/** * @file llviewermenu.cpp * @brief Builds menus out of items. * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2014, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #ifdef INCLUDE_VLD #include "vld.h" #endif #include "llviewermenu.h" // linden library includes #include "llavatarnamecache.h" // IDEVO (I Are Not Men!) #include "llcombobox.h" #include "llcoros.h" #include "llfloaterreg.h" #include "llfloatersidepanelcontainer.h" #include "llinventorypanel.h" #include "llnotifications.h" #include "llnotificationsutil.h" #include "llviewereventrecorder.h" // newview includes #include "llagent.h" #include "llagentaccess.h" #include "llagentbenefits.h" #include "llagentcamera.h" #include "llagentui.h" #include "llagentwearables.h" #include "llagentpilot.h" #include "llcompilequeue.h" #include "llconsole.h" #include "lldebugview.h" #include "lldiskcache.h" #include "llenvironment.h" #include "llfilepicker.h" #include "llfirstuse.h" #include "llfloaterabout.h" #include "llfloaterbuy.h" #include "llfloaterbuycontents.h" #include "llbuycurrencyhtml.h" #include "llfloatergodtools.h" #include "llfloaterimcontainer.h" #include "llfloaterland.h" #include "llfloaterimnearbychat.h" #include "llfloaterlandholdings.h" #include "llfloaterpathfindingcharacters.h" #include "llfloaterpathfindinglinksets.h" #include "llfloaterpay.h" #include "llfloaterreporter.h" #include "llfloatersearch.h" #include "llfloaterscriptdebug.h" #include "llfloatersnapshot.h" #include "llfloatertools.h" #include "llfloaterworldmap.h" #include "llfloaterbuildoptions.h" #include "llavataractions.h" #include "lllandmarkactions.h" #include "llgroupmgr.h" #include "lltooltip.h" #include "lltoolface.h" #include "llhints.h" #include "llhudeffecttrail.h" #include "llhudmanager.h" #include "llimview.h" #include "llinventorybridge.h" #include "llinventorydefines.h" #include "llinventoryfunctions.h" #include "llpanellogin.h" #include "llpanelblockedlist.h" #include "llpanelmaininventory.h" #include "llmarketplacefunctions.h" #include "llmaterialeditor.h" #include "llmenuoptionpathfindingrebakenavmesh.h" #include "llmoveview.h" #include "llnavigationbar.h" #include "llparcel.h" #include "llrootview.h" #include "llsceneview.h" #include "llscenemonitor.h" #include "llselectmgr.h" #include "llsidepanelappearance.h" #include "llspellcheckmenuhandler.h" #include "llstatusbar.h" #include "lltextureview.h" #include "lltoolbarview.h" #include "lltoolcomp.h" #include "lltoolmgr.h" #include "lltoolpie.h" #include "lltoolselectland.h" #include "lltrans.h" #include "llviewerdisplay.h" //for gWindowResized #include "llviewergenericmessage.h" #include "llviewerhelp.h" #include "llviewermenufile.h" // init_menu_file() #include "llviewermessage.h" #include "llviewernetwork.h" #include "llviewerobjectlist.h" #include "llviewerparcelmgr.h" #include "llviewerstats.h" #include "llviewerstatsrecorder.h" #include "llvoavatarself.h" #include "llvoicevivox.h" #include "llworld.h" #include "llworldmap.h" #include "pipeline.h" #include "llviewerjoystick.h" #include "llfloatercamera.h" #include "lluilistener.h" #include "llappearancemgr.h" #include "lltrans.h" #include "lltoolgrab.h" #include "llwindow.h" #include "llpathfindingmanager.h" #include "llstartup.h" #include "boost/unordered_map.hpp" #include <boost/regex.hpp> #include <boost/algorithm/string.hpp> #include <boost/json.hpp> #include "llcleanup.h" #include "llviewershadermgr.h" #include "gltfscenemanager.h" #include "gltf/asset.h" using namespace LLAvatarAppearanceDefines; typedef LLPointer<LLViewerObject> LLViewerObjectPtr; static boost::unordered_map<std::string, LLStringExplicit> sDefaultItemLabels; bool enable_land_build(void*); bool enable_object_build(void*); LLVOAvatar* find_avatar_from_object( LLViewerObject* object ); LLVOAvatar* find_avatar_from_object( const LLUUID& object_id ); void handle_test_load_url(void*); // // Evil hackish imported globals //extern bool gHideSelectedObjects; //extern bool gAllowSelectAvatar; //extern bool gDebugAvatarRotation; extern bool gDebugClicks; extern bool gDebugWindowProc; extern bool gShaderProfileFrame; //extern bool gDebugTextEditorTips; //extern bool gDebugSelectMgr; // // Globals // LLMenuBarGL *gMenuBarView = NULL; LLViewerMenuHolderGL *gMenuHolder = NULL; LLMenuGL *gPopupMenuView = NULL; LLMenuGL *gEditMenu = NULL; LLMenuBarGL *gLoginMenuBarView = NULL; // Pie menus LLContextMenu *gMenuAvatarSelf = NULL; LLContextMenu *gMenuAvatarOther = NULL; LLContextMenu *gMenuObject = NULL; LLContextMenu *gMenuAttachmentSelf = NULL; LLContextMenu *gMenuAttachmentOther = NULL; LLContextMenu *gMenuLand = NULL; LLContextMenu *gMenuMuteParticle = NULL; const std::string SAVE_INTO_TASK_INVENTORY("Save Object Back to Object Contents"); LLMenuGL* gAttachSubMenu = NULL; LLMenuGL* gDetachSubMenu = NULL; LLMenuGL* gTakeOffClothes = NULL; LLMenuGL* gDetachAvatarMenu = NULL; LLMenuGL* gDetachHUDAvatarMenu = NULL; LLContextMenu* gAttachScreenPieMenu = NULL; LLContextMenu* gAttachPieMenu = NULL; LLContextMenu* gAttachBodyPartPieMenus[9]; LLContextMenu* gDetachPieMenu = NULL; LLContextMenu* gDetachScreenPieMenu = NULL; LLContextMenu* gDetachAttSelfMenu = NULL; LLContextMenu* gDetachHUDAttSelfMenu = NULL; LLContextMenu* gDetachBodyPartPieMenus[9]; // // Local prototypes // File Menu void handle_compress_image(void*); void handle_compress_file_test(void*); // Edit menu void handle_dump_group_info(void *); void handle_dump_capabilities_info(void *); // Advanced->Consoles menu void handle_region_dump_settings(void*); void handle_region_dump_temp_asset_data(void*); void handle_region_clear_temp_asset_data(void*); // Object pie menu bool sitting_on_selection(); void near_sit_object(); //void label_sit_or_stand(std::string& label, void*); // buy and take alias into the same UI positions, so these // declarations handle this mess. bool is_selection_buy_not_take(); S32 selection_price(); bool enable_take(); void handle_object_show_inspector(); void handle_avatar_show_inspector(); bool confirm_take(const LLSD& notification, const LLSD& response, LLObjectSelectionHandle selection_handle); bool confirm_take_separate(const LLSD ¬ification, const LLSD &response, LLObjectSelectionHandle selection_handle); void handle_buy_object(LLSaleInfo sale_info); void handle_buy_contents(LLSaleInfo sale_info); // Land pie menu void near_sit_down_point(bool success, void *); // Avatar pie menu // Debug menu void velocity_interpolate( void* ); void handle_visual_leak_detector_toggle(void*); void handle_rebake_textures(void*); bool check_admin_override(void*); void handle_admin_override_toggle(void*); #ifdef TOGGLE_HACKED_GODLIKE_VIEWER void handle_toggle_hacked_godmode(void*); bool check_toggle_hacked_godmode(void*); bool enable_toggle_hacked_godmode(void*); #endif void toggle_show_xui_names(void *); bool check_show_xui_names(void *); // Debug UI void handle_buy_currency_test(void*); void handle_god_mode(void*); // God menu void handle_leave_god_mode(void*); void handle_reset_view(); void handle_duplicate_in_place(void*); void handle_object_owner_self(void*); void handle_object_owner_permissive(void*); void handle_object_lock(void*); void handle_object_asset_ids(void*); void force_take_copy(void*); void handle_force_parcel_owner_to_me(void*); void handle_force_parcel_to_content(void*); void handle_claim_public_land(void*); void handle_god_request_avatar_geometry(void *); // Hack for easy testing of new avatar geometry void reload_vertex_shader(void *); void handle_disconnect_viewer(void *); void force_error_breakpoint(void *); void force_error_llerror(void *); void force_error_llerror_msg(void*); void force_error_bad_memory_access(void *); void force_error_infinite_loop(void *); void force_error_software_exception(void *); void force_error_os_exception(void*); void force_error_driver_crash(void *); void force_error_coroutine_crash(void *); void force_error_thread_crash(void *); void handle_force_delete(void*); void print_object_info(void*); void print_agent_nvpairs(void*); void toggle_debug_menus(void*); void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result, LLExtStat ext_status); void dump_select_mgr(void*); void dump_inventory(void*); void toggle_visibility(void*); bool get_visibility(void*); // Avatar Pie menu void request_friendship(const LLUUID& agent_id); // Tools menu void handle_selected_texture_info(void*); void handle_selected_material_info(); void handle_dump_followcam(void*); void handle_viewer_enable_message_log(void*); void handle_viewer_disable_message_log(void*); bool enable_buy_land(void*); // Help menu void handle_test_male(void *); void handle_test_female(void *); void handle_dump_attachments(void *); void handle_dump_avatar_local_textures(void*); void handle_debug_avatar_textures(void*); void handle_grab_baked_texture(void*); bool enable_grab_baked_texture(void*); void handle_dump_region_object_cache(void*); void handle_reset_interest_lists(void *); bool enable_save_into_task_inventory(void*); bool enable_detach(const LLSD& = LLSD()); void menu_toggle_attached_lights(void* user_data); void menu_toggle_attached_particles(void* user_data); class LLMenuParcelObserver : public LLParcelObserver { public: LLMenuParcelObserver(); ~LLMenuParcelObserver(); virtual void changed(); }; static LLMenuParcelObserver* gMenuParcelObserver = NULL; static LLUIListener sUIListener; LLMenuParcelObserver::LLMenuParcelObserver() { LLViewerParcelMgr::getInstance()->addObserver(this); } LLMenuParcelObserver::~LLMenuParcelObserver() { LLViewerParcelMgr::getInstance()->removeObserver(this); } void LLMenuParcelObserver::changed() { LLParcel *parcel = LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(); if (gMenuLand && parcel) { LLView* child = gMenuLand->findChild<LLView>("Land Buy Pass"); if (child) { child->setEnabled(LLPanelLandGeneral::enableBuyPass(NULL) && !(parcel->getOwnerID() == gAgent.getID())); } child = gMenuLand->findChild<LLView>("Land Buy"); if (child) { bool buyable = enable_buy_land(NULL); child->setEnabled(buyable); } } } void initialize_menus(); //----------------------------------------------------------------------------- // Initialize main menus // // HOW TO NAME MENUS: // // First Letter Of Each Word Is Capitalized, Even At Or And // // Items that lead to dialog boxes end in "..." // // Break up groups of more than 6 items with separators //----------------------------------------------------------------------------- void set_merchant_SLM_menu() { // All other cases (new merchant, not merchant, migrated merchant): show the new Marketplace Listings menu and enable the tool gMenuHolder->getChild<LLView>("MarketplaceListings")->setVisible(true); LLCommand* command = LLCommandManager::instance().getCommand("marketplacelistings"); gToolBarView->enableCommand(command->id(), true); const LLUUID marketplacelistings_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MARKETPLACE_LISTINGS); if (marketplacelistings_id.isNull()) { U32 mkt_status = LLMarketplaceData::instance().getSLMStatus(); bool is_merchant = (mkt_status == MarketplaceStatusCodes::MARKET_PLACE_MERCHANT) || (mkt_status == MarketplaceStatusCodes::MARKET_PLACE_MIGRATED_MERCHANT); if (is_merchant) { gInventory.ensureCategoryForTypeExists(LLFolderType::FT_MARKETPLACE_LISTINGS); LL_WARNS("SLM") << "Creating the marketplace listings folder for a merchant" << LL_ENDL; } } } void check_merchant_status(bool force) { if (force) { // Reset the SLM status: we actually want to check again, that's the point of calling check_merchant_status() LLMarketplaceData::instance().setSLMStatus(MarketplaceStatusCodes::MARKET_PLACE_NOT_INITIALIZED); } // Hide SLM related menu item gMenuHolder->getChild<LLView>("MarketplaceListings")->setVisible(false); // Also disable the toolbar button for Marketplace Listings LLCommand* command = LLCommandManager::instance().getCommand("marketplacelistings"); gToolBarView->enableCommand(command->id(), false); // Launch an SLM test connection to get the merchant status LLMarketplaceData::instance().initializeSLM(boost::bind(&set_merchant_SLM_menu)); } void init_menus() { // Initialize actions initialize_menus(); /// /// Popup menu /// /// The popup menu is now populated by the show_context_menu() /// method. LLMenuGL::Params menu_params; menu_params.name = "Popup"; menu_params.visible = false; gPopupMenuView = LLUICtrlFactory::create<LLMenuGL>(menu_params); gMenuHolder->addChild( gPopupMenuView ); /// /// Context menus /// const widget_registry_t& registry = LLViewerMenuHolderGL::child_registry_t::instance(); gEditMenu = LLUICtrlFactory::createFromFile<LLMenuGL>("menu_edit.xml", gMenuHolder, registry); gMenuAvatarSelf = LLUICtrlFactory::createFromFile<LLContextMenu>( "menu_avatar_self.xml", gMenuHolder, registry); gMenuAvatarOther = LLUICtrlFactory::createFromFile<LLContextMenu>( "menu_avatar_other.xml", gMenuHolder, registry); gDetachScreenPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Detach HUD", true); gDetachPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Detach", true); gMenuObject = LLUICtrlFactory::createFromFile<LLContextMenu>( "menu_object.xml", gMenuHolder, registry); gAttachScreenPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Attach HUD"); gAttachPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Attach"); gMenuAttachmentSelf = LLUICtrlFactory::createFromFile<LLContextMenu>( "menu_attachment_self.xml", gMenuHolder, registry); gMenuAttachmentOther = LLUICtrlFactory::createFromFile<LLContextMenu>( "menu_attachment_other.xml", gMenuHolder, registry); gDetachHUDAttSelfMenu = gMenuHolder->getChild<LLContextMenu>("Detach Self HUD", true); gDetachAttSelfMenu = gMenuHolder->getChild<LLContextMenu>("Detach Self", true); gMenuLand = LLUICtrlFactory::createFromFile<LLContextMenu>( "menu_land.xml", gMenuHolder, registry); gMenuMuteParticle = LLUICtrlFactory::createFromFile<LLContextMenu>( "menu_mute_particle.xml", gMenuHolder, registry); /// /// set up the colors /// LLColor4 color; LLColor4 context_menu_color = LLUIColorTable::instance().getColor("MenuPopupBgColor"); gMenuAvatarSelf->setBackgroundColor( context_menu_color ); gMenuAvatarOther->setBackgroundColor( context_menu_color ); gMenuObject->setBackgroundColor( context_menu_color ); gMenuAttachmentSelf->setBackgroundColor( context_menu_color ); gMenuAttachmentOther->setBackgroundColor( context_menu_color ); gMenuLand->setBackgroundColor( context_menu_color ); color = LLUIColorTable::instance().getColor( "MenuPopupBgColor" ); gPopupMenuView->setBackgroundColor( color ); // If we are not in production, use a different color to make it apparent. if (LLGridManager::getInstance()->isInProductionGrid()) { color = LLUIColorTable::instance().getColor( "MenuBarBgColor" ); } else { color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" ); } LLView* menu_bar_holder = gViewerWindow->getRootView()->getChildView("menu_bar_holder"); gMenuBarView = LLUICtrlFactory::getInstance()->createFromFile<LLMenuBarGL>("menu_viewer.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); gMenuBarView->setRect(LLRect(0, menu_bar_holder->getRect().mTop, 0, menu_bar_holder->getRect().mTop - MENU_BAR_HEIGHT)); gMenuBarView->setBackgroundColor( color ); menu_bar_holder->addChild(gMenuBarView); gViewerWindow->setMenuBackgroundColor(false, LLGridManager::getInstance()->isInProductionGrid()); // *TODO:Also fix cost in llfolderview.cpp for Inventory menus const std::string sound_upload_cost_str = std::to_string(LLAgentBenefitsMgr::current().getSoundUploadCost()); const std::string animation_upload_cost_str = std::to_string(LLAgentBenefitsMgr::current().getAnimationUploadCost()); gMenuHolder->childSetLabelArg("Upload Sound", "[COST]", sound_upload_cost_str); gMenuHolder->childSetLabelArg("Upload Animation", "[COST]", animation_upload_cost_str); gAttachSubMenu = gMenuBarView->findChildMenuByName("Attach Object", true); gDetachSubMenu = gMenuBarView->findChildMenuByName("Detach Object", true); gDetachAvatarMenu = gMenuHolder->getChild<LLMenuGL>("Avatar Detach", true); gDetachHUDAvatarMenu = gMenuHolder->getChild<LLMenuGL>("Avatar Detach HUD", true); // Don't display the Memory console menu if the feature is turned off LLMenuItemCheckGL *memoryMenu = gMenuBarView->getChild<LLMenuItemCheckGL>("Memory", true); if (memoryMenu) { memoryMenu->setVisible(false); } gMenuBarView->createJumpKeys(); // Let land based option enable when parcel changes gMenuParcelObserver = new LLMenuParcelObserver(); gLoginMenuBarView = LLUICtrlFactory::getInstance()->createFromFile<LLMenuBarGL>("menu_login.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); gLoginMenuBarView->arrangeAndClear(); LLRect menuBarRect = gLoginMenuBarView->getRect(); menuBarRect.setLeftTopAndSize(0, menu_bar_holder->getRect().getHeight(), menuBarRect.getWidth(), menuBarRect.getHeight()); gLoginMenuBarView->setRect(menuBarRect); gLoginMenuBarView->setBackgroundColor( color ); menu_bar_holder->addChild(gLoginMenuBarView); // tooltips are on top of EVERYTHING, including menus gViewerWindow->getRootView()->sendChildToFront(gToolTipView); } /////////////////// // SHOW CONSOLES // /////////////////// class LLAdvancedToggleConsole : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string console_type = userdata.asString(); if ("texture" == console_type) { toggle_visibility( (void*)gTextureView ); } else if ("debug" == console_type) { toggle_visibility( (void*)static_cast<LLUICtrl*>(gDebugView->mDebugConsolep)); } else if ("fast timers" == console_type) { LLFloaterReg::toggleInstance("block_timers"); } else if ("scene view" == console_type) { toggle_visibility( (void*)gSceneView); } else if ("scene monitor" == console_type) { toggle_visibility( (void*)gSceneMonitorView); } return true; } }; class LLAdvancedCheckConsole : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string console_type = userdata.asString(); bool new_value = false; if ("texture" == console_type) { new_value = get_visibility( (void*)gTextureView ); } else if ("debug" == console_type) { new_value = get_visibility( (void*)((LLView*)gDebugView->mDebugConsolep) ); } else if ("fast timers" == console_type) { new_value = LLFloaterReg::instanceVisible("block_timers"); } else if ("scene view" == console_type) { new_value = get_visibility( (void*) gSceneView); } else if ("scene monitor" == console_type) { new_value = get_visibility( (void*) gSceneMonitorView); } return new_value; } }; ////////////////////////// // DUMP INFO TO CONSOLE // ////////////////////////// class LLAdvancedDumpInfoToConsole : public view_listener_t { bool handleEvent(const LLSD& userdata) { gDebugView->mDebugConsolep->setVisible(true); std::string info_type = userdata.asString(); if ("region" == info_type) { handle_region_dump_settings(NULL); } else if ("group" == info_type) { handle_dump_group_info(NULL); } else if ("capabilities" == info_type) { handle_dump_capabilities_info(NULL); } return true; } }; ////////////// // HUD INFO // ////////////// class LLAdvancedToggleHUDInfo : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string info_type = userdata.asString(); if ("camera" == info_type) { gDisplayCameraPos = !(gDisplayCameraPos); } else if ("wind" == info_type) { gDisplayWindInfo = !(gDisplayWindInfo); } else if ("fov" == info_type) { gDisplayFOV = !(gDisplayFOV); } else if ("badge" == info_type) { gDisplayBadge = !(gDisplayBadge); } return true; } }; class LLAdvancedCheckHUDInfo : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string info_type = userdata.asString(); bool new_value = false; if ("camera" == info_type) { new_value = gDisplayCameraPos; } else if ("wind" == info_type) { new_value = gDisplayWindInfo; } else if ("fov" == info_type) { new_value = gDisplayFOV; } else if ("badge" == info_type) { new_value = gDisplayBadge; } return new_value; } }; /////////////////////// // CLEAR GROUP CACHE // /////////////////////// class LLAdvancedClearGroupCache : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLGroupMgr::debugClearAllGroups(NULL); return true; } }; ///////////////// // RENDER TYPE // ///////////////// U32 render_type_from_string(std::string render_type) { if ("simple" == render_type) { return LLPipeline::RENDER_TYPE_SIMPLE; } if ("materials" == render_type) { return LLPipeline::RENDER_TYPE_MATERIALS; } else if ("alpha" == render_type) { return LLPipeline::RENDER_TYPE_ALPHA; } else if ("alpha_mask" == render_type) { return LLPipeline::RENDER_TYPE_ALPHA_MASK; } else if ("fullbright_alpha_mask" == render_type) { return LLPipeline::RENDER_TYPE_FULLBRIGHT_ALPHA_MASK; } else if ("fullbright" == render_type) { return LLPipeline::RENDER_TYPE_FULLBRIGHT; } else if ("glow" == render_type) { return LLPipeline::RENDER_TYPE_GLOW; } else if ("tree" == render_type) { return LLPipeline::RENDER_TYPE_TREE; } else if ("character" == render_type) { return LLPipeline::RENDER_TYPE_AVATAR; } else if ("controlAV" == render_type) // Animesh { return LLPipeline::RENDER_TYPE_CONTROL_AV; } else if ("surfacePatch" == render_type) { return LLPipeline::RENDER_TYPE_TERRAIN; } else if ("sky" == render_type) { return LLPipeline::RENDER_TYPE_SKY; } else if ("water" == render_type) { return LLPipeline::RENDER_TYPE_WATER; } else if ("volume" == render_type) { return LLPipeline::RENDER_TYPE_VOLUME; } else if ("grass" == render_type) { return LLPipeline::RENDER_TYPE_GRASS; } else if ("clouds" == render_type) { return LLPipeline::RENDER_TYPE_CLOUDS; } else if ("particles" == render_type) { return LLPipeline::RENDER_TYPE_PARTICLES; } else if ("bump" == render_type) { return LLPipeline::RENDER_TYPE_BUMP; } else if ("pbr" == render_type) { return LLPipeline::RENDER_TYPE_GLTF_PBR; } else { return 0; } } class LLAdvancedToggleRenderType : public view_listener_t { bool handleEvent(const LLSD& userdata) { U32 render_type = render_type_from_string( userdata.asString() ); if ( render_type != 0 ) { LLPipeline::toggleRenderTypeControl( render_type ); } return true; } }; class LLAdvancedCheckRenderType : public view_listener_t { bool handleEvent(const LLSD& userdata) { U32 render_type = render_type_from_string( userdata.asString() ); bool new_value = false; if ( render_type != 0 ) { new_value = LLPipeline::hasRenderTypeControl( render_type ); } return new_value; } }; ///////////// // FEATURE // ///////////// U32 feature_from_string(std::string feature) { if ("ui" == feature) { return LLPipeline::RENDER_DEBUG_FEATURE_UI; } else if ("selected" == feature) { return LLPipeline::RENDER_DEBUG_FEATURE_SELECTED; } else if ("highlighted" == feature) { return LLPipeline::RENDER_DEBUG_FEATURE_HIGHLIGHTED; } else if ("dynamic textures" == feature) { return LLPipeline::RENDER_DEBUG_FEATURE_DYNAMIC_TEXTURES; } else if ("foot shadows" == feature) { return LLPipeline::RENDER_DEBUG_FEATURE_FOOT_SHADOWS; } else if ("fog" == feature) { return LLPipeline::RENDER_DEBUG_FEATURE_FOG; } else if ("fr info" == feature) { return LLPipeline::RENDER_DEBUG_FEATURE_FR_INFO; } else if ("flexible" == feature) { return LLPipeline::RENDER_DEBUG_FEATURE_FLEXIBLE; } else { return 0; } }; class LLAdvancedToggleFeature : public view_listener_t { bool handleEvent(const LLSD& userdata) { U32 feature = feature_from_string( userdata.asString() ); if ( feature != 0 ) { LLPipeline::toggleRenderDebugFeature( feature ); } return true; } }; class LLAdvancedCheckFeature : public view_listener_t { bool handleEvent(const LLSD& userdata) { U32 feature = feature_from_string( userdata.asString() ); bool new_value = false; if ( feature != 0 ) { new_value = LLPipeline::toggleRenderDebugFeatureControl( feature ); } return new_value; } }; class LLAdvancedCheckDisplayTextureDensity : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string mode = userdata.asString(); if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY)) { return mode == "none"; } if (mode == "current") { return LLViewerTexture::sDebugTexelsMode == LLViewerTexture::DEBUG_TEXELS_CURRENT; } else if (mode == "desired") { return LLViewerTexture::sDebugTexelsMode == LLViewerTexture::DEBUG_TEXELS_DESIRED; } else if (mode == "full") { return LLViewerTexture::sDebugTexelsMode == LLViewerTexture::DEBUG_TEXELS_FULL; } return false; } }; class LLAdvancedSetDisplayTextureDensity : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string mode = userdata.asString(); if (mode == "none") { if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY)) { gPipeline.toggleRenderDebug(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY); } LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_OFF; } else if (mode == "current") { if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY)) { gPipeline.toggleRenderDebug(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY); } LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_CURRENT; } else if (mode == "desired") { if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY)) { gPipeline.toggleRenderDebug(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY); } gPipeline.setRenderDebugFeatureControl(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY, true); LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_DESIRED; } else if (mode == "full") { if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY)) { gPipeline.toggleRenderDebug(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY); } LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_FULL; } return true; } }; ////////////////// // INFO DISPLAY // ////////////////// U64 info_display_from_string(std::string info_display) { if ("verify" == info_display) { return LLPipeline::RENDER_DEBUG_VERIFY; } else if ("bboxes" == info_display) { return LLPipeline::RENDER_DEBUG_BBOXES; } else if ("normals" == info_display) { return LLPipeline::RENDER_DEBUG_NORMALS; } else if ("points" == info_display) { return LLPipeline::RENDER_DEBUG_POINTS; } else if ("octree" == info_display) { return LLPipeline::RENDER_DEBUG_OCTREE; } else if ("nodes" == info_display) { return LLPipeline::RENDER_DEBUG_NODES; } else if ("shadow frusta" == info_display) { return LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA; } else if ("physics shapes" == info_display) { return LLPipeline::RENDER_DEBUG_PHYSICS_SHAPES; } else if ("occlusion" == info_display) { return LLPipeline::RENDER_DEBUG_OCCLUSION; } else if ("render batches" == info_display) { return LLPipeline::RENDER_DEBUG_BATCH_SIZE; } else if ("update type" == info_display) { return LLPipeline::RENDER_DEBUG_UPDATE_TYPE; } else if ("texture anim" == info_display) { return LLPipeline::RENDER_DEBUG_TEXTURE_ANIM; } else if ("texture priority" == info_display) { return LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY; } else if ("texture area" == info_display) { return LLPipeline::RENDER_DEBUG_TEXTURE_AREA; } else if ("face area" == info_display) { return LLPipeline::RENDER_DEBUG_FACE_AREA; } else if ("lod info" == info_display) { return LLPipeline::RENDER_DEBUG_LOD_INFO; } else if ("lights" == info_display) { return LLPipeline::RENDER_DEBUG_LIGHTS; } else if ("particles" == info_display) { return LLPipeline::RENDER_DEBUG_PARTICLES; } else if ("composition" == info_display) { return LLPipeline::RENDER_DEBUG_COMPOSITION; } else if ("avatardrawinfo" == info_display) { return (LLPipeline::RENDER_DEBUG_AVATAR_DRAW_INFO); } else if ("glow" == info_display) { return LLPipeline::RENDER_DEBUG_GLOW; } else if ("collision skeleton" == info_display) { return LLPipeline::RENDER_DEBUG_AVATAR_VOLUME; } else if ("joints" == info_display) { return LLPipeline::RENDER_DEBUG_AVATAR_JOINTS; } else if ("raycast" == info_display) { return LLPipeline::RENDER_DEBUG_RAYCAST; } else if ("agent target" == info_display) { return LLPipeline::RENDER_DEBUG_AGENT_TARGET; } else if ("sculpt" == info_display) { return LLPipeline::RENDER_DEBUG_SCULPTED; } else if ("wind vectors" == info_display) { return LLPipeline::RENDER_DEBUG_WIND_VECTORS; } else if ("texel density" == info_display) { return LLPipeline::RENDER_DEBUG_TEXEL_DENSITY; } else if ("triangle count" == info_display) { return LLPipeline::RENDER_DEBUG_TRIANGLE_COUNT; } else if ("impostors" == info_display) { return LLPipeline::RENDER_DEBUG_IMPOSTORS; } else if ("reflection probes" == info_display) { return LLPipeline::RENDER_DEBUG_REFLECTION_PROBES; } else if ("probe updates" == info_display) { return LLPipeline::RENDER_DEBUG_PROBE_UPDATES; } else { LL_WARNS() << "unrecognized feature name '" << info_display << "'" << LL_ENDL; return 0; } }; class LLAdvancedToggleInfoDisplay : public view_listener_t { bool handleEvent(const LLSD& userdata) { U64 info_display = info_display_from_string( userdata.asString() ); LL_INFOS("ViewerMenu") << "toggle " << userdata.asString() << LL_ENDL; if ( info_display != 0 ) { LLPipeline::toggleRenderDebug( info_display ); } return true; } }; class LLAdvancedCheckInfoDisplay : public view_listener_t { bool handleEvent(const LLSD& userdata) { U64 info_display = info_display_from_string( userdata.asString() ); bool new_value = false; if ( info_display != 0 ) { new_value = LLPipeline::toggleRenderDebugControl( info_display ); } return new_value; } }; /////////////////////////// //// RANDOMIZE FRAMERATE // /////////////////////////// class LLAdvancedToggleRandomizeFramerate : public view_listener_t { bool handleEvent(const LLSD& userdata) { gRandomizeFramerate = !(gRandomizeFramerate); return true; } }; class LLAdvancedCheckRandomizeFramerate : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gRandomizeFramerate; return new_value; } }; /////////////////////////// //// PERIODIC SLOW FRAME // /////////////////////////// class LLAdvancedTogglePeriodicSlowFrame : public view_listener_t { bool handleEvent(const LLSD& userdata) { gPeriodicSlowFrame = !(gPeriodicSlowFrame); return true; } }; class LLAdvancedCheckPeriodicSlowFrame : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gPeriodicSlowFrame; return new_value; } }; /////////////////////////// // SELECTED TEXTURE INFO // // /////////////////////////// class LLAdvancedSelectedTextureInfo : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_selected_texture_info(NULL); return true; } }; ////////////////////// // TOGGLE WIREFRAME // ////////////////////// class LLAdvancedToggleWireframe : public view_listener_t { bool handleEvent(const LLSD& userdata) { gUseWireframe = !(gUseWireframe); return true; } }; class LLAdvancedCheckWireframe : public view_listener_t { bool handleEvent(const LLSD& userdata) { return gUseWireframe; } }; ////////////////////////// // DUMP SCRIPTED CAMERA // ////////////////////////// class LLAdvancedDumpScriptedCamera : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_dump_followcam(NULL); return true; } }; ////////////////////////////// // DUMP REGION OBJECT CACHE // ////////////////////////////// class LLAdvancedDumpRegionObjectCache : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_dump_region_object_cache(NULL); return true; } }; class LLAdvancedToggleInterestList360Mode : public view_listener_t { public: bool handleEvent(const LLSD &userdata) { // Toggle the mode - regions will get updated if (gAgent.getInterestListMode() == IL_MODE_360) { gAgent.changeInterestListMode(IL_MODE_DEFAULT); } else { gAgent.changeInterestListMode(IL_MODE_360); } return true; } }; class LLAdvancedCheckInterestList360Mode : public view_listener_t { bool handleEvent(const LLSD& userdata) { return (gAgent.getInterestListMode() == IL_MODE_360); } }; class LLAdvancedToggleStatsRecorder : public view_listener_t { bool handleEvent(const LLSD &userdata) { if (LLViewerStatsRecorder::instance().isEnabled()) { // Turn off both recording and logging LLViewerStatsRecorder::instance().enableObjectStatsRecording(false); } else { // Turn on both recording and logging LLViewerStatsRecorder::instance().enableObjectStatsRecording(true, true); } return true; } }; class LLAdvancedCheckStatsRecorder : public view_listener_t { bool handleEvent(const LLSD &userdata) { // Use the logging state as the indicator of whether the stats recorder is on return LLViewerStatsRecorder::instance().isLogging(); } }; class LLAdvancedResetInterestLists : public view_listener_t { bool handleEvent(const LLSD &userdata) { // Reset all region interest lists handle_reset_interest_lists(NULL); return true; } }; class LLAdvancedBuyCurrencyTest : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_buy_currency_test(NULL); return true; } }; ///////////////////// // DUMP SELECT MGR // ///////////////////// class LLAdvancedDumpSelectMgr : public view_listener_t { bool handleEvent(const LLSD& userdata) { dump_select_mgr(NULL); return true; } }; //////////////////// // DUMP INVENTORY // //////////////////// class LLAdvancedDumpInventory : public view_listener_t { bool handleEvent(const LLSD& userdata) { dump_inventory(NULL); return true; } }; //////////////////////////////// // PRINT SELECTED OBJECT INFO // //////////////////////////////// class LLAdvancedPrintSelectedObjectInfo : public view_listener_t { bool handleEvent(const LLSD& userdata) { print_object_info(NULL); return true; } }; ////////////////////// // PRINT AGENT INFO // ////////////////////// class LLAdvancedPrintAgentInfo : public view_listener_t { bool handleEvent(const LLSD& userdata) { print_agent_nvpairs(NULL); return true; } }; ////////////////// // DEBUG CLICKS // ////////////////// class LLAdvancedToggleDebugClicks : public view_listener_t { bool handleEvent(const LLSD& userdata) { gDebugClicks = !(gDebugClicks); return true; } }; class LLAdvancedCheckDebugClicks : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gDebugClicks; return new_value; } }; ///////////////// // DEBUG VIEWS // ///////////////// class LLAdvancedToggleDebugViews : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLView::sDebugRects = !(LLView::sDebugRects); return true; } }; class LLAdvancedCheckDebugViews : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLView::sDebugRects; return new_value; } }; /////////////////// // DEBUG UNICODE // /////////////////// class LLAdvancedToggleDebugUnicode : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLView::sDebugUnicode = !(LLView::sDebugUnicode); return true; } }; class LLAdvancedCheckDebugUnicode : public view_listener_t { bool handleEvent(const LLSD& userdata) { return LLView::sDebugUnicode; } }; ////////////////// // DEBUG CAMERA // ////////////////// class LLAdvancedToggleDebugCamera : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLView::sDebugCamera = !(LLView::sDebugCamera); LLFloaterCamera::onDebugCameraToggled(); return true; } }; class LLAdvancedCheckDebugCamera : public view_listener_t { bool handleEvent(const LLSD& userdata) { return LLView::sDebugCamera; } }; /////////////////////// // XUI NAME TOOLTIPS // /////////////////////// class LLAdvancedToggleXUINameTooltips : public view_listener_t { bool handleEvent(const LLSD& userdata) { toggle_show_xui_names(NULL); return true; } }; class LLAdvancedCheckXUINameTooltips : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = check_show_xui_names(NULL); return new_value; } }; //////////////////////// // DEBUG MOUSE EVENTS // //////////////////////// class LLAdvancedToggleDebugMouseEvents : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLView::sDebugMouseHandling = !(LLView::sDebugMouseHandling); return true; } }; class LLAdvancedCheckDebugMouseEvents : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLView::sDebugMouseHandling; return new_value; } }; //////////////// // DEBUG KEYS // //////////////// class LLAdvancedToggleDebugKeys : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLView::sDebugKeys = !(LLView::sDebugKeys); return true; } }; class LLAdvancedCheckDebugKeys : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLView::sDebugKeys; return new_value; } }; /////////////////////// // DEBUG WINDOW PROC // /////////////////////// class LLAdvancedToggleDebugWindowProc : public view_listener_t { bool handleEvent(const LLSD& userdata) { gDebugWindowProc = !(gDebugWindowProc); return true; } }; class LLAdvancedCheckDebugWindowProc : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gDebugWindowProc; return new_value; } }; // ------------------------------XUI MENU --------------------------- class LLAdvancedSendTestIms : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLIMModel::instance().testMessages(); return true; } }; /////////////// // XUI NAMES // /////////////// class LLAdvancedToggleXUINames : public view_listener_t { bool handleEvent(const LLSD& userdata) { toggle_show_xui_names(NULL); return true; } }; class LLAdvancedCheckXUINames : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = check_show_xui_names(NULL); return new_value; } }; //////////////////////// // GRAB BAKED TEXTURE // //////////////////////// class LLAdvancedGrabBakedTexture : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string texture_type = userdata.asString(); if ("iris" == texture_type) { handle_grab_baked_texture( (void*)BAKED_EYES ); } else if ("head" == texture_type) { handle_grab_baked_texture( (void*)BAKED_HEAD ); } else if ("upper" == texture_type) { handle_grab_baked_texture( (void*)BAKED_UPPER ); } else if ("lower" == texture_type) { handle_grab_baked_texture( (void*)BAKED_LOWER ); } else if ("skirt" == texture_type) { handle_grab_baked_texture( (void*)BAKED_SKIRT ); } else if ("hair" == texture_type) { handle_grab_baked_texture( (void*)BAKED_HAIR ); } return true; } }; class LLAdvancedEnableGrabBakedTexture : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string texture_type = userdata.asString(); bool new_value = false; if ("iris" == texture_type) { new_value = enable_grab_baked_texture( (void*)BAKED_EYES ); } else if ("head" == texture_type) { new_value = enable_grab_baked_texture( (void*)BAKED_HEAD ); } else if ("upper" == texture_type) { new_value = enable_grab_baked_texture( (void*)BAKED_UPPER ); } else if ("lower" == texture_type) { new_value = enable_grab_baked_texture( (void*)BAKED_LOWER ); } else if ("skirt" == texture_type) { new_value = enable_grab_baked_texture( (void*)BAKED_SKIRT ); } else if ("hair" == texture_type) { new_value = enable_grab_baked_texture( (void*)BAKED_HAIR ); } return new_value; } }; /////////////////////// // APPEARANCE TO XML // /////////////////////// class LLAdvancedEnableAppearanceToXML : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLViewerObject *obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (obj && obj->isAnimatedObject() && obj->getControlAvatar()) { return gSavedSettings.getBOOL("DebugAnimatedObjects"); } else if (obj && obj->isAttachment() && obj->getAvatar()) { return gSavedSettings.getBOOL("DebugAvatarAppearanceMessage"); } else if (obj && obj->isAvatar()) { // This has to be a non-control avatar, because control avs are invisible and unclickable. return gSavedSettings.getBOOL("DebugAvatarAppearanceMessage"); } else { return false; } } }; class LLAdvancedAppearanceToXML : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string emptyname; LLViewerObject *obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); LLVOAvatar *avatar = NULL; if (obj) { if (obj->isAvatar()) { avatar = obj->asAvatar(); } else { // If there is a selection, find the associated // avatar. Normally there's only one obvious choice. But // what should be returned if the object is in an attached // animated object? getAvatar() will give the skeleton of // the animated object. getAvatarAncestor() will give the // actual human-driven avatar. avatar = obj->getAvatar(); } } else { // If no selection, use the self avatar. avatar = gAgentAvatarp; } if (avatar) { avatar->dumpArchetypeXML(emptyname); } return true; } }; /////////////////////////////// // TOGGLE CHARACTER GEOMETRY // /////////////////////////////// class LLAdvancedToggleCharacterGeometry : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_god_request_avatar_geometry(NULL); return true; } }; ///////////////////////////// // TEST MALE / TEST FEMALE // ///////////////////////////// class LLAdvancedTestMale : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_test_male(NULL); return true; } }; class LLAdvancedTestFemale : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_test_female(NULL); return true; } }; class LLAdvancedForceParamsToDefault : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLAgent::clearVisualParams(NULL); return true; } }; ////////////////////////// // ANIMATION SPEED // ////////////////////////// // Utility function to set all AV time factors to the same global value static void set_all_animation_time_factors(F32 time_factor) { LLMotionController::setCurrentTimeFactor(time_factor); for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); iter != LLCharacter::sInstances.end(); ++iter) { (*iter)->setAnimTimeFactor(time_factor); } } class LLAdvancedAnimTenFaster : public view_listener_t { bool handleEvent(const LLSD& userdata) { //LL_INFOS() << "LLAdvancedAnimTenFaster" << LL_ENDL; F32 time_factor = LLMotionController::getCurrentTimeFactor(); time_factor = llmin(time_factor + 0.1f, 2.f); // Upper limit is 200% speed set_all_animation_time_factors(time_factor); return true; } }; class LLAdvancedAnimTenSlower : public view_listener_t { bool handleEvent(const LLSD& userdata) { //LL_INFOS() << "LLAdvancedAnimTenSlower" << LL_ENDL; F32 time_factor = LLMotionController::getCurrentTimeFactor(); time_factor = llmax(time_factor - 0.1f, 0.1f); // Lower limit is at 10% of normal speed set_all_animation_time_factors(time_factor); return true; } }; class LLAdvancedAnimResetAll : public view_listener_t { bool handleEvent(const LLSD& userdata) { set_all_animation_time_factors(1.f); return true; } }; ////////////////////////// // RELOAD VERTEX SHADER // ////////////////////////// class LLAdvancedReloadVertexShader : public view_listener_t { bool handleEvent(const LLSD& userdata) { reload_vertex_shader(NULL); return true; } }; //////////////////// // ANIMATION INFO // //////////////////// class LLAdvancedToggleAnimationInfo : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar::sShowAnimationDebug = !(LLVOAvatar::sShowAnimationDebug); return true; } }; class LLAdvancedCheckAnimationInfo : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLVOAvatar::sShowAnimationDebug; return new_value; } }; ////////////////// // SHOW LOOK AT // ////////////////// class LLAdvancedToggleShowLookAt : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLHUDEffectLookAt::sDebugLookAt = !(LLHUDEffectLookAt::sDebugLookAt); return true; } }; class LLAdvancedCheckShowLookAt : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLHUDEffectLookAt::sDebugLookAt; return new_value; } }; /////////////////// // SHOW POINT AT // /////////////////// class LLAdvancedToggleShowPointAt : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLHUDEffectPointAt::sDebugPointAt = !(LLHUDEffectPointAt::sDebugPointAt); return true; } }; class LLAdvancedCheckShowPointAt : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLHUDEffectPointAt::sDebugPointAt; return new_value; } }; ///////////////////////// // DEBUG JOINT UPDATES // ///////////////////////// class LLAdvancedToggleDebugJointUpdates : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar::sJointDebug = !(LLVOAvatar::sJointDebug); return true; } }; class LLAdvancedCheckDebugJointUpdates : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLVOAvatar::sJointDebug; return new_value; } }; ///////////////// // DISABLE LOD // ///////////////// class LLAdvancedToggleDisableLOD : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLViewerJoint::sDisableLOD = !(LLViewerJoint::sDisableLOD); return true; } }; class LLAdvancedCheckDisableLOD : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLViewerJoint::sDisableLOD; return new_value; } }; ///////////////////////// // DEBUG CHARACTER VIS // ///////////////////////// class LLAdvancedToggleDebugCharacterVis : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar::sDebugInvisible = !(LLVOAvatar::sDebugInvisible); return true; } }; class LLAdvancedCheckDebugCharacterVis : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLVOAvatar::sDebugInvisible; return new_value; } }; ////////////////////// // DUMP ATTACHMENTS // ////////////////////// class LLAdvancedDumpAttachments : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_dump_attachments(NULL); return true; } }; ///////////////////// // REBAKE TEXTURES // ///////////////////// class LLAdvancedRebakeTextures : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_rebake_textures(NULL); return true; } }; #if 1 //ndef LL_RELEASE_FOR_DOWNLOAD /////////////////////////// // DEBUG AVATAR TEXTURES // /////////////////////////// class LLAdvancedDebugAvatarTextures : public view_listener_t { bool handleEvent(const LLSD& userdata) { if (gAgent.isGodlike()) { handle_debug_avatar_textures(NULL); } return true; } }; //////////////////////////////// // DUMP AVATAR LOCAL TEXTURES // //////////////////////////////// class LLAdvancedDumpAvatarLocalTextures : public view_listener_t { bool handleEvent(const LLSD& userdata) { #ifndef LL_RELEASE_FOR_DOWNLOAD handle_dump_avatar_local_textures(NULL); #endif return true; } }; #endif ///////////////// // MESSAGE LOG // ///////////////// class LLAdvancedEnableMessageLog : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_viewer_enable_message_log(NULL); return true; } }; class LLAdvancedDisableMessageLog : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_viewer_disable_message_log(NULL); return true; } }; ///////////////// // DROP PACKET // ///////////////// class LLAdvancedDropPacket : public view_listener_t { bool handleEvent(const LLSD& userdata) { gMessageSystem->mPacketRing.dropPackets(1); return true; } }; ////////////////////// // PURGE DISK CACHE // ////////////////////// class LLAdvancedPurgeDiskCache : public view_listener_t { bool handleEvent(const LLSD& userdata) { LL::WorkQueue::ptr_t main_queue = LL::WorkQueue::getInstance("mainloop"); LL::WorkQueue::ptr_t general_queue = LL::WorkQueue::getInstance("General"); llassert_always(main_queue); llassert_always(general_queue); main_queue->postTo( general_queue, []() // Work done on general queue { LLDiskCache::getInstance()->purge(); // Nothing needed to return }, [](){}); // Callback to main thread is empty as there is nothing left to do return true; } }; //////////////////////// // PURGE SHADER CACHE // //////////////////////// class LLAdvancedPurgeShaderCache : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLViewerShaderMgr::instance()->clearShaderCache(); LLViewerShaderMgr::instance()->setShaders(); return true; } }; ///////////////////// // REBUILD TERRAIN // ///////////////////// class LLAdvancedRebuildTerrain : public view_listener_t { bool handleEvent(const LLSD& userdata) { gPipeline.rebuildTerrain(); return true; } }; //////////////////// // EVENT Recorder // /////////////////// class LLAdvancedViewerEventRecorder : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string command = userdata.asString(); if ("start playback" == command) { LL_INFOS() << "Event Playback starting" << LL_ENDL; LLViewerEventRecorder::instance().playbackRecording(); LL_INFOS() << "Event Playback completed" << LL_ENDL; } else if ("stop playback" == command) { // Future } else if ("start recording" == command) { LLViewerEventRecorder::instance().setEventLoggingOn(); LL_INFOS() << "Event recording started" << LL_ENDL; } else if ("stop recording" == command) { LLViewerEventRecorder::instance().setEventLoggingOff(); LL_INFOS() << "Event recording stopped" << LL_ENDL; } return true; } }; ///////////////// // AGENT PILOT // ///////////////// class LLAdvancedAgentPilot : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string command = userdata.asString(); if ("start playback" == command) { gAgentPilot.setNumRuns(-1); gAgentPilot.startPlayback(); } else if ("stop playback" == command) { gAgentPilot.stopPlayback(); } else if ("start record" == command) { gAgentPilot.startRecord(); } else if ("stop record" == command) { gAgentPilot.stopRecord(); } return true; } }; ////////////////////// // AGENT PILOT LOOP // ////////////////////// class LLAdvancedToggleAgentPilotLoop : public view_listener_t { bool handleEvent(const LLSD& userdata) { gAgentPilot.setLoop(!gAgentPilot.getLoop()); return true; } }; class LLAdvancedCheckAgentPilotLoop : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gAgentPilot.getLoop(); return new_value; } }; ///////////////////////// // SHOW OBJECT UPDATES // ///////////////////////// class LLAdvancedToggleShowObjectUpdates : public view_listener_t { bool handleEvent(const LLSD& userdata) { gShowObjectUpdates = !