/** * @file llvoicechannel.cpp * @brief Voice Channel related classes * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llagent.h" #include "llfloaterreg.h" #include "llimview.h" #include "llnotifications.h" #include "llnotificationsutil.h" #include "llpanel.h" #include "llrecentpeople.h" #include "llviewercontrol.h" #include "llviewerregion.h" #include "llvoicechannel.h" #include "llcorehttputil.h" LLVoiceChannel::voice_channel_map_t LLVoiceChannel::sVoiceChannelMap; LLVoiceChannel* LLVoiceChannel::sCurrentVoiceChannel = NULL; LLVoiceChannel* LLVoiceChannel::sSuspendedVoiceChannel = NULL; LLVoiceChannel::channel_changed_signal_t LLVoiceChannel::sCurrentVoiceChannelChangedSignal; bool LLVoiceChannel::sSuspended = false; // // Constants // const U32 DEFAULT_RETRIES_COUNT = 3; // // LLVoiceChannel // LLVoiceChannel::LLVoiceChannel(const LLUUID& session_id, const std::string& session_name) : mSessionID(session_id), mState(STATE_NO_CHANNEL_INFO), mSessionName(session_name), mCallDirection(OUTGOING_CALL), mIgnoreNextSessionLeave(false), mCallEndedByAgent(false) { mNotifyArgs["VOICE_CHANNEL_NAME"] = mSessionName; if (!sVoiceChannelMap.insert(std::make_pair(session_id, this)).second) { // a voice channel already exists for this session id, so this instance will be orphaned // the end result should simply be the failure to make voice calls LL_WARNS("Voice") << "Duplicate voice channels registered for session_id " << session_id << LL_ENDL; } } LLVoiceChannel::~LLVoiceChannel() { if (sSuspendedVoiceChannel == this) { sSuspendedVoiceChannel = NULL; } if (sCurrentVoiceChannel == this) { sCurrentVoiceChannel = NULL; // Must check instance exists here, the singleton MAY have already been destroyed. LLVoiceClient::removeObserver(this); } sVoiceChannelMap.erase(mSessionID); } void LLVoiceChannel::setChannelInfo(const LLSD &channelInfo) { mChannelInfo = channelInfo; if (mState == STATE_NO_CHANNEL_INFO) { if (mChannelInfo.isUndefined() || !mChannelInfo.isMap() || mChannelInfo.size() == 0) { LLNotificationsUtil::add("VoiceChannelJoinFailed", mNotifyArgs); LL_WARNS("Voice") << "Received empty channel info for channel " << mSessionName << LL_ENDL; deactivate(); } else { setState(STATE_READY); // if we are supposed to be active, reconnect // this will happen on initial connect, as we request credentials on first use if (sCurrentVoiceChannel == this) { // just in case we got new channel info while active // should move over to new channel activate(); } } } } void LLVoiceChannel::resetChannelInfo() { mChannelInfo = LLSD(); mState = STATE_NO_CHANNEL_INFO; } void LLVoiceChannel::onChange(EStatusType type, const LLSD& channelInfo, bool proximal) { LL_DEBUGS("Voice") << "Incoming channel info: " << channelInfo << LL_ENDL; LL_DEBUGS("Voice") << "Current channel info: " << mChannelInfo << LL_ENDL; if (mChannelInfo.isUndefined() || (mChannelInfo.isMap() && mChannelInfo.size() == 0)) { mChannelInfo = channelInfo; } if (!LLVoiceClient::getInstance()->compareChannels(mChannelInfo, channelInfo)) { return; } if (type < BEGIN_ERROR_STATUS) { handleStatusChange(type); } else { handleError(type); } } void LLVoiceChannel::handleStatusChange(EStatusType type) { // status updates switch(type) { case STATUS_LOGIN_RETRY: // no user notice break; case STATUS_LOGGED_IN: break; case STATUS_LEFT_CHANNEL: if (callStarted() && !sSuspended) { // if forceably removed from channel // update the UI and revert to default channel // deactivate will set the State to STATE_HUNG_UP // so when handleStatusChange is called again