/** * @file llvoclouds.cpp * @brief Implementation of LLVOClouds class which is a derivation fo LLViewerObject * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llvoclouds.h" #include "lldrawpoolalpha.h" #include "llviewercontrol.h" #include "llagent.h" // to get camera position #include "lldrawable.h" #include "llface.h" #include "llprimitive.h" #include "llsky.h" #include "llviewercamera.h" #include "llviewerimagelist.h" #include "llviewerobjectlist.h" #include "llviewerregion.h" #include "llvosky.h" #include "llworld.h" #include "pipeline.h" #include "llspatialpartition.h" LLUUID gCloudTextureID = IMG_CLOUD_POOF; LLVOClouds::LLVOClouds(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) : LLAlphaObject(id, LL_VO_CLOUDS, regionp) { mCloudGroupp = NULL; mbCanSelect = FALSE; setNumTEs(1); LLViewerImage* image = gImageList.getImage(gCloudTextureID); image->setBoostLevel(LLViewerImage::BOOST_CLOUDS); setTEImage(0, image); } LLVOClouds::~LLVOClouds() { } BOOL LLVOClouds::isActive() const { return TRUE; } BOOL LLVOClouds::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_CLOUDS))) { return TRUE; } // Set dirty flag (so renderer will rebuild primitive) if (mDrawable) { gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, TRUE); } return TRUE; } void LLVOClouds::setPixelAreaAndAngle(LLAgent &agent) { mAppAngle = 50; mPixelArea = 1500*100; } void LLVOClouds::updateTextures(LLAgent &agent) { getTEImage(0)->addTextureStats(mPixelArea); } LLDrawable* LLVOClouds::createDrawable(LLPipeline *pipeline) { pipeline->allocDrawable(this); mDrawable->setLit(FALSE); mDrawable->setRenderType(LLPipeline::RENDER_TYPE_CLOUDS); return mDrawable; } BOOL LLVOClouds::updateGeometry(LLDrawable *drawable) { LLFastTimer ftm(LLFastTimer::FTM_UPDATE_CLOUDS); if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_CLOUDS))) { return TRUE; } dirtySpatialGroup(); LLFace *facep; S32 num_faces = mCloudGroupp->getNumPuffs(); if (num_faces > drawable->getNumFaces()) { drawable->setNumFacesFast(num_faces, NULL, getTEImage(0)); } mDepth = (getPositionAgent()-gCamera->getOrigin())*gCamera->getAtAxis(); S32 face_indx = 0; for ( ; face_indx < num_faces; face_indx++) { facep = drawable->getFace(face_indx); if (!facep) { llwarns << "No facep for index " << face_indx << llendl; continue; } facep->setSize(4, 6); facep->setTEOffset(face_indx); facep->setTexture(getTEImage(0)); const LLCloudPuff &puff = mCloudGroupp->getPuff(face_indx); const LLVector3 puff_pos_agent = gAgent.getPosAgentFromGlobal(puff.getPositionGlobal()); facep->mCenterLocal = puff_pos_agent; /// Update cloud color based on sun color. LLColor4 float_color(LLColor3(gSky.getSunDiffuseColor() + gSky.getSunAmbientColor()),puff.getAlpha()); facep->setFaceColor(float_color); } for ( ; face_indx < drawable->getNumFaces(); face_indx++) { facep = drawable->getFace(face_indx); if (!facep) { llwarns << "No facep for index " << face_indx << llendl; continue; } facep->setTEOffset(face_indx); facep->setSize(0,0); } drawable->movePartition(); return TRUE; } F32 LLVOClouds::getPartSize(S32 idx) { return (CLOUD_PUFF_HEIGHT+CLOUD_PUFF_WIDTH)*0.5f; } void LLVOClouds::getGeometry(S32 te, LLStrider& verticesp, LLStrider& normalsp, LLStrider& texcoordsp, LLStrider& colorsp, LLStrider& indicesp) { if (te >= mCloudGroupp->getNumPuffs()) { return; } LLDrawable* drawable = mDrawable; LLFace *facep = drawable->getFace(te); if (!facep->hasGeometry()) { return; } LLVector3 normal(0.f,0.f,-1.f); const LLCloudPuff &puff = mCloudGroupp->getPuff(te); S32 index_offset = facep->getGeomIndex(); LLColor4 float_color(LLColor3(gSky.getSunDiffuseColor() + gSky.getSunAmbientColor()),puff.getAlpha()); LLColor4U color; color.setVec(float_color); facep->setFaceColor(float_color); LLVector3 up; LLVector3 right; LLVector3 at; const LLVector3& puff_pos_agent = facep->mCenterLocal; LLVector2 uvs[4]; uvs[0].setVec(0.f, 1.f); uvs[1].setVec(0.f, 0.f); uvs[2].setVec(1.f, 1.f); uvs[3].setVec(1.f, 0.f); LLVector3 vtx[4]; at = gCamera->getAtAxis(); right = at % LLVector3(0.f, 0.f, 1.f); right.normVec(); up = right % at; up.normVec(); right *= 0.5f*CLOUD_PUFF_WIDTH; up *= 0.5f*CLOUD_PUFF_HEIGHT;; *colorsp++ = color; *colorsp++ = color; *colorsp++ = color; *colorsp++ = color; vtx[0] = puff_pos_agent - right + up; vtx[1] = puff_pos_agent - right - up; vtx[2] = puff_pos_agent + right + up; vtx[3] = puff_pos_agent + right - up; *verticesp++ = vtx[0]; *verticesp++ = vtx[1]; *verticesp++ = vtx[2]; *verticesp++ = vtx[3]; *texcoordsp++ = uvs[0]; *texcoordsp++ = uvs[1]; *texcoordsp++ = uvs[2]; *texcoordsp++ = uvs[3]; *normalsp++ = normal; *normalsp++ = normal; *normalsp++ = normal; *normalsp++ = normal; *indicesp++ = index_offset + 0; *indicesp++ = index_offset + 1; *indicesp++ = index_offset + 2; *indicesp++ = index_offset + 1; *indicesp++ = index_offset + 3; *indicesp++ = index_offset + 2; } U32 LLVOClouds::getPartitionType() const { return LLViewerRegion::PARTITION_CLOUD; } // virtual void LLVOClouds::updateDrawable(BOOL force_damped) { // Force an immediate rebuild on any update if (mDrawable.notNull()) { mDrawable->updateXform(TRUE); gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE); } clearChanged(SHIFTED); } LLCloudPartition::LLCloudPartition() { mDrawableType = LLPipeline::RENDER_TYPE_CLOUDS; mPartitionType = LLViewerRegion::PARTITION_CLOUD; }