(gShowObjectUpdates); return true; } }; class LLAdvancedCheckShowObjectUpdates : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gShowObjectUpdates; return new_value; } }; //////////////////// // COMPRESS IMAGE // //////////////////// class LLAdvancedCompressImage : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_compress_image(NULL); return true; } }; //////////////////////// // COMPRESS FILE TEST // //////////////////////// class LLAdvancedCompressFileTest : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_compress_file_test(NULL); return true; } }; ///////////////////////// // SHOW DEBUG SETTINGS // ///////////////////////// class LLAdvancedShowDebugSettings : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLFloaterReg::showInstance("settings_debug",userdata); return true; } }; //////////////////////// // VIEW ADMIN OPTIONS // //////////////////////// class LLAdvancedEnableViewAdminOptions : public view_listener_t { bool handleEvent(const LLSD& userdata) { // Don't enable in god mode since the admin menu is shown anyway. // Only enable if the user has set the appropriate debug setting. bool new_value = !gAgent.getAgentAccess().isGodlikeWithoutAdminMenuFakery() && gSavedSettings.getBOOL("AdminMenu"); return new_value; } }; class LLAdvancedToggleViewAdminOptions : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_admin_override_toggle(NULL); return true; } }; class LLAdvancedToggleVisualLeakDetector : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_visual_leak_detector_toggle(NULL); return true; } }; class LLAdvancedCheckViewAdminOptions : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = check_admin_override(NULL) || gAgent.isGodlike(); return new_value; } }; ////////////////// // ADMIN STATUS // ////////////////// class LLAdvancedRequestAdminStatus : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_god_mode(NULL); return true; } }; class LLAdvancedLeaveAdminStatus : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_leave_god_mode(NULL); return true; } }; ////////////////////////// // Advanced > Debugging // ////////////////////////// class LLAdvancedForceErrorBreakpoint : public view_listener_t { bool handleEvent(const LLSD& userdata) { force_error_breakpoint(NULL); return true; } }; class LLAdvancedForceErrorLlerror : public view_listener_t { bool handleEvent(const LLSD& userdata) { force_error_llerror(NULL); return true; } }; class LLAdvancedForceErrorLlerrorMsg: public view_listener_t { bool handleEvent(const LLSD& userdata) { force_error_llerror_msg(NULL); return true; } }; class LLAdvancedForceErrorBadMemoryAccess : public view_listener_t { bool handleEvent(const LLSD& userdata) { force_error_bad_memory_access(NULL); return true; } }; class LLAdvancedForceErrorBadMemoryAccessCoro : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLCoros::instance().launch( "AdvancedForceErrorBadMemoryAccessCoro", [](){ // Wait for one mainloop() iteration, letting the enclosing // handleEvent() method return. llcoro::suspend(); force_error_bad_memory_access(NULL); }); return true; } }; class LLAdvancedForceErrorInfiniteLoop : public view_listener_t { bool handleEvent(const LLSD& userdata) { force_error_infinite_loop(NULL); return true; } }; class LLAdvancedForceErrorSoftwareException : public view_listener_t { bool handleEvent(const LLSD& userdata) { force_error_software_exception(NULL); return true; } }; class LLAdvancedForceOSException: public view_listener_t { bool handleEvent(const LLSD& userdata) { force_error_os_exception(NULL); return true; } }; class LLAdvancedForceErrorSoftwareExceptionCoro : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLCoros::instance().launch( "AdvancedForceErrorSoftwareExceptionCoro", [](){ // Wait for one mainloop() iteration, letting the enclosing // handleEvent() method return. llcoro::suspend(); force_error_software_exception(NULL); }); return true; } }; class LLAdvancedForceErrorDriverCrash : public view_listener_t { bool handleEvent(const LLSD& userdata) { force_error_driver_crash(NULL); return true; } }; class LLAdvancedForceErrorCoroutineCrash : public view_listener_t { bool handleEvent(const LLSD& userdata) { force_error_coroutine_crash(NULL); return true; } }; class LLAdvancedForceErrorThreadCrash : public view_listener_t { bool handleEvent(const LLSD& userdata) { force_error_thread_crash(NULL); return true; } }; class LLAdvancedForceErrorDisconnectViewer : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_disconnect_viewer(NULL); return true; } }; #ifdef TOGGLE_HACKED_GODLIKE_VIEWER class LLAdvancedHandleToggleHackedGodmode : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_toggle_hacked_godmode(NULL); return true; } }; class LLAdvancedCheckToggleHackedGodmode : public view_listener_t { bool handleEvent(const LLSD& userdata) { check_toggle_hacked_godmode(NULL); return true; } }; class LLAdvancedEnableToggleHackedGodmode : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = enable_toggle_hacked_godmode(NULL); return new_value; } }; #endif // ////------------------------------------------------------------------- //// Advanced menu ////------------------------------------------------------------------- ////////////////// // DEVELOP MENU // ////////////////// class LLDevelopCheckLoggingLevel : public view_listener_t { bool handleEvent(const LLSD& userdata) { U32 level = userdata.asInteger(); return (static_cast<LLError::ELevel>(level) == LLError::getDefaultLevel()); } }; class LLDevelopSetLoggingLevel : public view_listener_t { bool handleEvent(const LLSD& userdata) { U32 level = userdata.asInteger(); LLError::setDefaultLevel(static_cast<LLError::ELevel>(level)); return true; } }; ////////////////// // ADMIN MENU // ////////////////// // Admin > Object class LLAdminForceTakeCopy : public view_listener_t { bool handleEvent(const LLSD& userdata) { force_take_copy(NULL); return true; } }; class LLAdminHandleObjectOwnerSelf : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_object_owner_self(NULL); return true; } }; class LLAdminHandleObjectOwnerPermissive : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_object_owner_permissive(NULL); return true; } }; class LLAdminHandleForceDelete : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_force_delete(NULL); return true; } }; class LLAdminHandleObjectLock : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_object_lock(NULL); return true; } }; class LLAdminHandleObjectAssetIDs: public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_object_asset_ids(NULL); return true; } }; //Admin >Parcel class LLAdminHandleForceParcelOwnerToMe: public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_force_parcel_owner_to_me(NULL); return true; } }; class LLAdminHandleForceParcelToContent: public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_force_parcel_to_content(NULL); return true; } }; class LLAdminHandleClaimPublicLand: public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_claim_public_land(NULL); return true; } }; // Admin > Region class LLAdminHandleRegionDumpTempAssetData: public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_region_dump_temp_asset_data(NULL); return true; } }; //Admin (Top Level) class LLAdminOnSaveState: public view_listener_t { bool handleEvent(const LLSD& userdata) { LLPanelRegionTools::onSaveState(NULL); return true; } }; //----------------------------------------------------------------------------- // cleanup_menus() //----------------------------------------------------------------------------- void cleanup_menus() { delete gMenuParcelObserver; gMenuParcelObserver = NULL; delete gMenuAvatarSelf; gMenuAvatarSelf = NULL; delete gMenuAvatarOther; gMenuAvatarOther = NULL; delete gMenuObject; gMenuObject = NULL; delete gMenuAttachmentSelf; gMenuAttachmentSelf = NULL; delete gMenuAttachmentOther; gMenuAttachmentSelf = NULL; delete gMenuLand; gMenuLand = NULL; delete gMenuMuteParticle; gMenuMuteParticle = NULL; delete gMenuBarView; gMenuBarView = NULL; delete gPopupMenuView; gPopupMenuView = NULL; delete gMenuHolder; gMenuHolder = NULL; } //----------------------------------------------------------------------------- // Object pie menu //----------------------------------------------------------------------------- class LLObjectReportAbuse : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (objectp) { LLFloaterReporter::showFromObject(objectp->getID()); } return true; } }; // Enabled it you clicked an object class LLObjectEnableReportAbuse : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLSelectMgr::getInstance()->getSelection()->getObjectCount() != 0; return new_value; } }; void handle_object_touch() { LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (!object) return; LLPickInfo pick = LLToolPie::getInstance()->getPick(); // *NOTE: Hope the packets arrive safely and in order or else // there will be some problems. // *TODO: Just fix this bad assumption. send_ObjectGrab_message(object, pick, LLVector3::zero); send_ObjectDeGrab_message(object, pick); } void handle_object_show_original() { LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (!object) { return; } LLViewerObject *parent = (LLViewerObject*)object->getParent(); while (parent) { if(parent->isAvatar()) { break; } object = parent; parent = (LLViewerObject*)parent->getParent(); } if (!object || object->isAvatar()) { return; } show_item_original(object->getAttachmentItemID()); } static void init_default_item_label(LLUICtrl* ctrl) { const std::string& item_name = ctrl->getName(); boost::unordered_map<std::string, LLStringExplicit>::iterator it = sDefaultItemLabels.find(item_name); if (it == sDefaultItemLabels.end()) { // *NOTE: This will not work for items of type LLMenuItemCheckGL because they return boolean value // (doesn't seem to matter much ATM). LLStringExplicit default_label = ctrl->getValue().asString(); if (!default_label.empty()) { sDefaultItemLabels.insert(std::pair<std::string, LLStringExplicit>(item_name, default_label)); } } } static LLStringExplicit get_default_item_label(const std::string& item_name) { LLStringExplicit res(""); boost::unordered_map<std::string, LLStringExplicit>::iterator it = sDefaultItemLabels.find(item_name); if (it != sDefaultItemLabels.end()) { res = it->second; } return res; } bool enable_object_touch(LLUICtrl* ctrl) { bool new_value = false; LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (obj) { LLViewerObject* parent = (LLViewerObject*)obj->getParent(); new_value = obj->flagHandleTouch() || (parent && parent->flagHandleTouch()); } init_default_item_label(ctrl); // Update label based on the node touch name if available. LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); if (node && node->mValid && !node->mTouchName.empty()) { ctrl->setValue(node->mTouchName); } else { ctrl->setValue(get_default_item_label(ctrl->getName())); } return new_value; }; //void label_touch(std::string& label, void*) //{ // LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); // if (node && node->mValid && !node->mTouchName.empty()) // { // label.assign(node->mTouchName); // } // else // { // label.assign("Touch"); // } //} void handle_object_open() { LLFloaterReg::showInstance("openobject"); } bool enable_object_inspect() { LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); LLViewerObject* selected_objectp = selection->getFirstRootObject(); return selected_objectp != NULL; } struct LLSelectedTEGetmatIdAndPermissions : public LLSelectedTEFunctor { LLSelectedTEGetmatIdAndPermissions() : mCanCopy(true) , mCanModify(true) , mCanTransfer(true) , mHasNonPbrFaces(false) {} bool apply(LLViewerObject* objectp, S32 te_index) { mCanCopy &= (bool)objectp->permCopy(); mCanTransfer &= (bool)objectp->permTransfer(); mCanModify &= (bool)objectp->permModify(); LLUUID mat_id = objectp->getRenderMaterialID(te_index); if (mat_id.notNull()) { mMaterialId = mat_id; } else { mHasNonPbrFaces = true; } return true; } bool mCanCopy; bool mCanModify; bool mCanTransfer; bool mHasNonPbrFaces; LLUUID mMaterialId; }; bool enable_object_edit_gltf_material() { if (!LLMaterialEditor::capabilitiesAvailable()) { return false; } LLSelectedTEGetmatIdAndPermissions func; LLSelectMgr::getInstance()->getSelection()->applyToTEs(&func); return func.mCanModify && !func.mHasNonPbrFaces; } bool enable_object_open() { // Look for contents in root object, which is all the LLFloaterOpenObject // understands. LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (!obj) return false; LLViewerObject* root = obj->getRootEdit(); if (!root) return false; return root->allowOpen(); } class LLViewJoystickFlycam : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_toggle_flycam(); return true; } }; class LLViewCheckJoystickFlycam : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLViewerJoystick::getInstance()->getOverrideCamera(); return new_value; } }; void handle_toggle_flycam() { LLViewerJoystick::getInstance()->toggleFlycam(); } class LLObjectBuild : public view_listener_t { bool handleEvent(const LLSD& userdata) { if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") ) { // zoom in if we're looking at the avatar gAgentCamera.setFocusOnAvatar(false, ANIMATE); gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick()); gAgentCamera.cameraZoomIn(0.666f); gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD ); gViewerWindow->moveCursorToCenter(); } else if ( gSavedSettings.getBOOL("EditCameraMovement") ) { gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick()); gViewerWindow->moveCursorToCenter(); } LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset); LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolCompCreate::getInstance() ); // Could be first use //LLFirstUse::useBuild(); return true; } }; void update_camera() { LLViewerParcelMgr::getInstance()->deselectLand(); if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit()) { LLFloaterTools::sPreviousFocusOnAvatar = true; LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); if (selection->getSelectType() == SELECT_TYPE_HUD || !gSavedSettings.getBOOL("EditCameraMovement")) { // always freeze camera in space, even if camera doesn't move // so, for example, follow cam scripts can't affect you when in build mode gAgentCamera.setFocusGlobal(gAgentCamera.calcFocusPositionTargetGlobal(), LLUUID::null); gAgentCamera.setFocusOnAvatar(false, ANIMATE); } else { gAgentCamera.setFocusOnAvatar(false, ANIMATE); LLViewerObject* selected_objectp = selection->getFirstRootObject(); if (selected_objectp) { // zoom in on object center instead of where we clicked, as we need to see the manipulator handles gAgentCamera.setFocusGlobal(selected_objectp->getPositionGlobal(), selected_objectp->getID()); gAgentCamera.cameraZoomIn(0.666f); gAgentCamera.cameraOrbitOver(30.f * DEG_TO_RAD); gViewerWindow->moveCursorToCenter(); } } } } void handle_object_edit() { update_camera(); LLFloaterReg::showInstance("build"); LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset); gFloaterTools->setEditTool( LLToolCompTranslate::getInstance() ); LLViewerJoystick::getInstance()->moveObjects(true); LLViewerJoystick::getInstance()->setNeedsReset(true); // Could be first use //LLFirstUse::useBuild(); return; } void handle_object_edit_gltf_material() { if (!LLFloaterReg::instanceVisible("build")) { handle_object_edit(); // does update_camera(); } else { update_camera(); LLViewerJoystick::getInstance()->moveObjects(true); LLViewerJoystick::getInstance()->setNeedsReset(true); } LLMaterialEditor::loadLive(); } void handle_attachment_edit(const LLUUID& inv_item_id) { if (isAgentAvatarValid()) { if (LLViewerObject* attached_obj = gAgentAvatarp->getWornAttachment(inv_item_id)) { LLSelectMgr::getInstance()->deselectAll(); LLSelectMgr::getInstance()->selectObjectAndFamily(attached_obj); handle_object_edit(); } } } void handle_attachment_touch(const LLUUID& inv_item_id) { if ( (isAgentAvatarValid()) && (enable_attachment_touch(inv_item_id)) ) { if (LLViewerObject* attach_obj = gAgentAvatarp->getWornAttachment(gInventory.getLinkedItemID(inv_item_id))) { LLSelectMgr::getInstance()->deselectAll(); LLObjectSelectionHandle sel = LLSelectMgr::getInstance()->selectObjectAndFamily(attach_obj); if (!LLToolMgr::getInstance()->inBuildMode()) { struct SetTransient : public LLSelectedNodeFunctor { bool apply(LLSelectNode* node) { node->setTransient(true); return true; } } f; sel->applyToNodes(&f); } handle_object_touch(); } } } bool enable_attachment_touch(const LLUUID& inv_item_id) { if (isAgentAvatarValid()) { const LLViewerObject* attach_obj = gAgentAvatarp->getWornAttachment(gInventory.getLinkedItemID(inv_item_id)); return (attach_obj) && (attach_obj->flagHandleTouch()); } return false; } void handle_object_inspect() { LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); LLViewerObject* selected_objectp = selection->getFirstRootObject(); if (selected_objectp) { LLFloaterReg::showInstance("task_properties"); } /* // Old floater properties LLFloaterReg::showInstance("inspect", LLSD()); */ } //--------------------------------------------------------------------------- // Land pie menu //--------------------------------------------------------------------------- class LLLandBuild : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLViewerParcelMgr::getInstance()->deselectLand(); if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") ) { // zoom in if we're looking at the avatar gAgentCamera.setFocusOnAvatar(false, ANIMATE); gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick()); gAgentCamera.cameraZoomIn(0.666f); gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD ); gViewerWindow->moveCursorToCenter(); } else if ( gSavedSettings.getBOOL("EditCameraMovement") ) { // otherwise just move focus gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick()); gViewerWindow->moveCursorToCenter(); } LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset); LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolCompCreate::getInstance() ); // Could be first use //LLFirstUse::useBuild(); return true; } }; class LLLandBuyPass : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLPanelLandGeneral::onClickBuyPass((void *)false); return true; } }; class LLLandEnableBuyPass : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLPanelLandGeneral::enableBuyPass(NULL); return new_value; } }; // BUG: Should really check if CLICK POINT is in a parcel where you can build. bool enable_land_build(void*) { if (gAgent.isGodlike()) return true; if (gAgent.inPrelude()) return false; bool can_build = false; LLParcel* agent_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); if (agent_parcel) { can_build = agent_parcel->getAllowModify(); } return can_build; } // BUG: Should really check if OBJECT is in a parcel where you can build. bool enable_object_build(void*) { if (gAgent.isGodlike()) return true; if (gAgent.inPrelude()) return false; bool can_build = false; LLParcel* agent_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); if (agent_parcel) { can_build = agent_parcel->getAllowModify(); } return can_build; } bool enable_object_edit() { if (!isAgentAvatarValid()) return false; // *HACK: The new "prelude" Help Islands have a build sandbox area, // so users need the Edit and Create pie menu options when they are // there. Eventually this needs to be replaced with code that only // lets you edit objects if you have permission to do so (edit perms, // group edit, god). See also lltoolbar.cpp. JC bool enable = false; if (gAgent.inPrelude()) { enable = LLViewerParcelMgr::getInstance()->allowAgentBuild() || LLSelectMgr::getInstance()->getSelection()->isAttachment(); } else if (LLSelectMgr::getInstance()->selectGetAllValidAndObjectsFound()) { enable = true; } return enable; } bool enable_mute_particle() { const LLPickInfo& pick = LLToolPie::getInstance()->getPick(); return pick.mParticleOwnerID != LLUUID::null && pick.mParticleOwnerID != gAgent.getID(); } // mutually exclusive - show either edit option or build in menu bool enable_object_build() { return !enable_object_edit(); } bool enable_object_select_in_pathfinding_linksets() { return LLPathfindingManager::getInstance()->isPathfindingEnabledForCurrentRegion() && LLSelectMgr::getInstance()->selectGetEditableLinksets(); } bool visible_object_select_in_pathfinding_linksets() { return LLPathfindingManager::getInstance()->isPathfindingEnabledForCurrentRegion(); } bool enable_object_select_in_pathfinding_characters() { return LLPathfindingManager::getInstance()->isPathfindingEnabledForCurrentRegion() && LLSelectMgr::getInstance()->selectGetViewableCharacters(); } bool enable_os_exception() { #if LL_DARWIN return true; #else return false; #endif } bool enable_gltf() { static LLCachedControl<bool> enablegltf(gSavedSettings, "GLTFEnabled", false); return enablegltf; } bool enable_gltf_save_as() { if (enable_gltf()) { LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject(); if (obj) { if (obj->mGLTFAsset && obj->mGLTFAsset->isLocalPreview()) { return true; } LLPermissions* permissions = LLSelectMgr::getInstance()->findObjectPermissions(obj); if (permissions) { return permissions->allowExportBy(gAgent.getID()); } } } return false; } bool enable_gltf_upload() { return enable_gltf_save_as(); } class LLSelfRemoveAllAttachments : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLAppearanceMgr::instance().removeAllAttachmentsFromAvatar(); return true; } }; class LLSelfEnableRemoveAllAttachments : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = false; if (isAgentAvatarValid()) { for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); iter != gAgentAvatarp->mAttachmentPoints.end(); ) { LLVOAvatar::attachment_map_t::iterator curiter = iter++; LLViewerJointAttachment* attachment = curiter->second; if (attachment->getNumObjects() > 0) { new_value = true; break; } } } return new_value; } }; bool enable_has_attachments(void*) { return false; } //--------------------------------------------------------------------------- // Avatar pie menu //--------------------------------------------------------------------------- //void handle_follow(void *userdata) //{ // // follow a given avatar by ID // LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); // if (objectp) // { // gAgent.startFollowPilot(objectp->getID()); // } //} bool enable_object_mute() { LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (!object) return false; LLVOAvatar* avatar = find_avatar_from_object(object); if (avatar) { // It's an avatar LLNameValue *lastname = avatar->getNVPair("LastName"); bool is_linden = lastname && !LLStringUtil::compareStrings(lastname->getString(), "Linden"); bool is_self = avatar->isSelf(); return !is_linden && !is_self; } else { // Just a regular object return LLSelectMgr::getInstance()->getSelection()->contains( object, SELECT_ALL_TES ) && !LLMuteList::getInstance()->isMuted(object->getID()); } } bool enable_object_unmute() { LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (!object) return false; LLVOAvatar* avatar = find_avatar_from_object(object); if (avatar) { // It's an avatar LLNameValue *lastname = avatar->getNVPair("LastName"); bool is_linden = lastname && !LLStringUtil::compareStrings(lastname->getString(), "Linden"); bool is_self = avatar->isSelf(); return !is_linden && !is_self; } else { // Just a regular object return LLSelectMgr::getInstance()->getSelection()->contains( object, SELECT_ALL_TES ) && LLMuteList::getInstance()->isMuted(object->getID());; } } // 0 = normal, 1 = always, 2 = never class LLAvatarCheckImpostorMode : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (!object) return false; LLVOAvatar* avatar = find_avatar_from_object(object); if (!avatar) return false; U32 mode = userdata.asInteger(); switch (mode) { case 0: return (avatar->getVisualMuteSettings() == LLVOAvatar::AV_RENDER_NORMALLY); case 1: return (avatar->getVisualMuteSettings() == LLVOAvatar::AV_DO_NOT_RENDER); case 2: return (avatar->getVisualMuteSettings() == LLVOAvatar::AV_ALWAYS_RENDER); case 4: return (avatar->getVisualMuteSettings() != LLVOAvatar::AV_RENDER_NORMALLY); default: return false; } } // handleEvent() }; // 0 = normal, 1 = always, 2 = never class LLAvatarSetImpostorMode : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (!object) return false; LLVOAvatar* avatar = find_avatar_from_object(object); if (!avatar) return false; U32 mode = userdata.asInteger(); switch (mode) { case 0: avatar->setVisualMuteSettings(LLVOAvatar::AV_RENDER_NORMALLY); break; case 1: avatar->setVisualMuteSettings(LLVOAvatar::AV_DO_NOT_RENDER); break; case 2: avatar->setVisualMuteSettings(LLVOAvatar::AV_ALWAYS_RENDER); break; default: return false; } LLVOAvatar::cullAvatarsByPixelArea(); return true; } // handleEvent() }; class LLObjectMute : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (!object) return true; LLUUID id; std::string name; LLMute::EType type; LLVOAvatar* avatar = find_avatar_from_object(object); if (avatar) { avatar->mNeedsImpostorUpdate = true; avatar->mLastImpostorUpdateReason = 9; id = avatar->getID(); LLNameValue *firstname = avatar->getNVPair("FirstName"); LLNameValue *lastname = avatar->getNVPair("LastName"); if (firstname && lastname) { name = LLCacheName::buildFullName( firstname->getString(), lastname->getString()); } type = LLMute::AGENT; } else { // it's an object id = object->getID(); LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); if (node) { name = node->mName; } type = LLMute::OBJECT; } LLMute mute(id, name, type); if (LLMuteList::getInstance()->isMuted(mute.mID)) { LLMuteList::getInstance()->remove(mute); } else { LLMuteList::getInstance()->add(mute); LLPanelBlockedList::showPanelAndSelect(mute.mID); } return true; } }; bool handle_go_to() { // try simulator autopilot std::vector<std::string> strings; std::string val; LLVector3d pos = LLToolPie::getInstance()->getPick().mPosGlobal; val = llformat("%g", pos.mdV[VX]); strings.push_back(val); val = llformat("%g", pos.mdV[VY]); strings.push_back(val); val = llformat("%g", pos.mdV[VZ]); strings.push_back(val); send_generic_message("autopilot", strings); LLViewerParcelMgr::getInstance()->deselectLand(); if (isAgentAvatarValid() && !gSavedSettings.getBOOL("AutoPilotLocksCamera")) { gAgentCamera.setFocusGlobal(gAgentCamera.getFocusTargetGlobal(), gAgentAvatarp->getID()); } else { // Snap camera back to behind avatar gAgentCamera.setFocusOnAvatar(true, ANIMATE); } // Could be first use //LLFirstUse::useGoTo(); return true; } class LLGoToObject : public view_listener_t { bool handleEvent(const LLSD& userdata) { return handle_go_to(); } }; class LLAvatarReportAbuse : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() ); if(avatar) { LLFloaterReporter::showFromObject(avatar->getID()); } return true; } }; //--------------------------------------------------------------------------- // Parcel freeze, eject, etc. //--------------------------------------------------------------------------- bool callback_freeze(const LLSD& notification, const LLSD& response) { LLUUID avatar_id = notification["payload"]["avatar_id"].asUUID(); S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (0 == option || 1 == option) { U32 flags = 0x0; if (1 == option) { // unfreeze flags |= 0x1; } LLMessageSystem* msg = gMessageSystem; LLViewerObject* avatar = gObjectList.findObject(avatar_id); if (avatar) { msg->newMessage("FreezeUser"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID()); msg->addUUID("SessionID", gAgent.getSessionID()); msg->nextBlock("Data"); msg->addUUID("TargetID", avatar_id ); msg->addU32("Flags", flags ); msg->sendReliable( avatar->getRegion()->getHost() ); } } return false; } void handle_avatar_freeze(const LLSD& avatar_id) { // Use avatar_id if available, otherwise default to right-click avatar LLVOAvatar* avatar = NULL; if (avatar_id.asUUID().notNull()) { avatar = find_avatar_from_object(avatar_id.asUUID()); } else { avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject()); } if( avatar ) { std::string fullname = avatar->getFullname(); LLSD payload; payload["avatar_id"] = avatar->getID(); if (!fullname.empty()) { LLSD args; args["AVATAR_NAME"] = fullname; LLNotificationsUtil::add("FreezeAvatarFullname", args, payload, callback_freeze); } else { LLNotificationsUtil::add("FreezeAvatar", LLSD(), payload, callback_freeze); } } } class LLAvatarVisibleDebug : public view_listener_t { bool handleEvent(const LLSD& userdata) { return gAgent.isGodlike(); } }; class LLAvatarDebug : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() ); if( avatar ) { if (avatar->isSelf()) { ((LLVOAvatarSelf *)avatar)->dumpLocalTextures(); } LL_INFOS() << "Dumping temporary asset data to simulator logs for avatar " << avatar->getID() << LL_ENDL; std::vector<std::string> strings; strings.push_back(avatar->getID().asString()); LLUUID invoice; send_generic_message("dumptempassetdata", strings, invoice); LLFloaterReg::showInstance( "avatar_textures", LLSD(avatar->getID()) ); } return true; } }; bool callback_eject(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (2 == option) { // Cancel button. return false; } LLUUID avatar_id = notification["payload"]["avatar_id"].asUUID(); bool ban_enabled = notification["payload"]["ban_enabled"].asBoolean(); if (0 == option) { // Eject button LLMessageSystem* msg = gMessageSystem; LLViewerObject* avatar = gObjectList.findObject(avatar_id); if (avatar) { U32 flags = 0x0; msg->newMessage("EjectUser"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID() ); msg->addUUID("SessionID", gAgent.getSessionID() ); msg->nextBlock("Data"); msg->addUUID("TargetID", avatar_id ); msg->addU32("Flags", flags ); msg->sendReliable( avatar->getRegion()->getHost() ); } } else if (ban_enabled) { // This is tricky. It is similar to say if it is not an 'Eject' button, // and it is also not an 'Cancle' button, and ban_enabled==ture, // it should be the 'Eject and Ban' button. LLMessageSystem* msg = gMessageSystem; LLViewerObject* avatar = gObjectList.findObject(avatar_id); if (avatar) { U32 flags = 0x1; msg->newMessage("EjectUser"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID() ); msg->addUUID("SessionID", gAgent.getSessionID() ); msg->nextBlock("Data"); msg->addUUID("TargetID", avatar_id ); msg->addU32("Flags", flags ); msg->sendReliable( avatar->getRegion()->getHost() ); } } return false; } void handle_avatar_eject(const LLSD& avatar_id) { // Use avatar_id if available, otherwise default to right-click avatar LLVOAvatar* avatar = NULL; if (avatar_id.asUUID().notNull()) { avatar = find_avatar_from_object(avatar_id.asUUID()); } else { avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject()); } if( avatar ) { LLSD payload; payload["avatar_id"] = avatar->getID(); std::string fullname = avatar->getFullname(); const LLVector3d& pos = avatar->getPositionGlobal(); LLParcel* parcel = LLViewerParcelMgr::getInstance()->selectParcelAt(pos)->getParcel(); if (LLViewerParcelMgr::getInstance()->isParcelOwnedByAgent(parcel,GP_LAND_MANAGE_BANNED)) { payload["ban_enabled"] = true; if (!fullname.empty()) { LLSD args; args["AVATAR_NAME"] = fullname; LLNotificationsUtil::add("EjectAvatarFullname", args, payload, callback_eject); } else { LLNotificationsUtil::add("EjectAvatarFullname", LLSD(), payload, callback_eject); } } else { payload["ban_enabled"] = false; if (!fullname.empty()) { LLSD args; args["AVATAR_NAME"] = fullname; LLNotificationsUtil::add("EjectAvatarFullnameNoBan", args, payload, callback_eject); } else { LLNotificationsUtil::add("EjectAvatarNoBan", LLSD(), payload, callback_eject); } } } } bool my_profile_visible() { LLFloater* floaterp = LLAvatarActions::getProfileFloater(gAgentID); return floaterp && floaterp->isInVisibleChain(); } bool picks_tab_visible() { return my_profile_visible() && LLAvatarActions::isPickTabSelected(gAgentID); } bool enable_freeze_eject(const LLSD& avatar_id) { // Use avatar_id if available, otherwise default to right-click avatar LLVOAvatar* avatar = NULL; if (avatar_id.asUUID().notNull()) { avatar = find_avatar_from_object(avatar_id.asUUID()); } else { avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject()); } if (!avatar) return false; // Gods can always freeze if (gAgent.isGodlike()) return true; // Estate owners / managers can freeze // Parcel owners can also freeze const LLVector3& pos = avatar->getPositionRegion(); const LLVector3d& pos_global = avatar->getPositionGlobal(); LLParcel* parcel = LLViewerParcelMgr::getInstance()->selectParcelAt(pos_global)->getParcel(); LLViewerRegion* region = avatar->getRegion(); if (!region) return false; bool new_value = region->isOwnedSelf(pos); if (!new_value || region->isOwnedGroup(pos)) { new_value = LLViewerParcelMgr::getInstance()->isParcelOwnedByAgent(parcel,GP_LAND_ADMIN); } return new_value; } bool callback_leave_group(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (option == 0) { LLMessageSystem *msg = gMessageSystem; msg->newMessageFast(_PREHASH_LeaveGroupRequest); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_GroupData); msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID() ); gAgent.sendReliableMessage(); } return false; } void append_aggregate(std::string& string, const LLAggregatePermissions& ag_perm, PermissionBit bit, const char* txt) { LLAggregatePermissions::EValue val = ag_perm.getValue(bit); std::string buffer; switch(val) { case LLAggregatePermissions::AP_NONE: buffer = llformat( "* %s None\n", txt); break; case LLAggregatePermissions::AP_SOME: buffer = llformat( "* %s Some\n", txt); break; case LLAggregatePermissions::AP_ALL: buffer = llformat( "* %s All\n", txt); break; case LLAggregatePermissions::AP_EMPTY: default: break; } string.append(buffer); } bool enable_buy_object() { // In order to buy, there must only be 1 purchaseable object in // the selection manager. if(LLSelectMgr::getInstance()->getSelection()->getRootObjectCount() != 1) return false; LLViewerObject* obj = NULL; LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); if(node) { obj = node->getObject(); if(!obj) return false; if( for_sale_selection(node) ) { // *NOTE: Is this needed? This checks to see if anyone owns the // object, dating back to when we had "public" objects owned by // no one. JC if(obj->permAnyOwner()) return true; } } return false; } // Note: This will only work if the selected object's data has been // received by the viewer and cached in the selection manager. void handle_buy_object(LLSaleInfo sale_info) { if(!LLSelectMgr::getInstance()->selectGetAllRootsValid()) { LLNotificationsUtil::add("UnableToBuyWhileDownloading"); return; } LLUUID owner_id; std::string owner_name; bool owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name); if (!owners_identical) { LLNotificationsUtil::add("CannotBuyObjectsFromDifferentOwners"); return; } LLPermissions perm; bool valid = LLSelectMgr::getInstance()->selectGetPermissions(perm); LLAggregatePermissions ag_perm; valid &= LLSelectMgr::getInstance()->selectGetAggregatePermissions(ag_perm); if(!valid || !sale_info.isForSale() || !perm.allowTransferTo(gAgent.getID())) { LLNotificationsUtil::add("ObjectNotForSale"); return; } LLFloaterBuy::show(sale_info); } void handle_buy_contents(LLSaleInfo sale_info) { LLFloaterBuyContents::show(sale_info); } void handle_region_dump_temp_asset_data(void*) { LL_INFOS() << "Dumping temporary asset data to simulator logs" << LL_ENDL; std::vector<std::string> strings; LLUUID invoice; send_generic_message("dumptempassetdata", strings, invoice); } void handle_region_clear_temp_asset_data(void*) { LL_INFOS() << "Clearing temporary asset data" << LL_ENDL; std::vector<std::string> strings; LLUUID invoice; send_generic_message("cleartempassetdata", strings, invoice); } void handle_region_dump_settings(void*) { LLViewerRegion* regionp = gAgent.getRegion(); if (regionp) { LL_INFOS() << "Damage: " << (regionp->getAllowDamage() ? "on" : "off") << LL_ENDL; LL_INFOS() << "Landmark: " << (regionp->getAllowLandmark() ? "on" : "off") << LL_ENDL; LL_INFOS() << "SetHome: " << (regionp->getAllowSetHome() ? "on" : "off") << LL_ENDL; LL_INFOS() << "ResetHome: " << (regionp->getResetHomeOnTeleport() ? "on" : "off") << LL_ENDL; LL_INFOS() << "SunFixed: " << (regionp->getSunFixed() ? "on" : "off") << LL_ENDL; LL_INFOS() << "BlockFly: " << (regionp->getBlockFly() ? "on" : "off") << LL_ENDL; LL_INFOS() << "AllowP2P: " << (regionp->getAllowDirectTeleport() ? "on" : "off") << LL_ENDL; LL_INFOS() << "Water: " << (regionp->getWaterHeight()) << LL_ENDL; } } void handle_dump_group_info(void *) { gAgent.dumpGroupInfo(); } void handle_dump_capabilities_info(void *) { LLViewerRegion* regionp = gAgent.getRegion(); if (regionp) { regionp->logActiveCapabilities(); } } void handle_dump_region_object_cache(void*) { LLViewerRegion* regionp = gAgent.getRegion(); if (regionp) { regionp->dumpCache(); } } void handle_reset_interest_lists(void *) { // Check all regions and reset their interest list for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); iter != LLWorld::getInstance()->getRegionList().end(); ++iter) { LLViewerRegion *regionp = *iter; if (regionp && regionp->isAlive() && regionp->capabilitiesReceived()) { regionp->resetInterestList(); } } } void handle_dump_focus() { LLUICtrl *ctrl = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus()); LL_INFOS() << "Keyboard focus " << (ctrl ? ctrl->getName() : "(none)") << LL_ENDL; } class LLSelfStandUp : public view_listener_t { bool handleEvent(const LLSD& userdata) { gAgent.standUp(); return true; } }; bool enable_standup_self() { return isAgentAvatarValid() && gAgentAvatarp->isSitting(); } class LLSelfSitDown : public view_listener_t { bool handleEvent(const LLSD& userdata) { gAgent.sitDown(); return true; } }; bool show_sitdown_self() { return isAgentAvatarValid() && !gAgentAvatarp->isSitting(); } bool enable_sitdown_self() { return show_sitdown_self() && !gAgentAvatarp->isEditingAppearance() && !gAgent.getFlying(); } class LLSelfToggleSitStand : public view_listener_t { bool handleEvent(const LLSD& userdata) { if (isAgentAvatarValid()) { if (gAgentAvatarp->isSitting()) { gAgent.standUp(); } else { gAgent.sitDown(); } } return true; } }; bool enable_sit_stand() { return enable_sitdown_self() || enable_standup_self(); } bool enable_fly_land() { return gAgent.getFlying() || LLAgent::enableFlying(); } class LLCheckPanelPeopleTab : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string panel_name = userdata.asString(); LLPanel *panel = LLFloaterSidePanelContainer::getPanel("people", panel_name); if(panel && panel->isInVisibleChain()) { return true; } return false; } }; // Toggle one of "People" panel tabs in side tray. class LLTogglePanelPeopleTab : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string panel_name = userdata.asString(); LLSD param; param["people_panel_tab_name"] = panel_name; if ( panel_name == "friends_panel" || panel_name == "groups_panel" || panel_name == "nearby_panel" || panel_name == "blocked_panel") { return togglePeoplePanel(panel_name, param); } else { return false; } } static bool togglePeoplePanel(const std::string& panel_name, const LLSD& param) { LLPanel *panel = LLFloaterSidePanelContainer::getPanel("people", panel_name); if(!panel) return false; if (panel->isInVisibleChain()) { LLFloaterReg::hideInstance("people"); } else { LLFloaterSidePanelContainer::showPanel("people", "panel_people", param) ; } return true; } }; bool check_admin_override(void*) { return gAgent.getAdminOverride(); } void handle_admin_override_toggle(void*) { gAgent.setAdminOverride(!gAgent.getAdminOverride()); // The above may have affected which debug menus are visible show_debug_menus(); } void handle_visual_leak_detector_toggle(void*) { static bool vld_enabled = false; if ( vld_enabled ) { #ifdef INCLUDE_VLD // only works for debug builds (hard coded into vld.h) #ifdef _DEBUG // start with Visual Leak Detector turned off VLDDisable(); #endif // _DEBUG #endif // INCLUDE_VLD vld_enabled = false; } else { #ifdef INCLUDE_VLD // only works for debug builds (hard coded into vld.h) #ifdef _DEBUG // start with Visual Leak Detector turned off VLDEnable(); #endif // _DEBUG #endif // INCLUDE_VLD vld_enabled = true; }; } void handle_god_mode(void*) { gAgent.requestEnterGodMode(); } void handle_leave_god_mode(void*) { gAgent.requestLeaveGodMode(); } void set_god_level(U8 god_level) { U8 old_god_level = gAgent.getGodLevel(); gAgent.setGodLevel( god_level ); LLViewerParcelMgr::getInstance()->notifyObservers(); // God mode changes region visibility LLWorldMap::getInstance()->reloadItems(true); // inventory in items may change in god mode gObjectList.dirtyAllObjectInventory(); if(gViewerWindow) { gViewerWindow->setMenuBackgroundColor(god_level > GOD_NOT, LLGridManager::getInstance()->isInProductionGrid()); } LLSD args; if(god_level > GOD_NOT) { args["LEVEL"] = llformat("%d",(S32)god_level); LLNotificationsUtil::add("EnteringGodMode", args); } else { args["LEVEL"] = llformat("%d",(S32)old_god_level); LLNotificationsUtil::add("LeavingGodMode", args); } // changing god-level can affect which menus we see show_debug_menus(); // changing god-level can invalidate search results LLFloaterSearch *search = dynamic_cast<LLFloaterSearch*>(LLFloaterReg::getInstance("search")); if (search) { search->godLevelChanged(god_level); } } #ifdef TOGGLE_HACKED_GODLIKE_VIEWER void handle_toggle_hacked_godmode(void*) { gHackGodmode = !gHackGodmode; set_god_level(gHackGodmode ? GOD_MAINTENANCE : GOD_NOT); } bool check_toggle_hacked_godmode(void*) { return gHackGodmode; } bool enable_toggle_hacked_godmode(void*) { return !LLGridManager::getInstance()->isInProductionGrid(); } #endif void process_grant_godlike_powers(LLMessageSystem* msg, void**) { LLUUID agent_id; msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); LLUUID session_id; msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id); if((agent_id == gAgent.getID()) && (session_id == gAgent.getSessionID())) { U8 god_level; msg->getU8Fast(_PREHASH_GrantData, _PREHASH_GodLevel, god_level); set_god_level(god_level); } else { LL_WARNS() << "Grant godlike for wrong agent " << agent_id << LL_ENDL; } } /* class LLHaveCallingcard : public LLInventoryCollectFunctor { public: LLHaveCallingcard(const LLUUID& agent_id); virtual ~LLHaveCallingcard() {} virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item); bool isThere() const { return mIsThere;} protected: LLUUID mID; bool mIsThere; }; LLHaveCallingcard::LLHaveCallingcard(const LLUUID& agent_id) : mID(agent_id), mIsThere(false) { } bool LLHaveCallingcard::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { if(item) { if((item->getType() == LLAssetType::AT_CALLINGCARD) && (item->getCreatorUUID() == mID)) { mIsThere = true; } } return false; } */ bool is_agent_mappable(const LLUUID& agent_id) { const LLRelationship* buddy_info = NULL; bool is_friend = LLAvatarActions::isFriend(agent_id); if (is_friend) buddy_info = LLAvatarTracker::instance().getBuddyInfo(agent_id); return (buddy_info && buddy_info->isOnline() && buddy_info->isRightGrantedFrom(LLRelationship::GRANT_MAP_LOCATION) ); } // Enable a menu item when you don't have someone's card. class LLAvatarEnableAddFriend : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar* avatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject()); bool new_value = avatar && !LLAvatarActions::isFriend(avatar->getID()); return new_value; } }; void request_friendship(const LLUUID& dest_id) { LLViewerObject* dest = gObjectList.findObject(dest_id); if(dest && dest->isAvatar()) { std::string full_name; LLNameValue* nvfirst = dest->getNVPair("FirstName"); LLNameValue* nvlast = dest->getNVPair("LastName"); if(nvfirst && nvlast) { full_name = LLCacheName::buildFullName( nvfirst->getString(), nvlast->getString()); } if (!full_name.empty()) { LLAvatarActions::requestFriendshipDialog(dest_id, full_name); } else { LLNotificationsUtil::add("CantOfferFriendship"); } } } class LLEditEnableCustomizeAvatar : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gAgentWearables.areWearablesLoaded(); return new_value; } }; class LLEnableEditShape : public view_listener_t { bool handleEvent(const LLSD& userdata) { return gAgentWearables.isWearableModifiable(LLWearableType::WT_SHAPE, 0); } }; class LLEnableHoverHeight : public view_listener_t { bool handleEvent(const LLSD& userdata) { return gAgent.getRegion() && gAgent.getRegion()->avatarHoverHeightEnabled(); } }; class LLEnableEditPhysics : public view_listener_t { bool handleEvent(const LLSD& userdata) { //return gAgentWearables.isWearableModifiable(LLWearableType::WT_SHAPE, 0); return true; } }; bool is_object_sittable() { LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (object && object->getPCode() == LL_PCODE_VOLUME) { return true; } else { return false; } } // only works on pie menu void handle_object_sit(LLViewerObject *object, const LLVector3 &offset) { // get object selection offset if (object && object->getPCode() == LL_PCODE_VOLUME) { gMessageSystem->newMessageFast(_PREHASH_AgentRequestSit); gMessageSystem->nextBlockFast(_PREHASH_AgentData); gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); gMessageSystem->nextBlockFast(_PREHASH_TargetObject); gMessageSystem->addUUIDFast(_PREHASH_TargetID, object->mID); gMessageSystem->addVector3Fast(_PREHASH_Offset, offset); object->getRegion()->sendReliableMessage(); } } void handle_object_sit_or_stand() { LLPickInfo pick = LLToolPie::getInstance()->getPick(); LLViewerObject *object = pick.getObject(); if (!object || pick.mPickType == LLPickInfo::PICK_FLORA) { return; } if (sitting_on_selection()) { gAgent.standUp(); return; } handle_object_sit(object, pick.mObjectOffset); } void handle_object_sit(const LLUUID& object_id) { LLViewerObject* obj = gObjectList.findObject(object_id); if (!obj) { return; } LLVector3 offset(0, 0, 0); handle_object_sit(obj, offset); } void near_sit_down_point(bool success, void *) { if (success) { gAgent.setFlying(false); gAgent.clearControlFlags(AGENT_CONTROL_STAND_UP); // might have been set by autopilot gAgent.setControlFlags(AGENT_CONTROL_SIT_ON_GROUND); } } class LLLandSit : public view_listener_t { bool handleEvent(const LLSD& userdata) { if (gAgent.isSitting()) { gAgent.standUp(); } LLVector3d posGlobal = LLToolPie::getInstance()->getPick().mPosGlobal; LLQuaternion target_rot; if (isAgentAvatarValid()) { target_rot = gAgentAvatarp->getRotation(); } else { target_rot = gAgent.getFrameAgent().getQuaternion(); } gAgent.startAutoPilotGlobal(posGlobal, "Sit", &target_rot, near_sit_down_point, NULL, 0.7f); return true; } }; class LLLandCanSit : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVector3d posGlobal = LLToolPie::getInstance()->getPick().mPosGlobal; return !posGlobal.isExactlyZero(); // valid position, not beyond draw distance } }; //------------------------------------------------------------------- // Help menu functions //------------------------------------------------------------------- // // Major mode switching // void reset_view_final( bool proceed ); void handle_reset_view() { if (gAgentCamera.cameraCustomizeAvatar()) { // switching to outfit selector should automagically save any currently edited wearable LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "my_outfits")); } gAgentCamera.setFocusOnAvatar(true, false, false); reset_view_final( true ); LLFloaterCamera::resetCameraMode(); } class LLViewResetView : public view_listener_t { bool handleEvent(const