/** * @file llviewermenu.cpp * @brief Builds menus out of items. * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #ifdef INCLUDE_VLD #include "vld.h" #endif #include "llviewermenu.h" // linden library includes #include "llavatarnamecache.h" // IDEVO #include "llfloaterreg.h" #include "llfloatersidepanelcontainer.h" #include "llcombobox.h" #include "llinventorypanel.h" #include "llnotifications.h" #include "llnotificationsutil.h" // newview includes #include "llagent.h" #include "llagentaccess.h" #include "llagentcamera.h" #include "llagentwearables.h" #include "llagentpilot.h" #include "llcompilequeue.h" #include "llconsole.h" #include "lldaycyclemanager.h" #include "lldebugview.h" #include "llenvmanager.h" #include "llfilepicker.h" #include "llfirstuse.h" #include "llfloaterbuy.h" #include "llfloaterbuycontents.h" #include "llbuycurrencyhtml.h" #include "llfloatergodtools.h" #include "llfloaterinventory.h" #include "llfloaterland.h" #include "llfloaterpay.h" #include "llfloaterreporter.h" #include "llfloatersearch.h" #include "llfloaterscriptdebug.h" #include "llfloatersnapshot.h" #include "llfloatertools.h" #include "llfloaterworldmap.h" #include "llfloaterbuildoptions.h" #include "llavataractions.h" #include "lllandmarkactions.h" #include "llgroupmgr.h" #include "lltooltip.h" #include "llhints.h" #include "llhudeffecttrail.h" #include "llhudmanager.h" #include "llimview.h" #include "llinventorybridge.h" #include "llinventorydefines.h" #include "llinventoryfunctions.h" #include "llpanellogin.h" #include "llpanelblockedlist.h" #include "llmoveview.h" #include "llparcel.h" #include "llrootview.h" #include "llsceneview.h" #include "llselectmgr.h" #include "llstatusbar.h" #include "lltextureview.h" #include "lltoolcomp.h" #include "lltoolmgr.h" #include "lltoolpie.h" #include "lltoolselectland.h" #include "lltrans.h" #include "llviewerdisplay.h" //for gWindowResized #include "llviewergenericmessage.h" #include "llviewerhelp.h" #include "llviewermenufile.h" // init_menu_file() #include "llviewermessage.h" #include "llviewernetwork.h" #include "llviewerobjectlist.h" #include "llviewerparcelmgr.h" #include "llviewerstats.h" #include "llvoavatarself.h" #include "llworldmap.h" #include "pipeline.h" #include "llviewerjoystick.h" #include "llwaterparammanager.h" #include "llwlanimator.h" #include "llwlparammanager.h" #include "llfloatercamera.h" #include "lluilistener.h" #include "llappearancemgr.h" #include "lltrans.h" #include "lleconomy.h" #include "lltoolgrab.h" #include "llwindow.h" #include "boost/unordered_map.hpp" using namespace LLVOAvatarDefines; typedef LLPointer LLViewerObjectPtr; static boost::unordered_map sDefaultItemLabels; BOOL enable_land_build(void*); BOOL enable_object_build(void*); LLVOAvatar* find_avatar_from_object( LLViewerObject* object ); LLVOAvatar* find_avatar_from_object( const LLUUID& object_id ); void handle_test_load_url(void*); // // Evil hackish imported globals //extern BOOL gHideSelectedObjects; //extern BOOL gAllowSelectAvatar; //extern BOOL gDebugAvatarRotation; extern BOOL gDebugClicks; extern BOOL gDebugWindowProc; //extern BOOL gDebugTextEditorTips; //extern BOOL gDebugSelectMgr; // // Globals // LLMenuBarGL *gMenuBarView = NULL; LLViewerMenuHolderGL *gMenuHolder = NULL; LLMenuGL *gPopupMenuView = NULL; LLMenuGL *gEditMenu = NULL; LLMenuBarGL *gLoginMenuBarView = NULL; // Pie menus LLContextMenu *gMenuAvatarSelf = NULL; LLContextMenu *gMenuAvatarOther = NULL; LLContextMenu *gMenuObject = NULL; LLContextMenu *gMenuAttachmentSelf = NULL; LLContextMenu *gMenuAttachmentOther = NULL; LLContextMenu *gMenuLand = NULL; const std::string SAVE_INTO_INVENTORY("Save Object Back to My Inventory"); const std::string SAVE_INTO_TASK_INVENTORY("Save Object Back to Object Contents"); LLMenuGL* gAttachSubMenu = NULL; LLMenuGL* gDetachSubMenu = NULL; LLMenuGL* gTakeOffClothes = NULL; LLContextMenu* gAttachScreenPieMenu = NULL; LLContextMenu* gAttachPieMenu = NULL; LLContextMenu* gAttachBodyPartPieMenus[8]; LLContextMenu* gDetachPieMenu = NULL; LLContextMenu* gDetachScreenPieMenu = NULL; LLContextMenu* gDetachBodyPartPieMenus[8]; LLMenuItemCallGL* gAFKMenu = NULL; LLMenuItemCallGL* gBusyMenu = NULL; // // Local prototypes // File Menu void handle_compress_image(void*); // Edit menu void handle_dump_group_info(void *); void handle_dump_capabilities_info(void *); // Advanced->Consoles menu void handle_region_dump_settings(void*); void handle_region_dump_temp_asset_data(void*); void handle_region_clear_temp_asset_data(void*); // Object pie menu BOOL sitting_on_selection(); void near_sit_object(); //void label_sit_or_stand(std::string& label, void*); // buy and take alias into the same UI positions, so these // declarations handle this mess. BOOL is_selection_buy_not_take(); S32 selection_price(); BOOL enable_take(); void handle_take(); void handle_object_show_inspector(); void handle_avatar_show_inspector(); bool confirm_take(const LLSD& notification, const LLSD& response, LLObjectSelectionHandle selection_handle); void handle_buy_object(LLSaleInfo sale_info); void handle_buy_contents(LLSaleInfo sale_info); // Land pie menu void near_sit_down_point(BOOL success, void *); // Avatar pie menu // Debug menu void velocity_interpolate( void* ); void handle_visual_leak_detector_toggle(void*); void handle_rebake_textures(void*); BOOL check_admin_override(void*); void handle_admin_override_toggle(void*); #ifdef TOGGLE_HACKED_GODLIKE_VIEWER void handle_toggle_hacked_godmode(void*); BOOL check_toggle_hacked_godmode(void*); bool enable_toggle_hacked_godmode(void*); #endif void toggle_show_xui_names(void *); BOOL check_show_xui_names(void *); // Debug UI void handle_buy_currency_test(void*); void handle_god_mode(void*); // God menu void handle_leave_god_mode(void*); void handle_reset_view(); void handle_duplicate_in_place(void*); void handle_object_owner_self(void*); void handle_object_owner_permissive(void*); void handle_object_lock(void*); void handle_object_asset_ids(void*); void force_take_copy(void*); #ifdef _CORY_TESTING void force_export_copy(void*); void force_import_geometry(void*); #endif void handle_force_parcel_owner_to_me(void*); void handle_force_parcel_to_content(void*); void handle_claim_public_land(void*); void handle_god_request_avatar_geometry(void *); // Hack for easy testing of new avatar geometry void reload_vertex_shader(void *); void handle_disconnect_viewer(void *); void force_error_breakpoint(void *); void force_error_llerror(void *); void force_error_bad_memory_access(void *); void force_error_infinite_loop(void *); void force_error_software_exception(void *); void force_error_driver_crash(void *); void handle_force_delete(void*); void print_object_info(void*); void print_agent_nvpairs(void*); void toggle_debug_menus(void*); void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result, LLExtStat ext_status); void dump_select_mgr(void*); void dump_inventory(void*); void toggle_visibility(void*); BOOL get_visibility(void*); // Avatar Pie menu void request_friendship(const LLUUID& agent_id); // Tools menu void handle_selected_texture_info(void*); void handle_dump_followcam(void*); void handle_viewer_enable_message_log(void*); void handle_viewer_disable_message_log(void*); BOOL enable_buy_land(void*); // Help menu void handle_test_male(void *); void handle_test_female(void *); void handle_toggle_pg(void*); void handle_dump_attachments(void *); void handle_dump_avatar_local_textures(void*); void handle_debug_avatar_textures(void*); void handle_grab_baked_texture(void*); BOOL enable_grab_baked_texture(void*); void handle_dump_region_object_cache(void*); BOOL enable_save_into_inventory(void*); BOOL enable_save_into_task_inventory(void*); BOOL enable_detach(const LLSD& = LLSD()); void menu_toggle_attached_lights(void* user_data); void menu_toggle_attached_particles(void* user_data); class LLMenuParcelObserver : public LLParcelObserver { public: LLMenuParcelObserver(); ~LLMenuParcelObserver(); virtual void changed(); }; static LLMenuParcelObserver* gMenuParcelObserver = NULL; static LLUIListener sUIListener; LLMenuParcelObserver::LLMenuParcelObserver() { LLViewerParcelMgr::getInstance()->addObserver(this); } LLMenuParcelObserver::~LLMenuParcelObserver() { LLViewerParcelMgr::getInstance()->removeObserver(this); } void LLMenuParcelObserver::changed() { gMenuHolder->childSetEnabled("Land Buy Pass", LLPanelLandGeneral::enableBuyPass(NULL)); BOOL buyable = enable_buy_land(NULL); gMenuHolder->childSetEnabled("Land Buy", buyable); gMenuHolder->childSetEnabled("Buy Land...", buyable); } void initialize_menus(); //----------------------------------------------------------------------------- // Initialize main menus // // HOW TO NAME MENUS: // // First Letter Of Each Word Is Capitalized, Even At Or And // // Items that lead to dialog boxes end in "..." // // Break up groups of more than 6 items with separators //----------------------------------------------------------------------------- void set_underclothes_menu_options() { if (gMenuHolder && gAgent.isTeen()) { gMenuHolder->getChild("Self Underpants")->setVisible(FALSE); gMenuHolder->getChild("Self Undershirt")->setVisible(FALSE); } if (gMenuBarView && gAgent.isTeen()) { gMenuBarView->getChild("Menu Underpants")->setVisible(FALSE); gMenuBarView->getChild("Menu Undershirt")->setVisible(FALSE); } } void init_menus() { // Initialize actions initialize_menus(); /// /// Popup menu /// /// The popup menu is now populated by the show_context_menu() /// method. LLMenuGL::Params menu_params; menu_params.name = "Popup"; menu_params.visible = false; gPopupMenuView = LLUICtrlFactory::create(menu_params); gMenuHolder->addChild( gPopupMenuView ); /// /// Context menus /// const widget_registry_t& registry = LLViewerMenuHolderGL::child_registry_t::instance(); gEditMenu = LLUICtrlFactory::createFromFile("menu_edit.xml", gMenuHolder, registry); gMenuAvatarSelf = LLUICtrlFactory::createFromFile( "menu_avatar_self.xml", gMenuHolder, registry); gMenuAvatarOther = LLUICtrlFactory::createFromFile( "menu_avatar_other.xml", gMenuHolder, registry); gDetachScreenPieMenu = gMenuHolder->getChild("Object Detach HUD", true); gDetachPieMenu = gMenuHolder->getChild("Object Detach", true); gMenuObject = LLUICtrlFactory::createFromFile( "menu_object.xml", gMenuHolder, registry); gAttachScreenPieMenu = gMenuHolder->getChild("Object Attach HUD"); gAttachPieMenu = gMenuHolder->getChild("Object Attach"); gMenuAttachmentSelf = LLUICtrlFactory::createFromFile( "menu_attachment_self.xml", gMenuHolder, registry); gMenuAttachmentOther = LLUICtrlFactory::createFromFile( "menu_attachment_other.xml", gMenuHolder, registry); gMenuLand = LLUICtrlFactory::createFromFile( "menu_land.xml", gMenuHolder, registry); /// /// set up the colors /// LLColor4 color; LLColor4 context_menu_color = LLUIColorTable::instance().getColor("MenuPopupBgColor"); gMenuAvatarSelf->setBackgroundColor( context_menu_color ); gMenuAvatarOther->setBackgroundColor( context_menu_color ); gMenuObject->setBackgroundColor( context_menu_color ); gMenuAttachmentSelf->setBackgroundColor( context_menu_color ); gMenuAttachmentOther->setBackgroundColor( context_menu_color ); gMenuLand->setBackgroundColor( context_menu_color ); color = LLUIColorTable::instance().getColor( "MenuPopupBgColor" ); gPopupMenuView->setBackgroundColor( color ); // If we are not in production, use a different color to make it apparent. if (LLGridManager::getInstance()->isInProductionGrid()) { color = LLUIColorTable::instance().getColor( "MenuBarBgColor" ); } else { color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" ); } LLView* menu_bar_holder = gViewerWindow->getRootView()->getChildView("menu_bar_holder"); gMenuBarView = LLUICtrlFactory::getInstance()->createFromFile("menu_viewer.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); gMenuBarView->setRect(LLRect(0, menu_bar_holder->getRect().mTop, 0, menu_bar_holder->getRect().mTop - MENU_BAR_HEIGHT)); gMenuBarView->setBackgroundColor( color ); menu_bar_holder->addChild(gMenuBarView); gViewerWindow->setMenuBackgroundColor(false, LLGridManager::getInstance()->isInProductionGrid()); // Assume L$10 for now, the server will tell us the real cost at login // *TODO:Also fix cost in llfolderview.cpp for Inventory menus const std::string upload_cost("10"); gMenuHolder->childSetLabelArg("Upload Image", "[COST]", upload_cost); gMenuHolder->childSetLabelArg("Upload Sound", "[COST]", upload_cost); gMenuHolder->childSetLabelArg("Upload Animation", "[COST]", upload_cost); gMenuHolder->childSetLabelArg("Bulk Upload", "[COST]", upload_cost); gAFKMenu = gMenuBarView->getChild("Set Away", TRUE); gBusyMenu = gMenuBarView->getChild("Set Busy", TRUE); gAttachSubMenu = gMenuBarView->findChildMenuByName("Attach Object", TRUE); gDetachSubMenu = gMenuBarView->findChildMenuByName("Detach Object", TRUE); #if !MEM_TRACK_MEM // Don't display the Memory console menu if the feature is turned off LLMenuItemCheckGL *memoryMenu = gMenuBarView->getChild("Memory", TRUE); if (memoryMenu) { memoryMenu->setVisible(FALSE); } #endif gMenuBarView->createJumpKeys(); // Let land based option enable when parcel changes gMenuParcelObserver = new LLMenuParcelObserver(); gLoginMenuBarView = LLUICtrlFactory::getInstance()->createFromFile("menu_login.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); gLoginMenuBarView->arrangeAndClear(); LLRect menuBarRect = gLoginMenuBarView->getRect(); menuBarRect.setLeftTopAndSize(0, menu_bar_holder->getRect().getHeight(), menuBarRect.getWidth(), menuBarRect.getHeight()); gLoginMenuBarView->setRect(menuBarRect); gLoginMenuBarView->setBackgroundColor( color ); menu_bar_holder->addChild(gLoginMenuBarView); // tooltips are on top of EVERYTHING, including menus gViewerWindow->getRootView()->sendChildToFront(gToolTipView); } /////////////////// // SHOW CONSOLES // /////////////////// class LLAdvancedToggleConsole : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string console_type = userdata.asString(); if ("texture" == console_type) { toggle_visibility( (void*)gTextureView ); } else if ("debug" == console_type) { toggle_visibility( (void*)static_cast(gDebugView->mDebugConsolep)); } else if ("fast timers" == console_type) { LLFloaterReg::toggleInstance("fast_timers"); } else if ("scene view" == console_type) { toggle_visibility( (void*)gSceneView); } #if MEM_TRACK_MEM else if ("memory view" == console_type) { toggle_visibility( (void*)gDebugView->mMemoryView ); } #endif return true; } }; class LLAdvancedCheckConsole : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string console_type = userdata.asString(); bool new_value = false; if ("texture" == console_type) { new_value = get_visibility( (void*)gTextureView ); } else if ("debug" == console_type) { new_value = get_visibility( (void*)((LLView*)gDebugView->mDebugConsolep) ); } else if ("fast timers" == console_type) { new_value = LLFloaterReg::instanceVisible("fast_timers"); } else if ("scene view" == console_type) { new_value = get_visibility( (void*) gSceneView); } #if MEM_TRACK_MEM else if ("memory view" == console_type) { new_value = get_visibility( (void*)gDebugView->mMemoryView ); } #endif return new_value; } }; ////////////////////////// // DUMP INFO TO CONSOLE // ////////////////////////// class LLAdvancedDumpInfoToConsole : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string info_type = userdata.asString(); if ("region" == info_type) { handle_region_dump_settings(NULL); } else if ("group" == info_type) { handle_dump_group_info(NULL); } else if ("capabilities" == info_type) { handle_dump_capabilities_info(NULL); } return true; } }; ////////////// // HUD INFO // ////////////// class LLAdvancedToggleHUDInfo : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string info_type = userdata.asString(); if ("camera" == info_type) { gDisplayCameraPos = !(gDisplayCameraPos); } else if ("wind" == info_type) { gDisplayWindInfo = !(gDisplayWindInfo); } else if ("fov" == info_type) { gDisplayFOV = !(gDisplayFOV); } else if ("badge" == info_type) { gDisplayBadge = !(gDisplayBadge); } return true; } }; class LLAdvancedCheckHUDInfo : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string info_type = userdata.asString(); bool new_value = false; if ("camera" == info_type) { new_value = gDisplayCameraPos; } else if ("wind" == info_type) { new_value = gDisplayWindInfo; } else if ("fov" == info_type) { new_value = gDisplayFOV; } else if ("badge" == info_type) { new_value = gDisplayBadge; } return new_value; } }; ////////////// // FLYING // ////////////// class LLAdvancedAgentFlyingInfo : public view_listener_t { bool handleEvent(const LLSD&) { return gAgent.getFlying(); } }; /////////////////////// // CLEAR GROUP CACHE // /////////////////////// class LLAdvancedClearGroupCache : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLGroupMgr::debugClearAllGroups(NULL); return true; } }; ///////////////// // RENDER TYPE // ///////////////// U32 render_type_from_string(std::string render_type) { if ("simple" == render_type) { return LLPipeline::RENDER_TYPE_SIMPLE; } else if ("alpha" == render_type) { return LLPipeline::RENDER_TYPE_ALPHA; } else if ("tree" == render_type) { return LLPipeline::RENDER_TYPE_TREE; } else if ("character" == render_type) { return LLPipeline::RENDER_TYPE_AVATAR; } else if ("surfacePatch" == render_type) { return LLPipeline::RENDER_TYPE_TERRAIN; } else if ("sky" == render_type) { return LLPipeline::RENDER_TYPE_SKY; } else if ("water" == render_type) { return LLPipeline::RENDER_TYPE_WATER; } else if ("ground" == render_type) { return LLPipeline::RENDER_TYPE_GROUND; } else if ("volume" == render_type) { return LLPipeline::RENDER_TYPE_VOLUME; } else if ("grass" == render_type) { return LLPipeline::RENDER_TYPE_GRASS; } else if ("clouds" == render_type) { return LLPipeline::RENDER_TYPE_CLOUDS; } else if ("particles" == render_type) { return LLPipeline::RENDER_TYPE_PARTICLES; } else if ("bump" == render_type) { return LLPipeline::RENDER_TYPE_BUMP; } else { return 0; } } class LLAdvancedToggleRenderType : public view_listener_t { bool handleEvent(const LLSD& userdata) { U32 render_type = render_type_from_string( userdata.asString() ); if ( render_type != 0 ) { LLPipeline::toggleRenderTypeControl( (void*)render_type ); } return true; } }; class LLAdvancedCheckRenderType : public view_listener_t { bool handleEvent(const LLSD& userdata) { U32 render_type = render_type_from_string( userdata.asString() ); bool new_value = false; if ( render_type != 0 ) { new_value = LLPipeline::hasRenderTypeControl( (void*)render_type ); } return new_value; } }; ///////////// // FEATURE // ///////////// U32 feature_from_string(std::string feature) { if ("ui" == feature) { return LLPipeline::RENDER_DEBUG_FEATURE_UI; } else if ("selected" == feature) { return LLPipeline::RENDER_DEBUG_FEATURE_SELECTED; } else if ("highlighted" == feature) { return LLPipeline::RENDER_DEBUG_FEATURE_HIGHLIGHTED; } else if ("dynamic textures" == feature) { return LLPipeline::RENDER_DEBUG_FEATURE_DYNAMIC_TEXTURES; } else if ("foot shadows" == feature) { return LLPipeline::RENDER_DEBUG_FEATURE_FOOT_SHADOWS; } else if ("fog" == feature) { return LLPipeline::RENDER_DEBUG_FEATURE_FOG; } else if ("fr info" == feature) { return LLPipeline::RENDER_DEBUG_FEATURE_FR_INFO; } else if ("flexible" == feature) { return LLPipeline::RENDER_DEBUG_FEATURE_FLEXIBLE; } else { return 0; } }; class LLAdvancedToggleFeature : public view_listener_t { bool handleEvent(const LLSD& userdata) { U32 feature = feature_from_string( userdata.asString() ); if ( feature != 0 ) { LLPipeline::toggleRenderDebugFeature( (void*)feature ); } return true; } }; class LLAdvancedCheckFeature : public view_listener_t { bool handleEvent(const LLSD& userdata) { U32 feature = feature_from_string( userdata.asString() ); bool new_value = false; if ( feature != 0 ) { new_value = LLPipeline::toggleRenderDebugFeatureControl( (void*)feature ); } return new_value; } }; class LLAdvancedCheckDisplayTextureDensity : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string mode = userdata.asString(); if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY)) { return mode == "none"; } if (mode == "current") { return LLViewerTexture::sDebugTexelsMode == LLViewerTexture::DEBUG_TEXELS_CURRENT; } else if (mode == "desired") { return LLViewerTexture::sDebugTexelsMode == LLViewerTexture::DEBUG_TEXELS_DESIRED; } else if (mode == "full") { return LLViewerTexture::sDebugTexelsMode == LLViewerTexture::DEBUG_TEXELS_FULL; } return false; } }; class LLAdvancedSetDisplayTextureDensity : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string mode = userdata.asString(); if (mode == "none") { if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY) == TRUE) { gPipeline.toggleRenderDebug((void*)LLPipeline::RENDER_DEBUG_TEXEL_DENSITY); } LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_OFF; } else if (mode == "current") { if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY) == FALSE) { gPipeline.toggleRenderDebug((void*)LLPipeline::RENDER_DEBUG_TEXEL_DENSITY); } LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_CURRENT; } else if (mode == "desired") { if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY) == FALSE) { gPipeline.toggleRenderDebug((void*)LLPipeline::RENDER_DEBUG_TEXEL_DENSITY); } gPipeline.setRenderDebugFeatureControl(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY, true); LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_DESIRED; } else if (mode == "full") { if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY) == FALSE) { gPipeline.toggleRenderDebug((void*)LLPipeline::RENDER_DEBUG_TEXEL_DENSITY); } LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_FULL; } return true; } }; ////////////////// // INFO DISPLAY // ////////////////// U32 info_display_from_string(std::string info_display) { if ("verify" == info_display) { return LLPipeline::RENDER_DEBUG_VERIFY; } else if ("bboxes" == info_display) { return LLPipeline::RENDER_DEBUG_BBOXES; } else if ("normals" == info_display) { return LLPipeline::RENDER_DEBUG_NORMALS; } else if ("points" == info_display) { return LLPipeline::RENDER_DEBUG_POINTS; } else if ("octree" == info_display) { return LLPipeline::RENDER_DEBUG_OCTREE; } else if ("shadow frusta" == info_display) { return LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA; } else if ("physics shapes" == info_display) { return LLPipeline::RENDER_DEBUG_PHYSICS_SHAPES; } else if ("occlusion" == info_display) { return LLPipeline::RENDER_DEBUG_OCCLUSION; } else if ("render batches" == info_display) { return LLPipeline::RENDER_DEBUG_BATCH_SIZE; } else if ("update type" == info_display) { return LLPipeline::RENDER_DEBUG_UPDATE_TYPE; } else if ("texture anim" == info_display) { return LLPipeline::RENDER_DEBUG_TEXTURE_ANIM; } else if ("texture priority" == info_display) { return LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY; } else if ("shame" == info_display) { return LLPipeline::RENDER_DEBUG_SHAME; } else if ("texture area" == info_display) { return LLPipeline::RENDER_DEBUG_TEXTURE_AREA; } else if ("face area" == info_display) { return LLPipeline::RENDER_DEBUG_FACE_AREA; } else if ("lod info" == info_display) { return LLPipeline::RENDER_DEBUG_LOD_INFO; } else if ("build queue" == info_display) { return LLPipeline::RENDER_DEBUG_BUILD_QUEUE; } else if ("lights" == info_display) { return LLPipeline::RENDER_DEBUG_LIGHTS; } else if ("particles" == info_display) { return LLPipeline::RENDER_DEBUG_PARTICLES; } else if ("composition" == info_display) { return LLPipeline::RENDER_DEBUG_COMPOSITION; } else if ("attachment bytes" == info_display) { return LLPipeline::RENDER_DEBUG_ATTACHMENT_BYTES; } else if ("glow" == info_display) { return LLPipeline::RENDER_DEBUG_GLOW; } else if ("collision skeleton" == info_display) { return LLPipeline::RENDER_DEBUG_AVATAR_VOLUME; } else if ("raycast" == info_display) { return LLPipeline::RENDER_DEBUG_RAYCAST; } else if ("agent target" == info_display) { return LLPipeline::RENDER_DEBUG_AGENT_TARGET; } else if ("sculpt" == info_display) { return LLPipeline::RENDER_DEBUG_SCULPTED; } else if ("wind vectors" == info_display) { return LLPipeline::RENDER_DEBUG_WIND_VECTORS; } else if ("texel density" == info_display) { return LLPipeline::RENDER_DEBUG_TEXEL_DENSITY; } else { return 0; } }; class LLAdvancedToggleInfoDisplay : public view_listener_t { bool handleEvent(const LLSD& userdata) { U32 info_display = info_display_from_string( userdata.asString() ); LL_INFOS("ViewerMenu") << "toggle " << userdata.asString() << LL_ENDL; if ( info_display != 0 ) { LLPipeline::toggleRenderDebug( (void*)info_display ); } return true; } }; class LLAdvancedCheckInfoDisplay : public view_listener_t { bool handleEvent(const LLSD& userdata) { U32 info_display = info_display_from_string( userdata.asString() ); bool new_value = false; LL_INFOS("ViewerMenu") << "check " << userdata.asString() << LL_ENDL; if ( info_display != 0 ) { new_value = LLPipeline::toggleRenderDebugControl( (void*)info_display ); } return new_value; } }; /////////////////////////// //// RANDOMIZE FRAMERATE // /////////////////////////// class LLAdvancedToggleRandomizeFramerate : public view_listener_t { bool handleEvent(const LLSD& userdata) { gRandomizeFramerate = !