/** * @file llvoclouds.h * @brief Description of LLVOClouds class * * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLVOCLOUDS_H #define LL_LLVOCLOUDS_H #include "llviewerobject.h" #include "lltable.h" #include "v4coloru.h" class LLViewerImage; class LLViewerCloudGroup; class LLCloudGroup; class LLVOClouds : public LLAlphaObject { public: LLVOClouds(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp ); virtual ~LLVOClouds(); // Initialize data that's only inited once per class. static void initClass(); void updateDrawable(BOOL force_damped); /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); /*virtual*/ void getGeometry(S32 te, LLStrider& verticesp, LLStrider& normalsp, LLStrider& texcoordsp, LLStrider& colorsp, LLStrider& indicesp); /*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate. BOOL isParticle(); F32 getPartSize(S32 idx); /*virtual*/ void updateTextures(LLAgent &agent); /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); // generate accurate apparent angle and area void updateFaceSize(S32 idx) { } BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); virtual U32 getPartitionType() const; void setCloudGroup(LLCloudGroup *cgp) { mCloudGroupp = cgp; } protected: LLCloudGroup *mCloudGroupp; }; extern LLUUID gCloudTextureID; #endif // LL_VO_CLOUDS_H