LLSD& userdata) { handle_reset_view(); return true; } }; // Note: extra parameters allow this function to be called from dialog. void reset_view_final( bool proceed ) { if( !proceed ) { return; } gAgentCamera.resetView(true, true); gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR); } class LLViewLookAtLastChatter : public view_listener_t { bool handleEvent(const LLSD& userdata) { gAgentCamera.lookAtLastChat(); return true; } }; class LLViewMouselook : public view_listener_t { bool handleEvent(const LLSD& userdata) { if (!gAgentCamera.cameraMouselook()) { gAgentCamera.changeCameraToMouselook(); } else { gAgentCamera.changeCameraToDefault(); } return true; } }; class LLViewDefaultUISize : public view_listener_t { bool handleEvent(const LLSD& userdata) { gSavedSettings.setF32("UIScaleFactor", 1.0f); gSavedSettings.setBOOL("UIAutoScale", false); gViewerWindow->reshape(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw()); return true; } }; class LLViewToggleUI : public view_listener_t { bool handleEvent(const LLSD& userdata) { if(gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK) { LLNotification::Params params("ConfirmHideUI"); params.functor.function(boost::bind(&LLViewToggleUI::confirm, this, _1, _2)); LLSD substitutions; #if LL_DARWIN substitutions["SHORTCUT"] = "Cmd+Shift+U"; #else substitutions["SHORTCUT"] = "Ctrl+Shift+U"; #endif params.substitutions = substitutions; if (!gSavedSettings.getBOOL("HideUIControls")) { // hiding, so show notification LLNotifications::instance().add(params); } else { LLNotifications::instance().forceResponse(params, 0); } } return true; } void confirm(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (option == 0) // OK { gViewerWindow->setUIVisibility(gSavedSettings.getBOOL("HideUIControls")); LLPanelStandStopFlying::getInstance()->setVisible(gSavedSettings.getBOOL("HideUIControls")); gSavedSettings.setBOOL("HideUIControls",!gSavedSettings.getBOOL("HideUIControls")); } } }; void handle_duplicate_in_place(void*) { LL_INFOS() << "handle_duplicate_in_place" << LL_ENDL; LLVector3 offset(0.f, 0.f, 0.f); LLSelectMgr::getInstance()->selectDuplicate(offset, true); } /* * No longer able to support viewer side manipulations in this way * void god_force_inv_owner_permissive(LLViewerObject* object, LLInventoryObject::object_list_t* inventory, S32 serial_num, void*) { typedef std::vector<LLPointer<LLViewerInventoryItem> > item_array_t; item_array_t items; LLInventoryObject::object_list_t::const_iterator inv_it = inventory->begin(); LLInventoryObject::object_list_t::const_iterator inv_end = inventory->end(); for ( ; inv_it != inv_end; ++inv_it) { if(((*inv_it)->getType() != LLAssetType::AT_CATEGORY)) { LLInventoryObject* obj = *inv_it; LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem((LLViewerInventoryItem*)obj); LLPermissions perm(new_item->getPermissions()); perm.setMaskBase(PERM_ALL); perm.setMaskOwner(PERM_ALL); new_item->setPermissions(perm); items.push_back(new_item); } } item_array_t::iterator end = items.end(); item_array_t::iterator it; for(it = items.begin(); it != end; ++it) { // since we have the inventory item in the callback, it should not // invalidate iteration through the selection manager. object->updateInventory((*it), TASK_INVENTORY_ITEM_KEY, false); } } */ void handle_object_owner_permissive(void*) { // only send this if they're a god. if(gAgent.isGodlike()) { // do the objects. LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_BASE, true, PERM_ALL, true); LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_OWNER, true, PERM_ALL, true); } } void handle_object_owner_self(void*) { // only send this if they're a god. if(gAgent.isGodlike()) { LLSelectMgr::getInstance()->sendOwner(gAgent.getID(), gAgent.getGroupID(), true); } } // Shortcut to set owner permissions to not editable. void handle_object_lock(void*) { LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_OWNER, false, PERM_MODIFY); } void handle_object_asset_ids(void*) { // only send this if they're a god. if (gAgent.isGodlike()) { LLSelectMgr::getInstance()->sendGodlikeRequest("objectinfo", "assetids"); } } void handle_force_parcel_owner_to_me(void*) { LLViewerParcelMgr::getInstance()->sendParcelGodForceOwner( gAgent.getID() ); } void handle_force_parcel_to_content(void*) { LLViewerParcelMgr::getInstance()->sendParcelGodForceToContent(); } void handle_claim_public_land(void*) { if (LLViewerParcelMgr::getInstance()->getSelectionRegion() != gAgent.getRegion()) { LLNotificationsUtil::add("ClaimPublicLand"); return; } LLVector3d west_south_global; LLVector3d east_north_global; LLViewerParcelMgr::getInstance()->getSelection(west_south_global, east_north_global); LLVector3 west_south = gAgent.getPosAgentFromGlobal(west_south_global); LLVector3 east_north = gAgent.getPosAgentFromGlobal(east_north_global); LLMessageSystem* msg = gMessageSystem; msg->newMessage("GodlikeMessage"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID()); msg->addUUID("SessionID", gAgent.getSessionID()); msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used msg->nextBlock("MethodData"); msg->addString("Method", "claimpublicland"); msg->addUUID("Invoice", LLUUID::null); std::string buffer; buffer = llformat( "%f", west_south.mV[VX]); msg->nextBlock("ParamList"); msg->addString("Parameter", buffer); buffer = llformat( "%f", west_south.mV[VY]); msg->nextBlock("ParamList"); msg->addString("Parameter", buffer); buffer = llformat( "%f", east_north.mV[VX]); msg->nextBlock("ParamList"); msg->addString("Parameter", buffer); buffer = llformat( "%f", east_north.mV[VY]); msg->nextBlock("ParamList"); msg->addString("Parameter", buffer); gAgent.sendReliableMessage(); } // HACK for easily testing new avatar geometry void handle_god_request_avatar_geometry(void *) { if (gAgent.isGodlike()) { LLSelectMgr::getInstance()->sendGodlikeRequest("avatar toggle", ""); } } static bool get_derezzable_objects( EDeRezDestination dest, std::string& error, LLViewerRegion*& first_region, std::vector<LLViewerObjectPtr>* derez_objectsp, bool only_check = false) { bool found = false; LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); if (derez_objectsp) derez_objectsp->reserve(selection->getRootObjectCount()); // Check conditions that we can't deal with, building a list of // everything that we'll actually be derezzing. for (LLObjectSelection::valid_root_iterator iter = selection->valid_root_begin(); iter != selection->valid_root_end(); iter++) { LLSelectNode* node = *iter; LLViewerObject* object = node->getObject(); LLViewerRegion* region = object->getRegion(); if (!first_region) { first_region = region; } else { if(region != first_region) { // Derez doesn't work at all if the some of the objects // are in regions besides the first object selected. // ...crosses region boundaries error = "AcquireErrorObjectSpan"; break; } } if (object->isAvatar()) { // ...don't acquire avatars continue; } // If AssetContainers are being sent back, they will appear as // boxes in the owner's inventory. if (object->getNVPair("AssetContainer") && dest != DRD_RETURN_TO_OWNER) { // this object is an asset container, derez its contents, not it LL_WARNS() << "Attempt to derez deprecated AssetContainer object type not supported." << LL_ENDL; /* object->requestInventory(container_inventory_arrived, (void *)(bool)(DRD_TAKE_INTO_AGENT_INVENTORY == dest)); */ continue; } bool can_derez_current = false; switch(dest) { case DRD_TAKE_INTO_AGENT_INVENTORY: case DRD_TRASH: if (!object->isPermanentEnforced() && ((node->mPermissions->allowTransferTo(gAgent.getID()) && object->permModify()) || (node->allowOperationOnNode(PERM_OWNER, GP_OBJECT_MANIPULATE)))) { can_derez_current = true; } break; case DRD_RETURN_TO_OWNER: if(!object->isAttachment()) { can_derez_current = true; } break; default: if((node->mPermissions->allowTransferTo(gAgent.getID()) && object->permCopy()) || gAgent.isGodlike()) { can_derez_current = true; } break; } if(can_derez_current) { found = true; if (only_check) // one found, no need to traverse to the end break; if (derez_objectsp) derez_objectsp->push_back(object); } } return found; } static bool can_derez(EDeRezDestination dest) { LLViewerRegion* first_region = NULL; std::string error; return get_derezzable_objects(dest, error, first_region, NULL, true); } static void derez_objects( EDeRezDestination dest, const LLUUID& dest_id, LLViewerRegion*& first_region, std::string& error, std::vector<LLViewerObjectPtr>* objectsp) { std::vector<LLViewerObjectPtr> derez_objects; if (!objectsp) // if objects to derez not specified { // get them from selection if (!get_derezzable_objects(dest, error, first_region, &derez_objects, false)) { LL_WARNS() << "No objects to derez" << LL_ENDL; return; } objectsp = &derez_objects; } if(gAgentCamera.cameraMouselook()) { gAgentCamera.changeCameraToDefault(); } // This constant is based on (1200 - HEADER_SIZE) / 4 bytes per // root. I lopped off a few (33) to provide a bit // pad. HEADER_SIZE is currently 67 bytes, most of which is UUIDs. // This gives us a maximum of 63500 root objects - which should // satisfy anybody. const S32 MAX_ROOTS_PER_PACKET = 250; const S32 MAX_PACKET_COUNT = 254; F32 packets = ceil((F32)objectsp->size() / (F32)MAX_ROOTS_PER_PACKET); if(packets > (F32)MAX_PACKET_COUNT) { error = "AcquireErrorTooManyObjects"; } if(error.empty() && objectsp->size() > 0) { U8 d = (U8)dest; LLUUID tid; tid.generate(); U8 packet_count = (U8)packets; S32 object_index = 0; S32 objects_in_packet = 0; LLMessageSystem* msg = gMessageSystem; for(U8 packet_number = 0; packet_number < packet_count; ++packet_number) { msg->newMessageFast(_PREHASH_DeRezObject); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_AgentBlock); msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID()); msg->addU8Fast(_PREHASH_Destination, d); msg->addUUIDFast(_PREHASH_DestinationID, dest_id); msg->addUUIDFast(_PREHASH_TransactionID, tid); msg->addU8Fast(_PREHASH_PacketCount, packet_count); msg->addU8Fast(_PREHASH_PacketNumber, packet_number); objects_in_packet = 0; while((object_index < objectsp->size()) && (objects_in_packet++ < MAX_ROOTS_PER_PACKET)) { LLViewerObject* object = objectsp->at(object_index++); msg->nextBlockFast(_PREHASH_ObjectData); msg->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID()); // VEFFECT: DerezObject LLHUDEffectSpiral* effectp = (LLHUDEffectSpiral*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, true); effectp->setPositionGlobal(object->getPositionGlobal()); effectp->setColor(LLColor4U(gAgent.getEffectColor())); } msg->sendReliable(first_region->getHost()); } make_ui_sound("UISndObjectRezOut"); // Busy count decremented by inventory update, so only increment // if will be causing an update. if (dest != DRD_RETURN_TO_OWNER) { gViewerWindow->getWindow()->incBusyCount(); } } else if(!error.empty()) { LLNotificationsUtil::add(error); } } static void derez_objects(EDeRezDestination dest, const LLUUID& dest_id) { LLViewerRegion* first_region = NULL; std::string error; derez_objects(dest, dest_id, first_region, error, NULL); } static void derez_objects_separate(EDeRezDestination dest, const LLUUID &dest_id) { std::vector<LLViewerObjectPtr> derez_object_list; std::string error; LLViewerRegion* first_region = NULL; if (!get_derezzable_objects(dest, error, first_region, &derez_object_list, false)) { LL_WARNS() << "No objects to derez" << LL_ENDL; return; } for (LLViewerObject *opjectp : derez_object_list) { std::vector<LLViewerObjectPtr> buf_list; buf_list.push_back(opjectp); derez_objects(dest, dest_id, first_region, error, &buf_list); } } void handle_take_copy() { if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return; const LLUUID category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT); derez_objects(DRD_ACQUIRE_TO_AGENT_INVENTORY, category_id); } void handle_take_separate_copy() { if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return; const LLUUID category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT); derez_objects_separate(DRD_ACQUIRE_TO_AGENT_INVENTORY, category_id); } void handle_link_objects() { if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) { LLFloaterReg::toggleInstanceOrBringToFront("places"); } else { LLSelectMgr::getInstance()->linkObjects(); } } // You can return an object to its owner if it is on your land. class LLObjectReturn : public view_listener_t { public: LLObjectReturn() : mFirstRegion(NULL) {} private: bool handleEvent(const LLSD& userdata) { if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return true; mObjectSelection = LLSelectMgr::getInstance()->getEditSelection(); // Save selected objects, so that we still know what to return after the confirmation dialog resets selection. get_derezzable_objects(DRD_RETURN_TO_OWNER, mError, mFirstRegion, &mReturnableObjects); LLNotificationsUtil::add("ReturnToOwner", LLSD(), LLSD(), boost::bind(&LLObjectReturn::onReturnToOwner, this, _1, _2)); return true; } bool onReturnToOwner(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (0 == option) { // Ignore category ID for this derez destination. derez_objects(DRD_RETURN_TO_OWNER, LLUUID::null, mFirstRegion, mError, &mReturnableObjects); } mReturnableObjects.clear(); mError.clear(); mFirstRegion = NULL; // drop reference to current selection mObjectSelection = NULL; return false; } LLObjectSelectionHandle mObjectSelection; std::vector<LLViewerObjectPtr> mReturnableObjects; std::string mError; LLViewerRegion* mFirstRegion; }; // Allow return to owner if one or more of the selected items is // over land you own. class LLObjectEnableReturn : public view_listener_t { bool handleEvent(const LLSD& userdata) { if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) { // Do not enable if nothing selected return false; } #ifdef HACKED_GODLIKE_VIEWER bool new_value = true; #else bool new_value = false; if (gAgent.isGodlike()) { new_value = true; } else { new_value = can_derez(DRD_RETURN_TO_OWNER); } #endif return new_value; } }; void force_take_copy(void*) { if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return; const LLUUID category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT); derez_objects(DRD_FORCE_TO_GOD_INVENTORY, category_id); } void handle_take(bool take_separate) { // we want to use the folder this was derezzed from if it's // available. Otherwise, derez to the normal place. if(LLSelectMgr::getInstance()->getSelection()->isEmpty()) { return; } bool you_own_everything = true; bool locked_but_takeable_object = false; LLUUID category_id; for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin(); iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++) { LLSelectNode* node = *iter; LLViewerObject* object = node->getObject(); if(object) { if(!object->permYouOwner()) { you_own_everything = false; } if(!object->permMove()) { locked_but_takeable_object = true; } } if(node->mFolderID.notNull()) { if(category_id.isNull()) { category_id = node->mFolderID; } else if(category_id != node->mFolderID) { // we have found two potential destinations. break out // now and send to the default location. category_id.setNull(); break; } } } if(category_id.notNull()) { // there is an unambiguous destination. See if this agent has // such a location and it is not in the trash or library if(!gInventory.getCategory(category_id)) { // nope, set to NULL. category_id.setNull(); } if(category_id.notNull()) { // check trash const LLUUID trash = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); if(category_id == trash || gInventory.isObjectDescendentOf(category_id, trash)) { category_id.setNull(); } // check library if(gInventory.isObjectDescendentOf(category_id, gInventory.getLibraryRootFolderID())) { category_id.setNull(); } // check inbox const LLUUID inbox_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_INBOX); if (category_id == inbox_id || gInventory.isObjectDescendentOf(category_id, inbox_id)) { category_id.setNull(); } } } if(category_id.isNull()) { category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT); } LLSD payload; payload["folder_id"] = category_id; LLNotification::Params params("ConfirmObjectTakeLock"); params.payload(payload); // MAINT-290 // Reason: Showing the confirmation dialog resets object selection, thus there is nothing to derez. // Fix: pass selection to the confirm_take, so that selection doesn't "die" after confirmation dialog is opened params.functor.function([take_separate](const LLSD ¬ification, const LLSD &response) { if (take_separate) { confirm_take_separate(notification, response, LLSelectMgr::instance().getSelection()); } else { confirm_take(notification, response, LLSelectMgr::instance().getSelection()); } }); if(locked_but_takeable_object || !you_own_everything) { if(locked_but_takeable_object && you_own_everything) { params.name("ConfirmObjectTakeLock"); } else if(!locked_but_takeable_object && !you_own_everything) { params.name("ConfirmObjectTakeNoOwn"); } else { params.name("ConfirmObjectTakeLockNoOwn"); } LLNotifications::instance().add(params); } else { LLNotifications::instance().forceResponse(params, 0); } } void handle_object_show_inspector() { LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); LLViewerObject* objectp = selection->getFirstRootObject(true); if (!objectp) { return; } LLSD params; params["object_id"] = objectp->getID(); LLFloaterReg::showInstance("inspect_object", params); } void handle_avatar_show_inspector() { LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() ); if(avatar) { LLSD params; params["avatar_id"] = avatar->getID(); LLFloaterReg::showInstance("inspect_avatar", params); } } bool confirm_take(const LLSD& notification, const LLSD& response, LLObjectSelectionHandle selection_handle) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if(enable_take() && (option == 0)) { derez_objects(DRD_TAKE_INTO_AGENT_INVENTORY, notification["payload"]["folder_id"].asUUID()); } return false; } bool confirm_take_separate(const LLSD ¬ification, const LLSD &response, LLObjectSelectionHandle selection_handle) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (enable_take() && (option == 0)) { derez_objects_separate(DRD_TAKE_INTO_AGENT_INVENTORY, notification["payload"]["folder_id"].asUUID()); } return false; } // You can take an item when it is public and transferrable, or when // you own it. We err on the side of enabling the item when at least // one item selected can be copied to inventory. bool enable_take() { if (sitting_on_selection()) { return false; } for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin(); iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++) { LLSelectNode* node = *iter; LLViewerObject* object = node->getObject(); if (object->isAvatar()) { // ...don't acquire avatars continue; } #ifdef HACKED_GODLIKE_VIEWER return true; #else # ifdef TOGGLE_HACKED_GODLIKE_VIEWER if (!LLGridManager::getInstance()->isInProductionGrid() && gAgent.isGodlike()) { return true; } # endif if(!object->isPermanentEnforced() && ((node->mPermissions->allowTransferTo(gAgent.getID()) && object->permModify()) || (node->mPermissions->getOwner() == gAgent.getID()))) { return !object->isAttachment(); } #endif } return false; } void handle_buy_or_take() { if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) { return; } if (is_selection_buy_not_take()) { S32 total_price = selection_price(); if (total_price <= gStatusBar->getBalance() || total_price == 0) { handle_buy(); } else { LLStringUtil::format_map_t args; args["AMOUNT"] = llformat("%d", total_price); LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString( "this_object_costs", args ), total_price ); } } else { handle_take(); } } bool visible_buy_object() { return is_selection_buy_not_take() && enable_buy_object(); } bool visible_take_object() { return !is_selection_buy_not_take() && enable_take(); } bool is_multiple_selection() { return (LLSelectMgr::getInstance()->getSelection()->getRootObjectCount() > 1); } bool is_single_selection() { return !is_multiple_selection(); } bool enable_take_objects() { return visible_take_object() && is_multiple_selection(); } bool tools_visible_buy_object() { return is_selection_buy_not_take(); } bool tools_visible_take_object() { return !is_selection_buy_not_take(); } class LLToolsEnableBuyOrTake : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool is_buy = is_selection_buy_not_take(); bool new_value = is_buy ? enable_buy_object() : enable_take(); return new_value; } }; // This is a small helper function to determine if we have a buy or a // take in the selection. This method is to help with the aliasing // problems of putting buy and take in the same pie menu space. After // a fair amont of discussion, it was determined to prefer buy over // take. The reasoning follows from the fact that when users walk up // to buy something, they will click on one or more items. Thus, if // anything is for sale, it becomes a buy operation, and the server // will group all of the buy items, and copyable/modifiable items into // one package and give the end user as much as the permissions will // allow. If the user wanted to take something, they will select fewer // and fewer items until only 'takeable' items are left. The one // exception is if you own everything in the selection that is for // sale, in this case, you can't buy stuff from yourself, so you can // take it. // return value = true if selection is a 'buy'. // false if selection is a 'take' bool is_selection_buy_not_take() { for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin(); iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++) { LLSelectNode* node = *iter; LLViewerObject* obj = node->getObject(); if(obj && !(obj->permYouOwner()) && (node->mSaleInfo.isForSale())) { // you do not own the object and it is for sale, thus, // it's a buy return true; } } return false; } S32 selection_price() { S32 total_price = 0; for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin(); iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++) { LLSelectNode* node = *iter; LLViewerObject* obj = node->getObject(); if(obj && !