(gRandomizeFramerate); return true; } }; class LLAdvancedCheckRandomizeFramerate : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gRandomizeFramerate; return new_value; } }; /////////////////////////// //// PERIODIC SLOW FRAME // /////////////////////////// class LLAdvancedTogglePeriodicSlowFrame : public view_listener_t { bool handleEvent(const LLSD& userdata) { gPeriodicSlowFrame = !(gPeriodicSlowFrame); return true; } }; class LLAdvancedCheckPeriodicSlowFrame : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gPeriodicSlowFrame; return new_value; } }; //////////////// // FRAME TEST // //////////////// class LLAdvancedToggleFrameTest : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLPipeline::sRenderFrameTest = !(LLPipeline::sRenderFrameTest); return true; } }; class LLAdvancedCheckFrameTest : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLPipeline::sRenderFrameTest; return new_value; } }; /////////////////////////// // SELECTED TEXTURE INFO // /////////////////////////// class LLAdvancedSelectedTextureInfo : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_selected_texture_info(NULL); return true; } }; ////////////////////// // TOGGLE WIREFRAME // ////////////////////// class LLAdvancedToggleWireframe : public view_listener_t { bool handleEvent(const LLSD& userdata) { gUseWireframe = !(gUseWireframe); gWindowResized = TRUE; LLPipeline::updateRenderDeferred(); gPipeline.resetVertexBuffers(); return true; } }; class LLAdvancedCheckWireframe : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gUseWireframe; return new_value; } }; ////////////////////// // TEXTURE ATLAS // ////////////////////// class LLAdvancedToggleTextureAtlas : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLViewerTexture::sUseTextureAtlas = !LLViewerTexture::sUseTextureAtlas; gSavedSettings.setBOOL("EnableTextureAtlas", LLViewerTexture::sUseTextureAtlas) ; return true; } }; class LLAdvancedCheckTextureAtlas : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLViewerTexture::sUseTextureAtlas; // <-- make this using LLCacheControl return new_value; } }; ////////////////////////// // DUMP SCRIPTED CAMERA // ////////////////////////// class LLAdvancedDumpScriptedCamera : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_dump_followcam(NULL); return true; } }; ////////////////////////////// // DUMP REGION OBJECT CACHE // ////////////////////////////// class LLAdvancedDumpRegionObjectCache : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_dump_region_object_cache(NULL); return true; } }; class LLAdvancedBuyCurrencyTest : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_buy_currency_test(NULL); return true; } }; ///////////////////// // DUMP SELECT MGR // ///////////////////// class LLAdvancedDumpSelectMgr : public view_listener_t { bool handleEvent(const LLSD& userdata) { dump_select_mgr(NULL); return true; } }; //////////////////// // DUMP INVENTORY // //////////////////// class LLAdvancedDumpInventory : public view_listener_t { bool handleEvent(const LLSD& userdata) { dump_inventory(NULL); return true; } }; //////////////////////////////// // PRINT SELECTED OBJECT INFO // //////////////////////////////// class LLAdvancedPrintSelectedObjectInfo : public view_listener_t { bool handleEvent(const LLSD& userdata) { print_object_info(NULL); return true; } }; ////////////////////// // PRINT AGENT INFO // ////////////////////// class LLAdvancedPrintAgentInfo : public view_listener_t { bool handleEvent(const LLSD& userdata) { print_agent_nvpairs(NULL); return true; } }; ////////////////// // DEBUG CLICKS // ////////////////// class LLAdvancedToggleDebugClicks : public view_listener_t { bool handleEvent(const LLSD& userdata) { gDebugClicks = !(gDebugClicks); return true; } }; class LLAdvancedCheckDebugClicks : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gDebugClicks; return new_value; } }; ///////////////// // DEBUG VIEWS // ///////////////// class LLAdvancedToggleDebugViews : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLView::sDebugRects = !(LLView::sDebugRects); return true; } }; class LLAdvancedCheckDebugViews : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLView::sDebugRects; return new_value; } }; /////////////////////// // XUI NAME TOOLTIPS // /////////////////////// class LLAdvancedToggleXUINameTooltips : public view_listener_t { bool handleEvent(const LLSD& userdata) { toggle_show_xui_names(NULL); return true; } }; class LLAdvancedCheckXUINameTooltips : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = check_show_xui_names(NULL); return new_value; } }; //////////////////////// // DEBUG MOUSE EVENTS // //////////////////////// class LLAdvancedToggleDebugMouseEvents : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLView::sDebugMouseHandling = !(LLView::sDebugMouseHandling); return true; } }; class LLAdvancedCheckDebugMouseEvents : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLView::sDebugMouseHandling; return new_value; } }; //////////////// // DEBUG KEYS // //////////////// class LLAdvancedToggleDebugKeys : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLView::sDebugKeys = !(LLView::sDebugKeys); return true; } }; class LLAdvancedCheckDebugKeys : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLView::sDebugKeys; return new_value; } }; /////////////////////// // DEBUG WINDOW PROC // /////////////////////// class LLAdvancedToggleDebugWindowProc : public view_listener_t { bool handleEvent(const LLSD& userdata) { gDebugWindowProc = !(gDebugWindowProc); return true; } }; class LLAdvancedCheckDebugWindowProc : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gDebugWindowProc; return new_value; } }; // ------------------------------XUI MENU --------------------------- class LLAdvancedSendTestIms : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLIMModel::instance().testMessages(); return true; } }; /////////////// // XUI NAMES // /////////////// class LLAdvancedToggleXUINames : public view_listener_t { bool handleEvent(const LLSD& userdata) { toggle_show_xui_names(NULL); return true; } }; class LLAdvancedCheckXUINames : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = check_show_xui_names(NULL); return new_value; } }; //////////////////////// // GRAB BAKED TEXTURE // //////////////////////// class LLAdvancedGrabBakedTexture : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string texture_type = userdata.asString(); if ("iris" == texture_type) { handle_grab_baked_texture( (void*)BAKED_EYES ); } else if ("head" == texture_type) { handle_grab_baked_texture( (void*)BAKED_HEAD ); } else if ("upper" == texture_type) { handle_grab_baked_texture( (void*)BAKED_UPPER ); } else if ("lower" == texture_type) { handle_grab_baked_texture( (void*)BAKED_LOWER ); } else if ("skirt" == texture_type) { handle_grab_baked_texture( (void*)BAKED_SKIRT ); } else if ("hair" == texture_type) { handle_grab_baked_texture( (void*)BAKED_HAIR ); } return true; } }; class LLAdvancedEnableGrabBakedTexture : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string texture_type = userdata.asString(); bool new_value = false; if ("iris" == texture_type) { new_value = enable_grab_baked_texture( (void*)BAKED_EYES ); } else if ("head" == texture_type) { new_value = enable_grab_baked_texture( (void*)BAKED_HEAD ); } else if ("upper" == texture_type) { new_value = enable_grab_baked_texture( (void*)BAKED_UPPER ); } else if ("lower" == texture_type) { new_value = enable_grab_baked_texture( (void*)BAKED_LOWER ); } else if ("skirt" == texture_type) { new_value = enable_grab_baked_texture( (void*)BAKED_SKIRT ); } else if ("hair" == texture_type) { new_value = enable_grab_baked_texture( (void*)BAKED_HAIR ); } return new_value; } }; /////////////////////// // APPEARANCE TO XML // /////////////////////// class LLAdvancedAppearanceToXML : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar::dumpArchetypeXML(NULL); return true; } }; /////////////////////////////// // TOGGLE CHARACTER GEOMETRY // /////////////////////////////// class LLAdvancedToggleCharacterGeometry : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_god_request_avatar_geometry(NULL); return true; } }; ///////////////////////////// // TEST MALE / TEST FEMALE // ///////////////////////////// class LLAdvancedTestMale : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_test_male(NULL); return true; } }; class LLAdvancedTestFemale : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_test_female(NULL); return true; } }; /////////////// // TOGGLE PG // /////////////// class LLAdvancedTogglePG : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_toggle_pg(NULL); return true; } }; class LLAdvancedForceParamsToDefault : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLAgent::clearVisualParams(NULL); return true; } }; ////////////////////////// // RELOAD VERTEX SHADER // ////////////////////////// class LLAdvancedReloadVertexShader : public view_listener_t { bool handleEvent(const LLSD& userdata) { reload_vertex_shader(NULL); return true; } }; //////////////////// // ANIMATION INFO // //////////////////// class LLAdvancedToggleAnimationInfo : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar::sShowAnimationDebug = !(LLVOAvatar::sShowAnimationDebug); return true; } }; class LLAdvancedCheckAnimationInfo : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLVOAvatar::sShowAnimationDebug; return new_value; } }; ////////////////// // SHOW LOOK AT // ////////////////// class LLAdvancedToggleShowLookAt : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLHUDEffectLookAt::sDebugLookAt = !(LLHUDEffectLookAt::sDebugLookAt); return true; } }; class LLAdvancedCheckShowLookAt : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLHUDEffectLookAt::sDebugLookAt; return new_value; } }; /////////////////// // SHOW POINT AT // /////////////////// class LLAdvancedToggleShowPointAt : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLHUDEffectPointAt::sDebugPointAt = !(LLHUDEffectPointAt::sDebugPointAt); return true; } }; class LLAdvancedCheckShowPointAt : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLHUDEffectPointAt::sDebugPointAt; return new_value; } }; ///////////////////////// // DEBUG JOINT UPDATES // ///////////////////////// class LLAdvancedToggleDebugJointUpdates : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar::sJointDebug = !(LLVOAvatar::sJointDebug); return true; } }; class LLAdvancedCheckDebugJointUpdates : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLVOAvatar::sJointDebug; return new_value; } }; ///////////////// // DISABLE LOD // ///////////////// class LLAdvancedToggleDisableLOD : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLViewerJoint::sDisableLOD = !(LLViewerJoint::sDisableLOD); return true; } }; class LLAdvancedCheckDisableLOD : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLViewerJoint::sDisableLOD; return new_value; } }; ///////////////////////// // DEBUG CHARACTER VIS // ///////////////////////// class LLAdvancedToggleDebugCharacterVis : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar::sDebugInvisible = !(LLVOAvatar::sDebugInvisible); return true; } }; class LLAdvancedCheckDebugCharacterVis : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLVOAvatar::sDebugInvisible; return new_value; } }; ////////////////////// // DUMP ATTACHMENTS // ////////////////////// class LLAdvancedDumpAttachments : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_dump_attachments(NULL); return true; } }; ///////////////////// // REBAKE TEXTURES // ///////////////////// class LLAdvancedRebakeTextures : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_rebake_textures(NULL); return true; } }; #if 1 //ndef LL_RELEASE_FOR_DOWNLOAD /////////////////////////// // DEBUG AVATAR TEXTURES // /////////////////////////// class LLAdvancedDebugAvatarTextures : public view_listener_t { bool handleEvent(const LLSD& userdata) { if (gAgent.isGodlike()) { handle_debug_avatar_textures(NULL); } return true; } }; //////////////////////////////// // DUMP AVATAR LOCAL TEXTURES // //////////////////////////////// class LLAdvancedDumpAvatarLocalTextures : public view_listener_t { bool handleEvent(const LLSD& userdata) { #ifndef LL_RELEASE_FOR_DOWNLOAD handle_dump_avatar_local_textures(NULL); #endif return true; } }; #endif ///////////////// // MESSAGE LOG // ///////////////// class LLAdvancedEnableMessageLog : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_viewer_enable_message_log(NULL); return true; } }; class LLAdvancedDisableMessageLog : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_viewer_disable_message_log(NULL); return true; } }; ///////////////// // DROP PACKET // ///////////////// class LLAdvancedDropPacket : public view_listener_t { bool handleEvent(const LLSD& userdata) { gMessageSystem->mPacketRing.dropPackets(1); return true; } }; ///////////////// // AGENT PILOT // ///////////////// class LLAdvancedAgentPilot : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string command = userdata.asString(); if ("start playback" == command) { gAgentPilot.setNumRuns(-1); gAgentPilot.startPlayback(); } else if ("stop playback" == command) { gAgentPilot.stopPlayback(); } else if ("start record" == command) { gAgentPilot.startRecord(); } else if ("stop record" == command) { gAgentPilot.stopRecord(); } return true; } }; ////////////////////// // AGENT PILOT LOOP // ////////////////////// class LLAdvancedToggleAgentPilotLoop : public view_listener_t { bool handleEvent(const LLSD& userdata) { gAgentPilot.setLoop(!gAgentPilot.getLoop()); return true; } }; class LLAdvancedCheckAgentPilotLoop : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gAgentPilot.getLoop(); return new_value; } }; ///////////////////////// // SHOW OBJECT UPDATES // ///////////////////////// class LLAdvancedToggleShowObjectUpdates : public view_listener_t { bool handleEvent(const LLSD& userdata) { gShowObjectUpdates = !(gShowObjectUpdates); return true; } }; class LLAdvancedCheckShowObjectUpdates : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gShowObjectUpdates; return new_value; } }; //////////////////// // COMPRESS IMAGE // //////////////////// class LLAdvancedCompressImage : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_compress_image(NULL); return true; } }; ///////////////////////// // SHOW DEBUG SETTINGS // ///////////////////////// class LLAdvancedShowDebugSettings : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLFloaterReg::showInstance("settings_debug",userdata); return true; } }; //////////////////////// // VIEW ADMIN OPTIONS // //////////////////////// class LLAdvancedEnableViewAdminOptions : public view_listener_t { bool handleEvent(const LLSD& userdata) { // Don't enable in god mode since the admin menu is shown anyway. // Only enable if the user has set the appropriate debug setting. bool new_value = !gAgent.getAgentAccess().isGodlikeWithoutAdminMenuFakery() && gSavedSettings.getBOOL("AdminMenu"); return new_value; } }; class LLAdvancedToggleViewAdminOptions : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_admin_override_toggle(NULL); return true; } }; class LLAdvancedToggleVisualLeakDetector : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_visual_leak_detector_toggle(NULL); return true; } }; class LLAdvancedCheckViewAdminOptions : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = check_admin_override(NULL) || gAgent.isGodlike(); return new_value; } }; ///////////////////////////////////// // Enable Object Object Occlusion /// ///////////////////////////////////// class LLAdvancedEnableObjectObjectOcclusion: public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gGLManager.mHasOcclusionQuery; // && LLFeatureManager::getInstance()->isFeatureAvailable(userdata.asString()); return new_value; } }; ///////////////////////////////////// // Enable Framebuffer Objects /// ///////////////////////////////////// class LLAdvancedEnableRenderFBO: public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gGLManager.mHasFramebufferObject; return new_value; } }; ///////////////////////////////////// // Enable Deferred Rendering /// ///////////////////////////////////// class LLAdvancedEnableRenderDeferred: public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gGLManager.mHasFramebufferObject && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1 && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0; return new_value; } }; ///////////////////////////////////// // Enable Deferred Rendering sub-options ///////////////////////////////////// class LLAdvancedEnableRenderDeferredOptions: public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gGLManager.mHasFramebufferObject && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1 && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0 && gSavedSettings.getBOOL("RenderDeferred"); return new_value; } }; ////////////////// // ADMIN STATUS // ////////////////// class LLAdvancedRequestAdminStatus : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_god_mode(NULL); return true; } }; class LLAdvancedLeaveAdminStatus : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_leave_god_mode(NULL); return true; } }; ////////////////////////// // Advanced > Debugging // ////////////////////////// class LLAdvancedForceErrorBreakpoint : public view_listener_t { bool handleEvent(const LLSD& userdata) { force_error_breakpoint(NULL); return true; } }; class LLAdvancedForceErrorLlerror : public view_listener_t { bool handleEvent(const LLSD& userdata) { force_error_llerror(NULL); return true; } }; class LLAdvancedForceErrorBadMemoryAccess : public view_listener_t { bool handleEvent(const LLSD& userdata) { force_error_bad_memory_access(NULL); return true; } }; class LLAdvancedForceErrorInfiniteLoop : public view_listener_t { bool handleEvent(const LLSD& userdata) { force_error_infinite_loop(NULL); return true; } }; class LLAdvancedForceErrorSoftwareException : public view_listener_t { bool handleEvent(const LLSD& userdata) { force_error_software_exception(NULL); return true; } }; class LLAdvancedForceErrorDriverCrash : public view_listener_t { bool handleEvent(const LLSD& userdata) { force_error_driver_crash(NULL); return true; } }; class LLAdvancedForceErrorDisconnectViewer : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_disconnect_viewer(NULL); return true; } }; #ifdef TOGGLE_HACKED_GODLIKE_VIEWER class LLAdvancedHandleToggleHackedGodmode : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_toggle_hacked_godmode(NULL); return true; } }; class LLAdvancedCheckToggleHackedGodmode : public view_listener_t { bool handleEvent(const LLSD& userdata) { check_toggle_hacked_godmode(NULL); return true; } }; class LLAdvancedEnableToggleHackedGodmode : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = enable_toggle_hacked_godmode(NULL); return new_value; } }; #endif // ////------------------------------------------------------------------- //// Advanced menu ////------------------------------------------------------------------- ////////////////// // DEVELOP MENU // ////////////////// class LLDevelopCheckLoggingLevel : public view_listener_t { bool handleEvent(const LLSD& userdata) { U32 level = userdata.asInteger(); return (static_cast(level) == LLError::getDefaultLevel()); } }; class LLDevelopSetLoggingLevel : public view_listener_t { bool handleEvent(const LLSD& userdata) { U32 level = userdata.asInteger(); LLError::setDefaultLevel(static_cast(level)); return true; } }; class LLDevelopTextureFetchDebugger : public view_listener_t { bool handleEvent(const LLSD& userdata) { return gSavedSettings.getBOOL("TextureFetchDebuggerEnabled"); } }; ////////////////// // ADMIN MENU // ////////////////// // Admin > Object class LLAdminForceTakeCopy : public view_listener_t { bool handleEvent(const LLSD& userdata) { force_take_copy(NULL); return true; } }; class LLAdminHandleObjectOwnerSelf : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_object_owner_self(NULL); return true; } }; class LLAdminHandleObjectOwnerPermissive : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_object_owner_permissive(NULL); return true; } }; class LLAdminHandleForceDelete : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_force_delete(NULL); return true; } }; class LLAdminHandleObjectLock : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_object_lock(NULL); return true; } }; class LLAdminHandleObjectAssetIDs: public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_object_asset_ids(NULL); return true; } }; //Admin >Parcel class LLAdminHandleForceParcelOwnerToMe: public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_force_parcel_owner_to_me(NULL); return true; } }; class LLAdminHandleForceParcelToContent: public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_force_parcel_to_content(NULL); return true; } }; class LLAdminHandleClaimPublicLand: public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_claim_public_land(NULL); return true; } }; // Admin > Region class LLAdminHandleRegionDumpTempAssetData: public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_region_dump_temp_asset_data(NULL); return true; } }; //Admin (Top Level) class LLAdminOnSaveState: public view_listener_t { bool handleEvent(const LLSD& userdata) { LLPanelRegionTools::onSaveState(NULL); return true; } }; //----------------------------------------------------------------------------- // cleanup_menus() //----------------------------------------------------------------------------- void cleanup_menus() { delete gMenuParcelObserver; gMenuParcelObserver = NULL; delete gMenuAvatarSelf; gMenuAvatarSelf = NULL; delete gMenuAvatarOther; gMenuAvatarOther = NULL; delete gMenuObject; gMenuObject = NULL; delete gMenuAttachmentSelf; gMenuAttachmentSelf = NULL; delete gMenuAttachmentOther; gMenuAttachmentSelf = NULL; delete gMenuLand; gMenuLand = NULL; delete gMenuBarView; gMenuBarView = NULL; delete gPopupMenuView; gPopupMenuView = NULL; delete gMenuHolder; gMenuHolder = NULL; } //----------------------------------------------------------------------------- // Object pie menu //----------------------------------------------------------------------------- class LLObjectReportAbuse : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (objectp) { LLFloaterReporter::showFromObject(objectp->getID()); } return true; } }; // Enabled it you clicked an object class LLObjectEnableReportAbuse : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLSelectMgr::getInstance()->getSelection()->getObjectCount() != 0; return new_value; } }; void handle_object_touch() { LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (!object) return; LLPickInfo pick = LLToolPie::getInstance()->getPick(); // *NOTE: Hope the packets arrive safely and in order or else // there will be some problems. // *TODO: Just fix this bad assumption. send_ObjectGrab_message(object, pick, LLVector3::zero); send_ObjectDeGrab_message(object, pick); } static void init_default_item_label(const std::string& item_name) { boost::unordered_map::iterator it = sDefaultItemLabels.find(item_name); if (it == sDefaultItemLabels.end()) { // *NOTE: This will not work for items of type LLMenuItemCheckGL because they return boolean value // (doesn't seem to matter much ATM). LLStringExplicit default_label = gMenuHolder->childGetValue(item_name).asString(); if (!default_label.empty()) { sDefaultItemLabels.insert(std::pair(item_name, default_label)); } } } static LLStringExplicit get_default_item_label(const std::string& item_name) { LLStringExplicit res(""); boost::unordered_map::iterator it = sDefaultItemLabels.find(item_name); if (it != sDefaultItemLabels.end()) { res = it->second; } return res; } bool enable_object_touch(LLUICtrl* ctrl) { LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); bool new_value = obj && obj->flagHandleTouch(); std::string item_name = ctrl->getName(); init_default_item_label(item_name); // Update label based on the node touch name if available. LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); if (node && node->mValid && !node->mTouchName.empty()) { gMenuHolder->childSetText(item_name, node->mTouchName); } else { gMenuHolder->childSetText(item_name, get_default_item_label(item_name)); } return new_value; }; //void label_touch(std::string& label, void*) //{ // LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); // if (node && node->mValid && !node->mTouchName.empty()) // { // label.assign(node->mTouchName); // } // else // { // label.assign("Touch"); // } //} void handle_object_open() { LLFloaterReg::showInstance("openobject"); } bool enable_object_open() { // Look for contents in root object, which is all the LLFloaterOpenObject // understands. LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (!obj) return false; LLViewerObject* root = obj->getRootEdit(); if (!root) return false; return root->allowOpen(); } class LLViewJoystickFlycam : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_toggle_flycam(); return true; } }; class LLViewCheckJoystickFlycam : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLViewerJoystick::getInstance()->getOverrideCamera(); return new_value; } }; void handle_toggle_flycam() { LLViewerJoystick::getInstance()->toggleFlycam(); } class LLObjectBuild : public view_listener_t { bool handleEvent(const