/** * @file llviewerparcelmgr.cpp * @brief Viewer-side representation of owned land * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llviewerparcelmgr.h" // Library includes #include "llaudioengine.h" #include "indra_constants.h" #include "llcachename.h" #include "llgl.h" #include "llnotifications.h" #include "llnotificationsutil.h" #include "llparcel.h" #include "message.h" #include "llfloaterreg.h" // Viewer includes #include "llagent.h" #include "llagentaccess.h" #include "llviewerparcelaskplay.h" #include "llviewerwindow.h" #include "llviewercontrol.h" //#include "llfirstuse.h" #include "llfloaterbuyland.h" #include "llfloatergroups.h" #include "llpanelnearbymedia.h" #include "llfloatersellland.h" #include "llfloatertools.h" #include "llparcelselection.h" #include "llresmgr.h" #include "llsdutil.h" #include "llsdutil_math.h" #include "llslurl.h" #include "llstatusbar.h" #include "llui.h" #include "llviewertexture.h" #include "llviewertexturelist.h" #include "llviewermenu.h" #include "llviewerparcelmedia.h" #include "llviewerparceloverlay.h" #include "llviewerregion.h" #include "llworld.h" #include "roles_constants.h" #include "llweb.h" #include "llvieweraudio.h" #include "llcorehttputil.h" #include "llenvironment.h" const F32 PARCEL_BAN_LINES_DRAW_SECS_ON_COLLISION = 10.f; const F32 PARCEL_COLLISION_DRAW_SECS_ON_PROXIMITY = 1.f; // Globals U8* LLViewerParcelMgr::sPackedOverlay = NULL; S32 LLViewerParcelMgr::PARCEL_BAN_LINES_HIDE = 0; S32 LLViewerParcelMgr::PARCEL_BAN_LINES_ON_COLLISION = 1; S32 LLViewerParcelMgr::PARCEL_BAN_LINES_ON_PROXIMITY = 2; LLUUID gCurrentMovieID = LLUUID::null; LLPointer sBlockedImage; LLPointer sPassImage; // Local functions void callback_start_music(S32 option, void* data); void optionally_prepare_video(const LLParcel *parcelp); void callback_prepare_video(S32 option, void* data); void prepare_video(const LLParcel *parcelp); void start_video(const LLParcel *parcelp); void stop_video(); bool callback_god_force_owner(const LLSD&, const LLSD&); struct LLGodForceOwnerData { LLUUID mOwnerID; S32 mLocalID; LLHost mHost; LLGodForceOwnerData( const LLUUID& owner_id, S32 local_parcel_id, const LLHost& host) : mOwnerID(owner_id), mLocalID(local_parcel_id), mHost(host) {} }; // // Methods // LLViewerParcelMgr::LLViewerParcelMgr() : mSelected(false), mRequestResult(0), mWestSouth(), mEastNorth(), mSelectedDwell(DWELL_NAN), mAgentParcelSequenceID(-1), mHoverRequestResult(0), mHoverWestSouth(), mHoverEastNorth(), mTeleportInProgressPosition(), mRenderCollision(false), mRenderSelection(true), mCollisionBanned(0), mCollisionTimer(), mMediaParcelId(0), mMediaRegionId(0) { mCurrentParcel = new LLParcel(); mCurrentParcelSelection = new LLParcelSelection(mCurrentParcel); mFloatingParcelSelection = new LLParcelSelection(mCurrentParcel); mAgentParcel = new LLParcel(); mHoverParcel = new LLParcel(); mCollisionParcel = new LLParcel(); mParcelsPerEdge = S32( REGION_WIDTH_METERS / PARCEL_GRID_STEP_METERS ); mHighlightSegments = new U8[(mParcelsPerEdge+1)*(mParcelsPerEdge+1)]; resetSegments(mHighlightSegments); mCollisionSegments = new U8[(mParcelsPerEdge+1)*(mParcelsPerEdge+1)]; resetSegments(mCollisionSegments); // JC: Resolved a merge conflict here, eliminated // mBlockedImage->setAddressMode(LLTexUnit::TAM_WRAP); // because it is done in llviewertexturelist.cpp mBlockedImage = LLViewerTextureManager::getFetchedTextureFromFile("world/NoEntryLines.png", FTT_LOCAL_FILE, true, LLGLTexture::BOOST_UI); mPassImage = LLViewerTextureManager::getFetchedTextureFromFile("world/NoEntryPassLines.png", FTT_LOCAL_FILE, true, LLGLTexture::BOOST_UI); S32 overlay_size = mParcelsPerEdge * mParcelsPerEdge / PARCEL_OVERLAY_CHUNKS; sPackedOverlay = new U8[overlay_size]; mAgentParcelOverlay = new U8[mParcelsPerEdge * mParcelsPerEdge]; S32 i; for (i = 0; i < mParcelsPerEdge * mParcelsPerEdge; i++) { mAgentParcelOverlay[i] = 0; } mTeleportInProgress = true; // the initial parcel update is treated like teleport } LLViewerParcelMgr::~LLViewerParcelMgr() { mCurrentParcelSelection->setParcel(NULL); mCurrentParcelSelection = NULL; mFloatingParcelSelection->setParcel(NULL); mFloatingParcelSelection = NULL; delete mCurrentParcel; mCurrentParcel = NULL; delete mAgentParcel; mAgentParcel = NULL; delete mCollisionParcel; mCollisionParcel = NULL; delete mHoverParcel; mHoverParcel = NULL; delete[] mHighlightSegments; mHighlightSegments = NULL; delete[] mCollisionSegments; mCollisionSegments = NULL; delete[] sPackedOverlay; sPackedOverlay = NULL; delete[] mAgentParcelOverlay; mAgentParcelOverlay = NULL; sBlockedImage = NULL; sPassImage = NULL; } void LLViewerParcelMgr::dump() { LL_INFOS() << "Parcel Manager Dump" << LL_ENDL; LL_INFOS() << "mSelected " << S32(mSelected) << LL_ENDL; LL_INFOS() << "Selected parcel: " << LL_ENDL; LL_INFOS() << mWestSouth << " to " << mEastNorth << LL_ENDL; mCurrentParcel->dump(); LL_INFOS() << "banning " << mCurrentParcel->mBanList.size() << LL_ENDL; LLAccessEntry::map::const_iterator cit = mCurrentParcel->mBanList.begin(); LLAccessEntry::map::const_iterator end = mCurrentParcel->mBanList.end(); for ( ; cit != end; ++cit) { LL_INFOS() << "ban id " << (*cit).first << LL_ENDL; } LL_INFOS() << "Hover parcel:" << LL_ENDL; mHoverParcel->dump(); LL_INFOS() << "Agent parcel:" << LL_ENDL; mAgentParcel->dump(); } LLViewerRegion* LLViewerParcelMgr::getSelectionRegion() { return LLWorld::getInstance()->getRegionFromPosGlobal( mWestSouth ); } void LLViewerParcelMgr::getDisplayInfo(S32* area_out, S32* claim_out, S32* rent_out, bool* for_sale_out, F32* dwell_out) { S32 area = 0; S32 price = 0; S32 rent = 0; bool for_sale = false; F32 dwell = DWELL_NAN; if (mSelected) { if (mCurrentParcelSelection->mSelectedMultipleOwners) { area = mCurrentParcelSelection->getClaimableArea(); } else { area = getSelectedArea(); } if (mCurrentParcel->getForSale()) { price = mCurrentParcel->getSalePrice(); for_sale = true; } else { price = area * mCurrentParcel->getClaimPricePerMeter(); for_sale = false; } rent = mCurrentParcel->getTotalRent(); dwell = mSelectedDwell; } *area_out = area; *claim_out = price; *rent_out = rent; *for_sale_out = for_sale; *dwell_out = dwell; } S32 LLViewerParcelMgr::getSelectedArea() const { S32 rv = 0; if(mSelected && mCurrentParcel && mCurrentParcelSelection->mWholeParcelSelected) { rv = mCurrentParcel->getArea(); } else if(mSelected) { F64 width = mEastNorth.mdV[VX] - mWestSouth.mdV[VX]; F64 height = mEastNorth.mdV[VY] - mWestSouth.mdV[VY]; F32 area = (F32)(width * height); rv = ll_round(area); } return rv; } void LLViewerParcelMgr::resetSegments(U8* segments) { S32 i; S32 count = (mParcelsPerEdge+1)*(mParcelsPerEdge+1); for (i = 0; i < count; i++) { segments[i] = 0x0; } } void LLViewerParcelMgr::writeHighlightSegments(F32 west, F32 south, F32 east, F32 north) { S32 x, y; S32 min_x = ll_round( west / PARCEL_GRID_STEP_METERS ); S32 max_x = ll_round( east / PARCEL_GRID_STEP_METERS ); S32 min_y = ll_round( south / PARCEL_GRID_STEP_METERS ); S32 max_y = ll_round( north / PARCEL_GRID_STEP_METERS ); const S32 STRIDE = mParcelsPerEdge+1; // south edge y = min_y; for (x = min_x; x < max_x; x++) { // exclusive OR means that writing to this segment twice // will turn it off mHighlightSegments[x + y*STRIDE] ^= SOUTH_MASK; } // west edge x = min_x; for (y = min_y; y < max_y; y++) { mHighlightSegments[x + y*STRIDE] ^= WEST_MASK; } // north edge - draw the south border on the y+1'th cell, // which given C-style arrays, is item foo[max_y] y = max_y; for (x = min_x; x < max_x; x++) { mHighlightSegments[x + y*STRIDE] ^= SOUTH_MASK; } // east edge - draw west border on x+1'th cell x = max_x; for (y = min_y; y < max_y; y++) { mHighlightSegments[x + y*STRIDE] ^= WEST_MASK; } } void LLViewerParcelMgr::writeSegmentsFromBitmap(U8* bitmap, U8* segments) { S32 x; S32 y; const S32 IN_STRIDE = mParcelsPerEdge; const S32 OUT_STRIDE = mParcelsPerEdge+1; for (y = 0; y < IN_STRIDE; y++) { x = 0; while( x < IN_STRIDE ) { U8 byte = bitmap[ (x + y*IN_STRIDE) / 8 ]; S32 bit; for (bit = 0; bit < 8; bit++) { if (byte & (1 << bit) ) { S32 out = x+y*OUT_STRIDE; // This and one above it segments[out] ^= SOUTH_MASK; segments[out+OUT_STRIDE] ^= SOUTH_MASK; // This and one to the right segments[out] ^= WEST_MASK; segments[out+1] ^= WEST_MASK; } x++; } } } } void LLViewerParcelMgr::writeAgentParcelFromBitmap(U8* bitmap) { S32 x; S32 y; const S32 IN_STRIDE = mParcelsPerEdge; for (y = 0; y < IN_STRIDE; y++) { x = 0; while( x < IN_STRIDE ) { U8 byte = bitmap[ (x + y*IN_STRIDE) / 8 ]; S32 bit; for (bit = 0; bit < 8; bit++) { if (byte & (1 << bit) ) { mAgentParcelOverlay[x+y*IN_STRIDE] = 1; } else { mAgentParcelOverlay[x+y*IN_STRIDE] = 0; } x++; } } } } // Given a point, find the PARCEL_GRID_STEP x PARCEL_GRID_STEP block // containing it and select that. LLParcelSelectionHandle LLViewerParcelMgr::selectParcelAt(const LLVector3d& pos_global) { LLVector3d southwest = pos_global; LLVector3d northeast = pos_global; southwest -= LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 ); southwest.mdV[VX] = ll_round( southwest.mdV[VX], (F64)PARCEL_GRID_STEP_METERS ); southwest.mdV[VY] = ll_round( southwest.mdV[VY], (F64)PARCEL_GRID_STEP_METERS ); northeast += LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 ); northeast.mdV[VX] = ll_round( northeast.mdV[VX], (F64)PARCEL_GRID_STEP_METERS ); northeast.mdV[VY] = ll_round( northeast.mdV[VY], (F64)PARCEL_GRID_STEP_METERS ); // Snap to parcel return selectLand( southwest, northeast, true ); } // Tries to select the parcel inside the rectangle LLParcelSelectionHandle LLViewerParcelMgr::selectParcelInRectangle() { return selectLand(mWestSouth, mEastNorth, true); } void LLViewerParcelMgr::selectCollisionParcel() { // BUG: Claim to be in the agent's region mWestSouth = gAgent.getRegion()->getOriginGlobal(); mEastNorth = mWestSouth; mEastNorth += LLVector3d(PARCEL_GRID_STEP_METERS, PARCEL_GRID_STEP_METERS, 0.0); // BUG: must be in the sim you are in LLMessageSystem *msg = gMessageSystem; msg->newMessageFast(_PREHASH_ParcelPropertiesRequestByID); msg->nextBlockFast(_PREHASH_AgentID); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID() ); msg->nextBlockFast(_PREHASH_ParcelData); msg->addS32Fast(_PREHASH_SequenceID, SELECTED_PARCEL_SEQ_ID ); msg->addS32Fast(_PREHASH_LocalID, mCollisionParcel->getLocalID() ); gAgent.sendReliableMessage(); mRequestResult = PARCEL_RESULT_NO_DATA; // Hack: Copy some data over temporarily mCurrentParcel->setName( mCollisionParcel->getName() ); mCurrentParcel->setDesc( mCollisionParcel->getDesc() ); mCurrentParcel->setPassPrice(mCollisionParcel->getPassPrice()); mCurrentParcel->setPassHours(mCollisionParcel->getPassHours()); // clear the list of segments to prevent flashing resetSegments(mHighlightSegments); mFloatingParcelSelection->setParcel(mCurrentParcel); mCurrentParcelSelection->setParcel(NULL); mCurrentParcelSelection = new LLParcelSelection(mCurrentParcel); mSelected = true; mCurrentParcelSelection->mWholeParcelSelected = true; notifyObservers(); return; } // snap_selection = auto-select the hit parcel, if there is exactly one LLParcelSelectionHandle LLViewerParcelMgr::selectLand(const LLVector3d &corner1, const LLVector3d &corner2, bool snap_selection) { sanitize_corners( corner1, corner2, mWestSouth, mEastNorth ); // ...x isn't more than one meter away F32 delta_x = getSelectionWidth(); if (delta_x * delta_x <= 1.f * 1.f) { mSelected = false; notifyObservers(); return NULL; } // ...y isn't more than one meter away F32 delta_y = getSelectionHeight(); if (delta_y * delta_y <= 1.f * 1.f) { mSelected = false; notifyObservers(); return NULL; } // Can't select across region boundary // We need to pull in the upper right corner by a little bit to allow // selection up to the x = 256 or y = 256 edge. LLVector3d east_north_region_check( mEastNorth ); east_north_region_check.mdV[VX] -= 0.5; east_north_region_check.mdV[VY] -= 0.5; LLViewerRegion *region = LLWorld::getInstance()->getRegionFromPosGlobal(mWestSouth); LLViewerRegion *region_other = LLWorld::getInstance()->getRegionFromPosGlobal( east_north_region_check ); if(!region) { // just in case they somehow selected no land. mSelected = false; return NULL; } if (region != region_other) { LLNotificationsUtil::add("CantSelectLandFromMultipleRegions"); mSelected = false; notifyObservers(); return NULL; } // Build region global copies of corners LLVector3 wsb_region = region->getPosRegionFromGlobal( mWestSouth ); LLVector3 ent_region = region->getPosRegionFromGlobal( mEastNorth ); // Send request message LLMessageSystem *msg = gMessageSystem; msg->newMessageFast(_PREHASH_ParcelPropertiesRequest); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID() ); msg->nextBlockFast(_PREHASH_ParcelData); msg->addS32Fast(_PREHASH_SequenceID, SELECTED_PARCEL_SEQ_ID ); msg->addF32Fast(_PREHASH_West, wsb_region.mV[VX] ); msg->addF32Fast(_PREHASH_South, wsb_region.mV[VY] ); msg->addF32Fast(_PREHASH_East, ent_region.mV[VX] ); msg->addF32Fast(_PREHASH_North, ent_region.mV[VY] ); msg->addBOOL("SnapSelection", snap_selection); msg->sendReliable( region->getHost() ); mRequestResult = PARCEL_RESULT_NO_DATA; mFloatingParcelSelection->setParcel(mCurrentParcel); mCurrentParcelSelection->setParcel(NULL); mCurrentParcelSelection = new LLParcelSelection(mCurrentParcel); mSelected = true; mCurrentParcelSelection->mWholeParcelSelected = snap_selection; notifyObservers(); return mCurrentParcelSelection; } void LLViewerParcelMgr::deselectUnused() { // no more outstanding references to this selection, other than our own if (mCurrentParcelSelection->getNumRefs() == 1 && mFloatingParcelSelection->getNumRefs() == 1) { deselectLand(); } } void LLViewerParcelMgr::deselectLand() { if (mSelected) { mSelected = false; // Invalidate the selected parcel mCurrentParcel->setLocalID(-1); mCurrentParcel->mAccessList.clear(); mCurrentParcel->mBanList.clear(); //mCurrentParcel->mRenterList.reset(); mSelectedDwell = DWELL_NAN; // invalidate parcel selection so that existing users of this selection can clean up mCurrentParcelSelection->setParcel(NULL); mFloatingParcelSelection->setParcel(NULL); // create new parcel selection mCurrentParcelSelection = new LLParcelSelection(mCurrentParcel); notifyObservers(); // Notify observers *after* changing the parcel selection } } void LLViewerParcelMgr::addObserver(LLParcelObserver* observer) { mObservers.push_back(observer); } void LLViewerParcelMgr::removeObserver(LLParcelObserver* observer) { vector_replace_with_last(mObservers, observer); } // Call this method when it's time to update everyone on a new state. // Copy the list because an observer could respond by removing itself // from the list. void LLViewerParcelMgr::notifyObservers() { std::vector observers; S32 count = mObservers.size(); S32 i; for(i = 0; i < count; ++i) { observers.push_back(mObservers.at(i)); } for(i = 0; i < count; ++i) { observers.at(i)->changed(); } } // // ACCESSORS // bool LLViewerParcelMgr::selectionEmpty() const { return !mSelected; } LLParcelSelectionHandle LLViewerParcelMgr::getParcelSelection() const { return mCurrentParcelSelection; } LLParcelSelectionHandle LLViewerParcelMgr::getFloatingParcelSelection() const { return mFloatingParcelSelection; } LLParcel *LLViewerParcelMgr::getAgentParcel() const { return mAgentParcel; } LLParcel * LLViewerParcelMgr::getAgentOrSelectedParcel() const { LLParcel *parcel(nullptr); LLParcelSelectionHandle sel_handle(getFloatingParcelSelection()); if (sel_handle) { LLParcelSelection *selection(sel_handle.get()); if (selection) { parcel = selection->getParcel(); if (parcel && (parcel->getLocalID() == INVALID_PARCEL_ID)) { parcel = NULL; } } } if (!parcel) parcel = LLViewerParcelMgr::instance().getAgentParcel(); return parcel; } // Return whether the agent can build on the land they are on bool LLViewerParcelMgr::allowAgentBuild() const { if (mAgentParcel) { return (gAgent.isGodlike() || (mAgentParcel->allowModifyBy(gAgent.getID(), gAgent.getGroupID())) || (isParcelOwnedByAgent(mAgentParcel, GP_LAND_ALLOW_CREATE))); } else { return gAgent.isGodlike(); } } // Return whether anyone can build on the given parcel bool LLViewerParcelMgr::allowAgentBuild(const LLParcel* parcel) const { return parcel->getAllowModify(); } bool LLViewerParcelMgr::allowAgentVoice() const { return allowAgentVoice(gAgent.getRegion(), mAgentParcel); } bool LLViewerParcelMgr::allowAgentVoice(const LLViewerRegion* region, const LLParcel* parcel) const { return region && region->isVoiceEnabled() && parcel && parcel->getParcelFlagAllowVoice(); } bool LLViewerParcelMgr::allowAgentFly(const LLViewerRegion* region, const LLParcel* parcel) const { return region && !region->getBlockFly() && parcel && parcel->getAllowFly(); } // Can the agent be pushed around by LLPushObject? bool LLViewerParcelMgr::allowAgentPush(const LLViewerRegion* region, const LLParcel* parcel) const { return region && !region->getRestrictPushObject() && parcel && !parcel->getRestrictPushObject(); } bool LLViewerParcelMgr::allowAgentScripts(const LLViewerRegion* region, const LLParcel* parcel) const { // *NOTE: This code does not take into account group-owned parcels // and the flag to allow group-owned scripted objects to run. // This mirrors the traditional menu bar parcel icon code, but is not // technically correct. return region && !region->getRegionFlag(REGION_FLAGS_SKIP_SCRIPTS) && !region->getRegionFlag(REGION_FLAGS_ESTATE_SKIP_SCRIPTS) && parcel && parcel->getAllowOtherScripts(); } bool LLViewerParcelMgr::allowAgentDamage(const LLViewerRegion* region, const LLParcel* parcel) const { return (region && region->getAllowDamage()) || (parcel && parcel->getAllowDamage()); } bool LLViewerParcelMgr::isOwnedAt(const LLVector3d& pos_global) const { LLViewerRegion* region = LLWorld::getInstance()->getRegionFromPosGlobal( pos_global ); if (!region) return false; LLViewerParcelOverlay* overlay = region->getParcelOverlay(); if (!overlay) return false; LLVector3 pos_region = region->getPosRegionFromGlobal( pos_global ); return overlay->isOwned( pos_region ); } bool LLViewerParcelMgr::isOwnedSelfAt(const LLVector3d& pos_global) const { LLViewerRegion* region = LLWorld::getInstance()->getRegionFromPosGlobal( pos_global ); if (!region) return false; LLViewerParcelOverlay* overlay = region->getParcelOverlay(); if (!overlay) return false; LLVector3 pos_region = region->getPosRegionFromGlobal( pos_global ); return overlay->isOwnedSelf( pos_region ); } bool LLViewerParcelMgr::isOwnedOtherAt(const LLVector3d& pos_global) const { LLViewerRegion* region = LLWorld::getInstance()->getRegionFromPosGlobal( pos_global ); if (!region) return false; LLViewerParcelOverlay* overlay = region->getParcelOverlay(); if (!overlay) return false; LLVector3 pos_region = region->getPosRegionFromGlobal( pos_global ); return overlay->isOwnedOther( pos_region ); } bool LLViewerParcelMgr::isSoundLocal(const LLVector3d& pos_global) const { LLViewerRegion* region = LLWorld::getInstance()->getRegionFromPosGlobal( pos_global ); if (!region) return false; LLViewerParcelOverlay* overlay = region->getParcelOverlay(); if (!overlay) return false; LLVector3 pos_region = region->getPosRegionFromGlobal( pos_global ); return overlay->isSoundLocal( pos_region ); } bool LLViewerParcelMgr::canHearSound(const LLVector3d &pos_global) const { bool in_agent_parcel = inAgentParcel(pos_global); if (in_agent_parcel) { // In same parcel as the agent return true; } else { if (LLViewerParcelMgr::getInstance()->getAgentParcel()->getSoundLocal()) { // Not in same parcel, and agent parcel only has local sound return false; } else if (LLViewerParcelMgr::getInstance()->isSoundLocal(pos_global)) { // Not in same parcel, and target parcel only has local sound return false; } else { // Not in same parcel, but neither are local sound return true; } } } bool LLViewerParcelMgr::inAgentParcel(const LLVector3d &pos_global) const { LLViewerRegion* region = LLWorld::getInstance()->getRegionFromPosGlobal(pos_global); LLViewerRegion* agent_region = gAgent.getRegion(); if (!region || !agent_region) return false; if (region != agent_region) { // Can't be in the agent parcel if you're not in the same region. return false; } LLVector3 pos_region = agent_region->getPosRegionFromGlobal(pos_global); S32 row = S32(pos_region.mV[VY] / PARCEL_GRID_STEP_METERS); S32 column = S32(pos_region.mV[VX] / PARCEL_GRID_STEP_METERS); if (mAgentParcelOverlay[row*mParcelsPerEdge + column]) { return true; } else { return false; } } // Returns NULL when there is no valid data. LLParcel* LLViewerParcelMgr::getHoverParcel() const { if (mHoverRequestResult == PARCEL_RESULT_SUCCESS) { return mHoverParcel; } else { return NULL; } } // Returns NULL when there is no valid data. LLParcel* LLViewerParcelMgr::getCollisionParcel() const { if (mRenderCollision) { return mCollisionParcel; } else { return NULL; } } // // UTILITIES // void LLViewerParcelMgr::render() { if (mSelected && mRenderSelection && gSavedSettings.getBOOL("RenderParcelSelection") && !gDisconnected) { // Rendering is done in agent-coordinates, so need to supply // an appropriate offset to the render code. LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromPosGlobal(mWestSouth); if (!regionp) return; renderHighlightSegments(mHighlightSegments, regionp); } } void LLViewerParcelMgr::renderParcelCollision() { static LLCachedControl ban_lines_mode(gSavedSettings , "ShowBanLines" , PARCEL_BAN_LINES_ON_COLLISION); // check for expiration F32 expiration = (ban_lines_mode == PARCEL_BAN_LINES_ON_PROXIMITY) ? PARCEL_COLLISION_DRAW_SECS_ON_PROXIMITY : PARCEL_BAN_LINES_DRAW_SECS_ON_COLLISION; if (mCollisionTimer.getElapsedTimeF32() > expiration) { mRenderCollision = false; } if (mRenderCollision && ban_lines_mode != PARCEL_BAN_LINES_HIDE) { LLViewerRegion* regionp = gAgent.getRegion(); if (regionp) { bool use_pass = mCollisionParcel->getParcelFlag(PF_USE_PASS_LIST); renderCollisionSegments(mCollisionSegments, use_pass, regionp); } } } void LLViewerParcelMgr::sendParcelAccessListRequest(U32 flags) { if (!mSelected) { return; } LLViewerRegion *region = LLWorld::getInstance()->getRegionFromPosGlobal( mWestSouth ); if (!region) return; LLMessageSystem *msg = gMessageSystem; if (flags & AL_BAN) { mCurrentParcel->mBanList.clear(); } if (flags & AL_ACCESS) { mCurrentParcel->mAccessList.clear(); } if (flags & AL_ALLOW_EXPERIENCE) { mCurrentParcel->clearExperienceKeysByType(EXPERIENCE_KEY_TYPE_ALLOWED); } if (flags & AL_BLOCK_EXPERIENCE) { mCurrentParcel->clearExperienceKeysByType(EXPERIENCE_KEY_TYPE_BLOCKED); } // Only the headers differ msg->newMessageFast(_PREHASH_ParcelAccessListRequest); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_Data); msg->addS32Fast(_PREHASH_SequenceID, 0); msg->addU32Fast(_PREHASH_Flags, flags); msg->addS32("LocalID", mCurrentParcel->getLocalID() ); msg->sendReliable( region->getHost() ); } void LLViewerParcelMgr::sendParcelDwellRequest() { if (!mSelected) { return; } LLViewerRegion *region = LLWorld::getInstance()->getRegionFromPosGlobal( mWestSouth ); if (!region) return; LLMessageSystem *msg = gMessageSystem; // Only the headers differ msg->newMessage("ParcelDwellRequest"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID() ); msg->addUUID("SessionID", gAgent.getSessionID()); msg->nextBlock("Data"); msg->addS32("LocalID", mCurrentParcel->getLocalID()); msg->addUUID("ParcelID", LLUUID::null); // filled in on simulator msg->sendReliable( region->getHost() ); } void LLViewerParcelMgr::sendParcelGodForceOwner(const LLUUID& owner_id) { if (!mSelected) { LLNotificationsUtil::add("CannotSetLandOwnerNothingSelected"); return; } LL_INFOS("ParcelMgr") << "Claiming " << mWestSouth << " to " << mEastNorth << LL_ENDL; // BUG: Only works for the region containing mWestSouthBottom LLVector3d east_north_region_check( mEastNorth ); east_north_region_check.mdV[VX] -= 0.5; east_north_region_check.mdV[VY] -= 0.5; LLViewerRegion *region = LLWorld::getInstance()->getRegionFromPosGlobal( mWestSouth ); if (!region) { // TODO: Add a force owner version of this alert. LLNotificationsUtil::add("CannotContentifyNoRegion"); return; } // BUG: Make work for cross-region selections LLViewerRegion *region2 = LLWorld::getInstance()->getRegionFromPosGlobal( east_north_region_check ); if (region != region2) { LLNotificationsUtil::add("CannotSetLandOwnerMultipleRegions"); return; } LL_INFOS("ParcelMgr") << "Region " << region->getOriginGlobal() << LL_ENDL; LLSD payload; payload["owner_id"] = owner_id; payload["parcel_local_id"] = mCurrentParcel->getLocalID(); payload["region_host"] = region->getHost().getIPandPort(); LLNotification::Params params("ForceOwnerAuctionWarning"); params.payload(payload).functor.function(callback_god_force_owner); if(mCurrentParcel->getAuctionID()) { LLNotifications::instance().add(params); } else { LLNotifications::instance().forceResponse(params, 0); } } bool callback_god_force_owner(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if(0 == option) { LLMessageSystem* msg = gMessageSystem; msg->newMessage("ParcelGodForceOwner"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID()); msg->addUUID("SessionID", gAgent.getSessionID()); msg->nextBlock("Data"); msg->addUUID("OwnerID", notification["payload"]["owner_id"].asUUID()); msg->addS32( "LocalID", notification["payload"]["parcel_local_id"].asInteger()); msg->sendReliable(LLHost(notification["payload"]["region_host"].asString())); } return false; } void LLViewerParcelMgr::sendParcelGodForceToContent() { if (!mSelected) { LLNotificationsUtil::add("CannotContentifyNothingSelected"); return; } LLViewerRegion* region = LLWorld::getInstance()->getRegionFromPosGlobal( mWestSouth ); if (!region) { LLNotificationsUtil::add("CannotContentifyNoRegion"); return; } LLMessageSystem* msg = gMessageSystem; msg->newMessage("ParcelGodMarkAsContent"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID()); msg->addUUID("SessionID", gAgent.getSessionID()); msg->nextBlock("ParcelData"); msg->addS32("LocalID", mCurrentParcel->getLocalID()); msg->sendReliable(region->getHost()); } void LLViewerParcelMgr::sendParcelRelease() { if (!mSelected) { LLNotificationsUtil::add("CannotReleaseLandNothingSelected"); return; } LLViewerRegion *region = LLWorld::getInstance()->getRegionFromPosGlobal( mWestSouth ); if (!region) { LLNotificationsUtil::add("CannotReleaseLandNoRegion"); return; } //U32 flags = PR_NONE; //if (god_force) flags |= PR_GOD_FORCE; LLMessageSystem* msg = gMessageSystem; msg->newMessage("ParcelRelease"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID() ); msg->addUUID("SessionID", gAgent.getSessionID() ); msg->nextBlock("Data"); msg->addS32("LocalID", mCurrentParcel->getLocalID() ); //msg->addU32("Flags", flags); msg->sendReliable( region->getHost() ); // Blitz selection, since the parcel might be non-rectangular, and // we won't have appropriate parcel information. deselectLand(); } class LLViewerParcelMgr::ParcelBuyInfo { public: LLUUID mAgent; LLUUID mSession; LLUUID mGroup; bool mIsGroupOwned; bool mRemoveContribution; bool mIsClaim; LLHost mHost; // for parcel buys S32 mParcelID; S32 mPrice; S32 mArea; // for land claims F32 mWest; F32 mSouth; F32 mEast; F32 mNorth; }; LLViewerParcelMgr::ParcelBuyInfo* LLViewerParcelMgr::setupParcelBuy( const LLUUID& agent_id, const LLUUID& session_id, const LLUUID& group_id, bool is_group_owned, bool is_claim, bool remove_contribution) { if (!mSelected || !mCurrentParcel) { LLNotificationsUtil::add("CannotBuyLandNothingSelected"); return NULL; } LLViewerRegion *region = LLWorld::getInstance()->getRegionFromPosGlobal( mWestSouth ); if (!region) { LLNotificationsUtil::add("CannotBuyLandNoRegion"); return