(obj->permYouOwner()) && (node->mSaleInfo.isForSale())) { // you do not own the object and it is for sale. // Add its price. total_price += node->mSaleInfo.getSalePrice(); } } return total_price; } /* bool callback_show_buy_currency(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (0 == option) { LL_INFOS() << "Loading page " << LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL") << LL_ENDL; LLWeb::loadURL(LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL")); } return false; } */ void show_buy_currency(const char* extra) { // Don't show currency web page for branded clients. /* std::ostringstream mesg; if (extra != NULL) { mesg << extra << "\n \n"; } mesg << "Go to " << LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL")<< "\nfor information on purchasing currency?"; */ LLSD args; if (extra != NULL) { args["EXTRA"] = extra; } LLNotificationsUtil::add("PromptGoToCurrencyPage", args);//, LLSD(), callback_show_buy_currency); } void handle_buy() { if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return; LLSaleInfo sale_info; bool valid = LLSelectMgr::getInstance()->selectGetSaleInfo(sale_info); if (!valid) return; S32 price = sale_info.getSalePrice(); if (price > 0 && price > gStatusBar->getBalance()) { LLStringUtil::format_map_t args; args["AMOUNT"] = llformat("%d", price); LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString("this_object_costs", args), price ); return; } if (sale_info.getSaleType() == LLSaleInfo::FS_CONTENTS) { handle_buy_contents(sale_info); } else { handle_buy_object(sale_info); } } bool anyone_copy_selection(LLSelectNode* nodep) { bool perm_copy = (bool)(nodep->getObject()->permCopy()); bool all_copy = (bool)(nodep->mPermissions->getMaskEveryone() & PERM_COPY); return perm_copy && all_copy; } bool for_sale_selection(LLSelectNode* nodep) { return nodep->mSaleInfo.isForSale() && nodep->mPermissions->getMaskOwner() & PERM_TRANSFER && (nodep->mPermissions->getMaskOwner() & PERM_COPY || nodep->mSaleInfo.getSaleType() != LLSaleInfo::FS_COPY); } bool sitting_on_selection() { LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); if (!node) { return false; } if (!node->mValid) { return false; } LLViewerObject* root_object = node->getObject(); if (!root_object) { return false; } // Need to determine if avatar is sitting on this object if (!isAgentAvatarValid()) return false; return (gAgentAvatarp->isSitting() && gAgentAvatarp->getRoot() == root_object); } class LLToolsSaveToObjectInventory : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); if(node && (node->mValid) && (!node->mFromTaskID.isNull())) { // *TODO: check to see if the fromtaskid object exists. derez_objects(DRD_SAVE_INTO_TASK_INVENTORY, node->mFromTaskID); } return true; } }; class LLToolsEnablePathfinding : public view_listener_t { bool handleEvent(const LLSD& userdata) { return (LLPathfindingManager::getInstance() != NULL) && LLPathfindingManager::getInstance()->isPathfindingEnabledForCurrentRegion(); } }; class LLToolsEnablePathfindingView : public view_listener_t { bool handleEvent(const LLSD& userdata) { return (LLPathfindingManager::getInstance() != NULL) && LLPathfindingManager::getInstance()->isPathfindingEnabledForCurrentRegion() && LLPathfindingManager::getInstance()->isPathfindingViewEnabled(); } }; class LLToolsDoPathfindingRebakeRegion : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool hasPathfinding = (LLPathfindingManager::getInstance() != NULL); if (hasPathfinding) { LLMenuOptionPathfindingRebakeNavmesh::getInstance()->sendRequestRebakeNavmesh(); } return hasPathfinding; } }; class LLToolsEnablePathfindingRebakeRegion : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool returnValue = false; if (LLNavigationBar::instanceExists()) { returnValue = LLNavigationBar::getInstance()->isRebakeNavMeshAvailable(); } return returnValue; } }; // Round the position of all root objects to the grid class LLToolsSnapObjectXY : public view_listener_t { bool handleEvent(const LLSD& userdata) { F64 snap_size = (F64)gSavedSettings.getF32("GridResolution"); for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin(); iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++) { LLSelectNode* node = *iter; LLViewerObject* obj = node->getObject(); if (obj->permModify()) { LLVector3d pos_global = obj->getPositionGlobal(); F64 round_x = fmod(pos_global.mdV[VX], snap_size); if (round_x < snap_size * 0.5) { // closer to round down pos_global.mdV[VX] -= round_x; } else { // closer to round up pos_global.mdV[VX] -= round_x; pos_global.mdV[VX] += snap_size; } F64 round_y = fmod(pos_global.mdV[VY], snap_size); if (round_y < snap_size * 0.5) { pos_global.mdV[VY] -= round_y; } else { pos_global.mdV[VY] -= round_y; pos_global.mdV[VY] += snap_size; } obj->setPositionGlobal(pos_global, false); } } LLSelectMgr::getInstance()->sendMultipleUpdate(UPD_POSITION); return true; } }; // Determine if the option to cycle between linked prims is shown class LLToolsEnableSelectNextPart : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = (!LLSelectMgr::getInstance()->getSelection()->isEmpty() && (gSavedSettings.getBOOL("EditLinkedParts") || LLToolFace::getInstance() == LLToolMgr::getInstance()->getCurrentTool())); return new_value; } }; // Cycle selection through linked children or/and faces in selected object. // FIXME: Order of children list is not always the same as sim's idea of link order. This may confuse // resis. Need link position added to sim messages to address this. class LLToolsSelectNextPartFace : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool cycle_faces = LLToolFace::getInstance() == LLToolMgr::getInstance()->getCurrentTool(); bool cycle_linked = gSavedSettings.getBOOL("EditLinkedParts"); if (!cycle_faces && !cycle_linked) { // Nothing to do return true; } bool fwd = (userdata.asString() == "next"); bool prev = (userdata.asString() == "previous"); bool ifwd = (userdata.asString() == "includenext"); bool iprev = (userdata.asString() == "includeprevious"); LLViewerObject* to_select = NULL; bool restart_face_on_part = !cycle_faces; S32 new_te = 0; if (cycle_faces) { // Cycle through faces of current selection, if end is reached, swithc to next part (if present) LLSelectNode* nodep = LLSelectMgr::getInstance()->getSelection()->getFirstNode(); if (!nodep) return false; to_select = nodep->getObject(); if (!to_select) return false; S32 te_count = to_select->getNumTEs(); S32 selected_te = nodep->getLastOperatedTE(); if (fwd || ifwd) { if (selected_te < 0) { new_te = 0; } else if (selected_te + 1 < te_count) { // select next face new_te = selected_te + 1; } else { // restart from first face on next part restart_face_on_part = true; } } else if (prev || iprev) { if (selected_te > te_count) { new_te = te_count - 1; } else if (selected_te - 1 >= 0) { // select previous face new_te = selected_te - 1; } else { // restart from last face on next part restart_face_on_part = true; } } } S32 object_count = LLSelectMgr::getInstance()->getSelection()->getObjectCount(); if (cycle_linked && object_count && restart_face_on_part) { LLViewerObject* selected = LLSelectMgr::getInstance()->getSelection()->getFirstObject(); if (selected && selected->getRootEdit()) { LLViewerObject::child_list_t children = selected->getRootEdit()->getChildren(); children.push_front(selected->getRootEdit()); // need root in the list too for (LLViewerObject::child_list_t::iterator iter = children.begin(); iter != children.end(); ++iter) { if ((*iter)->isSelected()) { if (object_count > 1 && (fwd || prev)) // multiple selection, find first or last selected if not include { to_select = *iter; if (fwd) { // stop searching if going forward; repeat to get last hit if backward break; } } else if ((object_count == 1) || (ifwd || iprev)) // single selection or include { if (fwd || ifwd) { ++iter; while (iter != children.end() && ((*iter)->isAvatar() || (ifwd && (*iter)->isSelected()))) { ++iter; // skip sitting avatars and selected if include } } else // backward { iter = (iter == children.begin() ? children.end() : iter); --iter; while (iter != children.begin() && ((*iter)->isAvatar() || (iprev && (*iter)->isSelected()))) { --iter; // skip sitting avatars and selected if include } } iter = (iter == children.end() ? children.begin() : iter); to_select = *iter; break; } } } } } if (to_select) { if (gFocusMgr.childHasKeyboardFocus(gFloaterTools)) { gFocusMgr.setKeyboardFocus(NULL); // force edit toolbox to commit any changes } if (fwd || prev) { LLSelectMgr::getInstance()->deselectAll(); } if (cycle_faces) { if (restart_face_on_part) { if (fwd || ifwd) { new_te = 0; } else { new_te = to_select->getNumTEs() - 1; } } LLSelectMgr::getInstance()->selectObjectOnly(to_select, new_te); LLSelectMgr::getInstance()->addAsIndividual(to_select, new_te, false); } else { LLSelectMgr::getInstance()->selectObjectOnly(to_select); } return true; } return true; } }; class LLToolsStopAllAnimations : public view_listener_t { bool handleEvent(const LLSD& userdata) { gAgent.stopCurrentAnimations(); return true; } }; class LLToolsReleaseKeys : public view_listener_t { bool handleEvent(const LLSD& userdata) { gAgent.forceReleaseControls(); return true; } }; class LLToolsEnableReleaseKeys : public view_listener_t { bool handleEvent(const LLSD& userdata) { return gAgent.anyControlGrabbed(); } }; class LLEditEnableCut : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canCut(); return new_value; } }; class LLEditCut : public view_listener_t { bool handleEvent(const LLSD& userdata) { if( LLEditMenuHandler::gEditMenuHandler ) { LLEditMenuHandler::gEditMenuHandler->cut(); } return true; } }; class LLEditEnableCopy : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canCopy(); return new_value; } }; class LLEditCopy : public view_listener_t { bool handleEvent(const LLSD& userdata) { if( LLEditMenuHandler::gEditMenuHandler ) { LLEditMenuHandler::gEditMenuHandler->copy(); } return true; } }; class LLEditEnablePaste : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canPaste(); return new_value; } }; class LLEditPaste : public view_listener_t { bool handleEvent(const LLSD& userdata) { if( LLEditMenuHandler::gEditMenuHandler ) { LLEditMenuHandler::gEditMenuHandler->paste(); } return true; } }; class LLEditEnableDelete : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDoDelete(); return new_value; } }; class LLEditDelete : public view_listener_t { bool handleEvent(const LLSD& userdata) { // If a text field can do a deletion, it gets precedence over deleting // an object in the world. if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDoDelete()) { LLEditMenuHandler::gEditMenuHandler->doDelete(); } // and close any pie/context menus when done gMenuHolder->hideMenus(); // When deleting an object we may not actually be done // Keep selection so we know what to delete when confirmation is needed about the delete gMenuObject->hide(); return true; } }; void handle_spellcheck_replace_with_suggestion(const LLUICtrl* ctrl, const LLSD& param) { const LLContextMenu* menu = dynamic_cast<const LLContextMenu*>(ctrl->getParent()); LLSpellCheckMenuHandler* spellcheck_handler = (menu) ? dynamic_cast<LLSpellCheckMenuHandler*>(menu->getSpawningView()) : NULL; if ( (!spellcheck_handler) || (!spellcheck_handler->getSpellCheck()) ) { return; } U32 index = 0; if ( (!LLStringUtil::convertToU32(param.asString(), index)) || (index >= spellcheck_handler->getSuggestionCount()) ) { return; } spellcheck_handler->replaceWithSuggestion(index); } bool visible_spellcheck_suggestion(LLUICtrl* ctrl, const LLSD& param) { LLMenuItemGL* item = dynamic_cast<LLMenuItemGL*>(ctrl); const LLContextMenu* menu = (item) ? dynamic_cast<const LLContextMenu*>(item->getParent()) : NULL; const LLSpellCheckMenuHandler* spellcheck_handler = (menu) ? dynamic_cast<const LLSpellCheckMenuHandler*>(menu->getSpawningView()) : NULL; if ( (!spellcheck_handler) || (!spellcheck_handler->getSpellCheck()) ) { return false; } U32 index = 0; if ( (!LLStringUtil::convertToU32(param.asString(), index)) || (index >= spellcheck_handler->getSuggestionCount()) ) { return false; } item->setLabel(spellcheck_handler->getSuggestion(index)); return true; } void handle_spellcheck_add_to_dictionary(const LLUICtrl* ctrl) { const LLContextMenu* menu = dynamic_cast<const LLContextMenu*>(ctrl->getParent()); LLSpellCheckMenuHandler* spellcheck_handler = (menu) ? dynamic_cast<LLSpellCheckMenuHandler*>(menu->getSpawningView()) : NULL; if ( (spellcheck_handler) && (spellcheck_handler->canAddToDictionary()) ) { spellcheck_handler->addToDictionary(); } } bool enable_spellcheck_add_to_dictionary(const LLUICtrl* ctrl) { const LLContextMenu* menu = dynamic_cast<const LLContextMenu*>(ctrl->getParent()); const LLSpellCheckMenuHandler* spellcheck_handler = (menu) ? dynamic_cast<const LLSpellCheckMenuHandler*>(menu->getSpawningView()) : NULL; return (spellcheck_handler) && (spellcheck_handler->canAddToDictionary()); } void handle_spellcheck_add_to_ignore(const LLUICtrl* ctrl) { const LLContextMenu* menu = dynamic_cast<const LLContextMenu*>(ctrl->getParent()); LLSpellCheckMenuHandler* spellcheck_handler = (menu) ? dynamic_cast<LLSpellCheckMenuHandler*>(menu->getSpawningView()) : NULL; if ( (spellcheck_handler) && (spellcheck_handler->canAddToIgnore()) ) { spellcheck_handler->addToIgnore(); } } bool enable_spellcheck_add_to_ignore(const LLUICtrl* ctrl) { const LLContextMenu* menu = dynamic_cast<const LLContextMenu*>(ctrl->getParent()); const LLSpellCheckMenuHandler* spellcheck_handler = (menu) ? dynamic_cast<const LLSpellCheckMenuHandler*>(menu->getSpawningView()) : NULL; return (spellcheck_handler) && (spellcheck_handler->canAddToIgnore()); } bool enable_object_return() { return (!LLSelectMgr::getInstance()->getSelection()->isEmpty() && (gAgent.isGodlike() || can_derez(DRD_RETURN_TO_OWNER))); } bool enable_object_delete() { bool new_value = #ifdef HACKED_GODLIKE_VIEWER true; #else # ifdef TOGGLE_HACKED_GODLIKE_VIEWER (!LLGridManager::getInstance()->isInProductionGrid() && gAgent.isGodlike()) || # endif LLSelectMgr::getInstance()->canDoDelete(); #endif return new_value; } class LLObjectsReturnPackage { public: LLObjectsReturnPackage() : mObjectSelection(), mReturnableObjects(), mError(), mFirstRegion(NULL) {}; ~LLObjectsReturnPackage() { mObjectSelection.clear(); mReturnableObjects.clear(); mError.clear(); mFirstRegion = NULL; }; LLObjectSelectionHandle mObjectSelection; std::vector<LLViewerObjectPtr> mReturnableObjects; std::string mError; LLViewerRegion *mFirstRegion; }; static void return_objects(LLObjectsReturnPackage *objectsReturnPackage, const LLSD& notification, const LLSD& response) { if (LLNotificationsUtil::getSelectedOption(notification, response) == 0) { // Ignore category ID for this derez destination. derez_objects(DRD_RETURN_TO_OWNER, LLUUID::null, objectsReturnPackage->mFirstRegion, objectsReturnPackage->mError, &objectsReturnPackage->mReturnableObjects); } delete objectsReturnPackage; } void handle_object_return() { if (!LLSelectMgr::getInstance()->getSelection()->isEmpty()) { LLObjectsReturnPackage *objectsReturnPackage = new LLObjectsReturnPackage(); objectsReturnPackage->mObjectSelection = LLSelectMgr::getInstance()->getEditSelection(); // Save selected objects, so that we still know what to return after the confirmation dialog resets selection. get_derezzable_objects(DRD_RETURN_TO_OWNER, objectsReturnPackage->mError, objectsReturnPackage->mFirstRegion, &objectsReturnPackage->mReturnableObjects); LLNotificationsUtil::add("ReturnToOwner", LLSD(), LLSD(), boost::bind(&return_objects, objectsReturnPackage, _1, _2)); } } void handle_object_delete() { if (LLSelectMgr::getInstance()) { LLSelectMgr::getInstance()->doDelete(); } // and close any pie/context menus when done gMenuHolder->hideMenus(); // When deleting an object we may not actually be done // Keep selection so we know what to delete when confirmation is needed about the delete gMenuObject->hide(); return; } void handle_force_delete(void*) { LLSelectMgr::getInstance()->selectForceDelete(); } class LLViewEnableJoystickFlycam : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = (gSavedSettings.getBOOL("JoystickEnabled") && gSavedSettings.getBOOL("JoystickFlycamEnabled")); return new_value; } }; class LLViewEnableLastChatter : public view_listener_t { bool handleEvent(const LLSD& userdata) { // *TODO: add check that last chatter is in range bool new_value = (gAgentCamera.cameraThirdPerson() && gAgent.getLastChatter().notNull()); return new_value; } }; class LLEditEnableDeselect : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDeselect(); return new_value; } }; class LLEditDeselect : public view_listener_t { bool handleEvent(const LLSD& userdata) { if( LLEditMenuHandler::gEditMenuHandler ) { LLEditMenuHandler::gEditMenuHandler->deselect(); } return true; } }; class LLEditEnableSelectAll : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canSelectAll(); return new_value; } }; class LLEditSelectAll : public view_listener_t { bool handleEvent(const LLSD& userdata) { if( LLEditMenuHandler::gEditMenuHandler ) { LLEditMenuHandler::gEditMenuHandler->selectAll(); } return true; } }; class LLEditEnableUndo : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canUndo(); return new_value; } }; class LLEditUndo : public view_listener_t { bool handleEvent(const LLSD& userdata) { if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canUndo() ) { LLEditMenuHandler::gEditMenuHandler->undo(); } return true; } }; class LLEditEnableRedo : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canRedo(); return new_value; } }; class LLEditRedo : public view_listener_t { bool handleEvent(const LLSD& userdata) { if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canRedo() ) { LLEditMenuHandler::gEditMenuHandler->redo(); } return true; } }; void print_object_info(void*) { LLSelectMgr::getInstance()->selectionDump(); } void print_agent_nvpairs(void*) { LLViewerObject *objectp; LL_INFOS() << "Agent Name Value Pairs" << LL_ENDL; objectp = gObjectList.findObject(gAgentID); if (objectp) { objectp->printNameValuePairs(); } else { LL_INFOS() << "Can't find agent object" << LL_ENDL; } LL_INFOS() << "Camera at " << gAgentCamera.getCameraPositionGlobal() << LL_ENDL; } void show_debug_menus() { // this might get called at login screen where there is no menu so only toggle it if one exists if ( gMenuBarView ) { bool debug = gSavedSettings.getBOOL("UseDebugMenus"); bool qamode = gSavedSettings.getBOOL("QAMode"); gMenuBarView->setItemVisible("Advanced", debug); // gMenuBarView->setItemEnabled("Advanced", debug); // Don't disable Advanced keyboard shortcuts when hidden gMenuBarView->setItemVisible("Debug", qamode); gMenuBarView->setItemEnabled("Debug", qamode); gMenuBarView->setItemVisible("Develop", qamode); gMenuBarView->setItemEnabled("Develop", qamode); // Server ('Admin') menu hidden when not in godmode. const bool show_server_menu = (gAgent.getGodLevel() > GOD_NOT || (debug && gAgent.getAdminOverride())); gMenuBarView->setItemVisible("Admin", show_server_menu); gMenuBarView->setItemEnabled("Admin", show_server_menu); } if (gLoginMenuBarView) { bool debug = gSavedSettings.getBOOL("UseDebugMenus"); gLoginMenuBarView->setItemVisible("Debug", debug); gLoginMenuBarView->setItemEnabled("Debug", debug); } } void toggle_debug_menus(void*) { bool visible = ! gSavedSettings.getBOOL("UseDebugMenus"); gSavedSettings.setBOOL("UseDebugMenus", visible); show_debug_menus(); } // LLUUID gExporterRequestID; // std::string gExportDirectory; // LLUploadDialog *gExportDialog = NULL; // void handle_export_selected( void * ) // { // LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); // if (selection->isEmpty()) // { // return; // } // LL_INFOS() << "Exporting selected objects:" << LL_ENDL; // gExporterRequestID.generate(); // gExportDirectory = ""; // LLMessageSystem* msg = gMessageSystem; // msg->newMessageFast(_PREHASH_ObjectExportSelected); // msg->nextBlockFast(_PREHASH_AgentData); // msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); // msg->addUUIDFast(_PREHASH_RequestID, gExporterRequestID); // msg->addS16Fast(_PREHASH_VolumeDetail, 4); // for (LLObjectSelection::root_iterator iter = selection->root_begin(); // iter != selection->root_end(); iter++) // { // LLSelectNode* node = *iter; // LLViewerObject* object = node->getObject(); // msg->nextBlockFast(_PREHASH_ObjectData); // msg->addUUIDFast(_PREHASH_ObjectID, object->getID()); // LL_INFOS() << "Object: " << object->getID() << LL_ENDL; // } // msg->sendReliable(gAgent.getRegion()->getHost()); // gExportDialog = LLUploadDialog::modalUploadDialog("Exporting selected objects..."); // } // class LLCommunicateNearbyChat : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLFloaterIMContainer* im_box = LLFloaterIMContainer::getInstance(); LLFloaterIMNearbyChat* floater_nearby = LLFloaterReg::getTypedInstance<LLFloaterIMNearbyChat>("nearby_chat"); if (floater_nearby->isInVisibleChain() && !floater_nearby->isTornOff() && im_box->getSelectedSession() == LLUUID() && im_box->getConversationListItemSize() > 1) { im_box->selectNextorPreviousConversation(false); } else { LLFloaterReg::toggleInstanceOrBringToFront("nearby_chat"); } return true; } }; class LLWorldSetHomeLocation : public view_listener_t { bool handleEvent(const LLSD& userdata) { // we just send the message and let the server check for failure cases // server will echo back a "Home position set." alert if it succeeds // and the home location screencapture happens when that alert is recieved gAgent.setStartPosition(START_LOCATION_ID_HOME); return true; } }; class LLWorldLindenHome : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string url = LLFloaterLandHoldings::sHasLindenHome ? LLTrans::getString("lindenhomes_my_home_url") : LLTrans::getString("lindenhomes_get_home_url"); LLWeb::loadURL(url); return true; } }; class LLWorldTeleportHome : public view_listener_t { bool handleEvent(const LLSD& userdata) { gAgent.teleportHome(); return true; } }; class LLWorldAlwaysRun : public view_listener_t { bool handleEvent(const LLSD& userdata) { // as well as altering the default walk-vs-run state, // we also change the *current* walk-vs-run state. if (gAgent.getAlwaysRun()) { gAgent.clearAlwaysRun(); gAgent.clearRunning(); } else { gAgent.setAlwaysRun(); gAgent.setRunning(); } // tell the simulator. gAgent.sendWalkRun(gAgent.getAlwaysRun()); // Update Movement Controls according to AlwaysRun mode LLFloaterMove::setAlwaysRunMode(gAgent.getAlwaysRun()); return true; } }; class LLWorldCheckAlwaysRun : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gAgent.getAlwaysRun(); return new_value; } }; class LLWorldSetAway : public view_listener_t { bool handleEvent(const LLSD& userdata) { if (gAgent.getAFK()) { gAgent.clearAFK(); } else { gAgent.setAFK(); } return true; } }; class LLWorldSetDoNotDisturb : public view_listener_t { bool handleEvent(const LLSD& userdata) { if (gAgent.isDoNotDisturb()) { gAgent.setDoNotDisturb(false); } else { gAgent.setDoNotDisturb(true); LLNotificationsUtil::add("DoNotDisturbModeSet"); } return true; } }; class LLWorldCreateLandmark : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLFloaterReg::showInstance("add_landmark"); return true; } }; class LLWorldPlaceProfile : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLFloaterSidePanelContainer::showPanel("places", LLSD().with("type", "agent")); return true; } }; void handle_look_at_selection(const LLSD& param) { const F32 PADDING_FACTOR = 1.75f; bool zoom = (param.asString() == "zoom"); if (!LLSelectMgr::getInstance()->getSelection()->isEmpty()) { gAgentCamera.setFocusOnAvatar(false, ANIMATE); LLBBox selection_bbox = LLSelectMgr::getInstance()->getBBoxOfSelection(); F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView()); F32 distance = selection_bbox.getExtentLocal().magVec() * PADDING_FACTOR / atan(angle_of_view); LLVector3 obj_to_cam = LLViewerCamera::getInstance()->getOrigin() - selection_bbox.getCenterAgent(); obj_to_cam.normVec(); LLUUID object_id; if (LLSelectMgr::getInstance()->getSelection()->getPrimaryObject()) { object_id = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject()->mID; } if (zoom) { // Make sure we are not increasing the distance between the camera and object LLVector3d orig_distance = gAgentCamera.getCameraPositionGlobal() - LLSelectMgr::getInstance()->getSelectionCenterGlobal(); distance = llmin(distance, (F32) orig_distance.length()); gAgentCamera.setCameraPosAndFocusGlobal(LLSelectMgr::getInstance()->getSelectionCenterGlobal() + LLVector3d(obj_to_cam * distance), LLSelectMgr::getInstance()->getSelectionCenterGlobal(), object_id ); } else { gAgentCamera.setFocusGlobal( LLSelectMgr::getInstance()->getSelectionCenterGlobal(), object_id ); } } } void handle_zoom_to_object(LLUUID object_id) { const F32 PADDING_FACTOR = 2.f; LLViewerObject* object = gObjectList.findObject(object_id); if (object) { gAgentCamera.setFocusOnAvatar(false, ANIMATE); LLBBox bbox = object->getBoundingBoxAgent() ; F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView()); F32 distance = bbox.getExtentLocal().magVec() * PADDING_FACTOR / atan(angle_of_view); LLVector3 obj_to_cam = LLViewerCamera::getInstance()->getOrigin() - bbox.getCenterAgent(); obj_to_cam.normVec(); LLVector3d object_center_global = gAgent.getPosGlobalFromAgent(bbox.getCenterAgent()); gAgentCamera.setCameraPosAndFocusGlobal(object_center_global + LLVector3d(obj_to_cam * distance), object_center_global, object_id ); } } class LLAvatarInviteToGroup : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() ); if(avatar) { LLAvatarActions::inviteToGroup(avatar->getID()); } return true; } }; class LLAvatarAddFriend : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() ); if(avatar && !LLAvatarActions::isFriend(avatar->getID())) { request_friendship(avatar->getID()); } return true; } }; class