalid voice provision request result:" << result << LL_ENDL; setVoiceConnectionState(VOICE_STATE_SESSION_RETRY); return; } LL_DEBUGS("Voice") << "ProvisionVoiceAccountRequest response" << " channel sdp " << mRemoteChannelSDP << LL_ENDL; mWebRTCPeerConnectionInterface->AnswerAvailable(mRemoteChannelSDP); } void LLVoiceWebRTCConnection::OnVoiceConnectionRequestFailure(std::string url, int retries, LLSD body, const LLSD &result) { if (LLWebRTCVoiceClient::isShuttingDown()) { mOutstandingRequests--; return; } if (retries >= 0) { LL_WARNS("Voice") << "Failure connecting to voice, retrying." << body << " RESULT: " << result << LL_ENDL; LLCoreHttpUtil::HttpCoroutineAdapter::callbackHttpPost( url, LLCore::HttpRequest::DEFAULT_POLICY_ID, body, boost::bind(&LLVoiceWebRTCConnection::OnVoiceConnectionRequestSuccess, this, _1), boost::bind(&LLVoiceWebRTCConnection::OnVoiceConnectionRequestFailure, this, url, retries - 1, body, _1)); return; } LL_WARNS("Voice") << "Unable to connect voice." << body << " RESULT: " << result << LL_ENDL; setVoiceConnectionState(VOICE_STATE_SESSION_RETRY); mOutstandingRequests--; } // Primary state machine for negotiating a single voice connection to the // Secondlife WebRTC server. bool LLVoiceWebRTCConnection::connectionStateMachine() { processIceUpdates(); switch (getVoiceConnectionState()) { case VOICE_STATE_START_SESSION: { if (mShutDown) { setVoiceConnectionState(VOICE_STATE_DISCONNECT); break; } mTrickling = false; mIceCompleted = false; setVoiceConnectionState(VOICE_STATE_WAIT_FOR_SESSION_START); // tell the webrtc library that we want a connection. The library will // respond with an offer on a separate thread, which will cause // the session state to change. if (!mWebRTCPeerConnectionInterface->initializeConnection()) { setVoiceConnectionState(VOICE_STATE_SESSION_RETRY); } break; } case VOICE_STATE_WAIT_FOR_SESSION_START: { if (mShutDown) { setVoiceConnectionState(VOICE_STATE_DISCONNECT); } break; } case VOICE_STATE_REQUEST_CONNECTION: if (mShutDown) { setVoiceConnectionState(VOICE_STATE_DISCONNECT); break; } // Ask the sim to ask the Secondlife WebRTC server for a connection to // a given voice channel. On completion, we'll move on to the // VOICE_STATE_SESSION_ESTABLISHED via a callback on a webrtc thread. if (!requestVoiceConnection()) { setVoiceConnectionState(VOICE_STATE_SESSION_RETRY); } else { setVoiceConnectionState(VOICE_STATE_CONNECTION_WAIT); } break; case VOICE_STATE_CONNECTION_WAIT: if (mShutDown) { setVoiceConnectionState(VOICE_STATE_DISCONNECT); } break; case VOICE_STATE_SESSION_ESTABLISHED: { if (mShutDown) { setVoiceConnectionState(VOICE_STATE_DISCONNECT); break; } // update the peer connection with the various characteristics of // this connection. mWebRTCAudioInterface->setMute(mMuted); mWebRTCAudioInterface->setReceiveVolume(mSpeakerVolume); mWebRTCAudioInterface->setSendVolume(mMicGain); LLWebRTCVoiceClient::getInstance()->OnConnectionEstablished(mChannelID, mRegionID); setVoiceConnectionState(VOICE_STATE_WAIT_FOR_DATA_CHANNEL); break; } case VOICE_STATE_WAIT_FOR_DATA_CHANNEL: { if (mShutDown) { setVoiceConnectionState(VOICE_STATE_DISCONNECT); break; } if (mWebRTCDataInterface) // the interface will be set when the session is negotiated. { sendJoin(); // tell the Secondlife WebRTC server that we're here via the data channel. setVoiceConnectionState(VOICE_STATE_SESSION_UP); } break; } case VOICE_STATE_SESSION_UP: { // we'll stay here as long as the session remains up. if (mShutDown) { setVoiceConnectionState(VOICE_STATE_DISCONNECT); } break; } case VOICE_STATE_SESSION_RETRY: // something went wrong, so notify that the connection has failed. LLWebRTCVoiceClient::getInstance()->OnConnectionFailure(mChannelID, mRegionID); setVoiceConnectionState(VOICE_STATE_DISCONNECT); break; case VOICE_STATE_DISCONNECT: breakVoiceConnection(true); break; case VOICE_STATE_WAIT_FOR_EXIT: break; case VOICE_STATE_SESSION_EXIT: { { LLMutexLock lock(&mVoiceStateMutex); if (!mShutDown) { mVoiceConnectionState = VOICE_STATE_START_SESSION; } else { // if we still have outstanding http or webrtc calls, wait for them to // complete so we don't delete objects while they still may be used. if (mOutstandingRequests <= 0) { LLWebRTCVoiceClient::getInstance()->OnConnectionShutDown(mChannelID, mRegionID); return false; } } } break; } default: { LL_WARNS("Voice") << "Unknown voice control state " << getVoiceConnectionState() << LL_ENDL; return false; } } return true; } // Data has been received on the webrtc data channel void LLVoiceWebRTCConnection::OnDataReceived(const std::string &data, bool binary) { // incoming data will be a json structure (if it's not binary.) We may pack // binary for size reasons. Most of the keys in the json objects are // single or double characters for size reasons. // The primary element is: // An object where each key is an agent id. (in the future, we may allow // integer indices into an agentid list, populated on join commands. For size. // Each key will point to a json object with keys identifying what's updated. // 'p' - audio source power (level/volume) (int8 as int) // 'j' - object of join data (currently only a boolean 'p' marking a primary participant) // 'l' - boolean, always true if exists. // 'v' - boolean - voice activity has been detected. if (binary) { LL_WARNS("Voice") << "Binary data received from data channel." << LL_ENDL; return; } Json::Reader reader; Json::Value voice_data; if (reader.parse(data, voice_data, false)) // don't collect comments { if (!voice_data.isObject()) { LL_WARNS("Voice") << "Expected object from data channel:" << data << LL_ENDL; return; } bool new_participant = false; Json::Value mute = Json::objectValue; Json::Value user_gain = Json::objectValue; for (auto &participant_id : voice_data.getMemberNames()) { LLUUID agent_id(participant_id); if (agent_id.isNull()) { LL_WARNS("Voice") << "Bad participant ID from data channel (" << participant_id << "):" << data << LL_ENDL; continue; } LLWebRTCVoiceClient::participantStatePtr_t participant = LLWebRTCVoiceClient::getInstance()->findParticipantByID(mChannelID, agent_id); bool joined = false; bool primary = false; // we ignore any 'joins' reported about participants // that come from voice servers that aren't their primary // voice server. This will happen with cross-region voice // where a participant on a neighboring region may be // connected to multiple servers. We don't want to // add new identical participants from all of those servers. if (voice_data[participant_id].isMember("j")) { // a new participant has announced that they're joining. joined = true; primary = voice_data[participant_id]["j"].get("p", Json::Value(false)).asBool(); // track incoming participants that are muted so we can mute their connections (or set their volume) bool isMuted = LLMuteList::getInstance()->isMuted(agent_id, LLMute::flagVoiceChat); if (isMuted) { mute[participant_id] = true; } F32 volume; if(LLSpeakerVolumeStorage::getInstance()->getSpeakerVolume(agent_id, volume)) { user_gain[participant_id] = (uint32_t)(volume * 200); } } new_participant |= joined; if (!participant && joined && (primary || !isSpatial())) { participant = LLWebRTCVoiceClient::getInstance()->addParticipantByID(mChannelID, agent_id); } if (participant) { if (voice_data[participant_id].get("l", Json::Value(false)).asBool()) { // an existing participant is leaving. if (agent_id != gAgentID) { LLWebRTCVoiceClient::getInstance()->removeParticipantByID(mChannelID, agent_id); } } else { // we got a 'power' update. F32 level = (F32) (voice_data[participant_id].get("p", Json::Value(participant->mLevel)).asInt()) / 128; // convert to decibles participant->mLevel = level; if (voice_data[participant_id].isMember("v")) { participant->mIsSpeaking = voice_data[participant_id].get("v", Json::Value(false)).asBool(); } } } } // tell the simulator to set the mute and volume data for this // participant, if there are any updates. Json::FastWriter writer; Json::Value root = Json::objectValue; if (mute.size() > 0) { root["m"] = mute; } if (user_gain.size() > 0) { root["ug"] = user_gain; } if (root.size() > 0) { std::string json_data = writer.write(root); mWebRTCDataInterface->sendData(json_data, false); } } } void LLVoiceWebRTCConnection::OnDataChannelReady(llwebrtc::LLWebRTCDataInterface *data_interface) { if (data_interface) { mWebRTCDataInterface = data_interface; mWebRTCDataInterface->setDataObserver(this); } } // tell the Secondlife WebRTC server that // we're joining and whether we're // joining a server associated with the // the region we currently occupy or not (primary) // The WebRTC voice server will pass this info // to peers. void LLVoiceWebRTCConnection::sendJoin() { Json::FastWriter writer; Json::Value root = Json::objectValue; Json::Value join_obj = Json::objectValue; LLUUID regionID = gAgent.getRegion()->getRegionID(); if ((regionID == mRegionID) || !isSpatial()) { join_obj["p"] = true; } root["j"] = join_obj; std::string json_data = writer.write(root); mWebRTCDataInterface->sendData(json_data, false); } ///////////////////////////// // WebRTC Spatial Connection LLVoiceWebRTCSpatialConnection::LLVoiceWebRTCSpatialConnection(const LLUUID ®ionID, S32 parcelLocalID, const std::string &channelID) : LLVoiceWebRTCConnection(regionID, channelID), mParcelLocalID(parcelLocalID) { } LLVoiceWebRTCSpatialConnection::~LLVoiceWebRTCSpatialConnection() { if (LLWebRTCVoiceClient::isShuttingDown()) { // peer connection and observers will be cleaned up // by llwebrtc::terminate() on shutdown. return; } assert(mOutstandingRequests == 0); mWebRTCPeerConnectionInterface->unsetSignalingObserver(this); } void LLVoiceWebRTCSpatialConnection::setMuteMic(bool muted) { if (mMuted != muted) { mMuted = muted; if (mWebRTCAudioInterface) { LLViewerRegion *regionp = gAgent.getRegion(); if (regionp && mRegionID == regionp->getRegionID()) { mWebRTCAudioInterface->setMute(muted); } else { // Always mute this agent with respect to neighboring regions. // Peers don't want to hear this agent from multiple regions // as that'll echo. mWebRTCAudioInterface->setMute(true); } } } } ///////////////////////////// // WebRTC Spatial Connection LLVoiceWebRTCAdHocConnection::LLVoiceWebRTCAdHocConnection(const LLUUID ®ionID, const std::string& channelID, const std::string& credentials) : LLVoiceWebRTCConnection(regionID, channelID), mCredentials(credentials) { } LLVoiceWebRTCAdHocConnection::~LLVoiceWebRTCAdHocConnection() { if (LLWebRTCVoiceClient::isShuttingDown()) { // peer connection and observers will be cleaned up // by llwebrtc::terminate() on shutdown. return; } assert(mOutstandingRequests == 0); mWebRTCPeerConnectionInterface->unsetSignalingObserver(this); } // Add-hoc connections require a different channel type // as they go to a different set of Secondlife WebRTC servers. // They also require credentials for the given channels. // So, we have a separate requestVoiceConnection call. bool LLVoiceWebRTCAdHocConnection::requestVoiceConnection() { LLViewerRegion *regionp = LLWorld::instance().getRegionFromID(mRegionID); LL_DEBUGS("Voice") << "Requesting voice connection." << LL_ENDL; if (!regionp || !regionp->capabilitiesReceived()) { LL_DEBUGS("Voice") << "no capabilities for voice provisioning; waiting " << LL_ENDL; return false; } std::string url = regionp->getCapability("ProvisionVoiceAccountRequest"); if (url.empty()) { return false; } LLVoiceWebRTCStats::getInstance()->provisionAttemptStart(); LLSD body; LLSD jsep; jsep["type"] = "offer"; { LLMutexLock lock(&mVoiceStateMutex); jsep["sdp"] = mChannelSDP; } body["jsep"] = jsep; body["credentials"] = mCredentials; body["channel"] = mChannelID; body["channel_type"] = "multiagent"; body["voice_server_type"] = WEBRTC_VOICE_SERVER_TYPE; LLCoreHttpUtil::HttpCoroutineAdapter::callbackHttpPost( url, LLCore::HttpRequest::DEFAULT_POLICY_ID, body, boost::bind(&LLVoiceWebRTCAdHocConnection::OnVoiceConnectionRequestSuccess, this, _1), boost::bind(&LLVoiceWebRTCAdHocConnection::OnVoiceConnectionRequestFailure, this, url, 3, body, _1)); mOutstandingRequests++; return true; }