LLSD& userdata) { if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") ) { // zoom in if we're looking at the avatar gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE); gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick()); gAgentCamera.cameraZoomIn(0.666f); gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD ); gViewerWindow->moveCursorToCenter(); } else if ( gSavedSettings.getBOOL("EditCameraMovement") ) { gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick()); gViewerWindow->moveCursorToCenter(); } LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset); LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolCompCreate::getInstance() ); // Could be first use //LLFirstUse::useBuild(); return true; } }; void handle_object_edit() { LLViewerParcelMgr::getInstance()->deselectLand(); if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit()) { LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); if (selection->getSelectType() == SELECT_TYPE_HUD || !gSavedSettings.getBOOL("EditCameraMovement")) { // always freeze camera in space, even if camera doesn't move // so, for example, follow cam scripts can't affect you when in build mode gAgentCamera.setFocusGlobal(gAgentCamera.calcFocusPositionTargetGlobal(), LLUUID::null); gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE); } else { gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE); LLViewerObject* selected_objectp = selection->getFirstRootObject(); if (selected_objectp) { // zoom in on object center instead of where we clicked, as we need to see the manipulator handles gAgentCamera.setFocusGlobal(selected_objectp->getPositionGlobal(), selected_objectp->getID()); gAgentCamera.cameraZoomIn(0.666f); gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD ); gViewerWindow->moveCursorToCenter(); } } } LLFloaterReg::showInstance("build"); LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset); gFloaterTools->setEditTool( LLToolCompTranslate::getInstance() ); LLViewerJoystick::getInstance()->moveObjects(true); LLViewerJoystick::getInstance()->setNeedsReset(true); // Could be first use //LLFirstUse::useBuild(); return; } void handle_object_inspect() { LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); LLViewerObject* selected_objectp = selection->getFirstRootObject(); if (selected_objectp) { LLSD key; key["task"] = "task"; LLFloaterSidePanelContainer::showPanel("inventory", key); } /* // Old floater properties LLFloaterReg::showInstance("inspect", LLSD()); */ } //--------------------------------------------------------------------------- // Land pie menu //--------------------------------------------------------------------------- class LLLandBuild : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLViewerParcelMgr::getInstance()->deselectLand(); if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") ) { // zoom in if we're looking at the avatar gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE); gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick()); gAgentCamera.cameraZoomIn(0.666f); gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD ); gViewerWindow->moveCursorToCenter(); } else if ( gSavedSettings.getBOOL("EditCameraMovement") ) { // otherwise just move focus gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick()); gViewerWindow->moveCursorToCenter(); } LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset); LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolCompCreate::getInstance() ); // Could be first use //LLFirstUse::useBuild(); return true; } }; class LLLandBuyPass : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLPanelLandGeneral::onClickBuyPass((void *)FALSE); return true; } }; class LLLandEnableBuyPass : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLPanelLandGeneral::enableBuyPass(NULL); return new_value; } }; // BUG: Should really check if CLICK POINT is in a parcel where you can build. BOOL enable_land_build(void*) { if (gAgent.isGodlike()) return TRUE; if (gAgent.inPrelude()) return FALSE; BOOL can_build = FALSE; LLParcel* agent_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); if (agent_parcel) { can_build = agent_parcel->getAllowModify(); } return can_build; } // BUG: Should really check if OBJECT is in a parcel where you can build. BOOL enable_object_build(void*) { if (gAgent.isGodlike()) return TRUE; if (gAgent.inPrelude()) return FALSE; BOOL can_build = FALSE; LLParcel* agent_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); if (agent_parcel) { can_build = agent_parcel->getAllowModify(); } return can_build; } bool enable_object_edit() { // *HACK: The new "prelude" Help Islands have a build sandbox area, // so users need the Edit and Create pie menu options when they are // there. Eventually this needs to be replaced with code that only // lets you edit objects if you have permission to do so (edit perms, // group edit, god). See also lltoolbar.cpp. JC bool enable = false; if (gAgent.inPrelude()) { enable = LLViewerParcelMgr::getInstance()->allowAgentBuild() || LLSelectMgr::getInstance()->getSelection()->isAttachment(); } else if (LLSelectMgr::getInstance()->selectGetAllValidAndObjectsFound()) { enable = true; } return enable; } // mutually exclusive - show either edit option or build in menu bool enable_object_build() { return !enable_object_edit(); } class LLSelfRemoveAllAttachments : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLAgentWearables::userRemoveAllAttachments(); return true; } }; class LLSelfEnableRemoveAllAttachments : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = false; if (isAgentAvatarValid()) { for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); iter != gAgentAvatarp->mAttachmentPoints.end(); ) { LLVOAvatar::attachment_map_t::iterator curiter = iter++; LLViewerJointAttachment* attachment = curiter->second; if (attachment->getNumObjects() > 0) { new_value = true; break; } } } return new_value; } }; BOOL enable_has_attachments(void*) { return FALSE; } //--------------------------------------------------------------------------- // Avatar pie menu //--------------------------------------------------------------------------- //void handle_follow(void *userdata) //{ // // follow a given avatar by ID // LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); // if (objectp) // { // gAgent.startFollowPilot(objectp->getID()); // } //} bool enable_object_mute() { LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (!object) return false; LLVOAvatar* avatar = find_avatar_from_object(object); if (avatar) { // It's an avatar LLNameValue *lastname = avatar->getNVPair("LastName"); bool is_linden = lastname && !LLStringUtil::compareStrings(lastname->getString(), "Linden"); bool is_self = avatar->isSelf(); return !is_linden && !is_self; } else { // Just a regular object return LLSelectMgr::getInstance()->getSelection()->contains( object, SELECT_ALL_TES ) && !LLMuteList::getInstance()->isMuted(object->getID()); } } bool enable_object_unmute() { LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (!object) return false; LLVOAvatar* avatar = find_avatar_from_object(object); if (avatar) { // It's an avatar LLNameValue *lastname = avatar->getNVPair("LastName"); bool is_linden = lastname && !LLStringUtil::compareStrings(lastname->getString(), "Linden"); bool is_self = avatar->isSelf(); return !is_linden && !is_self; } else { // Just a regular object return LLSelectMgr::getInstance()->getSelection()->contains( object, SELECT_ALL_TES ) && LLMuteList::getInstance()->isMuted(object->getID());; } } class LLObjectMute : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (!object) return true; LLUUID id; std::string name; LLMute::EType type; LLVOAvatar* avatar = find_avatar_from_object(object); if (avatar) { id = avatar->getID(); LLNameValue *firstname = avatar->getNVPair("FirstName"); LLNameValue *lastname = avatar->getNVPair("LastName"); if (firstname && lastname) { name = LLCacheName::buildFullName( firstname->getString(), lastname->getString()); } type = LLMute::AGENT; } else { // it's an object id = object->getID(); LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); if (node) { name = node->mName; } type = LLMute::OBJECT; } LLMute mute(id, name, type); if (LLMuteList::getInstance()->isMuted(mute.mID)) { LLMuteList::getInstance()->remove(mute); } else { LLMuteList::getInstance()->add(mute); LLPanelBlockedList::showPanelAndSelect(mute.mID); } return true; } }; bool handle_go_to() { // try simulator autopilot std::vector strings; std::string val; LLVector3d pos = LLToolPie::getInstance()->getPick().mPosGlobal; val = llformat("%g", pos.mdV[VX]); strings.push_back(val); val = llformat("%g", pos.mdV[VY]); strings.push_back(val); val = llformat("%g", pos.mdV[VZ]); strings.push_back(val); send_generic_message("autopilot", strings); LLViewerParcelMgr::getInstance()->deselectLand(); if (isAgentAvatarValid() && !gSavedSettings.getBOOL("AutoPilotLocksCamera")) { gAgentCamera.setFocusGlobal(gAgentCamera.getFocusTargetGlobal(), gAgentAvatarp->getID()); } else { // Snap camera back to behind avatar gAgentCamera.setFocusOnAvatar(TRUE, ANIMATE); } // Could be first use //LLFirstUse::useGoTo(); return true; } class LLGoToObject : public view_listener_t { bool handleEvent(const LLSD& userdata) { return handle_go_to(); } }; class LLAvatarReportAbuse : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() ); if(avatar) { LLFloaterReporter::showFromObject(avatar->getID()); } return true; } }; //--------------------------------------------------------------------------- // Parcel freeze, eject, etc. //--------------------------------------------------------------------------- bool callback_freeze(const LLSD& notification, const LLSD& response) { LLUUID avatar_id = notification["payload"]["avatar_id"].asUUID(); S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (0 == option || 1 == option) { U32 flags = 0x0; if (1 == option) { // unfreeze flags |= 0x1; } LLMessageSystem* msg = gMessageSystem; LLViewerObject* avatar = gObjectList.findObject(avatar_id); if (avatar) { msg->newMessage("FreezeUser"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID()); msg->addUUID("SessionID", gAgent.getSessionID()); msg->nextBlock("Data"); msg->addUUID("TargetID", avatar_id ); msg->addU32("Flags", flags ); msg->sendReliable( avatar->getRegion()->getHost() ); } } return false; } void handle_avatar_freeze(const LLSD& avatar_id) { // Use avatar_id if available, otherwise default to right-click avatar LLVOAvatar* avatar = NULL; if (avatar_id.asUUID().notNull()) { avatar = find_avatar_from_object(avatar_id.asUUID()); } else { avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject()); } if( avatar ) { std::string fullname = avatar->getFullname(); LLSD payload; payload["avatar_id"] = avatar->getID(); if (!fullname.empty()) { LLSD args; args["AVATAR_NAME"] = fullname; LLNotificationsUtil::add("FreezeAvatarFullname", args, payload, callback_freeze); } else { LLNotificationsUtil::add("FreezeAvatar", LLSD(), payload, callback_freeze); } } } class LLAvatarVisibleDebug : public view_listener_t { bool handleEvent(const LLSD& userdata) { return gAgent.isGodlike(); } }; class LLAvatarDebug : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() ); if( avatar ) { if (avatar->isSelf()) { ((LLVOAvatarSelf *)avatar)->dumpLocalTextures(); } llinfos << "Dumping temporary asset data to simulator logs for avatar " << avatar->getID() << llendl; std::vector strings; strings.push_back(avatar->getID().asString()); LLUUID invoice; send_generic_message("dumptempassetdata", strings, invoice); LLFloaterReg::showInstance( "avatar_textures", LLSD(avatar->getID()) ); } return true; } }; bool callback_eject(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (2 == option) { // Cancel button. return false; } LLUUID avatar_id = notification["payload"]["avatar_id"].asUUID(); bool ban_enabled = notification["payload"]["ban_enabled"].asBoolean(); if (0 == option) { // Eject button LLMessageSystem* msg = gMessageSystem; LLViewerObject* avatar = gObjectList.findObject(avatar_id); if (avatar) { U32 flags = 0x0; msg->newMessage("EjectUser"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID() ); msg->addUUID("SessionID", gAgent.getSessionID() ); msg->nextBlock("Data"); msg->addUUID("TargetID", avatar_id ); msg->addU32("Flags", flags ); msg->sendReliable( avatar->getRegion()->getHost() ); } } else if (ban_enabled) { // This is tricky. It is similar to say if it is not an 'Eject' button, // and it is also not an 'Cancle' button, and ban_enabled==ture, // it should be the 'Eject and Ban' button. LLMessageSystem* msg = gMessageSystem; LLViewerObject* avatar = gObjectList.findObject(avatar_id); if (avatar) { U32 flags = 0x1; msg->newMessage("EjectUser"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID() ); msg->addUUID("SessionID", gAgent.getSessionID() ); msg->nextBlock("Data"); msg->addUUID("TargetID", avatar_id ); msg->addU32("Flags", flags ); msg->sendReliable( avatar->getRegion()->getHost() ); } } return false; } void handle_avatar_eject(const LLSD& avatar_id) { // Use avatar_id if available, otherwise default to right-click avatar LLVOAvatar* avatar = NULL; if (avatar_id.asUUID().notNull()) { avatar = find_avatar_from_object(avatar_id.asUUID()); } else { avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject()); } if( avatar ) { LLSD payload; payload["avatar_id"] = avatar->getID(); std::string fullname = avatar->getFullname(); const LLVector3d& pos = avatar->getPositionGlobal(); LLParcel* parcel = LLViewerParcelMgr::getInstance()->selectParcelAt(pos)->getParcel(); if (LLViewerParcelMgr::getInstance()->isParcelOwnedByAgent(parcel,GP_LAND_MANAGE_BANNED)) { payload["ban_enabled"] = true; if (!fullname.empty()) { LLSD args; args["AVATAR_NAME"] = fullname; LLNotificationsUtil::add("EjectAvatarFullname", args, payload, callback_eject); } else { LLNotificationsUtil::add("EjectAvatarFullname", LLSD(), payload, callback_eject); } } else { payload["ban_enabled"] = false; if (!fullname.empty()) { LLSD args; args["AVATAR_NAME"] = fullname; LLNotificationsUtil::add("EjectAvatarFullnameNoBan", args, payload, callback_eject); } else { LLNotificationsUtil::add("EjectAvatarNoBan", LLSD(), payload, callback_eject); } } } } bool my_profile_visible() { LLFloater* floaterp = LLAvatarActions::getProfileFloater(gAgentID); return floaterp && floaterp->isInVisibleChain(); } bool enable_freeze_eject(const LLSD& avatar_id) { // Use avatar_id if available, otherwise default to right-click avatar LLVOAvatar* avatar = NULL; if (avatar_id.asUUID().notNull()) { avatar = find_avatar_from_object(avatar_id.asUUID()); } else { avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject()); } if (!avatar) return false; // Gods can always freeze if (gAgent.isGodlike()) return true; // Estate owners / managers can freeze // Parcel owners can also freeze const LLVector3& pos = avatar->getPositionRegion(); const LLVector3d& pos_global = avatar->getPositionGlobal(); LLParcel* parcel = LLViewerParcelMgr::getInstance()->selectParcelAt(pos_global)->getParcel(); LLViewerRegion* region = avatar->getRegion(); if (!region) return false; bool new_value = region->isOwnedSelf(pos); if (!new_value || region->isOwnedGroup(pos)) { new_value = LLViewerParcelMgr::getInstance()->isParcelOwnedByAgent(parcel,GP_LAND_ADMIN); } return new_value; } void login_done(S32 which, void *user) { llinfos << "Login done " << which << llendl; LLPanelLogin::closePanel(); } bool callback_leave_group(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (option == 0) { LLMessageSystem *msg = gMessageSystem; msg->newMessageFast(_PREHASH_LeaveGroupRequest); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_GroupData); msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID() ); gAgent.sendReliableMessage(); } return false; } void append_aggregate(std::string& string, const LLAggregatePermissions& ag_perm, PermissionBit bit, const char* txt) { LLAggregatePermissions::EValue val = ag_perm.getValue(bit); std::string buffer; switch(val) { case LLAggregatePermissions::AP_NONE: buffer = llformat( "* %s None\n", txt); break; case LLAggregatePermissions::AP_SOME: buffer = llformat( "* %s Some\n", txt); break; case LLAggregatePermissions::AP_ALL: buffer = llformat( "* %s All\n", txt); break; case LLAggregatePermissions::AP_EMPTY: default: break; } string.append(buffer); } bool enable_buy_object() { // In order to buy, there must only be 1 purchaseable object in // the selection manger. if(LLSelectMgr::getInstance()->getSelection()->getRootObjectCount() != 1) return false; LLViewerObject* obj = NULL; LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); if(node) { obj = node->getObject(); if(!obj) return false; if( for_sale_selection(node) ) { // *NOTE: Is this needed? This checks to see if anyone owns the // object, dating back to when we had "public" objects owned by // no one. JC if(obj->permAnyOwner()) return true; } } return false; } // Note: This will only work if the selected object's data has been // received by the viewer and cached in the selection manager. void handle_buy_object(LLSaleInfo sale_info) { if(!LLSelectMgr::getInstance()->selectGetAllRootsValid()) { LLNotificationsUtil::add("UnableToBuyWhileDownloading"); return; } LLUUID owner_id; std::string owner_name; BOOL owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name); if (!owners_identical) { LLNotificationsUtil::add("CannotBuyObjectsFromDifferentOwners"); return; } LLPermissions perm; BOOL valid = LLSelectMgr::getInstance()->selectGetPermissions(perm); LLAggregatePermissions ag_perm; valid &= LLSelectMgr::getInstance()->selectGetAggregatePermissions(ag_perm); if(!valid || !sale_info.isForSale() || !perm.allowTransferTo(gAgent.getID())) { LLNotificationsUtil::add("ObjectNotForSale"); return; } LLFloaterBuy::show(sale_info); } void handle_buy_contents(LLSaleInfo sale_info) { LLFloaterBuyContents::show(sale_info); } void handle_region_dump_temp_asset_data(void*) { llinfos << "Dumping temporary asset data to simulator logs" << llendl; std::vector strings; LLUUID invoice; send_generic_message("dumptempassetdata", strings, invoice); } void handle_region_clear_temp_asset_data(void*) { llinfos << "Clearing temporary asset data" << llendl; std::vector strings; LLUUID invoice; send_generic_message("cleartempassetdata", strings, invoice); } void handle_region_dump_settings(void*) { LLViewerRegion* regionp = gAgent.getRegion(); if (regionp) { llinfos << "Damage: " << (regionp->getAllowDamage() ? "on" : "off") << llendl; llinfos << "Landmark: " << (regionp->getAllowLandmark() ? "on" : "off") << llendl; llinfos << "SetHome: " << (regionp->getAllowSetHome() ? "on" : "off") << llendl; llinfos << "ResetHome: " << (regionp->getResetHomeOnTeleport() ? "on" : "off") << llendl; llinfos << "SunFixed: " << (regionp->getSunFixed() ? "on" : "off") << llendl; llinfos << "BlockFly: " << (regionp->getBlockFly() ? "on" : "off") << llendl; llinfos << "AllowP2P: " << (regionp->getAllowDirectTeleport() ? "on" : "off") << llendl; llinfos << "Water: " << (regionp->getWaterHeight()) << llendl; } } void handle_dump_group_info(void *) { gAgent.dumpGroupInfo(); } void handle_dump_capabilities_info(void *) { LLViewerRegion* regionp = gAgent.getRegion(); if (regionp) { regionp->logActiveCapabilities(); } } void handle_dump_region_object_cache(void*) { LLViewerRegion* regionp = gAgent.getRegion(); if (regionp) { regionp->dumpCache(); } } void handle_dump_focus() { LLUICtrl *ctrl = dynamic_cast(gFocusMgr.getKeyboardFocus()); llinfos << "Keyboard focus " << (ctrl ? ctrl->getName() : "(none)") << llendl; } class LLSelfStandUp : public view_listener_t { bool handleEvent(const LLSD& userdata) { gAgent.standUp(); return true; } }; bool enable_standup_self() { return isAgentAvatarValid() && gAgentAvatarp->isSitting(); } class LLSelfSitDown : public view_listener_t { bool handleEvent(const LLSD& userdata) { gAgent.sitDown(); return true; } }; bool enable_sitdown_self() { return isAgentAvatarValid() && !gAgentAvatarp->isSitting() && !gAgent.getFlying(); } // Toggle one of "People" panel tabs in side tray. class LLTogglePanelPeopleTab : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string panel_name = userdata.asString(); LLSD param; param["people_panel_tab_name"] = panel_name; if ( panel_name == "friends_panel" || panel_name == "groups_panel" || panel_name == "nearby_panel") { return togglePeoplePanel(panel_name, param); } else { return false; } } static bool togglePeoplePanel(const std::string& panel_name, const LLSD& param) { LLPanel *panel = LLFloaterSidePanelContainer::getPanel("people", panel_name); if(!panel) return false; if (panel->isInVisibleChain()) { LLFloaterReg::hideInstance("people"); } else { LLFloaterSidePanelContainer::showPanel("people", "panel_people", param) ; } return true; } }; BOOL check_admin_override(void*) { return gAgent.getAdminOverride(); } void handle_admin_override_toggle(void*) { gAgent.setAdminOverride(!gAgent.getAdminOverride()); // The above may have affected which debug menus are visible show_debug_menus(); } void handle_visual_leak_detector_toggle(void*) { static bool vld_enabled = false; if ( vld_enabled ) { #ifdef INCLUDE_VLD // only works for debug builds (hard coded into vld.h) #ifdef _DEBUG // start with Visual Leak Detector turned off VLDDisable(); #endif // _DEBUG #endif // INCLUDE_VLD vld_enabled = false; } else { #ifdef INCLUDE_VLD // only works for debug builds (hard coded into vld.h) #ifdef _DEBUG // start with Visual Leak Detector turned off VLDEnable(); #endif // _DEBUG #endif // INCLUDE_VLD vld_enabled = true; }; } void handle_god_mode(void*) { gAgent.requestEnterGodMode(); } void handle_leave_god_mode(void*) { gAgent.requestLeaveGodMode(); } void set_god_level(U8 god_level) { U8 old_god_level = gAgent.getGodLevel(); gAgent.setGodLevel( god_level ); LLViewerParcelMgr::getInstance()->notifyObservers(); // God mode changes region visibility LLWorldMap::getInstance()->reloadItems(true); // inventory in items may change in god mode gObjectList.dirtyAllObjectInventory(); if(gViewerWindow) { gViewerWindow->setMenuBackgroundColor(god_level > GOD_NOT, LLGridManager::getInstance()->isInProductionGrid()); } LLSD args; if(god_level > GOD_NOT) { args["LEVEL"] = llformat("%d",(S32)god_level); LLNotificationsUtil::add("EnteringGodMode", args); } else { args["LEVEL"] = llformat("%d",(S32)old_god_level); LLNotificationsUtil::add("LeavingGodMode", args); } // changing god-level can affect which menus we see show_debug_menus(); // changing god-level can invalidate search results LLFloaterSearch *search = dynamic_cast(LLFloaterReg::getInstance("search")); if (search) { search->godLevelChanged(god_level); } } #ifdef TOGGLE_HACKED_GODLIKE_VIEWER void handle_toggle_hacked_godmode(void*) { gHackGodmode = !gHackGodmode; set_god_level(gHackGodmode ? GOD_MAINTENANCE : GOD_NOT); } BOOL check_toggle_hacked_godmode(void*) { return gHackGodmode; } bool enable_toggle_hacked_godmode(void*) { return !LLGridManager::getInstance()->isInProductionGrid(); } #endif void process_grant_godlike_powers(LLMessageSystem* msg, void**) { LLUUID agent_id; msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); LLUUID session_id; msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id); if((agent_id == gAgent.getID()) && (session_id == gAgent.getSessionID())) { U8 god_level; msg->getU8Fast(_PREHASH_GrantData, _PREHASH_GodLevel, god_level); set_god_level(god_level); } else { llwarns << "Grant godlike for wrong agent " << agent_id << llendl; } } /* class LLHaveCallingcard : public LLInventoryCollectFunctor { public: LLHaveCallingcard(const LLUUID& agent_id); virtual ~LLHaveCallingcard() {} virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item); BOOL isThere() const { return mIsThere;} protected: LLUUID mID; BOOL mIsThere; }; LLHaveCallingcard::LLHaveCallingcard(const LLUUID& agent_id) : mID(agent_id), mIsThere(FALSE) { } bool LLHaveCallingcard::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { if(item) { if((item->getType() == LLAssetType::AT_CALLINGCARD) && (item->getCreatorUUID() == mID)) { mIsThere = TRUE; } } return FALSE; } */ BOOL is_agent_mappable(const LLUUID& agent_id) { const LLRelationship* buddy_info = NULL; bool is_friend = LLAvatarActions::isFriend(agent_id); if (is_friend) buddy_info = LLAvatarTracker::instance().getBuddyInfo(agent_id); return (buddy_info && buddy_info->isOnline() && buddy_info->isRightGrantedFrom(LLRelationship::GRANT_MAP_LOCATION) ); } // Enable a menu item when you don't have someone's card. class LLAvatarEnableAddFriend : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar* avatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject()); bool new_value = avatar && !LLAvatarActions::isFriend(avatar->getID()); return new_value; } }; void request_friendship(const LLUUID& dest_id) { LLViewerObject* dest = gObjectList.findObject(dest_id); if(dest && dest->isAvatar()) { std::string full_name; LLNameValue* nvfirst = dest->getNVPair("FirstName"); LLNameValue* nvlast = dest->getNVPair("LastName"); if(nvfirst && nvlast) { full_name = LLCacheName::buildFullName( nvfirst->getString(), nvlast->getString()); } if (!full_name.empty()) { LLAvatarActions::requestFriendshipDialog(dest_id, full_name); } else { LLNotificationsUtil::add("CantOfferFriendship"); } } } class