LLAvatarToggleMyProfile : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLFloater* instance = LLAvatarActions::getProfileFloater(gAgent.getID()); if (LLFloater::isMinimized(instance)) { instance->setMinimized(false); instance->setFocus(true); } else if (!LLFloater::isShown(instance)) { LLAvatarActions::showProfile(gAgent.getID()); } else if (!instance->hasFocus() && !instance->getIsChrome()) { instance->setFocus(true); } else { instance->closeFloater(); } return true; } }; class LLAvatarTogglePicks : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLFloater * instance = LLAvatarActions::getProfileFloater(gAgent.getID()); if (LLFloater::isMinimized(instance) || (instance && !instance->hasFocus() && !instance->getIsChrome())) { instance->setMinimized(false); instance->setFocus(true); LLAvatarActions::showPicks(gAgent.getID()); } else if (picks_tab_visible()) { instance->closeFloater(); } else { LLAvatarActions::showPicks(gAgent.getID()); } return true; } }; class LLAvatarToggleSearch : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLFloater* instance = LLFloaterReg::findInstance("search"); if (LLFloater::isMinimized(instance)) { instance->setMinimized(false); instance->setFocus(true); } else if (!LLFloater::isShown(instance)) { LLFloaterReg::showInstance("search"); } else if (!instance->hasFocus() && !instance->getIsChrome()) { instance->setFocus(true); } else { instance->closeFloater(); } return true; } }; class LLAvatarResetSkeleton: public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar* avatar = NULL; LLViewerObject *obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (obj) { avatar = obj->getAvatar(); } if(avatar) { avatar->resetSkeleton(false); } return true; } }; class LLAvatarEnableResetSkeleton: public view_listener_t { bool handleEvent(const LLSD& userdata) { LLViewerObject *obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (obj && obj->getAvatar()) { return true; } return false; } }; class LLAvatarResetSkeletonAndAnimations : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar* avatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject()); if (avatar) { avatar->resetSkeleton(true); } return true; } }; class LLAvatarResetSelfSkeletonAndAnimations : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar* avatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject()); if (avatar) { avatar->resetSkeleton(true); } else { gAgentAvatarp->resetSkeleton(true); } return true; } }; class LLAvatarAddContact : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() ); if(avatar) { create_inventory_callingcard(avatar->getID()); } return true; } }; bool complete_give_money(const LLSD& notification, const LLSD& response, LLObjectSelectionHandle selection) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (option == 0) { gAgent.setDoNotDisturb(false); } LLViewerObject* objectp = selection->getPrimaryObject(); // Show avatar's name if paying attachment if (objectp && objectp->isAttachment()) { while (objectp && !objectp->isAvatar()) { objectp = (LLViewerObject*)objectp->getParent(); } } if (objectp) { if (objectp->isAvatar()) { const bool is_group = false; LLFloaterPayUtil::payDirectly(&give_money, objectp->getID(), is_group); } else { LLFloaterPayUtil::payViaObject(&give_money, selection); } } return false; } void handle_give_money_dialog() { LLNotification::Params params("DoNotDisturbModePay"); params.functor.function(boost::bind(complete_give_money, _1, _2, LLSelectMgr::getInstance()->getSelection())); if (gAgent.isDoNotDisturb()) { // warn users of being in do not disturb mode during a transaction LLNotifications::instance().add(params); } else { LLNotifications::instance().forceResponse(params, 1); } } bool enable_pay_avatar() { LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); LLVOAvatar* avatar = find_avatar_from_object(obj); return (avatar != NULL); } bool enable_pay_object() { LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if( object ) { LLViewerObject *parent = (LLViewerObject *)object->getParent(); if((object->flagTakesMoney()) || (parent && parent->flagTakesMoney())) { return true; } } return false; } bool enable_object_stand_up() { // 'Object Stand Up' menu item is enabled when agent is sitting on selection return sitting_on_selection(); } bool enable_object_sit(LLUICtrl* ctrl) { // 'Object Sit' menu item is enabled when agent is not sitting on selection bool sitting_on_sel = sitting_on_selection(); if (!sitting_on_sel) { // init default labels init_default_item_label(ctrl); // Update label LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); if (node && node->mValid && !node->mSitName.empty()) { ctrl->setValue(node->mSitName); } else { ctrl->setValue(get_default_item_label(ctrl->getName())); } } return !sitting_on_sel && is_object_sittable(); } void dump_select_mgr(void*) { LLSelectMgr::getInstance()->dump(); } void dump_inventory(void*) { gInventory.dumpInventory(); } void handle_dump_followcam(void*) { LLFollowCamMgr::getInstance()->dump(); } void handle_viewer_enable_message_log(void*) { gMessageSystem->startLogging(); } void handle_viewer_disable_message_log(void*) { gMessageSystem->stopLogging(); } void handle_customize_avatar() { LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "my_outfits")); } void handle_edit_outfit() { LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_outfit")); } void handle_now_wearing() { LLSidepanelAppearance *panel_appearance = dynamic_cast<LLSidepanelAppearance *>(LLFloaterSidePanelContainer::getPanel("appearance")); if (panel_appearance && panel_appearance->isInVisibleChain() && panel_appearance->isCOFPanelVisible()) { LLFloaterReg::findInstance("appearance")->closeFloater(); return; } LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "now_wearing")); } void handle_edit_shape() { LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_shape")); } void handle_hover_height() { LLFloaterReg::showInstance("edit_hover_height"); } void handle_edit_physics() { LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_physics")); } void handle_report_abuse() { // Prevent menu from appearing in screen shot. gMenuHolder->hideMenus(); LLFloaterReporter::showFromMenu(COMPLAINT_REPORT); } void handle_buy_currency() { LLBuyCurrencyHTML::openCurrencyFloater(); } class LLFloaterVisible : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string floater_name = userdata.asString(); bool new_value = false; { new_value = LLFloaterReg::instanceVisible(floater_name); } return new_value; } }; class LLShowHelp : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string help_topic = userdata.asString(); LLViewerHelp* vhelp = LLViewerHelp::getInstance(); vhelp->showTopic(help_topic); return true; } }; class LLToggleHelp : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLFloater* help_browser = (LLFloaterReg::findInstance("help_browser")); if (help_browser && help_browser->isInVisibleChain()) { help_browser->closeFloater(); } else { std::string help_topic = userdata.asString(); LLViewerHelp* vhelp = LLViewerHelp::getInstance(); vhelp->showTopic(help_topic); } return true; } }; class LLToggleSpeak : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVoiceClient::getInstance()->toggleUserPTTState(); return true; } }; class LLShowSidetrayPanel : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string floater_name = userdata.asString(); LLPanel* panel = LLFloaterSidePanelContainer::getPanel(floater_name); if (panel) { if (panel->isInVisibleChain()) { LLFloaterReg::getInstance(floater_name)->closeFloater(); } else { LLFloaterReg::getInstance(floater_name)->openFloater(); } } return true; } }; class LLSidetrayPanelVisible : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string floater_name = userdata.asString(); // Toggle the panel if (LLFloaterReg::getInstance(floater_name)->isInVisibleChain()) { return true; } else { return false; } } }; bool callback_show_url(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (0 == option) { LLWeb::loadURL(notification["payload"]["url"].asString()); } return false; } class LLPromptShowURL : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string param = userdata.asString(); std::string::size_type offset = param.find(","); if (offset != param.npos) { std::string alert = param.substr(0, offset); std::string url = param.substr(offset+1); if (LLWeb::useExternalBrowser(url)) { LLSD payload; payload["url"] = url; LLNotificationsUtil::add(alert, LLSD(), payload, callback_show_url); } else { LLWeb::loadURL(url); } } else { LL_INFOS() << "PromptShowURL invalid parameters! Expecting \"ALERT,URL\"." << LL_ENDL; } return true; } }; bool callback_show_file(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (0 == option) { LLWeb::loadURL(notification["payload"]["url"]); } return false; } class LLPromptShowFile : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string param = userdata.asString(); std::string::size_type offset = param.find(","); if (offset != param.npos) { std::string alert = param.substr(0, offset); std::string file = param.substr(offset+1); LLSD payload; payload["url"] = file; LLNotificationsUtil::add(alert, LLSD(), payload, callback_show_file); } else { LL_INFOS() << "PromptShowFile invalid parameters! Expecting \"ALERT,FILE\"." << LL_ENDL; } return true; } }; class LLShowAgentProfile : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLUUID agent_id; if (userdata.asString() == "agent") { agent_id = gAgent.getID(); } else if (userdata.asString() == "hit object") { LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (objectp) { agent_id = objectp->getID(); } } else { agent_id = userdata.asUUID(); } LLVOAvatar* avatar = find_avatar_from_object(agent_id); if (avatar) { LLAvatarActions::showProfile(avatar->getID()); } return true; } }; class LLShowAgentProfilePicks : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLAvatarActions::showPicks(gAgent.getID()); return true; } }; class LLToggleAgentProfile : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLUUID agent_id; if (userdata.asString() == "agent") { agent_id = gAgent.getID(); } else if (userdata.asString() == "hit object") { LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (objectp) { agent_id = objectp->getID(); } } else { agent_id = userdata.asUUID(); } LLVOAvatar* avatar = find_avatar_from_object(agent_id); if (avatar) { if (!LLAvatarActions::profileVisible(avatar->getID())) { LLAvatarActions::showProfile(avatar->getID()); } else { LLAvatarActions::hideProfile(avatar->getID()); } } return true; } }; class LLLandEdit : public view_listener_t { bool handleEvent(const LLSD& userdata) { if (gAgentCamera.getFocusOnAvatar() && gSavedSettings.getBOOL("EditCameraMovement") ) { // zoom in if we're looking at the avatar gAgentCamera.setFocusOnAvatar(false, ANIMATE); gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick()); gAgentCamera.cameraOrbitOver( F_PI * 0.25f ); gViewerWindow->moveCursorToCenter(); } else if ( gSavedSettings.getBOOL("EditCameraMovement") ) { gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick()); gViewerWindow->moveCursorToCenter(); } LLViewerParcelMgr::getInstance()->selectParcelAt( LLToolPie::getInstance()->getPick().mPosGlobal ); LLFloaterReg::showInstance("build"); // Switch to land edit toolset LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolSelectLand::getInstance() ); return true; } }; class LLMuteParticle : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLUUID id = LLToolPie::getInstance()->getPick().mParticleOwnerID; if (id.notNull()) { LLAvatarName av_name; LLAvatarNameCache::get(id, &av_name); LLMute mute(id, av_name.getUserName(), LLMute::AGENT); if (LLMuteList::getInstance()->isMuted(mute.mID)) { LLMuteList::getInstance()->remove(mute); } else { LLMuteList::getInstance()->add(mute); LLPanelBlockedList::showPanelAndSelect(mute.mID); } } return true; } }; class LLWorldEnableBuyLand : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLViewerParcelMgr::getInstance()->canAgentBuyParcel( LLViewerParcelMgr::getInstance()->selectionEmpty() ? LLViewerParcelMgr::getInstance()->getAgentParcel() : LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(), false); return new_value; } }; bool enable_buy_land(void*) { return LLViewerParcelMgr::getInstance()->canAgentBuyParcel( LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(), false); } void handle_buy_land() { LLViewerParcelMgr* vpm = LLViewerParcelMgr::getInstance(); if (vpm->selectionEmpty()) { vpm->selectParcelAt(gAgent.getPositionGlobal()); } vpm->startBuyLand(); } class LLObjectAttachToAvatar : public view_listener_t { public: LLObjectAttachToAvatar(bool replace) : mReplace(replace) {} static void setObjectSelection(LLObjectSelectionHandle selection) { sObjectSelection = selection; } private: bool handleEvent(const LLSD& userdata) { setObjectSelection(LLSelectMgr::getInstance()->getSelection()); LLViewerObject* selectedObject = sObjectSelection->getFirstRootObject(); if (selectedObject) { S32 index = userdata.asInteger(); LLViewerJointAttachment* attachment_point = NULL; if (index > 0) attachment_point = get_if_there(gAgentAvatarp->mAttachmentPoints, index, (LLViewerJointAttachment*)NULL); confirmReplaceAttachment(0, attachment_point); } return true; } static void onNearAttachObject(bool success, void *user_data); void confirmReplaceAttachment(S32 option, LLViewerJointAttachment* attachment_point); class CallbackData : public LLSelectionCallbackData { public: CallbackData(LLViewerJointAttachment* point, bool replace) : LLSelectionCallbackData(), mAttachmentPoint(point), mReplace(replace) {} LLViewerJointAttachment* mAttachmentPoint; bool mReplace; }; protected: static LLObjectSelectionHandle sObjectSelection; bool mReplace; }; LLObjectSelectionHandle LLObjectAttachToAvatar::sObjectSelection; // static void LLObjectAttachToAvatar::onNearAttachObject(bool success, void *user_data) { if (!user_data) return; CallbackData* cb_data = static_cast<CallbackData*>(user_data); if (success) { const LLViewerJointAttachment *attachment = cb_data->mAttachmentPoint; U8 attachment_id = 0; if (attachment) { for (LLVOAvatar::attachment_map_t::const_iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); iter != gAgentAvatarp->mAttachmentPoints.end(); ++iter) { if (iter->second == attachment) { attachment_id = iter->first; break; } } } else { // interpret 0 as "default location" attachment_id = 0; } LLSelectMgr::getInstance()->sendAttach(cb_data->getSelection(), attachment_id, cb_data->mReplace); } LLObjectAttachToAvatar::setObjectSelection(NULL); delete cb_data; } // static void LLObjectAttachToAvatar::confirmReplaceAttachment(S32 option, LLViewerJointAttachment* attachment_point) { if (option == 0/*YES*/) { LLViewerObject* selectedObject = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject(); if (selectedObject) { const F32 MIN_STOP_DISTANCE = 1.f; // meters const F32 ARM_LENGTH = 0.5f; // meters const F32 SCALE_FUDGE = 1.5f; F32 stop_distance = SCALE_FUDGE * selectedObject->getMaxScale() + ARM_LENGTH; if (stop_distance < MIN_STOP_DISTANCE) { stop_distance = MIN_STOP_DISTANCE; } LLVector3 walkToSpot = selectedObject->getPositionAgent(); // make sure we stop in front of the object LLVector3 delta = walkToSpot - gAgent.getPositionAgent(); delta.normVec(); delta = delta * 0.5f; walkToSpot -= delta; // The callback will be called even if avatar fails to get close enough to the object, so we won't get a memory leak. CallbackData* user_data = new CallbackData(attachment_point, mReplace); gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(walkToSpot), "Attach", NULL, onNearAttachObject, user_data, stop_distance); gAgentCamera.clearFocusObject(); } } } void callback_attachment_drop(const LLSD& notification, const LLSD& response) { // Ensure user confirmed the drop S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (option != 0) return; // Called when the user clicked on an object attached to them // and selected "Drop". LLUUID object_id = notification["payload"]["object_id"].asUUID(); LLViewerObject *object = gObjectList.findObject(object_id); if (!object) { LL_WARNS() << "handle_drop_attachment() - no object to drop" << LL_ENDL; return; } LLViewerObject *parent = (LLViewerObject*)object->getParent(); while (parent) { if(parent->isAvatar()) { break; } object = parent; parent = (LLViewerObject*)parent->getParent(); } if (!object) { LL_WARNS() << "handle_detach() - no object to detach" << LL_ENDL; return; } if (object->isAvatar()) { LL_WARNS() << "Trying to detach avatar from avatar." << LL_ENDL; return; } // reselect the object LLSelectMgr::getInstance()->selectObjectAndFamily(object); LLSelectMgr::getInstance()->sendDropAttachment(); return; } class LLAttachmentDrop : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLSD payload; LLViewerObject *object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (object) { payload["object_id"] = object->getID(); } else { LL_WARNS() << "Drop object not found" << LL_ENDL; return true; } LLNotificationsUtil::add("AttachmentDrop", LLSD(), payload, &callback_attachment_drop); return true; } }; // called from avatar pie menu class LLAttachmentDetachFromPoint : public view_listener_t { bool handleEvent(const LLSD& user_data) { uuid_vec_t ids_to_remove; const LLViewerJointAttachment *attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, user_data.asInteger(), (LLViewerJointAttachment*)NULL); if (attachment->getNumObjects() > 0) { for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator iter = attachment->mAttachedObjects.begin(); iter != attachment->mAttachedObjects.end(); iter++) { LLViewerObject *attached_object = iter->get(); ids_to_remove.push_back(attached_object->getAttachmentItemID()); } } if (!ids_to_remove.empty()) { LLAppearanceMgr::instance().removeItemsFromAvatar(ids_to_remove); } return true; } }; static bool onEnableAttachmentLabel(LLUICtrl* ctrl, const LLSD& data) { std::string label; LLMenuItemGL* menu = dynamic_cast<LLMenuItemGL*>(ctrl); if (menu) { const LLViewerJointAttachment *attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, data["index"].asInteger(), (LLViewerJointAttachment*)NULL); if (attachment) { label = data["label"].asString(); for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator attachment_iter = attachment->mAttachedObjects.begin(); attachment_iter != attachment->mAttachedObjects.end(); ++attachment_iter) { const LLViewerObject* attached_object = attachment_iter->get(); if (attached_object) { LLViewerInventoryItem* itemp = gInventory.getItem(attached_object->getAttachmentItemID()); if (itemp) { label += std::string(" (") + itemp->getName() + std::string(")"); break; } } } } menu->setLabel(label); } return true; } class LLAttachmentDetach : public view_listener_t { bool handleEvent(const LLSD& userdata) { // Called when the user clicked on an object attached to them // and selected "Detach". LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); LLViewerObject *object = selection->getPrimaryObject(); if (!object) { LL_WARNS() << "handle_detach() - no object to detach" << LL_ENDL; return true; } struct f: public LLSelectedObjectFunctor { f() : mAvatarsInSelection(false) {} virtual bool apply(LLViewerObject* objectp) { if (!objectp) { return false; } if (objectp->isAvatar()) { mAvatarsInSelection = true; return false; } LLViewerObject* parent = (LLViewerObject*)objectp->getParent(); while (parent) { if(parent->isAvatar()) { break; } objectp = parent; parent = (LLViewerObject*)parent->getParent(); } // std::set to avoid dupplicate 'roots' from linksets mRemoveSet.insert(objectp->getAttachmentItemID()); return true; } bool mAvatarsInSelection; uuid_set_t mRemoveSet; } func; // Probbly can run applyToRootObjects instead, // but previous version of this code worked for any selected object selection->applyToObjects(&func); if (func.mAvatarsInSelection) { // Not possible under normal circumstances // Either avatar selection is ON or has to do with animeshes // Better stop this than mess something LL_WARNS() << "Trying to detach avatar from avatar." << LL_ENDL; return true; } if (func.mRemoveSet.empty()) { LL_WARNS() << "handle_detach() - no valid attachments in selection to detach" << LL_ENDL; return true; } uuid_vec_t detach_list(func.mRemoveSet.begin(), func.mRemoveSet.end()); LLAppearanceMgr::instance().removeItemsFromAvatar(detach_list); return true; } }; //Adding an observer for a Jira 2422 and needs to be a fetch observer //for Jira 3119 class LLWornItemFetchedObserver : public LLInventoryFetchItemsObserver { public: LLWornItemFetchedObserver(const LLUUID& worn_item_id) : LLInventoryFetchItemsObserver(worn_item_id) {} virtual ~LLWornItemFetchedObserver() {} protected: virtual void done() { gMenuAttachmentSelf->buildDrawLabels(); gInventory.removeObserver(this); delete this; } }; // You can only drop items on parcels where you can build. class LLAttachmentEnableDrop : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool can_build = gAgent.isGodlike() || (LLViewerParcelMgr::getInstance()->allowAgentBuild()); //Add an inventory observer to only allow dropping the newly attached item //once it exists in your inventory. Look at Jira 2422. //-jwolk // A bug occurs when you wear/drop an item before it actively is added to your inventory // if this is the case (you're on a slow sim, etc.) a copy of the object, // well, a newly created object with the same properties, is placed // in your inventory. Therefore, we disable the drop option until the // item is in your inventory LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); LLViewerJointAttachment* attachment = NULL; LLInventoryItem* item = NULL; // Do not enable drop if all faces of object are not enabled if (object && LLSelectMgr::getInstance()->getSelection()->contains(object,SELECT_ALL_TES )) { S32 attachmentID = ATTACHMENT_ID_FROM_STATE(object->getAttachmentState()); attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, attachmentID, (LLViewerJointAttachment*)NULL); if (attachment) { for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); attachment_iter != attachment->mAttachedObjects.end(); ++attachment_iter) { // make sure item is in your inventory (it could be a delayed attach message being sent from the sim) // so check to see if the item is in the inventory already item = gInventory.getItem(attachment_iter->get()->getAttachmentItemID()); if (!item) { // Item does not exist, make an observer to enable the pie menu // when the item finishes fetching worst case scenario // if a fetch is already out there (being sent from a slow sim) // we refetch and there are 2 fetches LLWornItemFetchedObserver* worn_item_fetched = new LLWornItemFetchedObserver((*attachment_iter)->getAttachmentItemID()); worn_item_fetched->startFetch(); gInventory.addObserver(worn_item_fetched); } } } } //now check to make sure that the item is actually in the inventory before we enable dropping it bool new_value = enable_detach() && can_build && item; return new_value; } }; bool enable_detach(const LLSD&) { LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); // Only enable detach if all faces of object are selected if (!object || !object->isAttachment() || !LLSelectMgr::getInstance()->getSelection()->contains(object,SELECT_ALL_TES )) { return false; } // Find the avatar who owns this attachment LLViewerObject* avatar = object; while (avatar) { // ...if it's you, good to detach if (avatar->getID() == gAgent.getID()) { return true; } avatar = (LLViewerObject*)avatar->getParent(); } return false; } class LLAttachmentEnableDetach : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = enable_detach(); return new_value; } }; // Used to tell if the selected object can be attached to your avatar. bool object_selected_and_point_valid() { LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); for (LLObjectSelection::root_iterator iter = selection->root_begin(); iter != selection->root_end(); iter++) { LLSelectNode* node = *iter; LLViewerObject* object = node->getObject(); LLViewerObject::const_child_list_t& child_list = object->getChildren(); for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); iter != child_list.end(); iter++) { LLViewerObject* child = *iter; if (child->isAvatar()) { return false; } } } return (selection->getRootObjectCount() == 1) && (selection->getFirstRootObject()->getPCode() == LL_PCODE_VOLUME) && selection->getFirstRootObject()->permYouOwner() && selection->getFirstRootObject()->flagObjectMove() && !selection->getFirstRootObject()->flagObjectPermanent() && !