/** * @file llviewermenufile.h * @brief "File" menu in the main menu bar. * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LLVIEWERMENUFILE_H #define LLVIEWERMENUFILE_H #include "llfoldertype.h" #include "llassetstorage.h" #include "llinventorytype.h" class LLTransactionID; void init_menu_file(); LLUUID upload_new_resource( const std::string& src_filename, std::string name, std::string desc, S32 compression_info, LLFolderType::EType destination_folder_type, LLInventoryType::EType inv_type, U32 next_owner_perms, U32 group_perms, U32 everyone_perms, const std::string& display_name, LLAssetStorage::LLStoreAssetCallback callback, S32 expected_upload_cost, void *userdata); void upload_new_resource( const LLTransactionID &tid, LLAssetType::EType type, std::string name, std::string desc, S32 compression_info, LLFolderType::EType destination_folder_type, LLInventoryType::EType inv_type, U32 next_owner_perms, U32 group_perms, U32 everyone_perms, const std::string& display_name, LLAssetStorage::LLStoreAssetCallback callback, S32 expected_upload_cost, void *userdata); // TODO* : Move all uploads to use this new function // since at some point, that upload path will be deprecated and no longer // used // We make a new function here to ensure that previous code is not broken BOOL upload_new_variable_price_resource( const LLTransactionID& tid, LLAssetType::EType type, std::string name, std::string desc, LLFolderType::EType destination_folder_type, LLInventoryType::EType inv_type, U32 next_owner_perms, U32 group_perms, U32 everyone_perms, const std::string& display_name, const LLSD& asset_resources); LLAssetID generate_asset_id_for_new_upload(const LLTransactionID& tid); void increase_new_upload_stats(LLAssetType::EType asset_type); void assign_defaults_and_show_upload_message( LLAssetType::EType asset_type, LLInventoryType::EType& inventory_type, std::string& name, const std::string& display_name, std::string& description); LLSD generate_new_resource_upload_capability_body( LLAssetType::EType asset_type, const std::string& name, const std::string& desc, LLFolderType::EType destination_folder_type, LLInventoryType::EType inv_type, U32 next_owner_perms, U32 group_perms, U32 everyone_perms); void on_new_single_inventory_upload_complete( LLAssetType::EType asset_type, LLInventoryType::EType inventory_type, const std::string inventory_type_string, const LLUUID& item_folder_id, const std::string& item_name, const std::string& item_description, const LLSD& server_response, S32 upload_price); #endif