during // shutdown callStarted will return false and deactivate // won't be called again. deactivate(); } break; case STATUS_JOINING: if (callStarted()) { setState(STATE_RINGING); } break; case STATUS_JOINED: if (callStarted()) { setState(STATE_CONNECTED); } default: break; } } // default behavior is to just deactivate channel // derived classes provide specific error messages void LLVoiceChannel::handleError(EStatusType type) { deactivate(); setState(STATE_ERROR); } bool LLVoiceChannel::isActive() const { // only considered active when currently bound channel matches what our channel return callStarted() && LLVoiceClient::getInstance()->isCurrentChannel(mChannelInfo); } bool LLVoiceChannel::callStarted() const { return mState >= STATE_CALL_STARTED; } void LLVoiceChannel::deactivate() { if (mState >= STATE_RINGING) { // ignore session leave event mIgnoreNextSessionLeave = true; } if (callStarted()) { setState(STATE_HUNG_UP); //Default mic is OFF when leaving voice calls if (gSavedSettings.getBOOL("AutoDisengageMic") && sCurrentVoiceChannel == this && LLVoiceClient::getInstance()->getUserPTTState()) { gSavedSettings.setBOOL("PTTCurrentlyEnabled", true); LLVoiceClient::getInstance()->setUserPTTState(false); } } LLVoiceClient::removeObserver(this); if (sCurrentVoiceChannel == this) { // default channel is proximal channel sCurrentVoiceChannel = LLVoiceChannelProximal::getInstance(); sCurrentVoiceChannel->activate(); } } void LLVoiceChannel::activate() { if (callStarted()) { return; } // deactivate old channel and mark ourselves as the active one if (sCurrentVoiceChannel != this) { // mark as current before deactivating the old channel to prevent // activating the proximal channel between IM calls LLVoiceChannel* old_channel = sCurrentVoiceChannel; sCurrentVoiceChannel = this; if (old_channel) { old_channel->deactivate(); } } if (mState == STATE_NO_CHANNEL_INFO) { // responsible for setting status to active requestChannelInfo(); } else { setState(STATE_CALL_STARTED); } LLVoiceClient::addObserver(this); //do not send earlier, channel should be initialized, should not be in STATE_NO_CHANNEL_INFO state sCurrentVoiceChannelChangedSignal(this->mSessionID); } void LLVoiceChannel::requestChannelInfo() { // pretend we have everything we need if (sCurrentVoiceChannel == this) { setState(STATE_CALL_STARTED); } } //static LLVoiceChannel* LLVoiceChannel::getChannelByID(const LLUUID& session_id) { voice_channel_map_t::iterator found_it = sVoiceChannelMap.find(session_id); if (found_it == sVoiceChannelMap.end()) { return NULL; } else { return found_it->second; } } LLVoiceChannel* LLVoiceChannel::getCurrentVoiceChannel() { return sCurrentVoiceChannel; } void LLVoiceChannel::updateSessionID(const LLUUID& new_session_id) { sVoiceChannelMap.erase(sVoiceChannelMap.find(mSessionID)); mSessionID = new_session_id; sVoiceChannelMap.insert(std::make_pair(mSessionID, this)); } void LLVoiceChannel::setState(EState state) { switch(state) { case STATE_RINGING: //TODO: remove or redirect this call status notification // LLCallInfoDialog::show("ringing", mNotifyArgs); break; case STATE_CONNECTED: //TODO: remove or redirect this call status notification // LLCallInfoDialog::show("connected", mNotifyArgs); break; case STATE_HUNG_UP: //TODO: remove or redirect this call status notification // LLCallInfoDialog::show("hang_up", mNotifyArgs); break; default: break; } doSetState(state); } void LLVoiceChannel::doSetState(const EState& new_state) { EState old_state = mState; mState = new_state; if (!mStateChangedCallback.empty()) mStateChangedCallback(old_state, mState, mCallDirection, mCallEndedByAgent, mSessionID); } //static void LLVoiceChannel::initClass() { sCurrentVoiceChannel = LLVoiceChannelProximal::getInstance(); } //static void LLVoiceChannel::suspend() { if (!sSuspended) { sSuspendedVoiceChannel = sCurrentVoiceChannel; sSuspended = true; } } //static void LLVoiceChannel::resume() { if (sSuspended) { if (LLVoiceClient::getInstance()->voiceEnabled()) { if (sSuspendedVoiceChannel) { sSuspendedVoiceChannel->activate(); } else { LLVoiceChannelProximal::getInstance()->activate(); } } sSuspended = false; } } boost::signals2::connection LLVoiceChannel::setCurrentVoiceChannelChangedCallback(channel_changed_callback_t cb, bool at_front) { if (at_front) { return sCurrentVoiceChannelChangedSignal.connect(cb, boost::signals2::at_front); } else { return sCurrentVoiceChannelChangedSignal.connect(cb); } } // // LLVoiceChannelGroup // LLVoiceChannelGroup::LLVoiceChannelGroup(const LLUUID &session_id, const std::string &session_name, bool is_p2p) : LLVoiceChannel(session_id, session_name), mIsP2P(is_p2p) { mRetries = DEFAULT_RETRIES_COUNT; mIsRetrying = false; } void LLVoiceChannelGroup::deactivate() { if (callStarted()) { LLVoiceClient::getInstance()->leaveNonSpatialChannel(); } LLVoiceChannel::deactivate(); if (mIsP2P) { // void the channel info for p2p adhoc channels // so we request it again, hence throwing up the // connect dialogue on the other side. setState(STATE_NO_CHANNEL_INFO); } } void LLVoiceChannelGroup::activate() { if (callStarted()) return; LLVoiceChannel::activate(); if (callStarted()) { // we have the channel info, just need to use it now LLVoiceClient::getInstance()->setNonSpatialChannel(mChannelInfo, mIsP2P && (mCallDirection == OUTGOING_CALL), mIsP2P); if (mIsP2P) { LLIMModel::addSpeakersToRecent(mSessionID); } else { if (!gAgent.isInGroup(mSessionID)) // ad-hoc channel { LLIMModel::LLIMSession *session = LLIMModel::getInstance()->findIMSession(mSessionID); // Adding ad-hoc call participants to Recent People List. // If it's an outgoing ad-hoc, we can use mInitialTargetIDs that holds IDs of people we // called(both online and offline) as source to get people for recent (STORM-210). if (session && session->isOutgoingAdHoc()) { for (uuid_vec_t::iterator it = session->mInitialTargetIDs.begin(); it != session->mInitialTargetIDs.end(); ++it) { const LLUUID id = *it; LLRecentPeople::instance().add(id); } } // If this ad-hoc is incoming then trying to get ids of people from mInitialTargetIDs // would lead to EXT-8246. So in this case we get them from speakers list. else { LLIMModel::addSpeakersToRecent(mSessionID); } } } // Mic default state is OFF on initiating/joining Ad-Hoc/Group calls. It's on for P2P using the AdHoc infra. LLVoiceClient::getInstance()->setUserPTTState(mIsP2P); } } void LLVoiceChannelGroup::requestChannelInfo() { LLViewerRegion* region = gAgent.getRegion(); if (region) { std::string url = region->getCapability("ChatSessionRequest"); LLCoros::instance().launch("LLVoiceChannelGroup::voiceCallCapCoro", boost::bind(&LLVoiceChannelGroup::voiceCallCapCoro, this, url)); } } void LLVoiceChannelGroup::setChannelInfo(const LLSD& channelInfo) { mChannelInfo = channelInfo; if (mState == STATE_NO_CHANNEL_INFO) { if(mChannelInfo.isDefined() && mChannelInfo.isMap()) { setState(STATE_READY); // if we are supposed to be active, reconnect // this will happen on initial connect, as we request credentials on first use if (sCurrentVoiceChannel == this) { // just in case we got