/** * @file llvograss.h * @brief Description of LLVOGrass class * * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLVOGRASS_H #define LL_LLVOGRASS_H #include "llviewerobject.h" #include "lldarray.h" #include class LLSurfacePatch; class LLViewerImage; class LLVOGrass : public LLViewerObject { public: LLVOGrass(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp); virtual ~LLVOGrass(); // Initialize data that's only inited once per class. static void initClass(); static void cleanupClass(); /*virtual*/ U32 processUpdateMessage(LLMessageSystem *mesgsys, void **user_data, U32 block_num, const EObjectUpdateType update_type, LLDataPacker *dp); static void import(FILE *file, LLMessageSystem *mesgsys, const LLVector3 &pos); /*virtual*/ void exportFile(FILE *file, const LLVector3 &position); /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); /*virtual*/ void updateTextures(LLAgent &agent); /*virtual*/ BOOL updateLOD(); /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); // generate accurate apparent angle and area void plantBlades(); /*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate. BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); static S32 sMaxGrassSpecies; struct GrassSpeciesData { LLUUID mTextureID; F32 mBladeSizeX; F32 mBladeSizeY; }; typedef std::map SpeciesMap; U8 mSpecies; // Species of grass F32 mBladeSizeX; F32 mBladeSizeY; LLSurfacePatch *mPatch; // Stores the land patch where the grass is centered U64 mLastPatchUpdateTime; LLVector3 mGrassBend; // Accumulated wind (used for blowing trees) LLVector3 mGrassVel; LLVector3 mWind; F32 mBladeWindAngle; F32 mBWAOverlap; private: void updateSpecies(); F32 mLastHeight; // For cheap update hack S32 mNumBlades; static SpeciesMap sSpeciesTable; }; #endif // LL_VO_GRASS_