LLEditEnableCustomizeAvatar : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gAgentWearables.areWearablesLoaded(); return new_value; } }; class LLEnableEditShape : public view_listener_t { bool handleEvent(const LLSD& userdata) { return gAgentWearables.isWearableModifiable(LLWearableType::WT_SHAPE, 0); } }; class LLEnableEditPhysics : public view_listener_t { bool handleEvent(const LLSD& userdata) { //return gAgentWearables.isWearableModifiable(LLWearableType::WT_SHAPE, 0); return TRUE; } }; bool is_object_sittable() { LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (object && object->getPCode() == LL_PCODE_VOLUME) { return true; } else { return false; } } // only works on pie menu void handle_object_sit_or_stand() { LLPickInfo pick = LLToolPie::getInstance()->getPick(); LLViewerObject *object = pick.getObject();; if (!object || pick.mPickType == LLPickInfo::PICK_FLORA) { return; } if (sitting_on_selection()) { gAgent.standUp(); return; } // get object selection offset if (object && object->getPCode() == LL_PCODE_VOLUME) { gMessageSystem->newMessageFast(_PREHASH_AgentRequestSit); gMessageSystem->nextBlockFast(_PREHASH_AgentData); gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); gMessageSystem->nextBlockFast(_PREHASH_TargetObject); gMessageSystem->addUUIDFast(_PREHASH_TargetID, object->mID); gMessageSystem->addVector3Fast(_PREHASH_Offset, pick.mObjectOffset); object->getRegion()->sendReliableMessage(); } } void near_sit_down_point(BOOL success, void *) { if (success) { gAgent.setFlying(FALSE); gAgent.setControlFlags(AGENT_CONTROL_SIT_ON_GROUND); // Might be first sit //LLFirstUse::useSit(); } } class LLLandSit : public view_listener_t { bool handleEvent(const LLSD& userdata) { gAgent.standUp(); LLViewerParcelMgr::getInstance()->deselectLand(); LLVector3d posGlobal = LLToolPie::getInstance()->getPick().mPosGlobal; LLQuaternion target_rot; if (isAgentAvatarValid()) { target_rot = gAgentAvatarp->getRotation(); } else { target_rot = gAgent.getFrameAgent().getQuaternion(); } gAgent.startAutoPilotGlobal(posGlobal, "Sit", &target_rot, near_sit_down_point, NULL, 0.7f); return true; } }; //------------------------------------------------------------------- // Help menu functions //------------------------------------------------------------------- // // Major mode switching // void reset_view_final( BOOL proceed ); void handle_reset_view() { if (gAgentCamera.cameraCustomizeAvatar()) { // switching to outfit selector should automagically save any currently edited wearable LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "my_outfits")); } gAgentCamera.switchCameraPreset(CAMERA_PRESET_REAR_VIEW); reset_view_final( TRUE ); LLFloaterCamera::resetCameraMode(); } class LLViewResetView : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_reset_view(); return true; } }; // Note: extra parameters allow this function to be called from dialog. void reset_view_final( BOOL proceed ) { if( !proceed ) { return; } gAgentCamera.resetView(TRUE, TRUE); gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR); } class LLViewLookAtLastChatter : public view_listener_t { bool handleEvent(const LLSD& userdata) { gAgentCamera.lookAtLastChat(); return true; } }; class LLViewMouselook : public view_listener_t { bool handleEvent(const LLSD& userdata) { if (!gAgentCamera.cameraMouselook()) { gAgentCamera.changeCameraToMouselook(); } else { gAgentCamera.changeCameraToDefault(); } return true; } }; class LLViewDefaultUISize : public view_listener_t { bool handleEvent(const LLSD& userdata) { gSavedSettings.setF32("UIScaleFactor", 1.0f); gSavedSettings.setBOOL("UIAutoScale", FALSE); gViewerWindow->reshape(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw()); return true; } }; class LLViewToggleUI : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLNotification::Params params("ConfirmHideUI"); params.functor.function(boost::bind(&LLViewToggleUI::confirm, this, _1, _2)); LLSD substitutions; #if LL_DARWIN substitutions["SHORTCUT"] = "Cmd+Shift+U"; #else substitutions["SHORTCUT"] = "Ctrl+Shift+U"; #endif params.substitutions = substitutions; if (gViewerWindow->getUIVisibility()) { // hiding, so show notification LLNotifications::instance().add(params); } else { LLNotifications::instance().forceResponse(params, 0); } return true; } void confirm(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (option == 0) // OK { gViewerWindow->setUIVisibility(!gViewerWindow->getUIVisibility()); } } }; class LLEditDuplicate : public view_listener_t { bool handleEvent(const LLSD& userdata) { if(LLEditMenuHandler::gEditMenuHandler) { LLEditMenuHandler::gEditMenuHandler->duplicate(); } return true; } }; class LLEditEnableDuplicate : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDuplicate(); return new_value; } }; void handle_duplicate_in_place(void*) { llinfos << "handle_duplicate_in_place" << llendl; LLVector3 offset(0.f, 0.f, 0.f); LLSelectMgr::getInstance()->selectDuplicate(offset, TRUE); } /* dead code 30-apr-2008 void handle_deed_object_to_group(void*) { LLUUID group_id; LLSelectMgr::getInstance()->selectGetGroup(group_id); LLSelectMgr::getInstance()->sendOwner(LLUUID::null, group_id, FALSE); LLViewerStats::getInstance()->incStat(LLViewerStats::ST_RELEASE_COUNT); } BOOL enable_deed_object_to_group(void*) { if(LLSelectMgr::getInstance()->getSelection()->isEmpty()) return FALSE; LLPermissions perm; LLUUID group_id; if (LLSelectMgr::getInstance()->selectGetGroup(group_id) && gAgent.hasPowerInGroup(group_id, GP_OBJECT_DEED) && LLSelectMgr::getInstance()->selectGetPermissions(perm) && perm.deedToGroup(gAgent.getID(), group_id)) { return TRUE; } return FALSE; } */ /* * No longer able to support viewer side manipulations in this way * void god_force_inv_owner_permissive(LLViewerObject* object, LLInventoryObject::object_list_t* inventory, S32 serial_num, void*) { typedef std::vector > item_array_t; item_array_t items; LLInventoryObject::object_list_t::const_iterator inv_it = inventory->begin(); LLInventoryObject::object_list_t::const_iterator inv_end = inventory->end(); for ( ; inv_it != inv_end; ++inv_it) { if(((*inv_it)->getType() != LLAssetType::AT_CATEGORY)) { LLInventoryObject* obj = *inv_it; LLPointer new_item = new LLViewerInventoryItem((LLViewerInventoryItem*)obj); LLPermissions perm(new_item->getPermissions()); perm.setMaskBase(PERM_ALL); perm.setMaskOwner(PERM_ALL); new_item->setPermissions(perm); items.push_back(new_item); } } item_array_t::iterator end = items.end(); item_array_t::iterator it; for(it = items.begin(); it != end; ++it) { // since we have the inventory item in the callback, it should not // invalidate iteration through the selection manager. object->updateInventory((*it), TASK_INVENTORY_ITEM_KEY, false); } } */ void handle_object_owner_permissive(void*) { // only send this if they're a god. if(gAgent.isGodlike()) { // do the objects. LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_BASE, TRUE, PERM_ALL, TRUE); LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_OWNER, TRUE, PERM_ALL, TRUE); } } void handle_object_owner_self(void*) { // only send this if they're a god. if(gAgent.isGodlike()) { LLSelectMgr::getInstance()->sendOwner(gAgent.getID(), gAgent.getGroupID(), TRUE); } } // Shortcut to set owner permissions to not editable. void handle_object_lock(void*) { LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_OWNER, FALSE, PERM_MODIFY); } void handle_object_asset_ids(void*) { // only send this if they're a god. if (gAgent.isGodlike()) { LLSelectMgr::getInstance()->sendGodlikeRequest("objectinfo", "assetids"); } } void handle_force_parcel_owner_to_me(void*) { LLViewerParcelMgr::getInstance()->sendParcelGodForceOwner( gAgent.getID() ); } void handle_force_parcel_to_content(void*) { LLViewerParcelMgr::getInstance()->sendParcelGodForceToContent(); } void handle_claim_public_land(void*) { if (LLViewerParcelMgr::getInstance()->getSelectionRegion() != gAgent.getRegion()) { LLNotificationsUtil::add("ClaimPublicLand"); return; } LLVector3d west_south_global; LLVector3d east_north_global; LLViewerParcelMgr::getInstance()->getSelection(west_south_global, east_north_global); LLVector3 west_south = gAgent.getPosAgentFromGlobal(west_south_global); LLVector3 east_north = gAgent.getPosAgentFromGlobal(east_north_global); LLMessageSystem* msg = gMessageSystem; msg->newMessage("GodlikeMessage"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID()); msg->addUUID("SessionID", gAgent.getSessionID()); msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used msg->nextBlock("MethodData"); msg->addString("Method", "claimpublicland"); msg->addUUID("Invoice", LLUUID::null); std::string buffer; buffer = llformat( "%f", west_south.mV[VX]); msg->nextBlock("ParamList"); msg->addString("Parameter", buffer); buffer = llformat( "%f", west_south.mV[VY]); msg->nextBlock("ParamList"); msg->addString("Parameter", buffer); buffer = llformat( "%f", east_north.mV[VX]); msg->nextBlock("ParamList"); msg->addString("Parameter", buffer); buffer = llformat( "%f", east_north.mV[VY]); msg->nextBlock("ParamList"); msg->addString("Parameter", buffer); gAgent.sendReliableMessage(); } // HACK for easily testing new avatar geometry void handle_god_request_avatar_geometry(void *) { if (gAgent.isGodlike()) { LLSelectMgr::getInstance()->sendGodlikeRequest("avatar toggle", ""); } } static bool get_derezzable_objects( EDeRezDestination dest, std::string& error, LLViewerRegion*& first_region, LLDynamicArray* derez_objectsp, bool only_check = false) { bool found = false; LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); // Check conditions that we can't deal with, building a list of // everything that we'll actually be derezzing. for (LLObjectSelection::valid_root_iterator iter = selection->valid_root_begin(); iter != selection->valid_root_end(); iter++) { LLSelectNode* node = *iter; LLViewerObject* object = node->getObject(); LLViewerRegion* region = object->getRegion(); if (!first_region) { first_region = region; } else { if(region != first_region) { // Derez doesn't work at all if the some of the objects // are in regions besides the first object selected. // ...crosses region boundaries error = "AcquireErrorObjectSpan"; break; } } if (object->isAvatar()) { // ...don't acquire avatars continue; } // If AssetContainers are being sent back, they will appear as // boxes in the owner's inventory. if (object->getNVPair("AssetContainer") && dest != DRD_RETURN_TO_OWNER) { // this object is an asset container, derez its contents, not it llwarns << "Attempt to derez deprecated AssetContainer object type not supported." << llendl; /* object->requestInventory(container_inventory_arrived, (void *)(BOOL)(DRD_TAKE_INTO_AGENT_INVENTORY == dest)); */ continue; } BOOL can_derez_current = FALSE; switch(dest) { case DRD_TAKE_INTO_AGENT_INVENTORY: case DRD_TRASH: if( (node->mPermissions->allowTransferTo(gAgent.getID()) && object->permModify()) || (node->allowOperationOnNode(PERM_OWNER, GP_OBJECT_MANIPULATE)) ) { can_derez_current = TRUE; } break; case DRD_RETURN_TO_OWNER: can_derez_current = TRUE; break; default: if((node->mPermissions->allowTransferTo(gAgent.getID()) && object->permCopy()) || gAgent.isGodlike()) { can_derez_current = TRUE; } break; } if(can_derez_current) { found = true; if (only_check) // one found, no need to traverse to the end break; if (derez_objectsp) derez_objectsp->put(object); } } return found; } static bool can_derez(EDeRezDestination dest) { LLViewerRegion* first_region = NULL; std::string error; return get_derezzable_objects(dest, error, first_region, NULL, true); } static void derez_objects( EDeRezDestination dest, const LLUUID& dest_id, LLViewerRegion*& first_region, std::string& error, LLDynamicArray* objectsp) { LLDynamicArray derez_objects; if (!objectsp) // if objects to derez not specified { // get them from selection if (!get_derezzable_objects(dest, error, first_region, &derez_objects, false)) { llwarns << "No objects to derez" << llendl; return; } objectsp = &derez_objects; } if(gAgentCamera.cameraMouselook()) { gAgentCamera.changeCameraToDefault(); } // This constant is based on (1200 - HEADER_SIZE) / 4 bytes per // root. I lopped off a few (33) to provide a bit // pad. HEADER_SIZE is currently 67 bytes, most of which is UUIDs. // This gives us a maximum of 63500 root objects - which should // satisfy anybody. const S32 MAX_ROOTS_PER_PACKET = 250; const S32 MAX_PACKET_COUNT = 254; F32 packets = ceil((F32)objectsp->count() / (F32)MAX_ROOTS_PER_PACKET); if(packets > (F32)MAX_PACKET_COUNT) { error = "AcquireErrorTooManyObjects"; } if(error.empty() && objectsp->count() > 0) { U8 d = (U8)dest; LLUUID tid; tid.generate(); U8 packet_count = (U8)packets; S32 object_index = 0; S32 objects_in_packet = 0; LLMessageSystem* msg = gMessageSystem; for(U8 packet_number = 0; packet_number < packet_count; ++packet_number) { msg->newMessageFast(_PREHASH_DeRezObject); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_AgentBlock); msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID()); msg->addU8Fast(_PREHASH_Destination, d); msg->addUUIDFast(_PREHASH_DestinationID, dest_id); msg->addUUIDFast(_PREHASH_TransactionID, tid); msg->addU8Fast(_PREHASH_PacketCount, packet_count); msg->addU8Fast(_PREHASH_PacketNumber, packet_number); objects_in_packet = 0; while((object_index < objectsp->count()) && (objects_in_packet++ < MAX_ROOTS_PER_PACKET)) { LLViewerObject* object = objectsp->get(object_index++); msg->nextBlockFast(_PREHASH_ObjectData); msg->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID()); // VEFFECT: DerezObject LLHUDEffectSpiral* effectp = (LLHUDEffectSpiral*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE); effectp->setPositionGlobal(object->getPositionGlobal()); effectp->setColor(LLColor4U(gAgent.getEffectColor())); } msg->sendReliable(first_region->getHost()); } make_ui_sound("UISndObjectRezOut"); // Busy count decremented by inventory update, so only increment // if will be causing an update. if (dest != DRD_RETURN_TO_OWNER) { gViewerWindow->getWindow()->incBusyCount(); } } else if(!error.empty()) { LLNotificationsUtil::add(error); } } static void derez_objects(EDeRezDestination dest, const LLUUID& dest_id) { LLViewerRegion* first_region = NULL; std::string error; derez_objects(dest, dest_id, first_region, error, NULL); } void handle_take_copy() { if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return; const LLUUID category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT); derez_objects(DRD_ACQUIRE_TO_AGENT_INVENTORY, category_id); } // You can return an object to its owner if it is on your land. class LLObjectReturn : public view_listener_t { public: LLObjectReturn() : mFirstRegion(NULL) {} private: bool handleEvent(const LLSD& userdata) { if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return true; mObjectSelection = LLSelectMgr::getInstance()->getEditSelection(); // Save selected objects, so that we still know what to return after the confirmation dialog resets selection. get_derezzable_objects(DRD_RETURN_TO_OWNER, mError, mFirstRegion, &mReturnableObjects); LLNotificationsUtil::add("ReturnToOwner", LLSD(), LLSD(), boost::bind(&LLObjectReturn::onReturnToOwner, this, _1, _2)); return true; } bool onReturnToOwner(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (0 == option) { // Ignore category ID for this derez destination. derez_objects(DRD_RETURN_TO_OWNER, LLUUID::null, mFirstRegion, mError, &mReturnableObjects); } mReturnableObjects.clear(); mError.clear(); mFirstRegion = NULL; // drop reference to current selection mObjectSelection = NULL; return false; } LLObjectSelectionHandle mObjectSelection; LLDynamicArray mReturnableObjects; std::string mError; LLViewerRegion* mFirstRegion; }; // Allow return to owner if one or more of the selected items is // over land you own. class LLObjectEnableReturn : public view_listener_t { bool handleEvent(const LLSD& userdata) { if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) { // Do not enable if nothing selected return false; } #ifdef HACKED_GODLIKE_VIEWER bool new_value = true; #else bool new_value = false; if (gAgent.isGodlike()) { new_value = true; } else { new_value = can_derez(DRD_RETURN_TO_OWNER); } #endif return new_value; } }; void force_take_copy(void*) { if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return; const LLUUID category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT); derez_objects(DRD_FORCE_TO_GOD_INVENTORY, category_id); } void handle_take() { // we want to use the folder this was derezzed from if it's // available. Otherwise, derez to the normal place. if(LLSelectMgr::getInstance()->getSelection()->isEmpty()) { return; } BOOL you_own_everything = TRUE; BOOL locked_but_takeable_object = FALSE; LLUUID category_id; for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin(); iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++) { LLSelectNode* node = *iter; LLViewerObject* object = node->getObject(); if(object) { if(!object->permYouOwner()) { you_own_everything = FALSE; } if(!object->permMove()) { locked_but_takeable_object = TRUE; } } if(node->mFolderID.notNull()) { if(category_id.isNull()) { category_id = node->mFolderID; } else if(category_id != node->mFolderID) { // we have found two potential destinations. break out // now and send to the default location. category_id.setNull(); break; } } } if(category_id.notNull()) { // there is an unambiguous destination. See if this agent has // such a location and it is not in the trash or library if(!gInventory.getCategory(category_id)) { // nope, set to NULL. category_id.setNull(); } if(category_id.notNull()) { // check trash const LLUUID trash = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); if(category_id == trash || gInventory.isObjectDescendentOf(category_id, trash)) { category_id.setNull(); } // check library if(gInventory.isObjectDescendentOf(category_id, gInventory.getLibraryRootFolderID())) { category_id.setNull(); } } } if(category_id.isNull()) { category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT); } LLSD payload; payload["folder_id"] = category_id; LLNotification::Params params("ConfirmObjectTakeLock"); params.payload(payload); // MAINT-290 // Reason: Showing the confirmation dialog resets object selection, thus there is nothing to derez. // Fix: pass selection to the confirm_take, so that selection doesn't "die" after confirmation dialog is opened params.functor.function(boost::bind(confirm_take, _1, _2, LLSelectMgr::instance().getSelection())); if(locked_but_takeable_object || !you_own_everything) { if(locked_but_takeable_object && you_own_everything) { params.name("ConfirmObjectTakeLock"); } else if(!locked_but_takeable_object && !you_own_everything) { params.name("ConfirmObjectTakeNoOwn"); } else { params.name("ConfirmObjectTakeLockNoOwn"); } LLNotifications::instance().add(params); } else { LLNotifications::instance().forceResponse(params, 0); } } void handle_object_show_inspector() { LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); LLViewerObject* objectp = selection->getFirstRootObject(TRUE); if (!objectp) { return; } LLSD params; params["object_id"] = objectp->getID(); LLFloaterReg::showInstance("inspect_object", params); } void handle_avatar_show_inspector() { LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() ); if(avatar) { LLSD params; params["avatar_id"] = avatar->getID(); LLFloaterReg::showInstance("inspect_avatar", params); } } bool confirm_take(const LLSD& notification, const LLSD& response, LLObjectSelectionHandle selection_handle) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if(enable_take() && (option == 0)) { derez_objects(DRD_TAKE_INTO_AGENT_INVENTORY, notification["payload"]["folder_id"].asUUID()); } return false; } // You can take an item when it is public and transferrable, or when // you own it. We err on the side of enabling the item when at least // one item selected can be copied to inventory. BOOL enable_take() { if (sitting_on_selection()) { return FALSE; } for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin(); iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++) { LLSelectNode* node = *iter; LLViewerObject* object = node->getObject(); if (object->isAvatar()) { // ...don't acquire avatars continue; } #ifdef HACKED_GODLIKE_VIEWER return TRUE; #else # ifdef TOGGLE_HACKED_GODLIKE_VIEWER if (!LLGridManager::getInstance()->isInProductionGrid() && gAgent.isGodlike()) { return TRUE; } # endif if((node->mPermissions->allowTransferTo(gAgent.getID()) && object->permModify()) || (node->mPermissions->getOwner() == gAgent.getID())) { return TRUE; } #endif } return FALSE; } void handle_buy_or_take() { if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) { return; } if (is_selection_buy_not_take()) { S32 total_price = selection_price(); if (total_price <= gStatusBar->getBalance() || total_price == 0) { handle_buy(); } else { LLStringUtil::format_map_t args; args["AMOUNT"] = llformat("%d", total_price); LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString( "BuyingCosts", args ), total_price ); } } else { handle_take(); } } bool visible_buy_object() { return is_selection_buy_not_take() && enable_buy_object(); } bool visible_take_object() { return !is_selection_buy_not_take() && enable_take(); } bool tools_visible_buy_object() { return is_selection_buy_not_take(); } bool tools_visible_take_object() { return !is_selection_buy_not_take(); } bool enable_how_to_visible(const LLSD& param) { LLFloaterWebContent::Params p; p.target = "__help_how_to"; return LLFloaterReg::instanceVisible("how_to", p); } class LLToolsEnableBuyOrTake : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool is_buy = is_selection_buy_not_take(); bool new_value = is_buy ? enable_buy_object() : enable_take(); return new_value; } }; // This is a small helper function to determine if we have a buy or a // take in the selection. This method is to help with the aliasing // problems of putting buy and take in the same pie menu space. After // a fair amont of discussion, it was determined to prefer buy over // take. The reasoning follows from the fact that when users walk up // to buy something, they will click on one or more items. Thus, if // anything is for sale, it becomes a buy operation, and the server // will group all of the buy items, and copyable/modifiable items into // one package and give the end user as much as the permissions will // allow. If the user wanted to take something, they will select fewer // and fewer items until only 'takeable' items are left. The one // exception is if you own everything in the selection that is for // sale, in this case, you can't buy stuff from yourself, so you can // take it. // return value = TRUE if selection is a 'buy'. // FALSE if selection is a 'take' BOOL is_selection_buy_not_take() { for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin(); iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++) { LLSelectNode* node = *iter; LLViewerObject* obj = node->getObject(); if(obj && !(obj->permYouOwner()) && (node->mSaleInfo.isForSale())) { // you do not own the object and it is for sale, thus, // it's a buy return TRUE; } } return FALSE; } S32 selection_price() { S32 total_price = 0; for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin(); iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++) { LLSelectNode* node = *iter; LLViewerObject* obj = node->getObject(); if(obj && !