NULL; } if (is_claim) { LL_INFOS("ParcelMgr") << "Claiming " << mWestSouth << " to " << mEastNorth << LL_ENDL; LL_INFOS("ParcelMgr") << "Region " << region->getOriginGlobal() << LL_ENDL; // BUG: Only works for the region containing mWestSouthBottom LLVector3d east_north_region_check( mEastNorth ); east_north_region_check.mdV[VX] -= 0.5; east_north_region_check.mdV[VY] -= 0.5; LLViewerRegion *region2 = LLWorld::getInstance()->getRegionFromPosGlobal( east_north_region_check ); if (region != region2) { LLNotificationsUtil::add("CantBuyLandAcrossMultipleRegions"); return NULL; } } ParcelBuyInfo* info = new ParcelBuyInfo; info->mAgent = agent_id; info->mSession = session_id; info->mGroup = group_id; info->mIsGroupOwned = is_group_owned; info->mIsClaim = is_claim; info->mRemoveContribution = remove_contribution; info->mHost = region->getHost(); info->mPrice = mCurrentParcel->getSalePrice(); info->mArea = mCurrentParcel->getArea(); if (!is_claim) { info->mParcelID = mCurrentParcel->getLocalID(); } else { // BUG: Make work for cross-region selections LLVector3 west_south_bottom_region = region->getPosRegionFromGlobal( mWestSouth ); LLVector3 east_north_top_region = region->getPosRegionFromGlobal( mEastNorth ); info->mWest = west_south_bottom_region.mV[VX]; info->mSouth = west_south_bottom_region.mV[VY]; info->mEast = east_north_top_region.mV[VX]; info->mNorth = east_north_top_region.mV[VY]; } return info; } void LLViewerParcelMgr::sendParcelBuy(ParcelBuyInfo* info) { // send the message LLMessageSystem* msg = gMessageSystem; msg->newMessage(info->mIsClaim ? "ParcelClaim" : "ParcelBuy"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", info->mAgent); msg->addUUID("SessionID", info->mSession); msg->nextBlock("Data"); msg->addUUID("GroupID", info->mGroup); msg->addBOOL("IsGroupOwned", info->mIsGroupOwned); if (!info->mIsClaim) { msg->addBOOL("RemoveContribution", info->mRemoveContribution); msg->addS32("LocalID", info->mParcelID); } msg->addBOOL("Final", true); // don't allow escrow buys if (info->mIsClaim) { msg->nextBlock("ParcelData"); msg->addF32("West", info->mWest); msg->addF32("South", info->mSouth); msg->addF32("East", info->mEast); msg->addF32("North", info->mNorth); } else // ParcelBuy { msg->nextBlock("ParcelData"); msg->addS32("Price",info->mPrice); msg->addS32("Area",info->mArea); } msg->sendReliable(info->mHost); } void LLViewerParcelMgr::deleteParcelBuy(ParcelBuyInfo* *info) { // Must be here because ParcelBuyInfo is local to this .cpp file delete *info; *info = NULL; } void LLViewerParcelMgr::sendParcelDeed(const LLUUID& group_id) { if (!mSelected || !mCurrentParcel) { LLNotificationsUtil::add("CannotDeedLandNothingSelected"); return; } if(group_id.isNull()) { LLNotificationsUtil::add("CannotDeedLandNoGroup"); return; } LLViewerRegion *region = LLWorld::getInstance()->getRegionFromPosGlobal( mWestSouth ); if (!region) { LLNotificationsUtil::add("CannotDeedLandNoRegion"); return; } LLMessageSystem* msg = gMessageSystem; msg->newMessage("ParcelDeedToGroup"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID() ); msg->addUUID("SessionID", gAgent.getSessionID() ); msg->nextBlock("Data"); msg->addUUID("GroupID", group_id ); msg->addS32("LocalID", mCurrentParcel->getLocalID() ); //msg->addU32("JoinNeighbors", join); msg->sendReliable( region->getHost() ); } /* // *NOTE: We cannot easily make landmarks at global positions because // global positions probably refer to a sim/local combination which // can move over time. We could implement this by looking up the // region global x,y, but it's easier to take it out for now. void LLViewerParcelMgr::makeLandmarkAtSelection() { // Don't create for parcels you don't own if (gAgent.getID() != mCurrentParcel->getOwnerID()) { return; } LLVector3d global_center(mWestSouth); global_center += mEastNorth; global_center *= 0.5f; LLViewerRegion* region; region = LLWorld::getInstance()->getRegionFromPosGlobal(global_center); LLVector3 west_south_bottom_region = region->getPosRegionFromGlobal( mWestSouth ); LLVector3 east_north_top_region = region->getPosRegionFromGlobal( mEastNorth ); std::string name("My Land"); std::string buffer; S32 pos_x = (S32)floor((west_south_bottom_region.mV[VX] + east_north_top_region.mV[VX]) / 2.0f); S32 pos_y = (S32)floor((west_south_bottom_region.mV[VY] + east_north_top_region.mV[VY]) / 2.0f); buffer = llformat("%s in %s (%d, %d)", name.c_str(), region->getName().c_str(), pos_x, pos_y); name.assign(buffer); create_landmark(name, "Claimed land", global_center); } */ const std::string& LLViewerParcelMgr::getAgentParcelName() const { return mAgentParcel->getName(); } const S32 LLViewerParcelMgr::getAgentParcelId() const { if (mAgentParcel) return mAgentParcel->getLocalID(); return INVALID_PARCEL_ID; } void LLViewerParcelMgr::sendParcelPropertiesUpdate(LLParcel* parcel, bool use_agent_region) { if(!parcel) return; LLViewerRegion *region = use_agent_region ? gAgent.getRegion() : LLWorld::getInstance()->getRegionFromPosGlobal( mWestSouth ); if (!region) return; LLSD body; std::string url = region->getCapability("ParcelPropertiesUpdate"); if (!url.empty()) { // request new properties update from simulator U32 message_flags = 0x01; body["flags"] = ll_sd_from_U32(message_flags); parcel->packMessage(body); LL_INFOS("ParcelMgr") << "Sending parcel properties update via capability to: " << url << LL_ENDL; LLCoreHttpUtil::HttpCoroutineAdapter::messageHttpPost(url, body, "Parcel Properties sent to sim.", "Parcel Properties failed to send to sim."); } else { LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_ParcelPropertiesUpdate); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_ParcelData); msg->addS32Fast(_PREHASH_LocalID, parcel->getLocalID() ); U32 message_flags = 0x01; msg->addU32("Flags", message_flags); parcel->packMessage(msg); msg->sendReliable( region->getHost() ); } } void LLViewerParcelMgr::setHoverParcel(const LLVector3d& pos) { static U32 last_west, last_south; static LLUUID last_region; // only request parcel info if position has changed outside of the // last parcel grid step const U32 west_parcel_step = (U32) floor( pos.mdV[VX] / PARCEL_GRID_STEP_METERS ); const U32 south_parcel_step = (U32) floor( pos.mdV[VY] / PARCEL_GRID_STEP_METERS ); if ((west_parcel_step == last_west) && (south_parcel_step == last_south)) { // We are staying in same segment return; } LLViewerRegion* region = LLWorld::getInstance()->getRegionFromPosGlobal( pos ); if (!region) { return; } LLUUID region_id = region->getRegionID(); LLVector3 pos_in_region = region->getPosRegionFromGlobal(pos); bool request_properties = false; if (region_id != last_region) { request_properties = true; } else { // Check if new position is in same parcel. // This check is not ideal, since it checks by way of straight lines. // So sometimes (small parcel in the middle of large one) it can // decide that parcel actually changed, but it still allows to // reduce amount of requests significantly S32 west_parcel_local = (S32)(pos_in_region.mV[VX] / PARCEL_GRID_STEP_METERS); S32 south_parcel_local = (S32)(pos_in_region.mV[VY] / PARCEL_GRID_STEP_METERS); LLViewerParcelOverlay* overlay = region->getParcelOverlay(); if (!overlay) { request_properties = true; } while (!request_properties && west_parcel_step < last_west) { S32 segment_shift = last_west - west_parcel_step; request_properties = overlay->parcelLineFlags(south_parcel_local, west_parcel_local + segment_shift) & PARCEL_WEST_LINE; last_west--; } while (!request_properties && south_parcel_step < last_south) { S32 segment_shift = last_south - south_parcel_step; request_properties = overlay->parcelLineFlags(south_parcel_local + segment_shift, west_parcel_local) & PARCEL_SOUTH_LINE; last_south--; } // Note: could have just swapped values, reused first two 'while' and set last_south, last_west separately, // but this looks to be easier to understand/straightforward/less bulky while (!request_properties && west_parcel_step > last_west) { S32 segment_shift = west_parcel_step - last_west; request_properties = overlay->parcelLineFlags(south_parcel_local, west_parcel_local - segment_shift + 1) & PARCEL_WEST_LINE; last_west++; } while (!request_properties && south_parcel_step > last_south) { S32 segment_shift = south_parcel_step - last_south; request_properties = overlay->parcelLineFlags(south_parcel_local - segment_shift + 1, west_parcel_local) & PARCEL_SOUTH_LINE; last_south++; } // if (!request_properties) last_south and last_west will be equal to new values } if (request_properties) { last_west = west_parcel_step; last_south = south_parcel_step; last_region = region_id; LL_DEBUGS("ParcelMgr") << "Requesting parcel properties on hover, for " << pos << LL_ENDL; // Send a rectangle around the point. // This means the parcel sent back is at least a rectangle around the point, // which is more efficient for public land. Fewer requests are sent. JC F32 west = PARCEL_GRID_STEP_METERS * floor(pos_in_region.mV[VX] / PARCEL_GRID_STEP_METERS); F32 south = PARCEL_GRID_STEP_METERS * floor(pos_in_region.mV[VY] / PARCEL_GRID_STEP_METERS); F32 east = west + PARCEL_GRID_STEP_METERS; F32 north = south + PARCEL_GRID_STEP_METERS; // Send request message