new channel info while active // should move over to new channel activate(); } } else { //*TODO: notify user LL_WARNS("Voice") << "Received invalid credentials for channel " << mSessionName << LL_ENDL; deactivate(); } } else if ( mIsRetrying ) { // we have the channel info, just need to use it now LLVoiceClient::getInstance()->setNonSpatialChannel(channelInfo, mCallDirection == OUTGOING_CALL, mIsP2P); } } void LLVoiceChannelGroup::handleStatusChange(EStatusType type) { // status updates switch(type) { case STATUS_JOINED: mRetries = 3; mIsRetrying = false; default: break; } LLVoiceChannel::handleStatusChange(type); } void LLVoiceChannelGroup::handleError(EStatusType status) { std::string notify; switch(status) { case ERROR_CHANNEL_LOCKED: case ERROR_CHANNEL_FULL: notify = "VoiceChannelFull"; break; case ERROR_NOT_AVAILABLE: //clear URI and credentials //set the state to be no info //and activate if ( mRetries > 0 ) { mRetries--; mIsRetrying = true; mIgnoreNextSessionLeave = true; requestChannelInfo(); return; } else { notify = "VoiceChannelJoinFailed"; mRetries = DEFAULT_RETRIES_COUNT; mIsRetrying = false; } break; case ERROR_UNKNOWN: default: break; } // notification if (!notify.empty()) { LLNotificationPtr notification = LLNotificationsUtil::add(notify, mNotifyArgs); // echo to im window gIMMgr->addMessage(mSessionID, LLUUID::null, SYSTEM_FROM, notification->getMessage()); } LLVoiceChannel::handleError(status); } void LLVoiceChannelGroup::setState(EState state) { switch(state) { case STATE_RINGING: if ( !mIsRetrying ) { //TODO: remove or redirect this call status notification // LLCallInfoDialog::show("ringing", mNotifyArgs); } doSetState(state); break; default: LLVoiceChannel::setState(state); } } void LLVoiceChannelGroup::voiceCallCapCoro(std::string url) { LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID); LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t httpAdapter(new LLCoreHttpUtil::HttpCoroutineAdapter("voiceCallCapCoro", httpPolicy)); LLCore::HttpRequest::ptr_t httpRequest(new LLCore::HttpRequest); LLSD postData; postData["method"] = "call"; postData["session-id"] = mSessionID; LLSD altParams; std::string preferred_voice_server_type = gSavedSettings.getString("VoiceServerType"); if (preferred_voice_server_type.empty()) { // default to the server type associated with the region we're on. LLVoiceVersionInfo versionInfo = LLVoiceClient::getInstance()->getVersion(); preferred_voice_server_type = versionInfo.internalVoiceServerType; } altParams["preferred_voice_server_type"] = preferred_voice_server_type; postData["alt_params"] = altParams; LL_INFOS("Voice", "voiceCallCapCoro") << "Generic POST for " << url << LL_ENDL; LLSD result = httpAdapter->postAndSuspend(httpRequest, url, postData); LLSD httpResults = result[LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS]; LLCore::HttpStatus status = LLCoreHttpUtil::HttpCoroutineAdapter::getStatusFromLLSD(httpResults); LLVoiceChannel* channelp = LLVoiceChannel::getChannelByID(mSessionID); if (!channelp) { LL_WARNS("Voice") << "Unable to retrieve channel with Id = " << mSessionID << LL_ENDL; return; } if (!status) { if (status == LLCore::HttpStatus(HTTP_FORBIDDEN)) { //403 == no ability LLNotificationsUtil::add( "VoiceNotAllowed", channelp->getNotifyArgs()); } else { LLNotificationsUtil::add( "VoiceCallGenericError", channelp->getNotifyArgs()); } channelp->deactivate(); return; } result.erase(LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS); LLSD::map_const_iterator iter; for (iter = result.beginMap(); iter != result.endMap(); ++iter) { LL_DEBUGS("Voice") << "LLVoiceChannelGroup::voiceCallCapCoro got " << iter->first << LL_ENDL; } LL_INFOS("Voice") << "LLVoiceChannelGroup::voiceCallCapCoro got " << result << LL_ENDL; channelp->setChannelInfo(result["voice_credentials"]); } // // LLVoiceChannelProximal // LLVoiceChannelProximal::LLVoiceChannelProximal() : LLVoiceChannel(LLUUID::null, LLStringUtil::null) { } bool LLVoiceChannelProximal::isActive() const { return callStarted() && LLVoiceClient::getInstance()->inProximalChannel(); } void LLVoiceChannelProximal::activate() { if (callStarted()) return; if((LLVoiceChannel::sCurrentVoiceChannel != this) && (LLVoiceChannel::getState() == STATE_CONNECTED)) { // we're connected to a non-spatial channel, so disconnect. LLVoiceClient::getInstance()->leaveNonSpatialChannel(); } LLVoiceClient::getInstance()->activateSpatialChannel(true); LLVoiceChannel::activate(); } void LLVoiceChannelProximal::onChange(EStatusType type, const LLSD& channelInfo, bool proximal) { if (!proximal) { return; } if (type < BEGIN_ERROR_STATUS) { handleStatusChange(type); } else { handleError(type); } } void LLVoiceChannelProximal::handleStatusChange(EStatusType status) { // status updates switch(status) { case STATUS_LEFT_CHANNEL: // do not notify user when leaving proximal channel return; case STATUS_VOICE_DISABLED: LLVoiceClient::getInstance()->setUserPTTState(false); gAgent.setVoiceConnected(false); //skip showing "Voice not available at your current location" when agent voice is disabled (EXT-4749) if(LLVoiceClient::getInstance()->voiceEnabled() && LLVoiceClient::getInstance()->isVoiceWorking()) { //TODO: remove or redirect this call status notification // LLCallInfoDialog::show("unavailable", mNotifyArgs); } return; default: break; } LLVoiceChannel::handleStatusChange(status); } void LLVoiceChannelProximal::handleError(EStatusType status) { std::string notify; switch(status) { case ERROR_CHANNEL_LOCKED: case ERROR_CHANNEL_FULL: notify = "ProximalVoiceChannelFull"; break; default: break; } // notification if (!notify.empty()) { LLNotificationsUtil::add(notify, mNotifyArgs); } // proximal voice remains up and the provider will try to reconnect. } void LLVoiceChannelProximal::deactivate() { if (callStarted()) { setState(STATE_HUNG_UP); } LLVoiceClient::removeObserver(this); LLVoiceClient::getInstance()->activateSpatialChannel(false); } // // LLVoiceChannelP2P // LLVoiceChannelP2P::LLVoiceChannelP2P(const LLUUID &session_id, const std::string &session_name, const LLUUID &other_user_id, LLVoiceP2POutgoingCallInterface* outgoing_call_interface) : LLVoiceChannelGroup(session_id, session_name, true), mOtherUserID(other_user_id), mReceivedCall(false), mOutgoingCallInterface(outgoing_call_interface) { mChannelInfo = LLVoiceClient::getInstance()->getP2PChannelInfoTemplate(other_user_id); } void LLVoiceChannelP2P::handleStatusChange(EStatusType type) { LL_INFOS("Voice") << "P2P CALL CHANNEL STATUS CHANGE: incoming=" << int(mReceivedCall) << " newstatus=" << LLVoiceClientStatusObserver::status2string(type) << " (mState=" << mState << ")" << LL_ENDL; // status updates switch(type) { case STATUS_LEFT_CHANNEL: if (callStarted() && !mIgnoreNextSessionLeave && !sSuspended) { // *TODO: use it to show DECLINE voice notification if (mState == STATE_RINGING) { // other user declined call LLNotificationsUtil::add("P2PCallDeclined", mNotifyArgs); } else { // other user hung up, so we didn't end the call mCallEndedByAgent = false; } deactivate(); } mIgnoreNextSessionLeave = false; return; case STATUS_JOINING: // because we join session we expect to process session leave event in the future. EXT-7371 // may be this should be done in the LLVoiceChannel::handleStatusChange. mIgnoreNextSessionLeave = false; break; default: break; } LLVoiceChannel::handleStatusChange(type); } void LLVoiceChannelP2P::handleError(EStatusType type) { switch(type) { case ERROR_NOT_AVAILABLE: LLNotificationsUtil::add("P2PCallNoAnswer", mNotifyArgs); break; default: break; } LLVoiceChannel::handleError(type); } void LLVoiceChannelP2P::activate() { if (callStarted()) return; //call will be counted as ended by user unless this variable is changed in handleStatusChange() mCallEndedByAgent = true; LLVoiceChannel::activate(); if (callStarted()) { // no session handle yet, we're starting the call if (mIncomingCallInterface == nullptr) { mReceivedCall = false; mOutgoingCallInterface->callUser(mOtherUserID); } // otherwise answering the call else { if (!mIncomingCallInterface->answerInvite()) { mCallEndedByAgent = false; mIncomingCallInterface.reset(); handleError(ERROR_UNKNOWN); return; } // using the incoming call interface invalidates it. Clear it out here so we can't reuse it by accident. mIncomingCallInterface.reset(); } // Add the party to the list of people with which we've recently interacted. addToTheRecentPeopleList(); //Default mic is ON on initiating/joining P2P calls if (!LLVoiceClient::getInstance()->getUserPTTState() && LLVoiceClient::getInstance()->getPTTIsToggle()) { LLVoiceClient::getInstance()->inputUserControlState(true); } } } void LLVoiceChannelP2P::deactivate() { if (callStarted()) { mOutgoingCallInterface->hangup(); } LLVoiceChannel::deactivate(); } void LLVoiceChannelP2P::requestChannelInfo() { // pretend we have everything we need, since P2P doesn't use channel info if (sCurrentVoiceChannel == this) { setState(STATE_CALL_STARTED); } } // receiving session from other user who initiated call void LLVoiceChannelP2P::setChannelInfo(const LLSD& channel_info) { mChannelInfo = channel_info; bool needs_activate = false; if (callStarted()) { // defer to lower agent id when already active if (mOtherUserID < gAgent.getID()) { // pretend we haven't started the call yet, so we can connect to this session instead deactivate(); needs_activate = true; } else { // we are active and have priority, invite the other user again // under the assumption they will join this new session mOutgoingCallInterface->callUser(mOtherUserID); return; } } mReceivedCall = true; if (channel_info.isDefined() && channel_info.isMap()) { mIncomingCallInterface = LLVoiceClient::getInstance()->getIncomingCallInterface(channel_info); } if (needs_activate) { activate(); } } void LLVoiceChannelP2P::resetChannelInfo() { mChannelInfo = LLVoiceClient::getInstance()->getP2PChannelInfoTemplate(mOtherUserID); mState = STATE_NO_CHANNEL_INFO; // we have template, not full info } void LLVoiceChannelP2P::setState(EState state) { LL_INFOS("Voice") << "P2P CALL STATE CHANGE: incoming=" << int(mReceivedCall) << " oldstate=" << mState << " newstate=" << state << LL_ENDL; if (mReceivedCall) // incoming call { // you only "answer" voice invites in p2p mode // so provide a special purpose message here if (mReceivedCall && state == STATE_RINGING) { //TODO: remove or redirect this call status notification // LLCallInfoDialog::show("answering", mNotifyArgs); doSetState(state); return; } } LLVoiceChannel::setState(state); } void LLVoiceChannelP2P::addToTheRecentPeopleList() { LLRecentPeople::instance().add(mOtherUserID); }