(obj->permYouOwner()) && (node->mSaleInfo.isForSale())) { // you do not own the object and it is for sale. // Add its price. total_price += node->mSaleInfo.getSalePrice(); } } return total_price; } /* bool callback_show_buy_currency(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (0 == option) { llinfos << "Loading page " << LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL") << llendl; LLWeb::loadURL(LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL")); } return false; } */ void show_buy_currency(const char* extra) { // Don't show currency web page for branded clients. /* std::ostringstream mesg; if (extra != NULL) { mesg << extra << "\n \n"; } mesg << "Go to " << LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL")<< "\nfor information on purchasing currency?"; */ LLSD args; if (extra != NULL) { args["EXTRA"] = extra; } LLNotificationsUtil::add("PromptGoToCurrencyPage", args);//, LLSD(), callback_show_buy_currency); } void handle_buy() { if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return; LLSaleInfo sale_info; BOOL valid = LLSelectMgr::getInstance()->selectGetSaleInfo(sale_info); if (!valid) return; S32 price = sale_info.getSalePrice(); if (price > 0 && price > gStatusBar->getBalance()) { LLStringUtil::format_map_t args; args["AMOUNT"] = llformat("%d", price); LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString("this_object_costs", args), price ); return; } if (sale_info.getSaleType() == LLSaleInfo::FS_CONTENTS) { handle_buy_contents(sale_info); } else { handle_buy_object(sale_info); } } bool anyone_copy_selection(LLSelectNode* nodep) { bool perm_copy = (bool)(nodep->getObject()->permCopy()); bool all_copy = (bool)(nodep->mPermissions->getMaskEveryone() & PERM_COPY); return perm_copy && all_copy; } bool for_sale_selection(LLSelectNode* nodep) { return nodep->mSaleInfo.isForSale() && nodep->mPermissions->getMaskOwner() & PERM_TRANSFER && (nodep->mPermissions->getMaskOwner() & PERM_COPY || nodep->mSaleInfo.getSaleType() != LLSaleInfo::FS_COPY); } BOOL sitting_on_selection() { LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); if (!node) { return FALSE; } if (!node->mValid) { return FALSE; } LLViewerObject* root_object = node->getObject(); if (!root_object) { return FALSE; } // Need to determine if avatar is sitting on this object if (!isAgentAvatarValid()) return FALSE; return (gAgentAvatarp->isSitting() && gAgentAvatarp->getRoot() == root_object); } class LLToolsSaveToInventory : public view_listener_t { bool handleEvent(const LLSD& userdata) { if(enable_save_into_inventory(NULL)) { derez_objects(DRD_SAVE_INTO_AGENT_INVENTORY, LLUUID::null); } return true; } }; class LLToolsSaveToObjectInventory : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); if(node && (node->mValid) && (!node->mFromTaskID.isNull())) { // *TODO: check to see if the fromtaskid object exists. derez_objects(DRD_SAVE_INTO_TASK_INVENTORY, node->mFromTaskID); } return true; } }; // Round the position of all root objects to the grid class LLToolsSnapObjectXY : public view_listener_t { bool handleEvent(const LLSD& userdata) { F64 snap_size = (F64)gSavedSettings.getF32("GridResolution"); for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin(); iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++) { LLSelectNode* node = *iter; LLViewerObject* obj = node->getObject(); if (obj->permModify()) { LLVector3d pos_global = obj->getPositionGlobal(); F64 round_x = fmod(pos_global.mdV[VX], snap_size); if (round_x < snap_size * 0.5) { // closer to round down pos_global.mdV[VX] -= round_x; } else { // closer to round up pos_global.mdV[VX] -= round_x; pos_global.mdV[VX] += snap_size; } F64 round_y = fmod(pos_global.mdV[VY], snap_size); if (round_y < snap_size * 0.5) { pos_global.mdV[VY] -= round_y; } else { pos_global.mdV[VY] -= round_y; pos_global.mdV[VY] += snap_size; } obj->setPositionGlobal(pos_global, FALSE); } } LLSelectMgr::getInstance()->sendMultipleUpdate(UPD_POSITION); return true; } }; // Determine if the option to cycle between linked prims is shown class LLToolsEnableSelectNextPart : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = (gSavedSettings.getBOOL("EditLinkedParts") && !LLSelectMgr::getInstance()->getSelection()->isEmpty()); return new_value; } }; // Cycle selection through linked children in selected object. // FIXME: Order of children list is not always the same as sim's idea of link order. This may confuse // resis. Need link position added to sim messages to address this. class LLToolsSelectNextPart : public view_listener_t { bool handleEvent(const LLSD& userdata) { S32 object_count = LLSelectMgr::getInstance()->getSelection()->getObjectCount(); if (gSavedSettings.getBOOL("EditLinkedParts") && object_count) { LLViewerObject* selected = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); if (selected && selected->getRootEdit()) { bool fwd = (userdata.asString() == "next"); bool prev = (userdata.asString() == "previous"); bool ifwd = (userdata.asString() == "includenext"); bool iprev = (userdata.asString() == "includeprevious"); LLViewerObject* to_select = NULL; LLViewerObject::child_list_t children = selected->getRootEdit()->getChildren(); children.push_front(selected->getRootEdit()); // need root in the list too for (LLViewerObject::child_list_t::iterator iter = children.begin(); iter != children.end(); ++iter) { if ((*iter)->isSelected()) { if (object_count > 1 && (fwd || prev)) // multiple selection, find first or last selected if not include { to_select = *iter; if (fwd) { // stop searching if going forward; repeat to get last hit if backward break; } } else if ((object_count == 1) || (ifwd || iprev)) // single selection or include { if (fwd || ifwd) { ++iter; while (iter != children.end() && ((*iter)->isAvatar() || (ifwd && (*iter)->isSelected()))) { ++iter; // skip sitting avatars and selected if include } } else // backward { iter = (iter == children.begin() ? children.end() : iter); --iter; while (iter != children.begin() && ((*iter)->isAvatar() || (iprev && (*iter)->isSelected()))) { --iter; // skip sitting avatars and selected if include } } iter = (iter == children.end() ? children.begin() : iter); to_select = *iter; break; } } } if (to_select) { if (gFocusMgr.childHasKeyboardFocus(gFloaterTools)) { gFocusMgr.setKeyboardFocus(NULL); // force edit toolbox to commit any changes } if (fwd || prev) { LLSelectMgr::getInstance()->deselectAll(); } LLSelectMgr::getInstance()->selectObjectOnly(to_select); return true; } } } return true; } }; class LLToolsStopAllAnimations : public view_listener_t { bool handleEvent(const LLSD& userdata) { gAgent.stopCurrentAnimations(); return true; } }; class LLToolsReleaseKeys : public view_listener_t { bool handleEvent(const LLSD& userdata) { gAgent.forceReleaseControls(); return true; } }; class LLToolsEnableReleaseKeys : public view_listener_t { bool handleEvent(const LLSD& userdata) { return gAgent.anyControlGrabbed(); } }; class LLEditEnableCut : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canCut(); return new_value; } }; class LLEditCut : public view_listener_t { bool handleEvent(const LLSD& userdata) { if( LLEditMenuHandler::gEditMenuHandler ) { LLEditMenuHandler::gEditMenuHandler->cut(); } return true; } }; class LLEditEnableCopy : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canCopy(); return new_value; } }; class LLEditCopy : public view_listener_t { bool handleEvent(const LLSD& userdata) { if( LLEditMenuHandler::gEditMenuHandler ) { LLEditMenuHandler::gEditMenuHandler->copy(); } return true; } }; class LLEditEnablePaste : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canPaste(); return new_value; } }; class LLEditPaste : public view_listener_t { bool handleEvent(const LLSD& userdata) { if( LLEditMenuHandler::gEditMenuHandler ) { LLEditMenuHandler::gEditMenuHandler->paste(); } return true; } }; class LLEditEnableDelete : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDoDelete(); return new_value; } }; class LLEditDelete : public view_listener_t { bool handleEvent(const LLSD& userdata) { // If a text field can do a deletion, it gets precedence over deleting // an object in the world. if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDoDelete()) { LLEditMenuHandler::gEditMenuHandler->doDelete(); } // and close any pie/context menus when done gMenuHolder->hideMenus(); // When deleting an object we may not actually be done // Keep selection so we know what to delete when confirmation is needed about the delete gMenuObject->hide(); return true; } }; bool enable_object_delete() { bool new_value = #ifdef HACKED_GODLIKE_VIEWER TRUE; #else # ifdef TOGGLE_HACKED_GODLIKE_VIEWER (!LLGridManager::getInstance()->isInProductionGrid() && gAgent.isGodlike()) || # endif LLSelectMgr::getInstance()->canDoDelete(); #endif return new_value; } void handle_object_delete() { if (LLSelectMgr::getInstance()) { LLSelectMgr::getInstance()->doDelete(); } // and close any pie/context menus when done gMenuHolder->hideMenus(); // When deleting an object we may not actually be done // Keep selection so we know what to delete when confirmation is needed about the delete gMenuObject->hide(); return; } void handle_force_delete(void*) { LLSelectMgr::getInstance()->selectForceDelete(); } class LLViewEnableJoystickFlycam : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = (gSavedSettings.getBOOL("JoystickEnabled") && gSavedSettings.getBOOL("JoystickFlycamEnabled")); return new_value; } }; class LLViewEnableLastChatter : public view_listener_t { bool handleEvent(const LLSD& userdata) { // *TODO: add check that last chatter is in range bool new_value = (gAgentCamera.cameraThirdPerson() && gAgent.getLastChatter().notNull()); return new_value; } }; class LLEditEnableDeselect : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDeselect(); return new_value; } }; class LLEditDeselect : public view_listener_t { bool handleEvent(const LLSD& userdata) { if( LLEditMenuHandler::gEditMenuHandler ) { LLEditMenuHandler::gEditMenuHandler->deselect(); } return true; } }; class LLEditEnableSelectAll : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canSelectAll(); return new_value; } }; class LLEditSelectAll : public view_listener_t { bool handleEvent(const LLSD& userdata) { if( LLEditMenuHandler::gEditMenuHandler ) { LLEditMenuHandler::gEditMenuHandler->selectAll(); } return true; } }; class LLEditEnableUndo : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canUndo(); return new_value; } }; class LLEditUndo : public view_listener_t { bool handleEvent(const LLSD& userdata) { if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canUndo() ) { LLEditMenuHandler::gEditMenuHandler->undo(); } return true; } }; class LLEditEnableRedo : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canRedo(); return new_value; } }; class LLEditRedo : public view_listener_t { bool handleEvent(const LLSD& userdata) { if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canRedo() ) { LLEditMenuHandler::gEditMenuHandler->redo(); } return true; } }; void print_object_info(void*) { LLSelectMgr::getInstance()->selectionDump(); } void print_agent_nvpairs(void*) { LLViewerObject *objectp; llinfos << "Agent Name Value Pairs" << llendl; objectp = gObjectList.findObject(gAgentID); if (objectp) { objectp->printNameValuePairs(); } else { llinfos << "Can't find agent object" << llendl; } llinfos << "Camera at " << gAgentCamera.getCameraPositionGlobal() << llendl; } void show_debug_menus() { // this might get called at login screen where there is no menu so only toggle it if one exists if ( gMenuBarView ) { BOOL debug = gSavedSettings.getBOOL("UseDebugMenus"); BOOL qamode = gSavedSettings.getBOOL("QAMode"); gMenuBarView->setItemVisible("Advanced", debug); // gMenuBarView->setItemEnabled("Advanced", debug); // Don't disable Advanced keyboard shortcuts when hidden gMenuBarView->setItemVisible("Debug", qamode); gMenuBarView->setItemEnabled("Debug", qamode); gMenuBarView->setItemVisible("Develop", qamode); gMenuBarView->setItemEnabled("Develop", qamode); // Server ('Admin') menu hidden when not in godmode. const bool show_server_menu = (gAgent.getGodLevel() > GOD_NOT || (debug && gAgent.getAdminOverride())); gMenuBarView->setItemVisible("Admin", show_server_menu); gMenuBarView->setItemEnabled("Admin", show_server_menu); } if (gLoginMenuBarView) { BOOL debug = gSavedSettings.getBOOL("UseDebugMenus"); gLoginMenuBarView->setItemVisible("Debug", debug); gLoginMenuBarView->setItemEnabled("Debug", debug); } } void toggle_debug_menus(void*) { BOOL visible = ! gSavedSettings.getBOOL("UseDebugMenus"); gSavedSettings.setBOOL("UseDebugMenus", visible); show_debug_menus(); } // LLUUID gExporterRequestID; // std::string gExportDirectory; // LLUploadDialog *gExportDialog = NULL; // void handle_export_selected( void * ) // { // LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); // if (selection->isEmpty()) // { // return; // } // llinfos << "Exporting selected objects:" << llendl; // gExporterRequestID.generate(); // gExportDirectory = ""; // LLMessageSystem* msg = gMessageSystem; // msg->newMessageFast(_PREHASH_ObjectExportSelected); // msg->nextBlockFast(_PREHASH_AgentData); // msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); // msg->addUUIDFast(_PREHASH_RequestID, gExporterRequestID); // msg->addS16Fast(_PREHASH_VolumeDetail, 4); // for (LLObjectSelection::root_iterator iter = selection->root_begin(); // iter != selection->root_end(); iter++) // { // LLSelectNode* node = *iter; // LLViewerObject* object = node->getObject(); // msg->nextBlockFast(_PREHASH_ObjectData); // msg->addUUIDFast(_PREHASH_ObjectID, object->getID()); // llinfos << "Object: " << object->getID() << llendl; // } // msg->sendReliable(gAgent.getRegion()->getHost()); // gExportDialog = LLUploadDialog::modalUploadDialog("Exporting selected objects..."); // } // class LLWorldSetHomeLocation : public view_listener_t { bool handleEvent(const LLSD& userdata) { // we just send the message and let the server check for failure cases // server will echo back a "Home position set." alert if it succeeds // and the home location screencapture happens when that alert is recieved gAgent.setStartPosition(START_LOCATION_ID_HOME); return true; } }; class LLWorldTeleportHome : public view_listener_t { bool handleEvent(const LLSD& userdata) { gAgent.teleportHome(); return true; } }; class LLWorldAlwaysRun : public view_listener_t { bool handleEvent(const LLSD& userdata) { // as well as altering the default walk-vs-run state, // we also change the *current* walk-vs-run state. if (gAgent.getAlwaysRun()) { gAgent.clearAlwaysRun(); gAgent.clearRunning(); } else { gAgent.setAlwaysRun(); gAgent.setRunning(); } // tell the simulator. gAgent.sendWalkRun(gAgent.getAlwaysRun()); // Update Movement Controls according to AlwaysRun mode LLFloaterMove::setAlwaysRunMode(gAgent.getAlwaysRun()); return true; } }; class LLWorldCheckAlwaysRun : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gAgent.getAlwaysRun(); return new_value; } }; class LLWorldSetAway : public view_listener_t { bool handleEvent(const LLSD& userdata) { if (gAgent.getAFK()) { gAgent.clearAFK(); } else { gAgent.setAFK(); } return true; } }; class LLWorldSetBusy : public view_listener_t { bool handleEvent(const LLSD& userdata) { if (gAgent.getBusy()) { gAgent.clearBusy(); } else { gAgent.setBusy(); LLNotificationsUtil::add("BusyModeSet"); } return true; } }; class LLWorldCreateLandmark : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLFloaterSidePanelContainer::showPanel("places", LLSD().with("type", "create_landmark")); return true; } }; class LLWorldPlaceProfile : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLFloaterSidePanelContainer::showPanel("places", LLSD().with("type", "agent")); return true; } }; void handle_look_at_selection(const LLSD& param) { const F32 PADDING_FACTOR = 1.75f; BOOL zoom = (param.asString() == "zoom"); if (!LLSelectMgr::getInstance()->getSelection()->isEmpty()) { gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE); LLBBox selection_bbox = LLSelectMgr::getInstance()->getBBoxOfSelection(); F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView()); F32 distance = selection_bbox.getExtentLocal().magVec() * PADDING_FACTOR / atan(angle_of_view); LLVector3 obj_to_cam = LLViewerCamera::getInstance()->getOrigin() - selection_bbox.getCenterAgent(); obj_to_cam.normVec(); LLUUID object_id; if (LLSelectMgr::getInstance()->getSelection()->getPrimaryObject()) { object_id = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject()->mID; } if (zoom) { // Make sure we are not increasing the distance between the camera and object LLVector3d orig_distance = gAgentCamera.getCameraPositionGlobal() - LLSelectMgr::getInstance()->getSelectionCenterGlobal(); distance = llmin(distance, (F32) orig_distance.length()); gAgentCamera.setCameraPosAndFocusGlobal(LLSelectMgr::getInstance()->getSelectionCenterGlobal() + LLVector3d(obj_to_cam * distance), LLSelectMgr::getInstance()->getSelectionCenterGlobal(), object_id ); } else { gAgentCamera.setFocusGlobal( LLSelectMgr::getInstance()->getSelectionCenterGlobal(), object_id ); } } } void handle_zoom_to_object(LLUUID object_id) { const F32 PADDING_FACTOR = 2.f; LLViewerObject* object = gObjectList.findObject(object_id); if (object) { gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE); LLBBox bbox = object->getBoundingBoxAgent() ; F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView()); F32 distance = bbox.getExtentLocal().magVec() * PADDING_FACTOR / atan(angle_of_view); LLVector3 obj_to_cam = LLViewerCamera::getInstance()->getOrigin() - bbox.getCenterAgent(); obj_to_cam.normVec(); LLVector3d object_center_global = gAgent.getPosGlobalFromAgent(bbox.getCenterAgent()); gAgentCamera.setCameraPosAndFocusGlobal(object_center_global + LLVector3d(obj_to_cam * distance), object_center_global, object_id ); } } class LLAvatarInviteToGroup : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() ); if(avatar) { LLAvatarActions::inviteToGroup(avatar->getID()); } return true; } }; class LLAvatarAddFriend : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() ); if(avatar && !LLAvatarActions::isFriend(avatar->getID())) { request_friendship(avatar->getID()); } return true; } }; class LLAvatarToggleMyProfile : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLFloater* instance = LLAvatarActions::getProfileFloater(gAgent.getID()); if (LLFloater::isMinimized(instance)) { instance->setMinimized(FALSE); instance->setFocus(TRUE); } else if (!LLFloater::isShown(instance)) { LLAvatarActions::showProfile(gAgent.getID()); } else if (!instance->hasFocus() && !instance->getIsChrome()) { instance->setFocus(TRUE); } else { instance->closeFloater(); } return true; } }; class LLAvatarAddContact : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() ); if(avatar) { create_inventory_callingcard(avatar->getID()); } return true; } }; bool complete_give_money(const LLSD& notification, const LLSD& response, LLObjectSelectionHandle selection) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (option == 0) { gAgent.clearBusy(); } LLViewerObject* objectp = selection->getPrimaryObject(); // Show avatar's name if paying attachment if (objectp && objectp->isAttachment()) { while (objectp && !objectp->isAvatar()) { objectp = (LLViewerObject*)objectp->getParent(); } } if (objectp) { if (objectp->isAvatar()) { const bool is_group = false; LLFloaterPayUtil::payDirectly(&give_money, objectp->getID(), is_group); } else { LLFloaterPayUtil::payViaObject(&give_money, selection); } } return false; } void handle_give_money_dialog() { LLNotification::Params params("BusyModePay"); params.functor.function(boost::bind(complete_give_money, _1, _2, LLSelectMgr::getInstance()->getSelection())); if (gAgent.getBusy()) { // warn users of being in busy mode during a transaction LLNotifications::instance().add(params); } else { LLNotifications::instance().forceResponse(params, 1); } } bool enable_pay_avatar() { LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); LLVOAvatar* avatar = find_avatar_from_object(obj); return (avatar != NULL); } bool enable_pay_object() { LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if( object ) { LLViewerObject *parent = (LLViewerObject *)object->getParent(); if((object->flagTakesMoney()) || (parent && parent->flagTakesMoney())) { return true; } } return false; } bool enable_object_stand_up() { // 'Object Stand Up' menu item is enabled when agent is sitting on selection return sitting_on_selection(); } bool enable_object_sit(LLUICtrl* ctrl) { // 'Object Sit' menu item is enabled when agent is not sitting on selection bool sitting_on_sel = sitting_on_selection(); if (!sitting_on_sel) { std::string item_name = ctrl->getName(); // init default labels init_default_item_label(item_name); // Update label LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); if (node && node->mValid && !node->mSitName.empty()) { gMenuHolder->childSetText(item_name, node->mSitName); } else { gMenuHolder->childSetText(item_name, get_default_item_label(item_name)); } } return !sitting_on_sel && is_object_sittable(); } void dump_select_mgr(void*) { LLSelectMgr::getInstance()->dump(); } void dump_inventory(void*) { gInventory.dumpInventory(); } void handle_dump_followcam(void*) { LLFollowCamMgr::dump(); } void handle_viewer_enable_message_log(void*) { gMessageSystem->startLogging(); } void handle_viewer_disable_message_log(void*) { gMessageSystem->stopLogging(); } void handle_customize_avatar() { LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "my_outfits")); } void handle_edit_outfit() { LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_outfit")); } void handle_edit_shape() { LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_shape")); } void handle_edit_physics() { LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_physics")); } void handle_report_abuse() { // Prevent menu from appearing in screen shot. gMenuHolder->hideMenus(); LLFloaterReporter::showFromMenu(COMPLAINT_REPORT); } void handle_buy_currency() { LLBuyCurrencyHTML::openCurrencyFloater(); } class LLFloaterVisible : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string floater_name = userdata.asString(); bool new_value = false; { new_value = LLFloaterReg::instanceVisible(floater_name); } return new_value; } }; class LLShowHelp : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string help_topic = userdata.asString(); LLViewerHelp* vhelp = LLViewerHelp::getInstance(); vhelp->showTopic(help_topic); return true; } }; class LLToggleHelp : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLFloater* help_browser = (LLFloaterReg::findInstance("help_browser")); if (help_browser && help_browser->isInVisibleChain()) { help_browser->closeFloater(); } else { std::string help_topic = userdata.asString(); LLViewerHelp* vhelp = LLViewerHelp::getInstance(); vhelp->showTopic(help_topic); } return true; } }; class LLToggleSpeak : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVoiceClient::getInstance()->toggleUserPTTState(); return true; } }; class LLShowSidetrayPanel : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string floater_name = userdata.asString(); LLPanel* panel = LLFloaterSidePanelContainer::getPanel(floater_name); if (panel) { if (panel->isInVisibleChain()) { LLFloaterReg::getInstance(floater_name)->closeFloater(); } else { LLFloaterReg::getInstance(floater_name)->openFloater(); } } return true; } }; class LLSidetrayPanelVisible : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string floater_name = userdata.asString(); // Toggle the panel if (LLFloaterReg::getInstance(floater_name)->isInVisibleChain()) { return true; } else { return false; } } }; bool callback_show_url(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (0 == option) { LLWeb::loadURL(notification["payload"]["url"].asString()); } return false; } class LLPromptShowURL : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string param = userdata.asString(); std::string::size_type offset = param.find(","); if (offset != param.npos) { std::string alert = param.substr(0, offset); std::string url = param.substr(offset+1); if(gSavedSettings.getBOOL("UseExternalBrowser")) { LLSD payload; payload["url"] = url; LLNotificationsUtil::add(alert, LLSD(), payload, callback_show_url); } else { LLWeb::loadURL(url); } } else { llinfos << "PromptShowURL invalid parameters! Expecting \"ALERT,URL\"." << llendl; } return true; } }; bool callback_show_file(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (0 == option) { LLWeb::loadURL(notification["payload"]["url"]); } return false; } class LLPromptShowFile : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string param = userdata.asString(); std::string::size_type offset = param.find(","); if (offset != param.npos) { std::string alert = param.substr(0, offset); std::string file = param.substr(offset+1); LLSD payload; payload["url"] = file; LLNotificationsUtil::add(alert, LLSD(), payload, callback_show_file); } else { llinfos << "PromptShowFile invalid parameters! Expecting \"ALERT,FILE\"." << llendl; } return true; } }; class LLShowAgentProfile : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLUUID agent_id; if (userdata.asString() == "agent") { agent_id = gAgent.getID(); } else if (userdata.asString() == "hit object") { LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (objectp) { agent_id = objectp->getID(); } } else { agent_id = userdata.asUUID(); } LLVOAvatar* avatar = find_avatar_from_object(agent_id); if (avatar) { LLAvatarActions::showProfile(avatar->getID()); } return true; } }; class LLToggleAgentProfile : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLUUID agent_id; if (userdata.asString() == "agent") { agent_id = gAgent.getID(); } else if (userdata.asString() == "hit object") { LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (objectp) { agent_id = objectp->getID(); } } else { agent_id = userdata.asUUID(); } LLVOAvatar* avatar = find_avatar_from_object(agent_id); if (avatar) { if (!LLAvatarActions::profileVisible(avatar->getID())) { LLAvatarActions::showProfile(avatar->getID()); } else { LLAvatarActions::hideProfile(avatar->getID()); } } return true; } }; class LLLandEdit : public view_listener_t { bool handleEvent(const LLSD& userdata) { if (gAgentCamera.getFocusOnAvatar() && gSavedSettings.getBOOL("EditCameraMovement") ) { // zoom in if we're looking at the avatar gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE); gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick()); gAgentCamera.cameraOrbitOver( F_PI * 0.25f ); gViewerWindow->moveCursorToCenter(); } else if ( gSavedSettings.getBOOL("EditCameraMovement") ) { gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick()); gViewerWindow->moveCursorToCenter(); } LLViewerParcelMgr::getInstance()->selectParcelAt( LLToolPie::getInstance()->getPick().mPosGlobal ); LLFloaterReg::showInstance("build"); // Switch to land edit toolset LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolSelectLand::getInstance() ); return true; } }; class LLWorldEnableBuyLand : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLViewerParcelMgr::getInstance()->canAgentBuyParcel( LLViewerParcelMgr::getInstance()->selectionEmpty() ? LLViewerParcelMgr::getInstance()->getAgentParcel() : LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(), false); return new_value; } }; BOOL enable_buy_land(void*) { return LLViewerParcelMgr::getInstance()->canAgentBuyParcel( LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(), false); } void handle_buy_land() { LLViewerParcelMgr* vpm = LLViewerParcelMgr::getInstance(); if (vpm->selectionEmpty()) { vpm->selectParcelAt(gAgent.getPositionGlobal()); } vpm->startBuyLand(); } class LLObjectAttachToAvatar : public view_listener_t { public: LLObjectAttachToAvatar(bool replace) : mReplace(replace) {} static void setObjectSelection(LLObjectSelectionHandle selection) { sObjectSelection = selection; } private: bool handleEvent(const LLSD& userdata) { setObjectSelection(LLSelectMgr::getInstance()->getSelection()); LLViewerObject* selectedObject = sObjectSelection->getFirstRootObject(); if (selectedObject) { S32 index = userdata.asInteger(); LLViewerJointAttachment* attachment_point = NULL; if (index > 0) attachment_point = get_if_there(gAgentAvatarp->mAttachmentPoints, index, (LLViewerJointAttachment*)NULL); confirmReplaceAttachment(0, attachment_point); } return true; } static void onNearAttachObject(BOOL success, void *user_data); void confirmReplaceAttachment(S32 option, LLViewerJointAttachment* attachment_point); struct CallbackData { CallbackData(LLViewerJointAttachment* point, bool replace) : mAttachmentPoint(point), mReplace(replace) {} LLViewerJointAttachment* mAttachmentPoint; bool mReplace; }; protected: static LLObjectSelectionHandle sObjectSelection; bool mReplace; }; LLObjectSelectionHandle LLObjectAttachToAvatar::sObjectSelection; // static void LLObjectAttachToAvatar::onNearAttachObject(BOOL success, void *user_data) { if (!user_data) return; CallbackData* cb_data = static_cast(user_data); if (success) { const LLViewerJointAttachment *attachment = cb_data->mAttachmentPoint; U8 attachment_id = 0; if (attachment) { for (LLVOAvatar::attachment_map_t::const_iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); iter != gAgentAvatarp->mAttachmentPoints.end(); ++iter) { if (iter->second == attachment) { attachment_id = iter->first; break; } } } else { // interpret 0 as "default location" attachment_id = 0; } LLSelectMgr::getInstance()->sendAttach(attachment_id, cb_data->mReplace); } LLObjectAttachToAvatar::setObjectSelection(NULL); delete cb_data; } // static void LLObjectAttachToAvatar::confirmReplaceAttachment(S32 option, LLViewerJointAttachment* attachment_point) { if (option == 0/*YES*/) { LLViewerObject* selectedObject = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject(); if (selectedObject) { const F32 MIN_STOP_DISTANCE = 1.f; // meters const F32 ARM_LENGTH = 0.5f; // meters const F32 SCALE_FUDGE = 1.5f; F32 stop_distance = SCALE_FUDGE * selectedObject->getMaxScale() + ARM_LENGTH; if (stop_distance < MIN_STOP_DISTANCE) { stop_distance = MIN_STOP_DISTANCE; } LLVector3 walkToSpot = selectedObject->getPositionAgent(); // make sure we stop in front of the object LLVector3 delta = walkToSpot - gAgent.getPositionAgent(); delta.normVec(); delta = delta * 0.5f; walkToSpot -= delta; // The callback will be called even if avatar fails to get close enough to the object, so we won't get a memory leak. CallbackData* user_data = new CallbackData(attachment_point, mReplace); gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(walkToSpot), "Attach", NULL, onNearAttachObject, user_data, stop_distance); gAgentCamera.clearFocusObject(); } } } void callback_attachment_drop(const LLSD& notification, const LLSD& response) { // Ensure user confirmed the drop S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (option != 0) return; // Called when the user clicked on an object attached to them // and selected "Drop". LLUUID object_id = notification["payload"]["object_id"].asUUID(); LLViewerObject *object = gObjectList.findObject(object_id); if (!object) { llwarns << "handle_drop_attachment() - no object to drop" << llendl; return; } LLViewerObject *parent = (LLViewerObject*)object->getParent(); while (parent) { if(parent->isAvatar()) { break; } object = parent; parent = (LLViewerObject*)parent->getParent(); } if (!object) { llwarns << "handle_detach() - no object to detach" << llendl; return; } if (object->isAvatar()) { llwarns << "Trying to detach avatar from avatar." << llendl; return; } // reselect the object LLSelectMgr::getInstance()->selectObjectAndFamily(object); LLSelectMgr::getInstance()->sendDropAttachment(); return; } class LLAttachmentDrop : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLSD payload; LLViewerObject *object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (object) { payload["object_id"] = object->getID(); } else { llwarns << "Drop object not found" << llendl; return true; } LLNotificationsUtil::add("AttachmentDrop", LLSD(), payload, &callback_attachment_drop); return true; } }; // called from avatar pie menu class LLAttachmentDetachFromPoint : public view_listener_t { bool handleEvent(const LLSD& user_data) { const LLViewerJointAttachment *attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, user_data.asInteger(), (LLViewerJointAttachment*)NULL); if (attachment->getNumObjects() > 0) { gMessageSystem->newMessage("ObjectDetach"); gMessageSystem->nextBlockFast(_PREHASH_AgentData); gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator iter = attachment->mAttachedObjects.begin(); iter != attachment->mAttachedObjects.end(); iter++) { LLViewerObject *attached_object = (*iter); gMessageSystem->nextBlockFast(_PREHASH_ObjectData); gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, attached_object->getLocalID()); } gMessageSystem->sendReliable( gAgent.getRegionHost() ); } return true; } }; static bool onEnableAttachmentLabel(LLUICtrl* ctrl, const LLSD& data) { std::string label; LLMenuItemGL* menu = dynamic_cast(ctrl); if (menu) { const LLViewerJointAttachment *attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, data["index"].asInteger(), (LLViewerJointAttachment*)NULL); if (attachment) { label = data["label"].asString(); for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator attachment_iter = attachment->mAttachedObjects.begin(); attachment_iter != attachment->mAttachedObjects.end(); ++attachment_iter) { const LLViewerObject* attached_object = (*attachment_iter); if (attached_object) { LLViewerInventoryItem* itemp = gInventory.getItem(attached_object->getAttachmentItemID()); if (itemp) { label += std::string(" (") + itemp->getName() + std::string(")"); break; } } } } menu->setLabel(label); } return true; } class LLAttachmentDetach : public view_listener_t { bool handleEvent(const LLSD& userdata) { // Called when the user clicked on an object attached to them // and selected "Detach". LLViewerObject *object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (!object) { llwarns << "handle_detach() - no object to detach" << llendl; return true; } LLViewerObject *parent = (LLViewerObject*)object->getParent(); while (parent) { if(parent->isAvatar()) { break; } object = parent; parent = (LLViewerObject*)parent->getParent(); } if (!object) { llwarns << "handle_detach() - no object to detach" << llendl; return true; } if (object->isAvatar()) { llwarns << "Trying to detach avatar from avatar." << llendl; return true; } // The sendDetach() method works on the list of selected // objects. Thus we need to clear the list, make sure it only // contains the object the user clicked, send the message, // then clear the list. // We use deselectAll to update the simulator's notion of what's // selected, and removeAll just to change things locally. //RN: I thought it was more useful to detach everything that was selected if (LLSelectMgr::getInstance()->getSelection()->isAttachment()) { LLSelectMgr::getInstance()->sendDetach(); } return true; } }; //Adding an observer for a Jira 2422 and needs to be a fetch observer //for Jira 3119 class LLWornItemFetchedObserver : public LLInventoryFetchItemsObserver { public: LLWornItemFetchedObserver(const LLUUID& worn_item_id) : LLInventoryFetchItemsObserver(worn_item_id) {} virtual ~LLWornItemFetchedObserver() {} protected: virtual void done() { gMenuAttachmentSelf->buildDrawLabels(); gInventory.removeObserver(this); delete this; } }; // You can only drop items on parcels where you can build. class LLAttachmentEnableDrop : public view_listener_t { bool handleEvent(const LLSD& userdata) { BOOL can_build = gAgent.isGodlike() || (LLViewerParcelMgr::getInstance()->allowAgentBuild()); //Add an inventory observer to only allow dropping the newly attached item //once it exists in your inventory. Look at Jira 2422. //-jwolk // A bug occurs when you wear/drop an item before it actively is added to your inventory // if this is the case (you're on a slow sim, etc.) a copy of the object, // well, a newly created object with the same properties, is placed // in your inventory. Therefore, we disable the drop option until the // item is in your inventory LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); LLViewerJointAttachment* attachment = NULL; LLInventoryItem* item = NULL; // Do not enable drop if all faces of object are not enabled if (object && LLSelectMgr::getInstance()->getSelection()->contains(object,SELECT_ALL_TES )) { S32 attachmentID = ATTACHMENT_ID_FROM_STATE(object->getState()); attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, attachmentID, (LLViewerJointAttachment*)NULL); if (attachment) { for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); attachment_iter != attachment->mAttachedObjects.end(); ++attachment_iter) { // make sure item is in your inventory (it could be a delayed attach message being sent from the sim) // so check to see if the item is in the inventory already item = gInventory.getItem((*attachment_iter)->getAttachmentItemID()); if (!item) { // Item does not exist, make an observer to enable the pie menu // when the item finishes fetching worst case scenario // if a fetch is already out there (being sent from a slow sim) // we refetch and there are 2 fetches LLWornItemFetchedObserver* worn_item_fetched = new LLWornItemFetchedObserver((*attachment_iter)->getAttachmentItemID()); worn_item_fetched->startFetch(); gInventory.addObserver(worn_item_fetched); } } } } //now check to make sure that the item is actually in the inventory before we enable dropping it bool new_value = enable_detach() && can_build && item; return new_value; } }; BOOL enable_detach(const LLSD&) { LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); // Only enable detach if all faces of object are selected if (!object || !object->isAttachment() || !LLSelectMgr::getInstance()->getSelection()->contains(object,SELECT_ALL_TES )) { return FALSE; } // Find the avatar who owns this attachment LLViewerObject* avatar = object; while (avatar) { // ...if it's you, good to detach if (avatar->getID() == gAgent.getID()) { return TRUE; } avatar = (LLViewerObject*)avatar->getParent(); } return FALSE; } class LLAttachmentEnableDetach : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = enable_detach(); return new_value; } }; // Used to tell if the selected object can be attached to your avatar. BOOL object_selected_and_point_valid() { LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); for (LLObjectSelection::root_iterator iter = selection->root_begin(); iter != selection->root_end(); iter++) { LLSelectNode* node = *iter; LLViewerObject* object = node->getObject(); LLViewerObject::const_child_list_t& child_list = object->getChildren(); for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); iter != child_list.end(); iter++) { LLViewerObject* child = *iter; if (child->isAvatar()) { return FALSE; } } } return (selection->getRootObjectCount() == 1) && (selection->getFirstRootObject()->getPCode() == LL_PCODE_VOLUME) && selection->getFirstRootObject()->permYouOwner() && selection->getFirstRootObject()->flagObjectMove() && !((LLViewerObject*)selection->getFirstRootObject()->getRoot())->isAvatar() && (selection->getFirstRootObject()->getNVPair("AssetContainer") == NULL); } BOOL object_is_wearable() { if (!object_selected_and_point_valid()) { return FALSE; } if (sitting_on_selection()) { return FALSE; } LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin(); iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++) { LLSelectNode* node = *iter; if (node->mPermissions->getOwner() == gAgent.getID()) { return TRUE; } } return FALSE; } class LLAttachmentPointFilled : public view_listener_t { bool handleEvent(const LLSD& user_data) { bool enable = false; LLVOAvatar::attachment_map_t::iterator found_it = gAgentAvatarp->mAttachmentPoints.find(user_data.asInteger()); if (found_it != gAgentAvatarp->mAttachmentPoints.end()) { enable = found_it->second->getNumObjects() > 0; } return enable; } }; class LLAvatarSendIM : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() ); if(avatar) { LLAvatarActions::startIM(avatar->getID()); } return true; } }; class LLAvatarCall : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() ); if(avatar) { LLAvatarActions::startCall(avatar->getID()); } return true; } }; namespace { struct QueueObjects : public LLSelectedObjectFunctor { BOOL scripted; BOOL modifiable; LLFloaterScriptQueue* mQueue; QueueObjects(LLFloaterScriptQueue* q) : mQueue(q), scripted(FALSE), modifiable(FALSE) {} virtual bool apply(LLViewerObject* obj) { scripted = obj->flagScripted(); modifiable = obj->permModify(); if( scripted && modifiable ) { mQueue->addObject(obj->getID()); return false; } else { return true; // fail: stop applying } } }; } void queue_actions(LLFloaterScriptQueue* q, const std::string& msg) { QueueObjects func(q); LLSelectMgr *mgr = LLSelectMgr::getInstance(); LLObjectSelectionHandle selectHandle = mgr->getSelection(); bool fail = selectHandle->applyToObjects(&func); if(fail) { if ( !func.scripted ) { std::string noscriptmsg = std::string("Cannot") + msg + "SelectObjectsNoScripts"; LLNotificationsUtil::add(noscriptmsg); } else if ( !func.modifiable ) { std::string nomodmsg = std::string("Cannot") + msg + "SelectObjectsNoPermission"; LLNotificationsUtil::add(nomodmsg); } else { llerrs << "Bad logic." << llendl; } } else { if (!q->start()) { llwarns << "Unexpected script compile failure." << llendl; } } } class LLToolsSelectedScriptAction : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string action = userdata.asString(); bool mono = false; std::string msg, name; std::string title; if (action == "compile mono") { name = "compile_queue"; mono = true; msg = "Recompile"; title = LLTrans::getString("CompileQueueTitle"); } if (action == "compile lsl") { name = "compile_queue"; msg = "Recompile"; title = LLTrans::getString("CompileQueueTitle"); } else if (action == "reset") { name = "reset_queue"; msg = "Reset"; title = LLTrans::getString("ResetQueueTitle"); } else if (action == "start") { name = "start_queue"; msg = "SetRunning"; title = LLTrans::getString("RunQueueTitle"); } else if (action == "stop") { name = "stop_queue"; msg = "SetRunningNot"; title = LLTrans::getString("NotRunQueueTitle"); } LLUUID id; id.generate(); LLFloaterScriptQueue* queue =LLFloaterReg::getTypedInstance(name, LLSD(id)); if (queue) { queue->setMono(mono); queue_actions(queue, msg); queue->setTitle(title); } else { llwarns << "Failed to generate LLFloaterScriptQueue with action: " << action << llendl; } return true; } }; void handle_selected_texture_info(void*) { for (LLObjectSelection::valid_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_begin(); iter != LLSelectMgr::getInstance()->getSelection()->valid_end(); iter++) { LLSelectNode* node = *iter; std::string msg; msg.assign("Texture info for: "); msg.append(node->mName); LLSD args; args["MESSAGE"] = msg; LLNotificationsUtil::add("SystemMessage", args); U8 te_count = node->getObject()->getNumTEs(); // map from texture ID to list of faces using it typedef std::map< LLUUID, std::vector > map_t; map_t faces_per_texture; for (U8 i = 0; i < te_count; i++) { if (!node->isTESelected(i)) continue; LLViewerTexture* img = node->getObject()->getTEImage(i); LLUUID image_id = img->getID(); faces_per_texture[image_id].push_back(i); } // Per-texture, dump which faces are using it. map_t::iterator it; for (it = faces_per_texture.begin(); it != faces_per_texture.end(); ++it) { LLUUID image_id = it->first; U8 te = it->second[0]; LLViewerTexture* img = node->getObject()->getTEImage(te); S32 height = img->getHeight(); S32 width = img->getWidth(); S32 components = img->getComponents(); msg = llformat("%dx%d %s on face ", width, height, (components == 4 ? "alpha" : "opaque")); for (U8 i = 0; i < it->second.size(); ++i) { msg.append( llformat("%d ", (S32)(it->second[i]))); } LLSD args; args["MESSAGE"] = msg; LLNotificationsUtil::add("SystemMessage", args); } } } void handle_test_male(void*) { LLAppearanceMgr::instance().wearOutfitByName("Male Shape & Outfit"); //gGestureList.requestResetFromServer( TRUE ); } void handle_test_female(void*) { LLAppearanceMgr::instance().wearOutfitByName("Female Shape & Outfit"); //gGestureList.requestResetFromServer( FALSE ); } void handle_toggle_pg(void*) { gAgent.setTeen( !gAgent.isTeen() ); LLFloaterWorldMap::reloadIcons(NULL); llinfos << "PG status set to " << (S32)gAgent.isTeen() << llendl; } void handle_dump_attachments(void*) { if(!isAgentAvatarValid()) return; for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); iter != gAgentAvatarp->mAttachmentPoints.end(); ) { LLVOAvatar::attachment_map_t::iterator curiter = iter++; LLViewerJointAttachment* attachment = curiter->second; S32 key = curiter->first; for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); attachment_iter != attachment->mAttachedObjects.end(); ++attachment_iter) { LLViewerObject *attached_object = (*attachment_iter); BOOL visible = (attached_object != NULL && attached_object->mDrawable.notNull() && !attached_object->mDrawable->isRenderType(0)); LLVector3 pos; if (visible) pos = attached_object->mDrawable->getPosition(); llinfos << "ATTACHMENT " << key << ": item_id=" << attached_object->getAttachmentItemID() << (attached_object ? " present " : " absent ") << (visible ? "visible " : "invisible ") << " at " << pos << " and " << (visible ? attached_object->getPosition() : LLVector3::zero) << llendl; } } } // these are used in the gl menus to set control values, generically. class LLToggleControl : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string control_name = userdata.asString(); BOOL checked = gSavedSettings.getBOOL( control_name ); gSavedSettings.setBOOL( control_name, !checked ); return true; } }; class LLCheckControl : public view_listener_t { bool handleEvent( const LLSD& userdata) { std::string callback_data = userdata.asString(); bool new_value = gSavedSettings.getBOOL(callback_data); return new_value; } }; // not so generic class LLAdvancedCheckRenderShadowOption: public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string control_name = userdata.asString(); S32 current_shadow_level = gSavedSettings.getS32(control_name); if (current_shadow_level == 0) // is off { return false; } else // is on { return true; } } }; class LLAdvancedClickRenderShadowOption: public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string control_name = userdata.asString(); S32 current_shadow_level = gSavedSettings.getS32(control_name); if (current_shadow_level == 0) // upgrade to level 2 { gSavedSettings.setS32(control_name, 2); } else // downgrade to level 0 { gSavedSettings.setS32(control_name, 0); } return true; } }; void menu_toggle_attached_lights(void* user_data) { LLPipeline::sRenderAttachedLights = gSavedSettings.getBOOL("RenderAttachedLights"); } void menu_toggle_attached_particles(void* user_data) { LLPipeline::sRenderAttachedParticles = gSavedSettings.getBOOL("RenderAttachedParticles"); } class LLAdvancedHandleAttachedLightParticles: public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string control_name = userdata.asString(); // toggle the control gSavedSettings.setBOOL(control_name, !gSavedSettings.getBOOL(control_name)); // update internal flags if (control_name == "RenderAttachedLights") { menu_toggle_attached_lights(NULL); } else if (control_name == "RenderAttachedParticles") { menu_toggle_attached_particles(NULL); } return true; } }; class LLSomethingSelected : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = !(LLSelectMgr::getInstance()->getSelection()->isEmpty()); return new_value; } }; class LLSomethingSelectedNoHUD : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); bool new_value = !(selection->isEmpty()) && !(selection->getSelectType() == SELECT_TYPE_HUD); return new_value; } }; static bool is_editable_selected() { return (LLSelectMgr::getInstance()->getSelection()->getFirstEditableObject() != NULL); } class LLEditableSelected : public view_listener_t { bool handleEvent(const LLSD& userdata) { return is_editable_selected(); } }; class LLEditableSelectedMono : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = false; LLViewerRegion* region = gAgent.getRegion(); if(region && gMenuHolder) { bool have_cap = (! region->getCapability("UpdateScriptTask").empty()); new_value = is_editable_selected() && have_cap; } return new_value; } }; bool enable_object_take_copy() { bool all_valid = false; if (LLSelectMgr::getInstance()) { if (!LLSelectMgr::getInstance()->getSelection()->isEmpty()) { all_valid = true; #ifndef HACKED_GODLIKE_VIEWER # ifdef TOGGLE_HACKED_GODLIKE_VIEWER if (LLGridManager::getInstance()->isInProductionGrid() || !gAgent.isGodlike()) # endif { struct f : public LLSelectedObjectFunctor { virtual bool apply(LLViewerObject* obj) { return (!obj->permCopy() || obj->isAttachment()); } } func; const bool firstonly = true; bool any_invalid = LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func, firstonly); all_valid = !any_invalid; } #endif // HACKED_GODLIKE_VIEWER } } return all_valid; } class LLHasAsset : public LLInventoryCollectFunctor { public: LLHasAsset(const LLUUID& id) : mAssetID(id), mHasAsset(FALSE) {} virtual ~LLHasAsset() {} virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item); BOOL hasAsset() const { return mHasAsset; } protected: LLUUID mAssetID; BOOL mHasAsset; }; bool LLHasAsset::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { if(item && item->getAssetUUID() == mAssetID) { mHasAsset = TRUE; } return FALSE; } BOOL enable_save_into_inventory(void*) { // *TODO: clean this up // find the last root LLSelectNode* last_node = NULL; for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin(); iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++) { last_node = *iter; } #ifdef HACKED_GODLIKE_VIEWER return TRUE; #else # ifdef TOGGLE_HACKED_GODLIKE_VIEWER if (!LLGridManager::getInstance()->isInProductionGrid() && gAgent.isGodlike()) { return TRUE; } # endif // check all pre-req's for save into inventory. if(last_node && last_node->mValid && !last_node->mItemID.isNull() && (last_node->mPermissions->getOwner() == gAgent.getID()) && (gInventory.getItem(last_node->mItemID) != NULL)) { LLViewerObject* obj = last_node->getObject(); if( obj && !obj->isAttachment() ) { return TRUE; } } #endif return FALSE; } class LLToolsEnableSaveToInventory : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = enable_save_into_inventory(NULL); return new_value; } }; BOOL enable_save_into_task_inventory(void*) { LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); if(node && (node->mValid) && (!node->mFromTaskID.isNull())) { // *TODO: check to see if the fromtaskid object exists. LLViewerObject* obj = node->getObject(); if( obj && !obj->isAttachment() ) { return TRUE; } } return FALSE; } class LLToolsEnableSaveToObjectInventory : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = enable_save_into_task_inventory(NULL); return new_value; } }; class LLToggleHowTo : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLFloaterWebContent::Params p; std::string url = gSavedSettings.getString("HowToHelpURL"); p.url = LLWeb::expandURLSubstitutions(url, LLSD()); p.show_chrome = false; p.target = "__help_how_to"; p.show_page_title = false; p.preferred_media_size = LLRect(0, 460, 335, 0); LLFloaterReg::toggleInstanceOrBringToFront("how_to", p); return true; } }; class LLViewEnableMouselook : public view_listener_t { bool handleEvent(const LLSD& userdata) { // You can't go directly from customize avatar to mouselook. // TODO: write code with appropriate dialogs to handle this transition. bool new_value = (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgentCamera.getCameraMode() && !gSavedSettings.getBOOL("FreezeTime")); return new_value; } }; class LLToolsEnableToolNotPie : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = ( LLToolMgr::getInstance()->getBaseTool() != LLToolPie::getInstance() ); return new_value; } }; class LLWorldEnableCreateLandmark : public view_listener_t { bool handleEvent(const LLSD& userdata) { return !LLLandmarkActions::landmarkAlreadyExists(); } }; class LLWorldEnableSetHomeLocation : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gAgent.isGodlike() || (gAgent.getRegion() && gAgent.getRegion()->getAllowSetHome()); return new_value; } }; class