LLMessageSystem *msg = gMessageSystem; msg->newMessageFast(_PREHASH_ParcelPropertiesRequest); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_ParcelData); msg->addS32Fast(_PREHASH_SequenceID, HOVERED_PARCEL_SEQ_ID); msg->addF32Fast(_PREHASH_West, west); msg->addF32Fast(_PREHASH_South, south); msg->addF32Fast(_PREHASH_East, east); msg->addF32Fast(_PREHASH_North, north); msg->addBOOL("SnapSelection", false); msg->sendReliable(region->getHost()); mHoverRequestResult = PARCEL_RESULT_NO_DATA; } } // static void LLViewerParcelMgr::processParcelOverlay(LLMessageSystem *msg, void **user) { // Extract the packed overlay information S32 packed_overlay_size = msg->getSizeFast(_PREHASH_ParcelData, _PREHASH_Data); if (packed_overlay_size <= 0) { LL_WARNS() << "Overlay size " << packed_overlay_size << LL_ENDL; return; } S32 parcels_per_edge = LLViewerParcelMgr::getInstance()->mParcelsPerEdge; S32 expected_size = parcels_per_edge * parcels_per_edge / PARCEL_OVERLAY_CHUNKS; if (packed_overlay_size != expected_size) { LL_WARNS() << "Got parcel overlay size " << packed_overlay_size << " expecting " << expected_size << LL_ENDL; return; } S32 sequence_id; msg->getS32Fast(_PREHASH_ParcelData, _PREHASH_SequenceID, sequence_id); msg->getBinaryDataFast( _PREHASH_ParcelData, _PREHASH_Data, sPackedOverlay, expected_size); LLHost host = msg->getSender(); LLViewerRegion *region = LLWorld::getInstance()->getRegion(host); if (region) { region->mParcelOverlay->uncompressLandOverlay( sequence_id, sPackedOverlay ); } } // static void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **user) { S32 request_result; S32 sequence_id; bool snap_selection = false; S32 self_count = 0; S32 other_count = 0; S32 public_count = 0; S32 local_id; LLUUID owner_id; bool is_group_owned; U32 auction_id = 0; S32 claim_price_per_meter = 0; S32 rent_price_per_meter = 0; S32 claim_date = 0; LLVector3 aabb_min; LLVector3 aabb_max; S32 area = 0; S32 sw_max_prims = 0; S32 sw_total_prims = 0; //LLUUID buyer_id; U8 status = 0; S32 max_prims = 0; S32 total_prims = 0; S32 owner_prims = 0; S32 group_prims = 0; S32 other_prims = 0; S32 selected_prims = 0; F32 parcel_prim_bonus = 1.f; bool region_push_override = false; bool region_deny_anonymous_override = false; bool region_deny_identified_override = false; // Deprecated bool region_deny_transacted_override = false; // Deprecated bool region_deny_age_unverified_override = false; bool region_allow_access_override = true; bool region_allow_environment_override = true; S32 parcel_environment_version = 0; bool agent_parcel_update = false; // updating previous(existing) agent parcel U32 extended_flags = 0; //obscure MOAP S32 other_clean_time = 0; LLViewerParcelMgr& parcel_mgr = LLViewerParcelMgr::instance(); msg->getS32Fast(_PREHASH_ParcelData, _PREHASH_RequestResult, request_result); msg->getS32Fast(_PREHASH_ParcelData, _PREHASH_SequenceID, sequence_id); if (request_result == PARCEL_RESULT_NO_DATA) { // no valid parcel data LL_INFOS("ParcelMgr") << "no valid parcel data" << LL_ENDL; return; } // Decide where the data will go. LLParcel* parcel = NULL; if (sequence_id == SELECTED_PARCEL_SEQ_ID) { // ...selected parcels report this sequence id parcel_mgr.mRequestResult = PARCEL_RESULT_SUCCESS; parcel = parcel_mgr.mCurrentParcel; } else if (sequence_id == HOVERED_PARCEL_SEQ_ID) { parcel_mgr.mHoverRequestResult = PARCEL_RESULT_SUCCESS; parcel = parcel_mgr.mHoverParcel; } else if (sequence_id == COLLISION_NOT_IN_GROUP_PARCEL_SEQ_ID || sequence_id == COLLISION_NOT_ON_LIST_PARCEL_SEQ_ID || sequence_id == COLLISION_BANNED_PARCEL_SEQ_ID) { parcel_mgr.mHoverRequestResult = PARCEL_RESULT_SUCCESS; parcel = parcel_mgr.mCollisionParcel; } else if (sequence_id == 0 || sequence_id > parcel_mgr.mAgentParcelSequenceID) { // new agent parcel // *TODO: Does it really make sense to set the agent parcel to this // parcel if the client doesn't know what kind of parcel data this is? parcel_mgr.mAgentParcelSequenceID = sequence_id; parcel = parcel_mgr.mAgentParcel; } else { LL_INFOS("ParcelMgr") << "out of order agent parcel sequence id " << sequence_id << " last good " << parcel_mgr.mAgentParcelSequenceID << LL_ENDL; return; } msg->getBOOL("ParcelData", "SnapSelection", snap_selection); msg->getS32Fast(_PREHASH_ParcelData, _PREHASH_SelfCount, self_count); msg->getS32Fast(_PREHASH_ParcelData, _PREHASH_OtherCount, other_count); msg->getS32Fast(_PREHASH_ParcelData, _PREHASH_PublicCount, public_count); msg->getS32Fast(_PREHASH_ParcelData, _PREHASH_LocalID, local_id); msg->getUUIDFast(_PREHASH_ParcelData, _PREHASH_OwnerID, owner_id); msg->getBOOLFast(_PREHASH_ParcelData, _PREHASH_IsGroupOwned, is_group_owned); msg->getU32Fast(_PREHASH_ParcelData, _PREHASH_AuctionID, auction_id); msg->getS32Fast(_PREHASH_ParcelData, _PREHASH_ClaimDate, claim_date); msg->getS32Fast(_PREHASH_ParcelData, _PREHASH_ClaimPrice, claim_price_per_meter); msg->getS32Fast(_PREHASH_ParcelData, _PREHASH_RentPrice, rent_price_per_meter); msg->getVector3Fast(_PREHASH_ParcelData, _PREHASH_AABBMin, aabb_min); msg->getVector3Fast(_PREHASH_ParcelData, _PREHASH_AABBMax, aabb_max); msg->getS32Fast(_PREHASH_ParcelData, _PREHASH_Area, area); //msg->getUUIDFast( _PREHASH_ParcelData, _PREHASH_BuyerID, buyer_id); msg->getU8("ParcelData", "Status", status); msg->getS32("ParcelData", "SimWideMaxPrims", sw_max_prims); msg->getS32("ParcelData", "SimWideTotalPrims", sw_total_prims); msg->getS32Fast(_PREHASH_ParcelData, _PREHASH_MaxPrims, max_prims); msg->getS32Fast(_PREHASH_ParcelData, _PREHASH_TotalPrims, total_prims); msg->getS32Fast(_PREHASH_ParcelData, _PREHASH_OwnerPrims, owner_prims); msg->getS32Fast(_PREHASH_ParcelData, _PREHASH_GroupPrims, group_prims); msg->getS32Fast(_PREHASH_ParcelData, _PREHASH_OtherPrims, other_prims); msg->getS32Fast(_PREHASH_ParcelData, _PREHASH_SelectedPrims, selected_prims); msg->getF32Fast(_PREHASH_ParcelData, _PREHASH_ParcelPrimBonus, parcel_prim_bonus); msg->getBOOLFast(_PREHASH_ParcelData, _PREHASH_RegionPushOverride, region_push_override); msg->getBOOLFast(_PREHASH_ParcelData, _PREHASH_RegionDenyAnonymous, region_deny_anonymous_override); msg->getBOOLFast(_PREHASH_ParcelData, _PREHASH_RegionDenyIdentified, region_deny_identified_override); // Deprecated msg->getBOOLFast(_PREHASH_ParcelData, _PREHASH_RegionDenyTransacted, region_deny_transacted_override); // Deprecated if (msg->getNumberOfBlocksFast(_PREHASH_AgeVerificationBlock)) { // this block was added later and may not be on older sims, so we have to test its existence first msg->getBOOLFast(_PREHASH_AgeVerificationBlock, _PREHASH_RegionDenyAgeUnverified, region_deny_age_unverified_override); } if (msg->getNumberOfBlocks(_PREHASH_RegionAllowAccessBlock)) { msg->getBOOLFast(_PREHASH_RegionAllowAccessBlock, _PREHASH_RegionAllowAccessOverride, region_allow_access_override); } if (msg->getNumberOfBlocks(_PREHASH_ParcelExtendedFlags)) { msg->getU32Fast(_PREHASH_ParcelExtendedFlags, _PREHASH_Flags, extended_flags); } if (msg->getNumberOfBlocks(_PREHASH_ParcelEnvironmentBlock)) { msg->getS32Fast(_PREHASH_ParcelEnvironmentBlock, _PREHASH_ParcelEnvironmentVersion, parcel_environment_version); msg->getBOOLFast(_PREHASH_ParcelEnvironmentBlock, _PREHASH_RegionAllowEnvironmentOverride, region_allow_environment_override); } msg->getS32("ParcelData", "OtherCleanTime", other_clean_time ); LL_DEBUGS("ParcelMgr") << "Processing parcel " << local_id << " update, target(sequence): " << sequence_id << LL_ENDL; // Actually extract the data. if (parcel) { if (local_id == parcel_mgr.mAgentParcel->getLocalID()) { // Parcels in different regions can have same ids. LLViewerRegion* parcel_region = LLWorld::getInstance()->getRegion(msg->getSender()); LLViewerRegion* agent_region = gAgent.getRegion(); if (parcel_region && agent_region && parcel_region->getRegionID() == agent_region->getRegionID()) { // we got an updated version of agent parcel agent_parcel_update = true; } } S32 cur_parcel_environment_version = parcel->getParcelEnvironmentVersion(); bool environment_changed = (cur_parcel_environment_version != parcel_environment_version); parcel->init(owner_id, false, false, false, claim_date, claim_price_per_meter, rent_price_per_meter, area, other_prims, parcel_prim_bonus, is_group_owned); parcel->setLocalID(local_id); parcel->setAABBMin(aabb_min); parcel->setAABBMax(aabb_max); parcel->setAuctionID(auction_id); parcel->setOwnershipStatus((LLParcel::EOwnershipStatus)status); parcel->setSimWideMaxPrimCapacity(sw_max_prims); parcel->setSimWidePrimCount(sw_total_prims); parcel->setMaxPrimCapacity(max_prims); parcel->setOwnerPrimCount(owner_prims); parcel->setGroupPrimCount(group_prims); parcel->setOtherPrimCount(other_prims); parcel->setSelectedPrimCount(selected_prims); parcel->setParcelPrimBonus(parcel_prim_bonus); parcel->setCleanOtherTime(other_clean_time); parcel->setRegionPushOverride(region_push_override); parcel->setRegionDenyAnonymousOverride(region_deny_anonymous_override); parcel->setRegionDenyAgeUnverifiedOverride(region_deny_age_unverified_override); parcel->setRegionAllowAccessOverride(region_allow_access_override); parcel->setParcelEnvironmentVersion(cur_parcel_environment_version); parcel->setRegionAllowEnvironmentOverride(region_allow_environment_override); parcel->setObscureMOAP((bool)extended_flags); parcel->unpackMessage(msg); if (parcel == parcel_mgr.mAgentParcel) { // new agent parcel S32 bitmap_size = parcel_mgr.mParcelsPerEdge * parcel_mgr.mParcelsPerEdge / 8; U8* bitmap = new U8[ bitmap_size ]; msg->getBinaryDataFast(_PREHASH_ParcelData, _PREHASH_Bitmap, bitmap, bitmap_size); parcel_mgr.writeAgentParcelFromBitmap(bitmap); delete[] bitmap; // Let interesting parties know about agent parcel change. LLViewerParcelMgr* instance = LLViewerParcelMgr::getInstance(); if (instance->mTeleportInProgress) { instance->mTeleportInProgress = false; if(instance->mTeleportInProgressPosition.isNull()) { //initial update instance->mTeleportFinishedSignal(gAgent.getPositionGlobal(), false); } else { instance->mTeleportFinishedSignal(instance->mTeleportInProgressPosition, false); } } parcel->setParcelEnvironmentVersion(parcel_environment_version); LL_DEBUGS("ENVIRONMENT") << "Parcel environment version is " << parcel->getParcelEnvironmentVersion() << LL_ENDL; // Notify anything that wants to know when the agent changes parcels gAgent.changeParcels(); instance->mTeleportInProgress = false; } else if (agent_parcel_update) { parcel->setParcelEnvironmentVersion(parcel_environment_version); // updated agent parcel parcel_mgr.mAgentParcel->unpackMessage(msg); if ((LLEnvironment::instance().isExtendedEnvironmentEnabled() && environment_changed)) { LL_DEBUGS("ENVIRONMENT") << "Parcel environment version is " << parcel->getParcelEnvironmentVersion() << LL_ENDL; LLEnvironment::instance().requestParcel(local_id); } } } // Handle updating selections, if necessary. if (sequence_id == SELECTED_PARCEL_SEQ_ID) { // Update selected counts parcel_mgr.mCurrentParcelSelection->mSelectedSelfCount = self_count; parcel_mgr.mCurrentParcelSelection->mSelectedOtherCount = other_count; parcel_mgr.mCurrentParcelSelection->mSelectedPublicCount = public_count; parcel_mgr.mCurrentParcelSelection->mSelectedMultipleOwners = (request_result == PARCEL_RESULT_MULTIPLE); // Select the whole parcel LLViewerRegion* region = LLWorld::getInstance()->getRegion( msg->getSender() ); if (region) { if (!snap_selection) { // don't muck with the westsouth and eastnorth. // just highlight it LLVector3 west_south = region->getPosRegionFromGlobal(parcel_mgr.mWestSouth); LLVector3 east_north = region->getPosRegionFromGlobal(parcel_mgr.mEastNorth); parcel_mgr.resetSegments(parcel_mgr.mHighlightSegments); parcel_mgr.writeHighlightSegments( west_south.mV[VX], west_south.mV[VY], east_north.mV[VX], east_north.mV[VY] ); parcel_mgr.mCurrentParcelSelection->mWholeParcelSelected = false; } else if (0 == local_id) { // this is public land, just highlight the selection parcel_mgr.mWestSouth = region->getPosGlobalFromRegion( aabb_min ); parcel_mgr.mEastNorth = region->getPosGlobalFromRegion( aabb_max ); parcel_mgr.resetSegments(parcel_mgr.mHighlightSegments); parcel_mgr.writeHighlightSegments( aabb_min.mV[VX], aabb_min.mV[VY], aabb_max.mV[VX], aabb_max.mV[VY] ); parcel_mgr.mCurrentParcelSelection->mWholeParcelSelected = true; } else { parcel_mgr.mWestSouth = region->getPosGlobalFromRegion( aabb_min ); parcel_mgr.mEastNorth = region->getPosGlobalFromRegion( aabb_max ); // Owned land, highlight the boundaries S32 bitmap_size = parcel_mgr.mParcelsPerEdge * parcel_mgr.mParcelsPerEdge / 8; U8* bitmap = new U8[ bitmap_size ]; msg->getBinaryDataFast(_PREHASH_ParcelData, _PREHASH_Bitmap, bitmap, bitmap_size); parcel_mgr.resetSegments(parcel_mgr.mHighlightSegments); parcel_mgr.writeSegmentsFromBitmap( bitmap, parcel_mgr.mHighlightSegments ); delete[] bitmap; bitmap = NULL; parcel_mgr.mCurrentParcelSelection->mWholeParcelSelected = true; } // Request access list information for this land parcel_mgr.sendParcelAccessListRequest(AL_ACCESS | AL_BAN | AL_ALLOW_EXPERIENCE | AL_BLOCK_EXPERIENCE); // Request dwell for this land, if it's not public land. parcel_mgr.mSelectedDwell = DWELL_NAN; if (0 != local_id) { parcel_mgr.sendParcelDwellRequest(); } parcel_mgr.mSelected = true; parcel_mgr.notifyObservers(); } } else if (sequence_id == COLLISION_NOT_IN_GROUP_PARCEL_SEQ_ID || sequence_id == COLLISION_NOT_ON_LIST_PARCEL_SEQ_ID || sequence_id == COLLISION_BANNED_PARCEL_SEQ_ID) { // We're about to collide with this parcel static LLCachedControl ban_lines_mode(gSavedSettings , "ShowBanLines" , PARCEL_BAN_LINES_ON_COLLISION); if (ban_lines_mode == PARCEL_BAN_LINES_ON_PROXIMITY) { parcel_mgr.resetCollisionTimer(); } // Differentiate this parcel if we are banned from it. if (sequence_id == COLLISION_BANNED_PARCEL_SEQ_ID) { parcel_mgr.mCollisionBanned = BA_BANNED; } else if (sequence_id == COLLISION_NOT_IN_GROUP_PARCEL_SEQ_ID) { parcel_mgr.mCollisionBanned = BA_NOT_IN_GROUP; } else { parcel_mgr.mCollisionBanned = BA_NOT_ON_LIST; } S32 bitmap_size = parcel_mgr.mParcelsPerEdge * parcel_mgr.mParcelsPerEdge / 8; U8* bitmap = new U8[ bitmap_size ]; msg->getBinaryDataFast(_PREHASH_ParcelData, _PREHASH_Bitmap, bitmap, bitmap_size); parcel_mgr.resetSegments(parcel_mgr.mCollisionSegments); parcel_mgr.writeSegmentsFromBitmap( bitmap, parcel_mgr.mCollisionSegments ); delete[] bitmap; bitmap = NULL; } else if (sequence_id == HOVERED_PARCEL_SEQ_ID) { LLViewerRegion *region = LLWorld::getInstance()->getRegion( msg->getSender() ); if (region) { parcel_mgr.mHoverWestSouth = region->getPosGlobalFromRegion( aabb_min ); parcel_mgr.mHoverEastNorth = region->getPosGlobalFromRegion( aabb_max ); } else { parcel_mgr.mHoverWestSouth.clearVec(); parcel_mgr.mHoverEastNorth.clearVec(); } } else { if (gNonInteractive) { return; } // Check for video LLViewerParcelMedia::getInstance()->update(parcel); // Then check for music if (gAudiop) { if (parcel) { // Only update stream if parcel changed (recreated) or music is playing (enabled) static LLCachedControl already_playing(gSavedSettings, "MediaTentativeAutoPlay", true); if (!agent_parcel_update || already_playing) { LLViewerParcelAskPlay::getInstance()->cancelNotification(); std::string music_url_raw = parcel->getMusicURL(); // Trim off whitespace from front and back std::string music_url = music_url_raw; LLStringUtil::trim(music_url); // If there is a new music URL and it's valid, play it. if (music_url.size() > 12) { if (music_url.substr(0, 7) == "http://" || music_url.substr(0, 8) == "https://") { LLViewerRegion *region = LLWorld::getInstance()->getRegion(msg->getSender()); if (region) { optionallyStartMusic(music_url, parcel->mLocalID, region->getRegionID(), !agent_parcel_update); } } else { LL_INFOS("ParcelMgr") << "Stopping parcel music (invalid audio stream URL)" << LL_ENDL; // clears the URL // null value causes fade out LLViewerAudio::getInstance()->startInternetStreamWithAutoFade(LLStringUtil::null); } } else if (!gAudiop->getInternetStreamURL().empty()) { LL_INFOS("ParcelMgr") << "Stopping parcel music (parcel stream URL is empty)" << LL_ENDL; // null value causes fade out LLViewerAudio::getInstance()->startInternetStreamWithAutoFade(LLStringUtil::null); } } } else { // Public land has no music LLViewerParcelAskPlay::getInstance()->cancelNotification(); LLViewerAudio::getInstance()->stopInternetStreamWithAutoFade(); } }//if gAudiop }; } //static void LLViewerParcelMgr::onStartMusicResponse(const LLUUID ®ion_id, const S32 &parcel_id, const std::string &url, const bool &play) { if (play) { LL_INFOS("ParcelMgr") << "Starting parcel music " << url << LL_ENDL; LLViewerAudio::getInstance()->startInternetStreamWithAutoFade(url); } else { LLViewerAudio::getInstance()->startInternetStreamWithAutoFade(LLStringUtil::null); } } void LLViewerParcelMgr::optionallyStartMusic(const std::string &music_url, const S32 &local_id, const LLUUID ®ion_id, bool switched_parcel) { static LLCachedControl streaming_music(gSavedSettings, "AudioStreamingMusic", true); if (streaming_music) { static LLCachedControl autoplay_mode(gSavedSettings, "ParcelMediaAutoPlayEnable", 1); static LLCachedControl tentative_autoplay(gSavedSettings, "MediaTentativeAutoPlay", true); // only play music when you enter a new parcel if the UI control for this // was not *explicitly* stopped by the user. (part of SL-4878) LLPanelNearByMedia* nearby_media_panel = gStatusBar ? gStatusBar->getNearbyMediaPanel() : NULL; LLViewerAudio* viewer_audio = LLViewerAudio::getInstance(); // ask mode //todo constants if (autoplay_mode == 2) { // if user set media to play - ask if ((nearby_media_panel && nearby_media_panel->getParcelAudioAutoStart()) || (!nearby_media_panel && tentative_autoplay)) { // user did not stop audio if (switched_parcel || music_url != viewer_audio->getNextStreamURI()) { viewer_audio->startInternetStreamWithAutoFade(LLStringUtil::null); LLViewerParcelAskPlay::getInstance()->askToPlay(region_id, local_id, music_url, onStartMusicResponse); } // else do nothing: // Parcel properties changed, but not url. // We are already playing this url and asked about it when agent entered parcel // or user started audio manually at some point } else { // stopped by the user, do not autoplay LLViewerParcelAskPlay::getInstance()->cancelNotification(); viewer_audio->startInternetStreamWithAutoFade(LLStringUtil::null); } } // autoplay else if ((nearby_media_panel && nearby_media_panel->getParcelAudioAutoStart()) // or they have expressed no opinion in the UI, but have autoplay on... || (!nearby_media_panel && autoplay_mode == 1 && tentative_autoplay)) { LL_INFOS("ParcelMgr") << "Starting parcel music " << music_url << LL_ENDL; viewer_audio->startInternetStreamWithAutoFade(music_url); } // autoplay off else if(switched_parcel || music_url != viewer_audio->getNextStreamURI()) { viewer_audio->startInternetStreamWithAutoFade(LLStringUtil::null); } } } // static void LLViewerParcelMgr::processParcelAccessListReply(LLMessageSystem *msg, void **user) { LLUUID agent_id; S32 sequence_id = 0; U32 message_flags = 0x0; S32 parcel_id = -1; msg->getUUIDFast(_PREHASH_Data, _PREHASH_AgentID, agent_id); msg->getS32Fast( _PREHASH_Data, _PREHASH_SequenceID, sequence_id ); //ignored msg->getU32Fast( _PREHASH_Data, _PREHASH_Flags, message_flags); msg->getS32Fast( _PREHASH_Data, _PREHASH_LocalID, parcel_id); LLParcel* parcel = LLViewerParcelMgr::getInstance()->mCurrentParcel; if (!parcel) return; if (parcel_id != parcel->getLocalID()) { LL_WARNS_ONCE("ParcelMgr") << "processParcelAccessListReply for parcel " << parcel_id << " which isn't the selected parcel " << parcel->getLocalID()<< LL_ENDL; return; } if (message_flags & AL_ACCESS) { parcel->unpackAccessEntries(msg, &(parcel->mAccessList) ); } else if (message_flags & AL_BAN) { parcel->unpackAccessEntries(msg, &(parcel->mBanList) ); } else if (message_flags & AL_ALLOW_EXPERIENCE) { parcel->unpackExperienceEntries(msg, EXPERIENCE_KEY_TYPE_ALLOWED); } else if (message_flags & AL_BLOCK_EXPERIENCE) { parcel->unpackExperienceEntries(msg, EXPERIENCE_KEY_TYPE_BLOCKED); } /*else if (message_flags & AL_RENTER) { parcel->unpackAccessEntries(msg, &(parcel->mRenterList) ); }*/ LLViewerParcelMgr::getInstance()->notifyObservers(); } // static void LLViewerParcelMgr::processParcelDwellReply(LLMessageSystem* msg, void**) { LLUUID agent_id; msg->getUUID("AgentData", "AgentID", agent_id); S32 local_id; msg->getS32("Data", "LocalID", local_id); LLUUID parcel_id; msg->getUUID("Data", "ParcelID", parcel_id); F32 dwell; msg->getF32("Data", "Dwell", dwell); if (local_id == LLViewerParcelMgr::getInstance()->mCurrentParcel->getLocalID()) { LLViewerParcelMgr::getInstance()->mSelectedDwell = dwell; LLViewerParcelMgr::getInstance()->notifyObservers(); } } void LLViewerParcelMgr::sendParcelAccessListUpdate(U32 which) { if (!mSelected) { return; } LLViewerRegion* region = LLWorld::getInstance()->getRegionFromPosGlobal( mWestSouth ); if (!region) return; LLParcel* parcel = mCurrentParcel; if (!parcel) return; if (which & AL_ACCESS) { sendParcelAccessListUpdate(AL_ACCESS, parcel->mAccessList, region, parcel->getLocalID()); } if (which & AL_BAN) { sendParcelAccessListUpdate(AL_BAN, parcel->mBanList, region, parcel->getLocalID()); } if(which & AL_ALLOW_EXPERIENCE) { sendParcelAccessListUpdate(AL_ALLOW_EXPERIENCE, parcel->getExperienceKeysByType(EXPERIENCE_KEY_TYPE_ALLOWED), region, parcel->getLocalID()); } if(which & AL_BLOCK_EXPERIENCE) { sendParcelAccessListUpdate(AL_BLOCK_EXPERIENCE, parcel->getExperienceKeysByType(EXPERIENCE_KEY_TYPE_BLOCKED), region, parcel->getLocalID()); } } void LLViewerParcelMgr::sendParcelAccessListUpdate(U32 flags, const LLAccessEntry::map& entries, LLViewerRegion* region, S32 parcel_local_id) { S32 count = entries.size(); S32 num_sections = (S32) ceil(count/PARCEL_MAX_ENTRIES_PER_PACKET); S32 sequence_id = 1; bool start_message = true; bool initial = true; LLUUID transactionUUID; transactionUUID.generate(); LLMessageSystem* msg = gMessageSystem; LLAccessEntry::map::const_iterator cit = entries.begin(); LLAccessEntry::map::const_iterator end = entries.end(); while ( (cit != end) || initial ) { if (start_message) { msg->newMessageFast(_PREHASH_ParcelAccessListUpdate); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID() ); msg->nextBlockFast(_PREHASH_Data); msg->addU32Fast(_PREHASH_Flags, flags); msg->addS32(_PREHASH_LocalID, parcel_local_id); msg->addUUIDFast(_PREHASH_TransactionID, transactionUUID); msg->addS32Fast(_PREHASH_SequenceID, sequence_id); msg->addS32Fast(_PREHASH_Sections, num_sections); start_message = false; if (initial && (cit == end)) { // pack an empty block if there will be no data msg->nextBlockFast(_PREHASH_List); msg->addUUIDFast(_PREHASH_ID, LLUUID::null ); msg->addS32Fast(_PREHASH_Time, 0 ); msg->addU32Fast(_PREHASH_Flags, 0 ); } initial = false; sequence_id++; } while ( (cit != end) && (msg->getCurrentSendTotal() < MTUBYTES)) { const LLAccessEntry& entry = (*cit).second; msg->nextBlockFast(_PREHASH_List); msg->addUUIDFast(_PREHASH_ID, entry.mID ); msg->addS32Fast(_PREHASH_Time, entry.mTime ); msg->addU32Fast(_PREHASH_Flags, entry.mFlags ); ++cit; } start_message = true; msg->sendReliable( region->getHost() ); } } void LLViewerParcelMgr::deedLandToGroup() { std::string group_name; gCacheName->getGroupName(mCurrentParcel->getGroupID(), group_name); LLSD args; args["AREA"] = llformat("%d", mCurrentParcel->getArea()); args["GROUP_NAME"] = group_name; if(mCurrentParcel->getContributeWithDeed()) { args["NAME"] = LLSLURL("agent", mCurrentParcel->getOwnerID(), "completename").getSLURLString(); LLNotificationsUtil::add("DeedLandToGroupWithContribution",args, LLSD(), deedAlertCB); } else { LLNotificationsUtil::add("DeedLandToGroup",args, LLSD(), deedAlertCB); } } // static bool LLViewerParcelMgr::deedAlertCB(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (option == 0) { LLParcel* parcel = LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(); LLUUID group_id; if(parcel) { group_id = parcel->getGroupID(); } LLViewerParcelMgr::getInstance()->sendParcelDeed(group_id); } return false; } void LLViewerParcelMgr::startReleaseLand() { if (!mSelected) { LLNotificationsUtil::add("CannotReleaseLandNothingSelected"); return; } if (mRequestResult == PARCEL_RESULT_NO_DATA) { LLNotificationsUtil::add("CannotReleaseLandWatingForServer"); return; } if (mRequestResult == PARCEL_RESULT_MULTIPLE) { LLNotificationsUtil::add("CannotReleaseLandSelected"); return; } if (!isParcelOwnedByAgent(mCurrentParcel, GP_LAND_RELEASE) && !(gAgent.canManageEstate())) { LLNotificationsUtil::add("CannotReleaseLandDontOwn"); return; } LLVector3d parcel_center = (mWestSouth + mEastNorth) / 2.0; LLViewerRegion* region = LLWorld::getInstance()->getRegionFromPosGlobal(parcel_center); if (!region) { LLNotificationsUtil::add("CannotReleaseLandRegionNotFound"); return; } /* if (region->getRegionFlag(REGION_FLAGS_BLOCK_LAND_RESELL) && !gAgent.isGodlike()) { LLSD args; args["REGION"] = region->getName(); LLNotificationsUtil::add("CannotReleaseLandNoTransfer", args); return; } */ if (!mCurrentParcelSelection->mWholeParcelSelected) { LLNotificationsUtil::add("CannotReleaseLandPartialSelection"); return; } // Compute claim price LLSD args; args["AREA"] = llformat("%d",mCurrentParcel->getArea()); LLNotificationsUtil::add("ReleaseLandWarning", args, LLSD(), releaseAlertCB); } bool LLViewerParcelMgr::canAgentBuyParcel(LLParcel* parcel, bool forGroup) const { if (!parcel) { return false; } if (mSelected && parcel == mCurrentParcel) { if (mRequestResult == PARCEL_RESULT_NO_DATA) { return false; } } const LLUUID& parcelOwner = parcel->getOwnerID(); const LLUUID& authorizeBuyer = parcel->getAuthorizedBuyerID(); if (parcel->isPublic()) { return true; // change this if want to make it gods only } LLVector3 parcel_coord = parcel->getCenterpoint(); LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromPosAgent(parcel_coord); if (regionp) { U8 sim_access = regionp->getSimAccess(); const LLAgentAccess& agent_access = gAgent.getAgentAccess(); // if the region is PG, we're happy already, so do nothing // but if we're set to avoid either mature or adult, get us outta here if ((sim_access == SIM_ACCESS_MATURE) && !agent_access.canAccessMature()) { return false; } else if ((sim_access == SIM_ACCESS_ADULT) && !agent_access.canAccessAdult()) { return false; } } bool isForSale = parcel->getForSale() && ((parcel->getSalePrice() > 0) || (authorizeBuyer.notNull())); bool isEmpowered = forGroup ? gAgent.hasPowerInActiveGroup(GP_LAND_DEED) : true; bool isOwner = parcelOwner == (forGroup ? gAgent.getGroupID() : gAgent.getID()); bool isAuthorized = (authorizeBuyer.isNull() || (gAgent.getID() == authorizeBuyer) || (gAgent.hasPowerInGroup(authorizeBuyer,GP_LAND_DEED) && gAgent.hasPowerInGroup(authorizeBuyer,GP_LAND_SET_SALE_INFO))); return isForSale && !isOwner && isAuthorized && isEmpowered; } void LLViewerParcelMgr::startBuyLand(bool is_for_group) { LLFloaterBuyLand::buyLand(getSelectionRegion(), mCurrentParcelSelection, is_for_group); } void LLViewerParcelMgr::startSellLand() { LLFloaterSellLand::sellLand(getSelectionRegion(), mCurrentParcelSelection); } void LLViewerParcelMgr::startDivideLand() { if (!mSelected) { LLNotificationsUtil::add("CannotDivideLandNothingSelected"); return; } if (mCurrentParcelSelection->mWholeParcelSelected) { LLNotificationsUtil::add("CannotDivideLandPartialSelection"); return; } LLSD payload; payload["west_south_border"] = ll_sd_from_vector3d(mWestSouth); payload["east_north_border"] = ll_sd_from_vector3d(mEastNorth); LLNotificationsUtil::add("LandDivideWarning", LLSD(), payload, callbackDivideLand); } // static