/** * @file llvocache.h * @brief Cache of objects on the viewer. * * $LicenseInfo:firstyear=2003&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLVOCACHE_H #define LL_LLVOCACHE_H #include "lluuid.h" #include "lldatapacker.h" #include "lldir.h" #include "llvieweroctree.h" #include "llapr.h" //--------------------------------------------------------------------------- // Cache entries class LLCamera; class LLVOCacheEntry : public LLViewerOctreeEntryData { public: enum //low 16-bit state { INACTIVE = 0x00000000, //not visible IN_QUEUE = 0x00000001, //in visible queue, object to be created WAITING = 0x00000002, //object creation request sent ACTIVE = 0x00000004 //object created, and in rendering pipeline. }; struct CompareVOCacheEntry { bool operator()(const LLVOCacheEntry* const& lhs, const LLVOCacheEntry* const& rhs) { F32 lpa = lhs->getSceneContribution(); F32 rpa = rhs->getSceneContribution(); //larger pixel area first if(lpa > rpa) { return true; } else if(lpa < rpa) { return false; } else { return lhs < rhs; } } }; protected: ~LLVOCacheEntry(); public: LLVOCacheEntry(U32 local_id, U32 crc, LLDataPackerBinaryBuffer &dp); LLVOCacheEntry(LLAPRFile* apr_file); LLVOCacheEntry(); void setState(U32 state); //void clearState(U32 state) {mState &= ~state;} bool isState(U32 state) {return mState == state;} bool hasState(U32 state) {return mState & state;} U32 getState() const {return mState;} U32 getLocalID() const { return mLocalID; } U32 getCRC() const { return mCRC; } S32 getHitCount() const { return mHitCount; } S32 getCRCChangeCount() const { return mCRCChangeCount; } U32 getMinFrameRange()const; void calcSceneContribution(const LLVector3& camera_origin, bool needs_update, U32 last_update); void setSceneContribution(F32 scene_contrib) {mSceneContrib = scene_contrib;} F32 getSceneContribution() const { return mSceneContrib;} void dump() const; BOOL writeToFile(LLAPRFile* apr_file) const; LLDataPackerBinaryBuffer *getDP(U32 crc); LLDataPackerBinaryBuffer *getDP(); void recordHit(); void recordDupe() { mDupeCount++; } void moveTo(LLVOCacheEntry* new_entry); //copy variables /*virtual*/ void setOctreeEntry(LLViewerOctreeEntry* entry); void setParentID(U32 id) {mParentID = id;} U32 getParentID() const {return mParentID;} void addChild(LLVOCacheEntry* entry); LLVOCacheEntry* getChild(S32 i) {return mChildrenList[i];} S32 getNumOfChildren() {return mChildrenList.size();} void clearChildrenList() {mChildrenList.clear();} void setBoundingInfo(const LLVector3& pos, const LLVector3& scale); //called from processing object update message void updateParentBoundingInfo(); void setTouched(BOOL touched = TRUE) {mTouched = touched;} BOOL isTouched() const {return mTouched;} void setUpdateFlags(U32 flags) {mUpdateFlags = flags;} U32 getUpdateFlags() const {return mUpdateFlags;} private: static U32 getInvisibleObjectsLiveTime(); void updateParentBoundingInfo(const LLVOCacheEntry* child); public: typedef std::map > vocache_entry_map_t; typedef std::set vocache_entry_set_t; typedef std::set vocache_entry_priority_list_t; S32 mLastCameraUpdated; protected: U32 mLocalID; U32 mParentID; U32 mCRC; U32 mUpdateFlags; //receive from sim S32 mHitCount; S32 mDupeCount; S32 mCRCChangeCount; LLDataPackerBinaryBuffer mDP; U8 *mBuffer; F32 mSceneContrib; //projected scene contributuion of this object. U32 mMinFrameRange; U32 mState; //high 16 bits reserved for special use. std::vector mChildrenList; //children entries in a linked set. BOOL mTouched; //if set, this entry is valid, otherwise it is invalid. }; class LLVOCachePartition : public LLViewerOctreePartition, public LLTrace::MemTrackable { public: LLVOCachePartition(LLViewerRegion* regionp); void addEntry(LLViewerOctreeEntry* entry); void removeEntry(LLViewerOctreeEntry* entry); /*virtual*/ S32 cull(LLCamera &camera); void addOccluders(LLviewerOctreeGroup* gp); static LLTrace::MemStatHandle sMemStat; private: void processOccluders(LLCamera* camera, const LLVector3* region_agent); private: std::set mOccludedGroups; }; // //Note: LLVOCache is not thread-safe // class LLVOCache : public LLSingleton { private: struct HeaderEntryInfo { HeaderEntryInfo() : mIndex(0), mHandle(0), mTime(0) {} S32 mIndex; U64 mHandle ; U32 mTime ; }; struct HeaderMetaInfo { HeaderMetaInfo() : mVersion(0){} U32 mVersion; }; struct header_entry_less { bool operator()(const HeaderEntryInfo* lhs, const HeaderEntryInfo* rhs) const { if(lhs->mTime == rhs->mTime) { return lhs < rhs ; } return lhs->mTime < rhs->mTime ; // older entry in front of queue (set) } }; typedef std::set header_entry_queue_t; typedef std::map handle_entry_map_t; private: friend class LLSingleton; LLVOCache() ; public: ~LLVOCache() ; void initCache(ELLPath location, U32 size, U32 cache_version) ; void removeCache(ELLPath location, bool started = false) ; void readFromCache(U64 handle, const LLUUID& id, LLVOCacheEntry::vocache_entry_map_t& cache_entry_map) ; void writeToCache(U64 handle, const LLUUID& id, const LLVOCacheEntry::vocache_entry_map_t& cache_entry_map, BOOL dirty_cache, bool removal_enabled); void removeEntry(U64 handle) ; void setReadOnly(bool read_only) {mReadOnly = read_only;} private: void setDirNames(ELLPath location); // determine the cache filename for the region from the region handle void getObjectCacheFilename(U64 handle, std::string& filename); void removeFromCache(HeaderEntryInfo* entry); void readCacheHeader(); void writeCacheHeader(); void clearCacheInMemory(); void removeCache() ; void removeEntry(HeaderEntryInfo* entry) ; void purgeEntries(U32 size); BOOL updateEntry(const HeaderEntryInfo* entry); private: bool mEnabled; bool mInitialized ; bool mReadOnly ; HeaderMetaInfo mMetaInfo; U32 mCacheSize; U32 mNumEntries; std::string mHeaderFileName ; std::string mObjectCacheDirName; LLVolatileAPRPool* mLocalAPRFilePoolp ; header_entry_queue_t mHeaderEntryQueue; handle_entry_map_t mHandleEntryMap; }; #endif