LLWorldEnableTeleportHome : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLViewerRegion* regionp = gAgent.getRegion(); bool agent_on_prelude = (regionp && regionp->isPrelude()); bool enable_teleport_home = gAgent.isGodlike() || !agent_on_prelude; return enable_teleport_home; } }; BOOL enable_god_full(void*) { return gAgent.getGodLevel() >= GOD_FULL; } BOOL enable_god_liaison(void*) { return gAgent.getGodLevel() >= GOD_LIAISON; } bool is_god_customer_service() { return gAgent.getGodLevel() >= GOD_CUSTOMER_SERVICE; } BOOL enable_god_basic(void*) { return gAgent.getGodLevel() > GOD_NOT; } void toggle_show_xui_names(void *) { gSavedSettings.setBOOL("DebugShowXUINames", !gSavedSettings.getBOOL("DebugShowXUINames")); } BOOL check_show_xui_names(void *) { return gSavedSettings.getBOOL("DebugShowXUINames"); } class LLToolsSelectOnlyMyObjects : public view_listener_t { bool handleEvent(const LLSD& userdata) { BOOL cur_val = gSavedSettings.getBOOL("SelectOwnedOnly"); gSavedSettings.setBOOL("SelectOwnedOnly", ! cur_val ); return true; } }; class LLToolsSelectOnlyMovableObjects : public view_listener_t { bool handleEvent(const LLSD& userdata) { BOOL cur_val = gSavedSettings.getBOOL("SelectMovableOnly"); gSavedSettings.setBOOL("SelectMovableOnly", ! cur_val ); return true; } }; class LLToolsSelectBySurrounding : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLSelectMgr::sRectSelectInclusive = !LLSelectMgr::sRectSelectInclusive; gSavedSettings.setBOOL("RectangleSelectInclusive", LLSelectMgr::sRectSelectInclusive); return true; } }; class LLToolsShowHiddenSelection : public view_listener_t { bool handleEvent(const LLSD& userdata) { // TomY TODO Merge these LLSelectMgr::sRenderHiddenSelections = !LLSelectMgr::sRenderHiddenSelections; gSavedSettings.setBOOL("RenderHiddenSelections", LLSelectMgr::sRenderHiddenSelections); return true; } }; class LLToolsShowSelectionLightRadius : public view_listener_t { bool handleEvent(const LLSD& userdata) { // TomY TODO merge these LLSelectMgr::sRenderLightRadius = !LLSelectMgr::sRenderLightRadius; gSavedSettings.setBOOL("RenderLightRadius", LLSelectMgr::sRenderLightRadius); return true; } }; class LLToolsEditLinkedParts : public view_listener_t { bool handleEvent(const LLSD& userdata) { BOOL select_individuals = !gSavedSettings.getBOOL("EditLinkedParts"); gSavedSettings.setBOOL( "EditLinkedParts", select_individuals ); if (select_individuals) { LLSelectMgr::getInstance()->demoteSelectionToIndividuals(); } else { LLSelectMgr::getInstance()->promoteSelectionToRoot(); } return true; } }; void reload_vertex_shader(void *) { //THIS WOULD BE AN AWESOME PLACE TO RELOAD SHADERS... just a thought - DaveP } void handle_dump_avatar_local_textures(void*) { gAgentAvatarp->dumpLocalTextures(); } void handle_dump_timers() { LLFastTimer::dumpCurTimes(); } void handle_debug_avatar_textures(void*) { LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (objectp) { LLFloaterReg::showInstance( "avatar_textures", LLSD(objectp->getID()) ); } } void handle_grab_baked_texture(void* data) { EBakedTextureIndex baked_tex_index = (EBakedTextureIndex)((intptr_t)data); if (!isAgentAvatarValid()) return; const LLUUID& asset_id = gAgentAvatarp->grabBakedTexture(baked_tex_index); LL_INFOS("texture") << "Adding baked texture " << asset_id << " to inventory." << llendl; LLAssetType::EType asset_type = LLAssetType::AT_TEXTURE; LLInventoryType::EType inv_type = LLInventoryType::IT_TEXTURE; const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(asset_type)); if(folder_id.notNull()) { std::string name; name = "Baked " + LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_tex_index)->mNameCapitalized + " Texture"; LLUUID item_id; item_id.generate(); LLPermissions perm; perm.init(gAgentID, gAgentID, LLUUID::null, LLUUID::null); U32 next_owner_perm = PERM_MOVE | PERM_TRANSFER; perm.initMasks(PERM_ALL, PERM_ALL, PERM_NONE, PERM_NONE, next_owner_perm); time_t creation_date_now = time_corrected(); LLPointer item = new LLViewerInventoryItem(item_id, folder_id, perm, asset_id, asset_type, inv_type, name, LLStringUtil::null, LLSaleInfo::DEFAULT, LLInventoryItemFlags::II_FLAGS_NONE, creation_date_now); item->updateServer(TRUE); gInventory.updateItem(item); gInventory.notifyObservers(); // Show the preview panel for textures to let // user know that the image is now in inventory. LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(); if(active_panel) { LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus(); active_panel->setSelection(item_id, TAKE_FOCUS_NO); active_panel->openSelected(); //LLFloaterInventory::dumpSelectionInformation((void*)view); // restore keyboard focus gFocusMgr.setKeyboardFocus(focus_ctrl); } } else { llwarns << "Can't find a folder to put it in" << llendl; } } BOOL enable_grab_baked_texture(void* data) { EBakedTextureIndex index = (EBakedTextureIndex)((intptr_t)data); if (isAgentAvatarValid()) { return gAgentAvatarp->canGrabBakedTexture(index); } return FALSE; } // Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing. // Returns NULL on failure. LLVOAvatar* find_avatar_from_object( LLViewerObject* object ) { if (object) { if( object->isAttachment() ) { do { object = (LLViewerObject*) object->getParent(); } while( object && !object->isAvatar() ); } else if( !object->isAvatar() ) { object = NULL; } } return (LLVOAvatar*) object; } // Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing. // Returns NULL on failure. LLVOAvatar* find_avatar_from_object( const LLUUID& object_id ) { return find_avatar_from_object( gObjectList.findObject(object_id) ); } void handle_disconnect_viewer(void *) { LLAppViewer::instance()->forceDisconnect(LLTrans::getString("TestingDisconnect")); } void force_error_breakpoint(void *) { LLAppViewer::instance()->forceErrorBreakpoint(); } void force_error_llerror(void *) { LLAppViewer::instance()->forceErrorLLError(); } void force_error_bad_memory_access(void *) { LLAppViewer::instance()->forceErrorBadMemoryAccess(); } void force_error_infinite_loop(void *) { LLAppViewer::instance()->forceErrorInfiniteLoop(); } void force_error_software_exception(void *) { LLAppViewer::instance()->forceErrorSoftwareException(); } void force_error_driver_crash(void *) { LLAppViewer::instance()->forceErrorDriverCrash(); } class LLToolsUseSelectionForGrid : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLSelectMgr::getInstance()->clearGridObjects(); struct f : public LLSelectedObjectFunctor { virtual bool apply(LLViewerObject* objectp) { LLSelectMgr::getInstance()->addGridObject(objectp); return true; } } func; LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func); LLSelectMgr::getInstance()->setGridMode(GRID_MODE_REF_OBJECT); return true; } }; void handle_test_load_url(void*) { LLWeb::loadURL(""); LLWeb::loadURL("hacker://www.google.com/"); LLWeb::loadURL("http"); LLWeb::loadURL("http://www.google.com/"); } // // LLViewerMenuHolderGL // static LLDefaultChildRegistry::Register r("menu_holder"); LLViewerMenuHolderGL::LLViewerMenuHolderGL(const LLViewerMenuHolderGL::Params& p) : LLMenuHolderGL(p) {} BOOL LLViewerMenuHolderGL::hideMenus() { BOOL handled = FALSE; if (LLMenuHolderGL::hideMenus()) { LLToolPie::instance().blockClickToWalk(); handled = TRUE; } // drop pie menu selection mParcelSelection = NULL; mObjectSelection = NULL; if (gMenuBarView) { gMenuBarView->clearHoverItem(); gMenuBarView->resetMenuTrigger(); } return handled; } void LLViewerMenuHolderGL::setParcelSelection(LLSafeHandle selection) { mParcelSelection = selection; } void LLViewerMenuHolderGL::setObjectSelection(LLSafeHandle selection) { mObjectSelection = selection; } const LLRect LLViewerMenuHolderGL::getMenuRect() const { return LLRect(0, getRect().getHeight() - MENU_BAR_HEIGHT, getRect().getWidth(), STATUS_BAR_HEIGHT); } void handle_web_browser_test(const LLSD& param) { std::string url = param.asString(); if (url.empty()) { url = "about:blank"; } LLWeb::loadURLInternal(url); } void handle_web_content_test(const LLSD& param) { std::string url = param.asString(); LLWeb::loadURLInternal(url); } void handle_buy_currency_test(void*) { std::string url = "http://sarahd-sl-13041.webdev.lindenlab.com/app/lindex/index.php?agent_id=[AGENT_ID]&secure_session_id=[SESSION_ID]&lang=[LANGUAGE]"; LLStringUtil::format_map_t replace; replace["[AGENT_ID]"] = gAgent.getID().asString(); replace["[SESSION_ID]"] = gAgent.getSecureSessionID().asString(); replace["[LANGUAGE]"] = LLUI::getLanguage(); LLStringUtil::format(url, replace); llinfos << "buy currency url " << url << llendl; LLFloaterReg::showInstance("buy_currency_html", LLSD(url)); } void handle_rebake_textures(void*) { if (!isAgentAvatarValid()) return; // Slam pending upload count to "unstick" things bool slam_for_debug = true; gAgentAvatarp->forceBakeAllTextures(slam_for_debug); } void toggle_visibility(void* user_data) { LLView* viewp = (LLView*)user_data; viewp->setVisible(!viewp->getVisible()); } BOOL get_visibility(void* user_data) { LLView* viewp = (LLView*)user_data; return viewp->getVisible(); } // TomY TODO: Get rid of these? class LLViewShowHoverTips : public view_listener_t { bool handleEvent(const LLSD& userdata) { gSavedSettings.setBOOL("ShowHoverTips", !gSavedSettings.getBOOL("ShowHoverTips")); return true; } }; class LLViewCheckShowHoverTips : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gSavedSettings.getBOOL("ShowHoverTips"); return new_value; } }; // TomY TODO: Get rid of these? class LLViewHighlightTransparent : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLDrawPoolAlpha::sShowDebugAlpha = !LLDrawPoolAlpha::sShowDebugAlpha; return true; } }; class LLViewCheckHighlightTransparent : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLDrawPoolAlpha::sShowDebugAlpha; return new_value; } }; class LLViewBeaconWidth : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string width = userdata.asString(); if(width == "1") { gSavedSettings.setS32("DebugBeaconLineWidth", 1); } else if(width == "4") { gSavedSettings.setS32("DebugBeaconLineWidth", 4); } else if(width == "16") { gSavedSettings.setS32("DebugBeaconLineWidth", 16); } else if(width == "32") { gSavedSettings.setS32("DebugBeaconLineWidth", 32); } return true; } }; class LLViewToggleBeacon : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string beacon = userdata.asString(); if (beacon == "scriptsbeacon") { LLPipeline::toggleRenderScriptedBeacons(NULL); gSavedSettings.setBOOL( "scriptsbeacon", LLPipeline::getRenderScriptedBeacons(NULL) ); // toggle the other one off if it's on if (LLPipeline::getRenderScriptedBeacons(NULL) && LLPipeline::getRenderScriptedTouchBeacons(NULL)) { LLPipeline::toggleRenderScriptedTouchBeacons(NULL); gSavedSettings.setBOOL( "scripttouchbeacon", LLPipeline::getRenderScriptedTouchBeacons(NULL) ); } } else if (beacon == "physicalbeacon") { LLPipeline::toggleRenderPhysicalBeacons(NULL); gSavedSettings.setBOOL( "physicalbeacon", LLPipeline::getRenderPhysicalBeacons(NULL) ); } else if (beacon == "moapbeacon") { LLPipeline::toggleRenderMOAPBeacons(NULL); gSavedSettings.setBOOL( "moapbeacon", LLPipeline::getRenderMOAPBeacons(NULL) ); } else if (beacon == "soundsbeacon") { LLPipeline::toggleRenderSoundBeacons(NULL); gSavedSettings.setBOOL( "soundsbeacon", LLPipeline::getRenderSoundBeacons(NULL) ); } else if (beacon == "particlesbeacon") { LLPipeline::toggleRenderParticleBeacons(NULL); gSavedSettings.setBOOL( "particlesbeacon", LLPipeline::getRenderParticleBeacons(NULL) ); } else if (beacon == "scripttouchbeacon") { LLPipeline::toggleRenderScriptedTouchBeacons(NULL); gSavedSettings.setBOOL( "scripttouchbeacon", LLPipeline::getRenderScriptedTouchBeacons(NULL) ); // toggle the other one off if it's on if (LLPipeline::getRenderScriptedBeacons(NULL) && LLPipeline::getRenderScriptedTouchBeacons(NULL)) { LLPipeline::toggleRenderScriptedBeacons(NULL); gSavedSettings.setBOOL( "scriptsbeacon", LLPipeline::getRenderScriptedBeacons(NULL) ); } } else if (beacon == "renderbeacons") { LLPipeline::toggleRenderBeacons(NULL); gSavedSettings.setBOOL( "renderbeacons", LLPipeline::getRenderBeacons(NULL) ); // toggle the other one on if it's not if (!LLPipeline::getRenderBeacons(NULL) && !LLPipeline::getRenderHighlights(NULL)) { LLPipeline::toggleRenderHighlights(NULL); gSavedSettings.setBOOL( "renderhighlights", LLPipeline::getRenderHighlights(NULL) ); } } else if (beacon == "renderhighlights") { LLPipeline::toggleRenderHighlights(NULL); gSavedSettings.setBOOL( "renderhighlights", LLPipeline::getRenderHighlights(NULL) ); // toggle the other one on if it's not if (!LLPipeline::getRenderBeacons(NULL) && !LLPipeline::getRenderHighlights(NULL)) { LLPipeline::toggleRenderBeacons(NULL); gSavedSettings.setBOOL( "renderbeacons", LLPipeline::getRenderBeacons(NULL) ); } } return true; } }; class LLViewCheckBeaconEnabled : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string beacon = userdata.asString(); bool new_value = false; if (beacon == "scriptsbeacon") { new_value = gSavedSettings.getBOOL( "scriptsbeacon"); LLPipeline::setRenderScriptedBeacons(new_value); } else if (beacon == "moapbeacon") { new_value = gSavedSettings.getBOOL( "moapbeacon"); LLPipeline::setRenderMOAPBeacons(new_value); } else if (beacon == "physicalbeacon") { new_value = gSavedSettings.getBOOL( "physicalbeacon"); LLPipeline::setRenderPhysicalBeacons(new_value); } else if (beacon == "soundsbeacon") { new_value = gSavedSettings.getBOOL( "soundsbeacon"); LLPipeline::setRenderSoundBeacons(new_value); } else if (beacon == "particlesbeacon") { new_value = gSavedSettings.getBOOL( "particlesbeacon"); LLPipeline::setRenderParticleBeacons(new_value); } else if (beacon == "scripttouchbeacon") { new_value = gSavedSettings.getBOOL( "scripttouchbeacon"); LLPipeline::setRenderScriptedTouchBeacons(new_value); } else if (beacon == "renderbeacons") { new_value = gSavedSettings.getBOOL( "renderbeacons"); LLPipeline::setRenderBeacons(new_value); } else if (beacon == "renderhighlights") { new_value = gSavedSettings.getBOOL( "renderhighlights"); LLPipeline::setRenderHighlights(new_value); } return new_value; } }; class LLViewToggleRenderType : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string type = userdata.asString(); if (type == "hideparticles") { LLPipeline::toggleRenderType(LLPipeline::RENDER_TYPE_PARTICLES); } return true; } }; class LLViewCheckRenderType : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string type = userdata.asString(); bool new_value = false; if (type == "hideparticles") { new_value = LLPipeline::toggleRenderTypeControlNegated((void *)LLPipeline::RENDER_TYPE_PARTICLES); } return new_value; } }; class LLViewShowHUDAttachments : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLPipeline::sShowHUDAttachments = !LLPipeline::sShowHUDAttachments; return true; } }; class LLViewCheckHUDAttachments : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLPipeline::sShowHUDAttachments; return new_value; } }; class LLEditEnableTakeOff : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string clothing = userdata.asString(); LLWearableType::EType type = LLWearableType::typeNameToType(clothing); if (type >= LLWearableType::WT_SHAPE && type < LLWearableType::WT_COUNT) return LLAgentWearables::selfHasWearable(type); return false; } }; class LLEditTakeOff : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string clothing = userdata.asString(); if (clothing == "all") LLWearableBridge::removeAllClothesFromAvatar(); else { LLWearableType::EType type = LLWearableType::typeNameToType(clothing); if (type >= LLWearableType::WT_SHAPE && type < LLWearableType::WT_COUNT && (gAgentWearables.getWearableCount(type) > 0)) { // MULTI-WEARABLES: assuming user wanted to remove top shirt. U32 wearable_index = gAgentWearables.getWearableCount(type) - 1; LLViewerInventoryItem *item = dynamic_cast(gAgentWearables.getWearableInventoryItem(type,wearable_index)); LLWearableBridge::removeItemFromAvatar(item); } } return true; } }; class LLToolsSelectTool : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string tool_name = userdata.asString(); if (tool_name == "focus") { LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(1); } else if (tool_name == "move") { LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(2); } else if (tool_name == "edit") { LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(3); } else if (tool_name == "create") { LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(4); } else if (tool_name == "land") { LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(5); } return true; } }; /// WINDLIGHT callbacks class LLWorldEnvSettings : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string tod = userdata.asString(); if (tod == "editor") { LLFloaterReg::toggleInstance("env_settings"); return true; } if (tod == "sunrise") { LLEnvManagerNew::instance().setUseSkyPreset("Sunrise"); } else if (tod == "noon") { LLEnvManagerNew::instance().setUseSkyPreset("Midday"); } else if (tod == "sunset") { LLEnvManagerNew::instance().setUseSkyPreset("Sunset"); } else if (tod == "midnight") { LLEnvManagerNew::instance().setUseSkyPreset("Midnight"); } else { LLEnvManagerNew &envmgr = LLEnvManagerNew::instance(); // reset all environmental settings to track the region defaults, make this reset 'sticky' like the other sun settings. bool use_fixed_sky = false; bool use_region_settings = true; envmgr.setUserPrefs(envmgr.getWaterPresetName(), envmgr.getSkyPresetName(), envmgr.getDayCycleName(), use_fixed_sky, use_region_settings); } return true; } }; class LLWorldEnvPreset : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string item = userdata.asString(); if (item == "new_water") { LLFloaterReg::showInstance("env_edit_water", "new"); } else if (item == "edit_water") { LLFloaterReg::showInstance("env_edit_water", "edit"); } else if (item == "delete_water") { LLFloaterReg::showInstance("env_delete_preset", "water"); } else if (item == "new_sky") { LLFloaterReg::showInstance("env_edit_sky", "new"); } else if (item == "edit_sky") { LLFloaterReg::showInstance("env_edit_sky", "edit"); } else if (item == "delete_sky") { LLFloaterReg::showInstance("env_delete_preset", "sky"); } else if (item == "new_day_cycle") { LLFloaterReg::showInstance("env_edit_day_cycle", "new"); } else if (item == "edit_day_cycle") { LLFloaterReg::showInstance("env_edit_day_cycle", "edit"); } else if (item == "delete_day_cycle") { LLFloaterReg::showInstance("env_delete_preset", "day_cycle"); } else { llwarns << "Unknown item selected" << llendl; } return true; } }; class LLWorldEnableEnvPreset : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string item = userdata.asString(); if (item == "delete_water") { LLWaterParamManager::preset_name_list_t user_waters; LLWaterParamManager::instance().getUserPresetNames(user_waters); return !user_waters.empty(); } else if (item == "delete_sky") { LLWLParamManager::preset_name_list_t user_skies; LLWLParamManager::instance().getUserPresetNames(user_skies); return !user_skies.empty(); } else if (item == "delete_day_cycle") { LLDayCycleManager::preset_name_list_t user_days; LLDayCycleManager::instance().getUserPresetNames(user_days); return !user_days.empty(); } else { llwarns << "Unknown item" << llendl; } return false; } }; /// Post-Process callbacks class LLWorldPostProcess : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLFloaterReg::showInstance("env_post_process"); return true; } }; void handle_flush_name_caches() { // Toggle display names on and off to flush bool use_display_names = LLAvatarNameCache::useDisplayNames(); LLAvatarNameCache::setUseDisplayNames(!use_display_names); LLAvatarNameCache::setUseDisplayNames(use_display_names); if (gCacheName) gCacheName->clear(); } class LLUploadCostCalculator : public view_listener_t { std::string mCostStr; bool handleEvent(const LLSD& userdata) { std::string menu_name = userdata.asString(); gMenuHolder->childSetLabelArg(menu_name, "[COST]", mCostStr); return true; } void calculateCost(); public: LLUploadCostCalculator() { calculateCost(); } }; class LLToggleUIHints : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool ui_hints_enabled = gSavedSettings.getBOOL("EnableUIHints"); // toggle ui_hints_enabled = !ui_hints_enabled; gSavedSettings.setBOOL("EnableUIHints", ui_hints_enabled); return true; } }; void LLUploadCostCalculator::calculateCost() { S32 upload_cost = LLGlobalEconomy::Singleton::getInstance()->getPriceUpload(); // getPriceUpload() returns -1 if no data available yet. if(upload_cost >= 0) { mCostStr = llformat("%d", upload_cost); } else { mCostStr = llformat("%d", gSavedSettings.getU32("DefaultUploadCost")); } } void show_navbar_context_menu(LLView* ctrl, S32 x, S32 y) { static LLMenuGL* show_navbar_context_menu = LLUICtrlFactory::getInstance()->createFromFile("menu_hide_navbar.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); if(gMenuHolder->hasVisibleMenu()) { gMenuHolder->hideMenus(); } show_navbar_context_menu->buildDrawLabels(); show_navbar_context_menu->updateParent(LLMenuGL::sMenuContainer); LLMenuGL::showPopup(ctrl, show_navbar_context_menu, x, y); } void show_topinfobar_context_menu(LLView* ctrl, S32 x, S32 y) { static LLMenuGL* show_topbarinfo_context_menu = LLUICtrlFactory::getInstance()->createFromFile("menu_topinfobar.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); LLMenuItemGL* landmark_item = show_topbarinfo_context_menu->getChild("Landmark"); if (!LLLandmarkActions::landmarkAlreadyExists()) { landmark_item->setLabel(LLTrans::getString("AddLandmarkNavBarMenu")); } else { landmark_item->setLabel(LLTrans::getString("EditLandmarkNavBarMenu")); } if(gMenuHolder->hasVisibleMenu()) { gMenuHolder->hideMenus(); } show_topbarinfo_context_menu->buildDrawLabels(); show_topbarinfo_context_menu->updateParent(LLMenuGL::sMenuContainer); LLMenuGL::showPopup(ctrl, show_topbarinfo_context_menu, x, y); } void initialize_edit_menu() { view_listener_t::addMenu(new LLEditUndo(), "Edit.Undo"); view_listener_t::addMenu(new LLEditRedo(), "Edit.Redo"); view_listener_t::addMenu(new LLEditCut(), "Edit.Cut"); view_listener_t::addMenu(new LLEditCopy(), "Edit.Copy"); view_listener_t::addMenu(new LLEditPaste(), "Edit.Paste"); view_listener_t::addMenu(new LLEditDelete(), "Edit.Delete"); view_listener_t::addMenu(new LLEditSelectAll(), "Edit.SelectAll"); view_listener_t::addMenu(new LLEditDeselect(), "Edit.Deselect"); view_listener_t::addMenu(new LLEditDuplicate(), "Edit.Duplicate"); view_listener_t::addMenu(new LLEditTakeOff(), "Edit.TakeOff"); view_listener_t::addMenu(new LLEditEnableUndo(), "Edit.EnableUndo"); view_listener_t::addMenu(new LLEditEnableRedo(), "Edit.EnableRedo"); view_listener_t::addMenu(new LLEditEnableCut(), "Edit.EnableCut"); view_listener_t::addMenu(new LLEditEnableCopy(), "Edit.EnableCopy"); view_listener_t::addMenu(new LLEditEnablePaste(), "Edit.EnablePaste"); view_listener_t::addMenu(new LLEditEnableDelete(), "Edit.EnableDelete"); view_listener_t::addMenu(new LLEditEnableSelectAll(), "Edit.EnableSelectAll"); view_listener_t::addMenu(new LLEditEnableDeselect(), "Edit.EnableDeselect"); view_listener_t::addMenu(new LLEditEnableDuplicate(), "Edit.EnableDuplicate"); } void initialize_menus() { // A parameterized event handler used as ctrl-8/9/0 zoom controls below. class LLZoomer : public view_listener_t { public: // The "mult" parameter says whether "val" is a multiplier or used to set the value. LLZoomer(F32 val, bool mult=true) : mVal(val), mMult(mult) {} bool handleEvent(const LLSD& userdata) { F32 new_fov_rad = mMult ? LLViewerCamera::getInstance()->getDefaultFOV() * mVal : mVal; LLViewerCamera::getInstance()->setDefaultFOV(new_fov_rad); gSavedSettings.setF32("CameraAngle", LLViewerCamera::getInstance()->getView()); // setView may have clamped it. return true; } private: F32 mVal; bool mMult; }; LLUICtrl::EnableCallbackRegistry::Registrar& enable = LLUICtrl::EnableCallbackRegistry::currentRegistrar(); LLUICtrl::CommitCallbackRegistry::Registrar& commit = LLUICtrl::CommitCallbackRegistry::currentRegistrar(); // Generic enable and visible // Don't prepend MenuName.Foo because these can be used in any menu. enable.add("IsGodCustomerService", boost::bind(&is_god_customer_service)); view_listener_t::addEnable(new LLUploadCostCalculator(), "Upload.CalculateCosts"); commit.add("Inventory.NewWindow", boost::bind(&LLFloaterInventory::showAgentInventory)); // Agent commit.add("Agent.toggleFlying", boost::bind(&LLAgent::toggleFlying)); enable.add("Agent.enableFlying", boost::bind(&LLAgent::enableFlying)); commit.add("Agent.PressMicrophone", boost::bind(&LLAgent::pressMicrophone, _2)); commit.add("Agent.ReleaseMicrophone", boost::bind(&LLAgent::releaseMicrophone, _2)); commit.add("Agent.ToggleMicrophone", boost::bind(&LLAgent::toggleMicrophone, _2)); enable.add("Agent.IsMicrophoneOn", boost::bind(&LLAgent::isMicrophoneOn, _2)); enable.add("Agent.IsActionAllowed", boost::bind(&LLAgent::isActionAllowed, _2)); // File menu init_menu_file(); view_listener_t::addMenu(new LLEditEnableTakeOff(), "Edit.EnableTakeOff"); view_listener_t::addMenu(new LLEditEnableCustomizeAvatar(), "Edit.EnableCustomizeAvatar"); view_listener_t::addMenu(new LLEnableEditShape(), "Edit.EnableEditShape"); view_listener_t::addMenu(new