bool LLViewerParcelMgr::callbackDivideLand(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); LLVector3d west_south_d = ll_vector3d_from_sd(notification["payload"]["west_south_border"]); LLVector3d east_north_d = ll_vector3d_from_sd(notification["payload"]["east_north_border"]); LLVector3d parcel_center = (west_south_d + east_north_d) / 2.0; LLViewerRegion* region = LLWorld::getInstance()->getRegionFromPosGlobal(parcel_center); if (!region) { LLNotificationsUtil::add("CannotDivideLandNoRegion"); return false; } if (0 == option) { LLVector3 west_south = region->getPosRegionFromGlobal(west_south_d); LLVector3 east_north = region->getPosRegionFromGlobal(east_north_d); LLMessageSystem* msg = gMessageSystem; msg->newMessage("ParcelDivide"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID()); msg->addUUID("SessionID", gAgent.getSessionID()); msg->nextBlock("ParcelData"); msg->addF32("West", west_south.mV[VX]); msg->addF32("South", west_south.mV[VY]); msg->addF32("East", east_north.mV[VX]); msg->addF32("North", east_north.mV[VY]); msg->sendReliable(region->getHost()); } return false; } void LLViewerParcelMgr::startJoinLand() { if (!mSelected) { LLNotificationsUtil::add("CannotJoinLandNothingSelected"); return; } if (mCurrentParcelSelection->mWholeParcelSelected) { LLNotificationsUtil::add("CannotJoinLandEntireParcelSelected"); return; } if (!mCurrentParcelSelection->mSelectedMultipleOwners) { LLNotificationsUtil::add("CannotJoinLandSelection"); return; } LLSD payload; payload["west_south_border"] = ll_sd_from_vector3d(mWestSouth); payload["east_north_border"] = ll_sd_from_vector3d(mEastNorth); LLNotificationsUtil::add("JoinLandWarning", LLSD(), payload, callbackJoinLand); } // static bool LLViewerParcelMgr::callbackJoinLand(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); LLVector3d west_south_d = ll_vector3d_from_sd(notification["payload"]["west_south_border"]); LLVector3d east_north_d = ll_vector3d_from_sd(notification["payload"]["east_north_border"]); LLVector3d parcel_center = (west_south_d + east_north_d) / 2.0; LLViewerRegion* region = LLWorld::getInstance()->getRegionFromPosGlobal(parcel_center); if (!region) { LLNotificationsUtil::add("CannotJoinLandNoRegion"); return false; } if (0 == option) { LLVector3 west_south = region->getPosRegionFromGlobal(west_south_d); LLVector3 east_north = region->getPosRegionFromGlobal(east_north_d); LLMessageSystem* msg = gMessageSystem; msg->newMessage("ParcelJoin"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID()); msg->addUUID("SessionID", gAgent.getSessionID()); msg->nextBlock("ParcelData"); msg->addF32("West", west_south.mV[VX]); msg->addF32("South", west_south.mV[VY]); msg->addF32("East", east_north.mV[VX]); msg->addF32("North", east_north.mV[VY]); msg->sendReliable(region->getHost()); } return false; } void LLViewerParcelMgr::startDeedLandToGroup() { if (!mSelected || !mCurrentParcel) { LLNotificationsUtil::add("CannotDeedLandNothingSelected"); return; } if (mRequestResult == PARCEL_RESULT_NO_DATA) { LLNotificationsUtil::add("CannotDeedLandWaitingForServer"); return; } if (mRequestResult == PARCEL_RESULT_MULTIPLE) { LLNotificationsUtil::add("CannotDeedLandMultipleSelected"); return; } LLVector3d parcel_center = (mWestSouth + mEastNorth) / 2.0; LLViewerRegion* region = LLWorld::getInstance()->getRegionFromPosGlobal(parcel_center); if (!region) { LLNotificationsUtil::add("CannotDeedLandNoRegion"); return; } /* if(!gAgent.isGodlike()) { if(region->getRegionFlag(REGION_FLAGS_BLOCK_LAND_RESELL) && (mCurrentParcel->getOwnerID() != region->getOwner())) { LLSD args; args["REGION"] = region->getName(); LLNotificationsUtil::add("CannotDeedLandNoTransfer", args); return; } } */ deedLandToGroup(); } void LLViewerParcelMgr::reclaimParcel() { LLParcel* parcel = LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(); LLViewerRegion* regionp = LLViewerParcelMgr::getInstance()->getSelectionRegion(); if(parcel && parcel->getOwnerID().notNull() && (parcel->getOwnerID() != gAgent.getID()) && regionp && (regionp->getOwner() == gAgent.getID())) { LLMessageSystem* msg = gMessageSystem; msg->newMessage("ParcelReclaim"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID()); msg->addUUID("SessionID", gAgent.getSessionID()); msg->nextBlock("Data"); msg->addS32("LocalID", parcel->getLocalID()); msg->sendReliable(regionp->getHost()); } } // static bool LLViewerParcelMgr::releaseAlertCB(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (option == 0) { // Send the release message, not a force LLViewerParcelMgr::getInstance()->sendParcelRelease(); } return false; } void LLViewerParcelMgr::buyPass() { LLParcel* parcel = getParcelSelection()->getParcel(); if (!parcel) return; LLViewerRegion* region = getSelectionRegion(); if (!region) return; LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_ParcelBuyPass); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID()); msg->addUUID("SessionID", gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_ParcelData); msg->addS32Fast(_PREHASH_LocalID, parcel->getLocalID() ); msg->sendReliable( region->getHost() ); } //Tells whether we are allowed to buy a pass or not bool LLViewerParcelMgr::isCollisionBanned() { if ((mCollisionBanned == BA_ALLOWED) || (mCollisionBanned == BA_NOT_ON_LIST) || (mCollisionBanned == BA_NOT_IN_GROUP)) return false; else return true; } // This implementation should mirror LLSimParcelMgr::isParcelOwnedBy // static bool LLViewerParcelMgr::isParcelOwnedByAgent(const LLParcel* parcelp, U64 group_proxy_power) { if (!parcelp) { return false; } // Gods can always assume ownership. if (gAgent.isGodlike()) { return true; } // The owner of a parcel automatically gets all powersr. if (parcelp->getOwnerID() == gAgent.getID()) { return true; } // Only gods can assume 'ownership' of public land. if (parcelp->isPublic()) { return false; } // Return whether or not the agent has group_proxy_power powers in the // parcel's group. return gAgent.hasPowerInGroup(parcelp->getOwnerID(), group_proxy_power); } // This implementation should mirror llSimParcelMgr::isParcelModifiableBy // static bool LLViewerParcelMgr::isParcelModifiableByAgent(const LLParcel* parcelp, U64 group_proxy_power) { // If the agent can assume ownership, it is probably modifiable. bool rv = false; if (parcelp) { // *NOTE: This should only work for leased parcels, but group owned // parcels cannot be OS_LEASED yet. Phoenix 2003-12-15. rv = isParcelOwnedByAgent(parcelp, group_proxy_power); // ... except for the case that the parcel is not OS_LEASED for agent-owned parcels. if( (gAgent.getID() == parcelp->getOwnerID()) && !gAgent.isGodlike() && (parcelp->getOwnershipStatus() != LLParcel::OS_LEASED) ) { rv = false; } } return rv; } void sanitize_corners(const LLVector3d &corner1, const LLVector3d &corner2, LLVector3d &west_south_bottom, LLVector3d &east_north_top) { west_south_bottom.mdV[VX] = llmin( corner1.mdV[VX], corner2.mdV[VX] ); west_south_bottom.mdV[VY] = llmin( corner1.mdV[VY], corner2.mdV[VY] ); west_south_bottom.mdV[VZ] = llmin( corner1.mdV[VZ], corner2.mdV[VZ] ); east_north_top.mdV[VX] = llmax( corner1.mdV[VX], corner2.mdV[VX] ); east_north_top.mdV[VY] = llmax( corner1.mdV[VY], corner2.mdV[VY] ); east_north_top.mdV[VZ] = llmax( corner1.mdV[VZ], corner2.mdV[VZ] ); } void LLViewerParcelMgr::cleanupGlobals() { } LLViewerTexture* LLViewerParcelMgr::getBlockedImage() const { return sBlockedImage; } LLViewerTexture* LLViewerParcelMgr::getPassImage() const { return sPassImage; } /* * Set finish teleport callback. You can use it to observe all teleport events. * NOTE: * After local( in one region) teleports we * cannot rely on gAgent.getPositionGlobal(), * so the new position gets passed explicitly. * Use args of this callback to get global position of avatar after teleport event. */ boost::signals2::connection LLViewerParcelMgr::setTeleportFinishedCallback(teleport_finished_callback_t cb) { return mTeleportFinishedSignal.connect(cb); } boost::signals2::connection LLViewerParcelMgr::setTeleportFailedCallback(teleport_failed_callback_t cb) { return mTeleportFailedSignal.connect(cb); } /* Ok, we're notified that teleport has been finished. * We should now propagate the notification via mTeleportFinishedSignal * to all interested parties. */ void LLViewerParcelMgr::onTeleportFinished(bool local, const LLVector3d& new_pos) { // Treat only teleports within the same parcel as local (EXT-3139). if (local && LLViewerParcelMgr::getInstance()->inAgentParcel(new_pos)) { // Local teleport. We already have the agent parcel data. // Emit the signal immediately. getInstance()->mTeleportFinishedSignal(new_pos, local); } else { // Non-local teleport (inter-region or between different parcels of the same region). // The agent parcel data has not been updated yet. // Let's wait for the update and then emit the signal. mTeleportInProgressPosition = new_pos; mTeleportInProgress = true; } } void LLViewerParcelMgr::onTeleportFailed() { mTeleportFailedSignal(); } bool LLViewerParcelMgr::getTeleportInProgress() { return mTeleportInProgress // case where parcel data arrives after teleport || gAgent.getTeleportState() > LLAgent::TELEPORT_NONE; // For LOCAL, no mTeleportInProgress }