LLEnableEditPhysics(), "Edit.EnableEditPhysics"); commit.add("CustomizeAvatar", boost::bind(&handle_customize_avatar)); commit.add("EditOutfit", boost::bind(&handle_edit_outfit)); commit.add("EditShape", boost::bind(&handle_edit_shape)); commit.add("EditPhysics", boost::bind(&handle_edit_physics)); // View menu view_listener_t::addMenu(new LLViewMouselook(), "View.Mouselook"); view_listener_t::addMenu(new LLViewJoystickFlycam(), "View.JoystickFlycam"); view_listener_t::addMenu(new LLViewResetView(), "View.ResetView"); view_listener_t::addMenu(new LLViewLookAtLastChatter(), "View.LookAtLastChatter"); view_listener_t::addMenu(new LLViewShowHoverTips(), "View.ShowHoverTips"); view_listener_t::addMenu(new LLViewHighlightTransparent(), "View.HighlightTransparent"); view_listener_t::addMenu(new LLViewToggleRenderType(), "View.ToggleRenderType"); view_listener_t::addMenu(new LLViewShowHUDAttachments(), "View.ShowHUDAttachments"); view_listener_t::addMenu(new LLZoomer(1.2f), "View.ZoomOut"); view_listener_t::addMenu(new LLZoomer(1/1.2f), "View.ZoomIn"); view_listener_t::addMenu(new LLZoomer(DEFAULT_FIELD_OF_VIEW, false), "View.ZoomDefault"); view_listener_t::addMenu(new LLViewDefaultUISize(), "View.DefaultUISize"); view_listener_t::addMenu(new LLViewToggleUI(), "View.ToggleUI"); view_listener_t::addMenu(new LLViewEnableMouselook(), "View.EnableMouselook"); view_listener_t::addMenu(new LLViewEnableJoystickFlycam(), "View.EnableJoystickFlycam"); view_listener_t::addMenu(new LLViewEnableLastChatter(), "View.EnableLastChatter"); view_listener_t::addMenu(new LLViewCheckJoystickFlycam(), "View.CheckJoystickFlycam"); view_listener_t::addMenu(new LLViewCheckShowHoverTips(), "View.CheckShowHoverTips"); view_listener_t::addMenu(new LLViewCheckHighlightTransparent(), "View.CheckHighlightTransparent"); view_listener_t::addMenu(new LLViewCheckRenderType(), "View.CheckRenderType"); view_listener_t::addMenu(new LLViewCheckHUDAttachments(), "View.CheckHUDAttachments"); // Me > Movement view_listener_t::addMenu(new LLAdvancedAgentFlyingInfo(), "Agent.getFlying"); // World menu view_listener_t::addMenu(new LLWorldAlwaysRun(), "World.AlwaysRun"); view_listener_t::addMenu(new LLWorldCreateLandmark(), "World.CreateLandmark"); view_listener_t::addMenu(new LLWorldPlaceProfile(), "World.PlaceProfile"); view_listener_t::addMenu(new LLWorldSetHomeLocation(), "World.SetHomeLocation"); view_listener_t::addMenu(new LLWorldTeleportHome(), "World.TeleportHome"); view_listener_t::addMenu(new LLWorldSetAway(), "World.SetAway"); view_listener_t::addMenu(new LLWorldSetBusy(), "World.SetBusy"); view_listener_t::addMenu(new LLWorldEnableCreateLandmark(), "World.EnableCreateLandmark"); view_listener_t::addMenu(new LLWorldEnableSetHomeLocation(), "World.EnableSetHomeLocation"); view_listener_t::addMenu(new LLWorldEnableTeleportHome(), "World.EnableTeleportHome"); view_listener_t::addMenu(new LLWorldEnableBuyLand(), "World.EnableBuyLand"); view_listener_t::addMenu(new LLWorldCheckAlwaysRun(), "World.CheckAlwaysRun"); view_listener_t::addMenu(new LLWorldEnvSettings(), "World.EnvSettings"); view_listener_t::addMenu(new LLWorldEnvPreset(), "World.EnvPreset"); view_listener_t::addMenu(new LLWorldEnableEnvPreset(), "World.EnableEnvPreset"); view_listener_t::addMenu(new LLWorldPostProcess(), "World.PostProcess"); // Tools menu view_listener_t::addMenu(new LLToolsSelectTool(), "Tools.SelectTool"); view_listener_t::addMenu(new LLToolsSelectOnlyMyObjects(), "Tools.SelectOnlyMyObjects"); view_listener_t::addMenu(new LLToolsSelectOnlyMovableObjects(), "Tools.SelectOnlyMovableObjects"); view_listener_t::addMenu(new LLToolsSelectBySurrounding(), "Tools.SelectBySurrounding"); view_listener_t::addMenu(new LLToolsShowHiddenSelection(), "Tools.ShowHiddenSelection"); view_listener_t::addMenu(new LLToolsShowSelectionLightRadius(), "Tools.ShowSelectionLightRadius"); view_listener_t::addMenu(new LLToolsEditLinkedParts(), "Tools.EditLinkedParts"); view_listener_t::addMenu(new LLToolsSnapObjectXY(), "Tools.SnapObjectXY"); view_listener_t::addMenu(new LLToolsUseSelectionForGrid(), "Tools.UseSelectionForGrid"); view_listener_t::addMenu(new LLToolsSelectNextPart(), "Tools.SelectNextPart"); commit.add("Tools.Link", boost::bind(&LLSelectMgr::linkObjects, LLSelectMgr::getInstance())); commit.add("Tools.Unlink", boost::bind(&LLSelectMgr::unlinkObjects, LLSelectMgr::getInstance())); view_listener_t::addMenu(new LLToolsStopAllAnimations(), "Tools.StopAllAnimations"); view_listener_t::addMenu(new LLToolsReleaseKeys(), "Tools.ReleaseKeys"); view_listener_t::addMenu(new LLToolsEnableReleaseKeys(), "Tools.EnableReleaseKeys"); commit.add("Tools.LookAtSelection", boost::bind(&handle_look_at_selection, _2)); commit.add("Tools.BuyOrTake", boost::bind(&handle_buy_or_take)); commit.add("Tools.TakeCopy", boost::bind(&handle_take_copy)); view_listener_t::addMenu(new LLToolsSaveToInventory(), "Tools.SaveToInventory"); view_listener_t::addMenu(new LLToolsSaveToObjectInventory(), "Tools.SaveToObjectInventory"); view_listener_t::addMenu(new LLToolsSelectedScriptAction(), "Tools.SelectedScriptAction"); view_listener_t::addMenu(new LLToolsEnableToolNotPie(), "Tools.EnableToolNotPie"); view_listener_t::addMenu(new LLToolsEnableSelectNextPart(), "Tools.EnableSelectNextPart"); enable.add("Tools.EnableLink", boost::bind(&LLSelectMgr::enableLinkObjects, LLSelectMgr::getInstance())); enable.add("Tools.EnableUnlink", boost::bind(&LLSelectMgr::enableUnlinkObjects, LLSelectMgr::getInstance())); view_listener_t::addMenu(new LLToolsEnableBuyOrTake(), "Tools.EnableBuyOrTake"); enable.add("Tools.EnableTakeCopy", boost::bind(&enable_object_take_copy)); enable.add("Tools.VisibleBuyObject", boost::bind(&tools_visible_buy_object)); enable.add("Tools.VisibleTakeObject", boost::bind(&tools_visible_take_object)); view_listener_t::addMenu(new LLToolsEnableSaveToInventory(), "Tools.EnableSaveToInventory"); view_listener_t::addMenu(new LLToolsEnableSaveToObjectInventory(), "Tools.EnableSaveToObjectInventory"); // Help menu // most items use the ShowFloater method view_listener_t::addMenu(new LLToggleHowTo(), "Help.ToggleHowTo"); enable.add("Help.HowToVisible", boost::bind(&enable_how_to_visible, _2)); // Advanced menu view_listener_t::addMenu(new LLAdvancedToggleConsole(), "Advanced.ToggleConsole"); view_listener_t::addMenu(new LLAdvancedCheckConsole(), "Advanced.CheckConsole"); view_listener_t::addMenu(new LLAdvancedDumpInfoToConsole(), "Advanced.DumpInfoToConsole"); // Advanced > HUD Info view_listener_t::addMenu(new LLAdvancedToggleHUDInfo(), "Advanced.ToggleHUDInfo"); view_listener_t::addMenu(new LLAdvancedCheckHUDInfo(), "Advanced.CheckHUDInfo"); // Advanced Other Settings view_listener_t::addMenu(new LLAdvancedClearGroupCache(), "Advanced.ClearGroupCache"); // Advanced > Render > Types view_listener_t::addMenu(new LLAdvancedToggleRenderType(), "Advanced.ToggleRenderType"); view_listener_t::addMenu(new LLAdvancedCheckRenderType(), "Advanced.CheckRenderType"); //// Advanced > Render > Features view_listener_t::addMenu(new LLAdvancedToggleFeature(), "Advanced.ToggleFeature"); view_listener_t::addMenu(new LLAdvancedCheckFeature(), "Advanced.CheckFeature"); view_listener_t::addMenu(new LLAdvancedCheckDisplayTextureDensity(), "Advanced.CheckDisplayTextureDensity"); view_listener_t::addMenu(new LLAdvancedSetDisplayTextureDensity(), "Advanced.SetDisplayTextureDensity"); // Advanced > Render > Info Displays view_listener_t::addMenu(new LLAdvancedToggleInfoDisplay(), "Advanced.ToggleInfoDisplay"); view_listener_t::addMenu(new LLAdvancedCheckInfoDisplay(), "Advanced.CheckInfoDisplay"); view_listener_t::addMenu(new LLAdvancedSelectedTextureInfo(), "Advanced.SelectedTextureInfo"); view_listener_t::addMenu(new LLAdvancedToggleWireframe(), "Advanced.ToggleWireframe"); view_listener_t::addMenu(new LLAdvancedCheckWireframe(), "Advanced.CheckWireframe"); // Develop > Render view_listener_t::addMenu(new LLAdvancedToggleTextureAtlas(), "Advanced.ToggleTextureAtlas"); view_listener_t::addMenu(new LLAdvancedCheckTextureAtlas(), "Advanced.CheckTextureAtlas"); view_listener_t::addMenu(new LLAdvancedEnableObjectObjectOcclusion(), "Advanced.EnableObjectObjectOcclusion"); view_listener_t::addMenu(new LLAdvancedEnableRenderFBO(), "Advanced.EnableRenderFBO"); view_listener_t::addMenu(new LLAdvancedEnableRenderDeferred(), "Advanced.EnableRenderDeferred"); view_listener_t::addMenu(new LLAdvancedEnableRenderDeferredOptions(), "Advanced.EnableRenderDeferredOptions"); view_listener_t::addMenu(new LLAdvancedToggleRandomizeFramerate(), "Advanced.ToggleRandomizeFramerate"); view_listener_t::addMenu(new LLAdvancedCheckRandomizeFramerate(), "Advanced.CheckRandomizeFramerate"); view_listener_t::addMenu(new LLAdvancedTogglePeriodicSlowFrame(), "Advanced.TogglePeriodicSlowFrame"); view_listener_t::addMenu(new LLAdvancedCheckPeriodicSlowFrame(), "Advanced.CheckPeriodicSlowFrame"); view_listener_t::addMenu(new LLAdvancedToggleFrameTest(), "Advanced.ToggleFrameTest"); view_listener_t::addMenu(new LLAdvancedCheckFrameTest(), "Advanced.CheckFrameTest"); view_listener_t::addMenu(new LLAdvancedHandleAttachedLightParticles(), "Advanced.HandleAttachedLightParticles"); view_listener_t::addMenu(new LLAdvancedCheckRenderShadowOption(), "Advanced.CheckRenderShadowOption"); view_listener_t::addMenu(new LLAdvancedClickRenderShadowOption(), "Advanced.ClickRenderShadowOption"); #ifdef TOGGLE_HACKED_GODLIKE_VIEWER view_listener_t::addMenu(new LLAdvancedHandleToggleHackedGodmode(), "Advanced.HandleToggleHackedGodmode"); view_listener_t::addMenu(new LLAdvancedCheckToggleHackedGodmode(), "Advanced.CheckToggleHackedGodmode"); view_listener_t::addMenu(new LLAdvancedEnableToggleHackedGodmode(), "Advanced.EnableToggleHackedGodmode"); #endif // Advanced > World view_listener_t::addMenu(new LLAdvancedDumpScriptedCamera(), "Advanced.DumpScriptedCamera"); view_listener_t::addMenu(new LLAdvancedDumpRegionObjectCache(), "Advanced.DumpRegionObjectCache"); // Advanced > UI commit.add("Advanced.WebBrowserTest", boost::bind(&handle_web_browser_test, _2)); // sigh! this one opens the MEDIA browser commit.add("Advanced.WebContentTest", boost::bind(&handle_web_content_test, _2)); // this one opens the Web Content floater view_listener_t::addMenu(new LLAdvancedBuyCurrencyTest(), "Advanced.BuyCurrencyTest"); view_listener_t::addMenu(new LLAdvancedDumpSelectMgr(), "Advanced.DumpSelectMgr"); view_listener_t::addMenu(new LLAdvancedDumpInventory(), "Advanced.DumpInventory"); commit.add("Advanced.DumpTimers", boost::bind(&handle_dump_timers) ); commit.add("Advanced.DumpFocusHolder", boost::bind(&handle_dump_focus) ); view_listener_t::addMenu(new LLAdvancedPrintSelectedObjectInfo(), "Advanced.PrintSelectedObjectInfo"); view_listener_t::addMenu(new LLAdvancedPrintAgentInfo(), "Advanced.PrintAgentInfo"); view_listener_t::addMenu(new LLAdvancedToggleDebugClicks(), "Advanced.ToggleDebugClicks"); view_listener_t::addMenu(new LLAdvancedCheckDebugClicks(), "Advanced.CheckDebugClicks"); view_listener_t::addMenu(new LLAdvancedCheckDebugViews(), "Advanced.CheckDebugViews"); view_listener_t::addMenu(new LLAdvancedToggleDebugViews(), "Advanced.ToggleDebugViews"); view_listener_t::addMenu(new LLAdvancedToggleXUINameTooltips(), "Advanced.ToggleXUINameTooltips"); view_listener_t::addMenu(new LLAdvancedCheckXUINameTooltips(), "Advanced.CheckXUINameTooltips"); view_listener_t::addMenu(new LLAdvancedToggleDebugMouseEvents(), "Advanced.ToggleDebugMouseEvents"); view_listener_t::addMenu(new LLAdvancedCheckDebugMouseEvents(), "Advanced.CheckDebugMouseEvents"); view_listener_t::addMenu(new LLAdvancedToggleDebugKeys(), "Advanced.ToggleDebugKeys"); view_listener_t::addMenu(new LLAdvancedCheckDebugKeys(), "Advanced.CheckDebugKeys"); view_listener_t::addMenu(new LLAdvancedToggleDebugWindowProc(), "Advanced.ToggleDebugWindowProc"); view_listener_t::addMenu(new LLAdvancedCheckDebugWindowProc(), "Advanced.CheckDebugWindowProc"); // Advanced > XUI commit.add("Advanced.ReloadColorSettings", boost::bind(&LLUIColorTable::loadFromSettings, LLUIColorTable::getInstance())); view_listener_t::addMenu(new LLAdvancedToggleXUINames(), "Advanced.ToggleXUINames"); view_listener_t::addMenu(new LLAdvancedCheckXUINames(), "Advanced.CheckXUINames"); view_listener_t::addMenu(new LLAdvancedSendTestIms(), "Advanced.SendTestIMs"); commit.add("Advanced.FlushNameCaches", boost::bind(&handle_flush_name_caches)); // Advanced > Character > Grab Baked Texture view_listener_t::addMenu(new LLAdvancedGrabBakedTexture(), "Advanced.GrabBakedTexture"); view_listener_t::addMenu(new LLAdvancedEnableGrabBakedTexture(), "Advanced.EnableGrabBakedTexture"); // Advanced > Character > Character Tests view_listener_t::addMenu(new LLAdvancedAppearanceToXML(), "Advanced.AppearanceToXML"); view_listener_t::addMenu(new LLAdvancedToggleCharacterGeometry(), "Advanced.ToggleCharacterGeometry"); view_listener_t::addMenu(new LLAdvancedTestMale(), "Advanced.TestMale"); view_listener_t::addMenu(new LLAdvancedTestFemale(), "Advanced.TestFemale"); view_listener_t::addMenu(new LLAdvancedTogglePG(), "Advanced.TogglePG"); // Advanced > Character (toplevel) view_listener_t::addMenu(new LLAdvancedForceParamsToDefault(), "Advanced.ForceParamsToDefault"); view_listener_t::addMenu(new LLAdvancedReloadVertexShader(), "Advanced.ReloadVertexShader"); view_listener_t::addMenu(new LLAdvancedToggleAnimationInfo(), "Advanced.ToggleAnimationInfo"); view_listener_t::addMenu(new LLAdvancedCheckAnimationInfo(), "Advanced.CheckAnimationInfo"); view_listener_t::addMenu(new LLAdvancedToggleShowLookAt(), "Advanced.ToggleShowLookAt"); view_listener_t::addMenu(new LLAdvancedCheckShowLookAt(), "Advanced.CheckShowLookAt"); view_listener_t::addMenu(new LLAdvancedToggleShowPointAt(), "Advanced.ToggleShowPointAt"); view_listener_t::addMenu(new LLAdvancedCheckShowPointAt(), "Advanced.CheckShowPointAt"); view_listener_t::addMenu(new LLAdvancedToggleDebugJointUpdates(), "Advanced.ToggleDebugJointUpdates"); view_listener_t::addMenu(new LLAdvancedCheckDebugJointUpdates(), "Advanced.CheckDebugJointUpdates"); view_listener_t::addMenu(new LLAdvancedToggleDisableLOD(), "Advanced.ToggleDisableLOD"); view_listener_t::addMenu(new LLAdvancedCheckDisableLOD(), "Advanced.CheckDisableLOD"); view_listener_t::addMenu(new LLAdvancedToggleDebugCharacterVis(), "Advanced.ToggleDebugCharacterVis"); view_listener_t::addMenu(new LLAdvancedCheckDebugCharacterVis(), "Advanced.CheckDebugCharacterVis"); view_listener_t::addMenu(new LLAdvancedDumpAttachments(), "Advanced.DumpAttachments"); view_listener_t::addMenu(new LLAdvancedRebakeTextures(), "Advanced.RebakeTextures"); view_listener_t::addMenu(new LLAdvancedDebugAvatarTextures(), "Advanced.DebugAvatarTextures"); view_listener_t::addMenu(new LLAdvancedDumpAvatarLocalTextures(), "Advanced.DumpAvatarLocalTextures"); // Advanced > Network view_listener_t::addMenu(new LLAdvancedEnableMessageLog(), "Advanced.EnableMessageLog"); view_listener_t::addMenu(new LLAdvancedDisableMessageLog(), "Advanced.DisableMessageLog"); view_listener_t::addMenu(new LLAdvancedDropPacket(), "Advanced.DropPacket"); // Advanced > Recorder view_listener_t::addMenu(new LLAdvancedAgentPilot(), "Advanced.AgentPilot"); view_listener_t::addMenu(new LLAdvancedToggleAgentPilotLoop(), "Advanced.ToggleAgentPilotLoop"); view_listener_t::addMenu(new LLAdvancedCheckAgentPilotLoop(), "Advanced.CheckAgentPilotLoop"); // Advanced > Debugging view_listener_t::addMenu(new LLAdvancedForceErrorBreakpoint(), "Advanced.ForceErrorBreakpoint"); view_listener_t::addMenu(new LLAdvancedForceErrorLlerror(), "Advanced.ForceErrorLlerror"); view_listener_t::addMenu(new LLAdvancedForceErrorBadMemoryAccess(), "Advanced.ForceErrorBadMemoryAccess"); view_listener_t::addMenu(new LLAdvancedForceErrorInfiniteLoop(), "Advanced.ForceErrorInfiniteLoop"); view_listener_t::addMenu(new LLAdvancedForceErrorSoftwareException(), "Advanced.ForceErrorSoftwareException"); view_listener_t::addMenu(new LLAdvancedForceErrorDriverCrash(), "Advanced.ForceErrorDriverCrash"); view_listener_t::addMenu(new LLAdvancedForceErrorDisconnectViewer(), "Advanced.ForceErrorDisconnectViewer"); // Advanced (toplevel) view_listener_t::addMenu(new LLAdvancedToggleShowObjectUpdates(), "Advanced.ToggleShowObjectUpdates"); view_listener_t::addMenu(new LLAdvancedCheckShowObjectUpdates(), "Advanced.CheckShowObjectUpdates"); view_listener_t::addMenu(new LLAdvancedCompressImage(), "Advanced.CompressImage"); view_listener_t::addMenu(new LLAdvancedShowDebugSettings(), "Advanced.ShowDebugSettings"); view_listener_t::addMenu(new LLAdvancedEnableViewAdminOptions(), "Advanced.EnableViewAdminOptions"); view_listener_t::addMenu(new LLAdvancedToggleViewAdminOptions(), "Advanced.ToggleViewAdminOptions"); view_listener_t::addMenu(new LLAdvancedCheckViewAdminOptions(), "Advanced.CheckViewAdminOptions"); view_listener_t::addMenu(new LLAdvancedToggleVisualLeakDetector(), "Advanced.ToggleVisualLeakDetector"); view_listener_t::addMenu(new LLAdvancedRequestAdminStatus(), "Advanced.RequestAdminStatus"); view_listener_t::addMenu(new LLAdvancedLeaveAdminStatus(), "Advanced.LeaveAdminStatus"); // Develop >Set logging level view_listener_t::addMenu(new LLDevelopCheckLoggingLevel(), "Develop.CheckLoggingLevel"); view_listener_t::addMenu(new LLDevelopSetLoggingLevel(), "Develop.SetLoggingLevel"); //Develop (Texture Fetch Debug Console) view_listener_t::addMenu(new LLDevelopTextureFetchDebugger(), "Develop.SetTexFetchDebugger"); // Admin >Object view_listener_t::addMenu(new LLAdminForceTakeCopy(), "Admin.ForceTakeCopy"); view_listener_t::addMenu(new LLAdminHandleObjectOwnerSelf(), "Admin.HandleObjectOwnerSelf"); view_listener_t::addMenu(new LLAdminHandleObjectOwnerPermissive(), "Admin.HandleObjectOwnerPermissive"); view_listener_t::addMenu(new LLAdminHandleForceDelete(), "Admin.HandleForceDelete"); view_listener_t::addMenu(new LLAdminHandleObjectLock(), "Admin.HandleObjectLock"); view_listener_t::addMenu(new LLAdminHandleObjectAssetIDs(), "Admin.HandleObjectAssetIDs"); // Admin >Parcel view_listener_t::addMenu(new LLAdminHandleForceParcelOwnerToMe(), "Admin.HandleForceParcelOwnerToMe"); view_listener_t::addMenu(new LLAdminHandleForceParcelToContent(), "Admin.HandleForceParcelToContent"); view_listener_t::addMenu(new LLAdminHandleClaimPublicLand(), "Admin.HandleClaimPublicLand"); // Admin >Region view_listener_t::addMenu(new LLAdminHandleRegionDumpTempAssetData(), "Admin.HandleRegionDumpTempAssetData"); // Admin top level view_listener_t::addMenu(new LLAdminOnSaveState(), "Admin.OnSaveState"); // Self context menu view_listener_t::addMenu(new LLSelfStandUp(), "Self.StandUp"); enable.add("Self.EnableStandUp", boost::bind(&enable_standup_self)); view_listener_t::addMenu(new LLSelfSitDown(), "Self.SitDown"); enable.add("Self.EnableSitDown", boost::bind(&enable_sitdown_self)); view_listener_t::addMenu(new LLSelfRemoveAllAttachments(), "Self.RemoveAllAttachments"); view_listener_t::addMenu(new LLSelfEnableRemoveAllAttachments(), "Self.EnableRemoveAllAttachments"); // we don't use boost::bind directly to delay side tray construction view_listener_t::addMenu( new LLTogglePanelPeopleTab(), "SideTray.PanelPeopleTab"); // Avatar pie menu view_listener_t::addMenu(new LLObjectMute(), "Avatar.Mute"); view_listener_t::addMenu(new LLAvatarAddFriend(), "Avatar.AddFriend"); view_listener_t::addMenu(new LLAvatarAddContact(), "Avatar.AddContact"); commit.add("Avatar.Freeze", boost::bind(&handle_avatar_freeze, LLSD())); view_listener_t::addMenu(new LLAvatarDebug(), "Avatar.Debug"); view_listener_t::addMenu(new LLAvatarVisibleDebug(), "Avatar.VisibleDebug"); view_listener_t::addMenu(new LLAvatarInviteToGroup(), "Avatar.InviteToGroup"); commit.add("Avatar.Eject", boost::bind(&handle_avatar_eject, LLSD())); commit.add("Avatar.ShowInspector", boost::bind(&handle_avatar_show_inspector)); view_listener_t::addMenu(new LLAvatarSendIM(), "Avatar.SendIM"); view_listener_t::addMenu(new LLAvatarCall(), "Avatar.Call"); enable.add("Avatar.EnableCall", boost::bind(&LLAvatarActions::canCall)); view_listener_t::addMenu(new LLAvatarReportAbuse(), "Avatar.ReportAbuse"); view_listener_t::addMenu(new LLAvatarToggleMyProfile(), "Avatar.ToggleMyProfile"); enable.add("Avatar.IsMyProfileOpen", boost::bind(&my_profile_visible)); commit.add("Avatar.OpenMarketplace", boost::bind(&LLWeb::loadURLExternal, gSavedSettings.getString("MarketplaceURL"))); view_listener_t::addMenu(new LLAvatarEnableAddFriend(), "Avatar.EnableAddFriend"); enable.add("Avatar.EnableFreezeEject", boost::bind(&enable_freeze_eject, _2)); // Object pie menu view_listener_t::addMenu(new LLObjectBuild(), "Object.Build"); commit.add("Object.Touch", boost::bind(&handle_object_touch)); commit.add("Object.SitOrStand", boost::bind(&handle_object_sit_or_stand)); commit.add("Object.Delete", boost::bind(&handle_object_delete)); view_listener_t::addMenu(new LLObjectAttachToAvatar(true), "Object.AttachToAvatar"); view_listener_t::addMenu(new LLObjectAttachToAvatar(false), "Object.AttachAddToAvatar"); view_listener_t::addMenu(new LLObjectReturn(), "Object.Return"); view_listener_t::addMenu(new LLObjectReportAbuse(), "Object.ReportAbuse"); view_listener_t::addMenu(new LLObjectMute(), "Object.Mute"); enable.add("Object.VisibleTake", boost::bind(&visible_take_object)); enable.add("Object.VisibleBuy", boost::bind(&visible_buy_object)); commit.add("Object.Buy", boost::bind(&handle_buy)); commit.add("Object.Edit", boost::bind(&handle_object_edit)); commit.add("Object.Inspect", boost::bind(&handle_object_inspect)); commit.add("Object.Open", boost::bind(&handle_object_open)); commit.add("Object.Take", boost::bind(&handle_take)); commit.add("Object.ShowInspector", boost::bind(&handle_object_show_inspector)); enable.add("Object.EnableOpen", boost::bind(&enable_object_open)); enable.add("Object.EnableTouch", boost::bind(&enable_object_touch, _1)); enable.add("Object.EnableDelete", boost::bind(&enable_object_delete)); enable.add("Object.EnableWear", boost::bind(&object_selected_and_point_valid)); enable.add("Object.EnableStandUp", boost::bind(&enable_object_stand_up)); enable.add("Object.EnableSit", boost::bind(&enable_object_sit, _1)); view_listener_t::addMenu(new LLObjectEnableReturn(), "Object.EnableReturn"); view_listener_t::addMenu(new LLObjectEnableReportAbuse(), "Object.EnableReportAbuse"); enable.add("Avatar.EnableMute", boost::bind(&enable_object_mute)); enable.add("Object.EnableMute", boost::bind(&enable_object_mute)); enable.add("Object.EnableUnmute", boost::bind(&enable_object_unmute)); enable.add("Object.EnableBuy", boost::bind(&enable_buy_object)); commit.add("Object.ZoomIn", boost::bind(&handle_look_at_selection, "zoom")); // Attachment pie menu enable.add("Attachment.Label", boost::bind(&onEnableAttachmentLabel, _1, _2)); view_listener_t::addMenu(new LLAttachmentDrop(), "Attachment.Drop"); view_listener_t::addMenu(new LLAttachmentDetachFromPoint(), "Attachment.DetachFromPoint"); view_listener_t::addMenu(new LLAttachmentDetach(), "Attachment.Detach"); view_listener_t::addMenu(new LLAttachmentPointFilled(), "Attachment.PointFilled"); view_listener_t::addMenu(new LLAttachmentEnableDrop(), "Attachment.EnableDrop"); view_listener_t::addMenu(new LLAttachmentEnableDetach(), "Attachment.EnableDetach"); // Land pie menu view_listener_t::addMenu(new LLLandBuild(), "Land.Build"); view_listener_t::addMenu(new LLLandSit(), "Land.Sit"); view_listener_t::addMenu(new LLLandBuyPass(), "Land.BuyPass"); view_listener_t::addMenu(new LLLandEdit(), "Land.Edit"); view_listener_t::addMenu(new LLLandEnableBuyPass(), "Land.EnableBuyPass"); commit.add("Land.Buy", boost::bind(&handle_buy_land)); // Generic actions commit.add("ReportAbuse", boost::bind(&handle_report_abuse)); commit.add("BuyCurrency", boost::bind(&handle_buy_currency)); view_listener_t::addMenu(new LLShowHelp(), "ShowHelp"); view_listener_t::addMenu(new LLToggleHelp(), "ToggleHelp"); view_listener_t::addMenu(new LLToggleSpeak(), "ToggleSpeak"); view_listener_t::addMenu(new LLPromptShowURL(), "PromptShowURL"); view_listener_t::addMenu(new LLShowAgentProfile(), "ShowAgentProfile"); view_listener_t::addMenu(new LLToggleAgentProfile(), "ToggleAgentProfile"); view_listener_t::addMenu(new LLToggleControl(), "ToggleControl"); view_listener_t::addMenu(new LLCheckControl(), "CheckControl"); view_listener_t::addMenu(new LLGoToObject(), "GoToObject"); commit.add("PayObject", boost::bind(&handle_give_money_dialog)); commit.add("Inventory.NewWindow", boost::bind(&LLFloaterInventory::showAgentInventory)); enable.add("EnablePayObject", boost::bind(&enable_pay_object)); enable.add("EnablePayAvatar", boost::bind(&enable_pay_avatar)); enable.add("EnableEdit", boost::bind(&enable_object_edit)); enable.add("VisibleBuild", boost::bind(&enable_object_build)); view_listener_t::addMenu(new LLFloaterVisible(), "FloaterVisible"); view_listener_t::addMenu(new LLShowSidetrayPanel(), "ShowSidetrayPanel"); view_listener_t::addMenu(new LLSidetrayPanelVisible(), "SidetrayPanelVisible"); view_listener_t::addMenu(new LLSomethingSelected(), "SomethingSelected"); view_listener_t::addMenu(new LLSomethingSelectedNoHUD(), "SomethingSelectedNoHUD"); view_listener_t::addMenu(new LLEditableSelected(), "EditableSelected"); view_listener_t::addMenu(new LLEditableSelectedMono(), "EditableSelectedMono"); view_listener_t::addMenu(new LLToggleUIHints(), "ToggleUIHints"); }