((LLViewerObject*)selection->getFirstRootObject()->getRoot())->isAvatar() && (selection->getFirstRootObject()->getNVPair("AssetContainer") == NULL); } bool object_is_wearable() { if (!isAgentAvatarValid()) { return false; } if (!object_selected_and_point_valid()) { return false; } if (sitting_on_selection()) { return false; } if (!gAgentAvatarp->canAttachMoreObjects()) { return false; } LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin(); iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++) { LLSelectNode* node = *iter; if (node->mPermissions->getOwner() == gAgent.getID()) { return true; } } return false; } class LLAttachmentPointFilled : public view_listener_t { bool handleEvent(const LLSD& user_data) { bool enable = false; LLVOAvatar::attachment_map_t::iterator found_it = gAgentAvatarp->mAttachmentPoints.find(user_data.asInteger()); if (found_it != gAgentAvatarp->mAttachmentPoints.end()) { enable = found_it->second->getNumObjects() > 0; } return enable; } }; class LLAvatarSendIM : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() ); if(avatar) { LLAvatarActions::startIM(avatar->getID()); } return true; } }; class LLAvatarCall : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() ); if(avatar) { LLAvatarActions::startCall(avatar->getID()); } return true; } }; namespace { struct QueueObjects : public LLSelectedNodeFunctor { bool scripted; bool modifiable; LLFloaterScriptQueue* mQueue; QueueObjects(LLFloaterScriptQueue* q) : mQueue(q), scripted(false), modifiable(false) {} virtual bool apply(LLSelectNode* node) { LLViewerObject* obj = node->getObject(); if (!obj) { return true; } scripted = obj->flagScripted(); modifiable = obj->permModify(); if( scripted && modifiable ) { mQueue->addObject(obj->getID(), node->mName); return false; } else { return true; // fail: stop applying } } }; } bool queue_actions(LLFloaterScriptQueue* q, const std::string& msg) { QueueObjects func(q); LLSelectMgr *mgr = LLSelectMgr::getInstance(); LLObjectSelectionHandle selectHandle = mgr->getSelection(); bool fail = selectHandle->applyToNodes(&func); if(fail) { if ( !func.scripted ) { std::string noscriptmsg = std::string("Cannot") + msg + "SelectObjectsNoScripts"; LLNotificationsUtil::add(noscriptmsg); } else if ( !func.modifiable ) { std::string nomodmsg = std::string("Cannot") + msg + "SelectObjectsNoPermission"; LLNotificationsUtil::add(nomodmsg); } else { LL_ERRS() << "Bad logic." << LL_ENDL; } q->closeFloater(); } else { if (!q->start()) { LL_WARNS() << "Unexpected script compile failure." << LL_ENDL; } } return !fail; } class LLToolsSelectedScriptAction : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string action = userdata.asString(); bool mono = false; std::string msg, name; std::string title; if (action == "compile mono") { name = "compile_queue"; mono = true; msg = "Recompile"; title = LLTrans::getString("CompileQueueTitle"); } if (action == "compile lsl") { name = "compile_queue"; msg = "Recompile"; title = LLTrans::getString("CompileQueueTitle"); } else if (action == "reset") { name = "reset_queue"; msg = "Reset"; title = LLTrans::getString("ResetQueueTitle"); } else if (action == "start") { name = "start_queue"; msg = "SetRunning"; title = LLTrans::getString("RunQueueTitle"); } else if (action == "stop") { name = "stop_queue"; msg = "SetRunningNot"; title = LLTrans::getString("NotRunQueueTitle"); } LLUUID id; id.generate(); LLFloaterScriptQueue* queue =LLFloaterReg::getTypedInstance<LLFloaterScriptQueue>(name, LLSD(id)); if (queue) { queue->setMono(mono); if (queue_actions(queue, msg)) { queue->setTitle(title); } } else { LL_WARNS() << "Failed to generate LLFloaterScriptQueue with action: " << action << LL_ENDL; } return true; } }; void handle_selected_texture_info(void*) { for (LLObjectSelection::valid_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_begin(); iter != LLSelectMgr::getInstance()->getSelection()->valid_end(); iter++) { LLSelectNode* node = *iter; std::string msg; msg.assign("Texture info for: "); msg.append(node->mName); U8 te_count = node->getObject()->getNumTEs(); // map from texture ID to list of faces using it typedef std::map< LLUUID, std::vector<U8> > map_t; map_t faces_per_texture; for (U8 i = 0; i < te_count; i++) { if (!node->isTESelected(i)) continue; LLViewerTexture* img = node->getObject()->getTEImage(i); LLUUID image_id = img->getID(); faces_per_texture[image_id].push_back(i); } // Per-texture, dump which faces are using it. map_t::iterator it; for (it = faces_per_texture.begin(); it != faces_per_texture.end(); ++it) { U8 te = it->second[0]; LLViewerTexture* img = node->getObject()->getTEImage(te); S32 height = img->getHeight(); S32 width = img->getWidth(); S32 components = img->getComponents(); msg.append(llformat("\n%dx%d %s on face ", width, height, (components == 4 ? "alpha" : "opaque"))); for (U8 i = 0; i < it->second.size(); ++i) { msg.append( llformat("%d ", (S32)(it->second[i]))); } } LLSD args; args["MESSAGE"] = msg; LLNotificationsUtil::add("SystemMessage", args); } } void handle_selected_material_info() { for (LLObjectSelection::valid_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_begin(); iter != LLSelectMgr::getInstance()->getSelection()->valid_end(); iter++) { LLSelectNode* node = *iter; std::string msg; msg.assign("Material info for: \n"); msg.append(node->mName); U8 te_count = node->getObject()->getNumTEs(); // map from material ID to list of faces using it typedef std::map<LLMaterialID, std::vector<U8> > map_t; map_t faces_per_material; for (U8 i = 0; i < te_count; i++) { if (!node->isTESelected(i)) continue; const LLMaterialID& material_id = node->getObject()->getTE(i)->getMaterialID(); faces_per_material[material_id].push_back(i); } // Per-material, dump which faces are using it. map_t::iterator it; for (it = faces_per_material.begin(); it != faces_per_material.end(); ++it) { const LLMaterialID& material_id = it->first; msg += llformat("%s on face ", material_id.asString().c_str()); for (U8 i = 0; i < it->second.size(); ++i) { msg.append( llformat("%d ", (S32)(it->second[i]))); } msg.append("\n"); } LLSD args; args["MESSAGE"] = msg; LLNotificationsUtil::add("SystemMessage", args); } } void handle_test_male(void*) { LLAppearanceMgr::instance().wearOutfitByName("Male Shape & Outfit"); //gGestureList.requestResetFromServer( true ); } void handle_test_female(void*) { LLAppearanceMgr::instance().wearOutfitByName("Female Shape & Outfit"); //gGestureList.requestResetFromServer( false ); } void handle_dump_attachments(void*) { if(!isAgentAvatarValid()) return; for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin(); iter != gAgentAvatarp->mAttachmentPoints.end(); ) { LLVOAvatar::attachment_map_t::iterator curiter = iter++; LLViewerJointAttachment* attachment = curiter->second; S32 key = curiter->first; for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); attachment_iter != attachment->mAttachedObjects.end(); ++attachment_iter) { LLViewerObject *attached_object = attachment_iter->get(); bool visible = (attached_object != NULL && attached_object->mDrawable.notNull() && !attached_object->mDrawable->isRenderType(0)); LLVector3 pos; if (visible) pos = attached_object->mDrawable->getPosition(); LL_INFOS() << "ATTACHMENT " << key << ": item_id=" << attached_object->getAttachmentItemID() << (attached_object ? " present " : " absent ") << (visible ? "visible " : "invisible ") << " at " << pos << " and " << (visible ? attached_object->getPosition() : LLVector3::zero) << LL_ENDL; } } } // these are used in the gl menus to set control values, generically. class LLToggleControl : public view_listener_t { protected: bool handleEvent(const LLSD& userdata) { std::string control_name = userdata.asString(); bool checked = gSavedSettings.getBOOL( control_name ); gSavedSettings.setBOOL( control_name, !checked ); return true; } }; class LLCheckControl : public view_listener_t { bool handleEvent( const LLSD& userdata) { std::string callback_data = userdata.asString(); bool new_value = gSavedSettings.getBOOL(callback_data); return new_value; } }; // not so generic class LLAdvancedCheckRenderShadowOption: public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string control_name = userdata.asString(); S32 current_shadow_level = gSavedSettings.getS32(control_name); if (current_shadow_level == 0) // is off { return false; } else // is on { return true; } } }; class LLAdvancedClickRenderShadowOption: public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string control_name = userdata.asString(); S32 current_shadow_level = gSavedSettings.getS32(control_name); if (current_shadow_level == 0) // upgrade to level 2 { gSavedSettings.setS32(control_name, 2); } else // downgrade to level 0 { gSavedSettings.setS32(control_name, 0); } return true; } }; class LLAdvancedClickRenderProfile: public view_listener_t { bool handleEvent(const LLSD& userdata) { gShaderProfileFrame = true; return true; } }; F32 gpu_benchmark(); class LLAdvancedClickRenderBenchmark: public view_listener_t { bool handleEvent(const LLSD& userdata) { gpu_benchmark(); return true; } }; void hdri_preview(); class LLAdvancedClickHDRIPreview: public view_listener_t { bool handleEvent(const LLSD& userdata) { // open personal lighting floater when previewing an HDRI (keeps HDRI from implicitly unloading when opening build tools) LLFloaterReg::showInstance("env_adjust_snapshot"); hdri_preview(); return true; } }; class LLAdvancedClickGLTFOpen: public view_listener_t { bool handleEvent(const LLSD& userdata) { LL::GLTFSceneManager::instance().load(); return true; } }; class LLAdvancedClickGLTFSaveAs : public view_listener_t { bool handleEvent(const LLSD& userdata) { LL::GLTFSceneManager::instance().saveAs(); return true; } }; class LLAdvancedClickGLTFUpload: public view_listener_t { bool handleEvent(const LLSD& userdata) { LL::GLTFSceneManager::instance().uploadSelection(); return true; } }; class LLAdvancedClickResizeWindow : public view_listener_t { bool handleEvent(const LLSD& userdata) { S32 w = 0; S32 h = 0; sscanf(userdata.asString().c_str(), "%dx%d", &w, &h); if (w > 0 && h > 0) { gViewerWindow->getWindow()->setSize(LLCoordWindow(w, h)); } return true; } }; // these are used in the gl menus to set control values that require shader recompilation class LLToggleShaderControl : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string control_name = userdata.asString(); bool checked = gSavedSettings.getBOOL( control_name ); gSavedSettings.setBOOL( control_name, !checked ); LLPipeline::refreshCachedSettings(); LLViewerShaderMgr::instance()->setShaders(); return !checked; } }; void menu_toggle_attached_lights(void* user_data) { LLPipeline::sRenderAttachedLights = gSavedSettings.getBOOL("RenderAttachedLights"); } void menu_toggle_attached_particles(void* user_data) { LLPipeline::sRenderAttachedParticles = gSavedSettings.getBOOL("RenderAttachedParticles"); } class LLAdvancedHandleAttachedLightParticles: public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string control_name = userdata.asString(); // toggle the control gSavedSettings.setBOOL(control_name, !gSavedSettings.getBOOL(control_name)); // update internal flags if (control_name == "RenderAttachedLights") { menu_toggle_attached_lights(NULL); } else if (control_name == "RenderAttachedParticles") { menu_toggle_attached_particles(NULL); } return true; } }; class LLSomethingSelected : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = !(LLSelectMgr::getInstance()->getSelection()->isEmpty()); return new_value; } }; class LLSomethingSelectedNoHUD : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); bool new_value = !(selection->isEmpty()) && !(selection->getSelectType() == SELECT_TYPE_HUD); return new_value; } }; static bool is_editable_selected() { return (LLSelectMgr::getInstance()->getSelection()->getFirstEditableObject() != NULL); } class LLEditableSelected : public view_listener_t { bool handleEvent(const LLSD& userdata) { return is_editable_selected(); } }; class LLEditableSelectedMono : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = false; LLViewerRegion* region = gAgent.getRegion(); if(region && gMenuHolder) { bool have_cap = (! region->getCapability("UpdateScriptTask").empty()); new_value = is_editable_selected() && have_cap; } return new_value; } }; bool enable_object_take_copy() { bool all_valid = false; if (LLSelectMgr::getInstance()) { if (LLSelectMgr::getInstance()->getSelection()->getRootObjectCount() > 0) { all_valid = true; #ifndef HACKED_GODLIKE_VIEWER # ifdef TOGGLE_HACKED_GODLIKE_VIEWER if (LLGridManager::getInstance()->isInProductionGrid() || !gAgent.isGodlike()) # endif { struct f : public LLSelectedObjectFunctor { virtual bool apply(LLViewerObject* obj) { return (!obj->permCopy() || obj->isAttachment()); } } func; const bool firstonly = true; bool any_invalid = LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func, firstonly); all_valid = !any_invalid; } #endif // HACKED_GODLIKE_VIEWER } } return all_valid; } bool enable_take_copy_objects() { return enable_object_take_copy() && is_multiple_selection(); } class LLHasAsset : public LLInventoryCollectFunctor { public: LLHasAsset(const LLUUID& id) : mAssetID(id), mHasAsset(false) {} virtual ~LLHasAsset() {} virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item); bool hasAsset() const { return mHasAsset; } protected: LLUUID mAssetID; bool mHasAsset; }; bool LLHasAsset::operator()(LLInventoryCategory* cat, LLInventoryItem* item) { if(item && item->getAssetUUID() == mAssetID) { mHasAsset = true; } return false; } bool enable_save_into_task_inventory(void*) { LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode(); if(node && (node->mValid) && (!node->mFromTaskID.isNull())) { // *TODO: check to see if the fromtaskid object exists. LLViewerObject* obj = node->getObject(); if( obj && !obj->isAttachment() ) { return true; } } return false; } class LLToolsEnableSaveToObjectInventory : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = enable_save_into_task_inventory(NULL); return new_value; } }; class LLToggleHowTo : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLFloaterReg::toggleInstanceOrBringToFront("guidebook"); return true; } }; class LLViewEnableMouselook : public view_listener_t { bool handleEvent(const LLSD& userdata) { // You can't go directly from customize avatar to mouselook. // TODO: write code with appropriate dialogs to handle this transition. bool new_value = (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgentCamera.getCameraMode() && !gSavedSettings.getBOOL("FreezeTime")); return new_value; } }; class LLToolsEnableToolNotPie : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = ( LLToolMgr::getInstance()->getBaseTool() != LLToolPie::getInstance() ); return new_value; } }; class LLWorldEnableCreateLandmark : public view_listener_t { bool handleEvent(const LLSD& userdata) { return !LLLandmarkActions::landmarkAlreadyExists(); } }; class LLWorldEnableSetHomeLocation : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gAgent.isGodlike() || (gAgent.getRegion() && gAgent.getRegion()->getAllowSetHome()); return new_value; } }; class LLWorldEnableTeleportHome : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLViewerRegion* regionp = gAgent.getRegion(); bool agent_on_prelude = (regionp && regionp->isPrelude()); bool enable_teleport_home = gAgent.isGodlike() || !agent_on_prelude; return enable_teleport_home; } }; bool enable_god_full(void*) { return gAgent.getGodLevel() >= GOD_FULL; } bool enable_god_liaison(void*) { return gAgent.getGodLevel() >= GOD_LIAISON; } bool is_god_customer_service() { return gAgent.getGodLevel() >= GOD_CUSTOMER_SERVICE; } bool enable_god_basic(void*) { return gAgent.getGodLevel() > GOD_NOT; } void toggle_show_xui_names(void *) { gSavedSettings.setBOOL("DebugShowXUINames", !gSavedSettings.getBOOL("DebugShowXUINames")); } bool check_show_xui_names(void *) { return gSavedSettings.getBOOL("DebugShowXUINames"); } class LLToolsSelectOnlyMyObjects : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool cur_val = gSavedSettings.getBOOL("SelectOwnedOnly"); gSavedSettings.setBOOL("SelectOwnedOnly", ! cur_val ); return true; } }; class LLToolsSelectOnlyMovableObjects : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool cur_val = gSavedSettings.getBOOL("SelectMovableOnly"); gSavedSettings.setBOOL("SelectMovableOnly", ! cur_val ); return true; } }; class LLToolsSelectInvisibleObjects : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool cur_val = gSavedSettings.getBOOL("SelectInvisibleObjects"); gSavedSettings.setBOOL("SelectInvisibleObjects", !cur_val); return true; } }; class LLToolsSelectReflectionProbes: public view_listener_t { bool handleEvent(const LLSD& userdata) { bool cur_val = gSavedSettings.getBOOL("SelectReflectionProbes"); gSavedSettings.setBOOL("SelectReflectionProbes", !cur_val); return true; } }; class LLToolsSelectBySurrounding : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLSelectMgr::sRectSelectInclusive = !LLSelectMgr::sRectSelectInclusive; gSavedSettings.setBOOL("RectangleSelectInclusive", LLSelectMgr::sRectSelectInclusive); return true; } }; class LLToolsShowHiddenSelection : public view_listener_t { bool handleEvent(const LLSD& userdata) { // TomY TODO Merge these LLSelectMgr::sRenderHiddenSelections = !LLSelectMgr::sRenderHiddenSelections; gSavedSettings.setBOOL("RenderHiddenSelections", LLSelectMgr::sRenderHiddenSelections); return true; } }; class LLToolsShowSelectionLightRadius : public view_listener_t { bool handleEvent(const LLSD& userdata) { // TomY TODO merge these LLSelectMgr::sRenderLightRadius = !LLSelectMgr::sRenderLightRadius; gSavedSettings.setBOOL("RenderLightRadius", LLSelectMgr::sRenderLightRadius); return true; } }; class LLToolsEditLinkedParts : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool select_individuals = !gSavedSettings.getBOOL("EditLinkedParts"); gSavedSettings.setBOOL( "EditLinkedParts", select_individuals ); if (select_individuals) { LLSelectMgr::getInstance()->demoteSelectionToIndividuals(); } else { LLSelectMgr::getInstance()->promoteSelectionToRoot(); } return true; } }; void reload_vertex_shader(void *) { //THIS WOULD BE AN AWESOME PLACE TO RELOAD SHADERS... just a thought - DaveP } void handle_dump_avatar_local_textures(void*) { gAgentAvatarp->dumpLocalTextures(); } void handle_dump_timers() { LLTrace::BlockTimer::dumpCurTimes(); } void handle_debug_avatar_textures(void*) { LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); if (objectp) { LLFloaterReg::showInstance( "avatar_textures", LLSD(objectp->getID()) ); } } void handle_grab_baked_texture(void* data) { EBakedTextureIndex baked_tex_index = (EBakedTextureIndex)((intptr_t)data); if (!isAgentAvatarValid()) return; const LLUUID& asset_id = gAgentAvatarp->grabBakedTexture(baked_tex_index); LL_INFOS("texture") << "Adding baked texture " << asset_id << " to inventory." << LL_ENDL; LLAssetType::EType asset_type = LLAssetType::AT_TEXTURE; LLInventoryType::EType inv_type = LLInventoryType::IT_TEXTURE; const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(asset_type)); if(folder_id.notNull()) { std::string name; name = "Baked " + LLAvatarAppearance::getDictionary()->getBakedTexture(baked_tex_index)->mNameCapitalized + " Texture"; LLUUID item_id; item_id.generate(); LLPermissions perm; perm.init(gAgentID, gAgentID, LLUUID::null, LLUUID::null); U32 next_owner_perm = PERM_MOVE | PERM_TRANSFER; perm.initMasks(PERM_ALL, PERM_ALL, PERM_NONE, PERM_NONE, next_owner_perm); time_t creation_date_now = time_corrected(); LLPointer<LLViewerInventoryItem> item = new LLViewerInventoryItem(item_id, folder_id, perm, asset_id, asset_type, inv_type, name, LLStringUtil::null, LLSaleInfo::DEFAULT, LLInventoryItemFlags::II_FLAGS_NONE, creation_date_now); item->updateServer(true); gInventory.updateItem(item); gInventory.notifyObservers(); // Show the preview panel for textures to let // user know that the image is now in inventory. LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(); if(active_panel) { LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus(); active_panel->setSelection(item_id, TAKE_FOCUS_NO); active_panel->openSelected(); //LLFloaterInventory::dumpSelectionInformation((void*)view); // restore keyboard focus gFocusMgr.setKeyboardFocus(focus_ctrl); } } else { LL_WARNS() << "Can't find a folder to put it in" << LL_ENDL; } } bool enable_grab_baked_texture(void* data) { EBakedTextureIndex index = (EBakedTextureIndex)((intptr_t)data); if (isAgentAvatarValid()) { return gAgentAvatarp->canGrabBakedTexture(index); } return false; } // Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing. // Returns NULL on failure. LLVOAvatar* find_avatar_from_object( LLViewerObject* object ) { if (object) { if( object->isAttachment() ) { do { object = (LLViewerObject*) object->getParent(); } while( object && !object->isAvatar() ); } else if( !object->isAvatar() ) { object = NULL; } } return (LLVOAvatar*) object; } // Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing. // Returns NULL on failure. LLVOAvatar* find_avatar_from_object( const LLUUID& object_id ) { return find_avatar_from_object( gObjectList.findObject(object_id) ); } void handle_disconnect_viewer(void *) { LLAppViewer::instance()->forceDisconnect(LLTrans::getString("TestingDisconnect")); } void force_error_breakpoint(void *) { LLAppViewer::instance()->forceErrorBreakpoint(); } void force_error_llerror(void *) { LLAppViewer::instance()->forceErrorLLError(); } void force_error_llerror_msg(void*) { LLAppViewer::instance()->forceErrorLLErrorMsg(); } void force_error_bad_memory_access(void *) { LLAppViewer::instance()->forceErrorBadMemoryAccess(); } void force_error_infinite_loop(void *) { LLAppViewer::instance()->forceErrorInfiniteLoop(); } void force_error_software_exception(void *) { LLAppViewer::instance()->forceErrorSoftwareException(); } void force_error_os_exception(void*) { LLAppViewer::instance()->forceErrorOSSpecificException(); } void force_error_driver_crash(void *) { LLAppViewer::instance()->forceErrorDriverCrash(); } void force_error_coroutine_crash(void *) { LLAppViewer::instance()->forceErrorCoroutineCrash(); } void force_error_thread_crash(void *) { LLAppViewer::instance()->forceErrorThreadCrash(); } class LLToolsUseSelectionForGrid : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLSelectMgr::getInstance()->clearGridObjects(); struct f : public LLSelectedObjectFunctor { virtual bool apply(LLViewerObject* objectp) { LLSelectMgr::getInstance()->addGridObject(objectp); return true; } } func; LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func); LLSelectMgr::getInstance()->setGridMode(GRID_MODE_REF_OBJECT); LLFloaterTools::setGridMode((S32)GRID_MODE_REF_OBJECT); return true; } }; void handle_test_load_url(void*) { LLWeb::loadURL(""); LLWeb::loadURL("hacker://www.google.com/"); LLWeb::loadURL("http"); LLWeb::loadURL("http://www.google.com/"); } // // LLViewerMenuHolderGL // static LLDefaultChildRegistry::Register<LLViewerMenuHolderGL> r("menu_holder"); LLViewerMenuHolderGL::LLViewerMenuHolderGL(const LLViewerMenuHolderGL::Params& p) : LLMenuHolderGL(p) {} bool LLViewerMenuHolderGL::hideMenus() { bool handled = false; if (LLMenuHolderGL::hideMenus()) { handled = true; } // drop pie menu selection mParcelSelection = nullptr; mObjectSelection = nullptr; if (gMenuBarView) { gMenuBarView->clearHoverItem(); gMenuBarView->resetMenuTrigger(); } return handled; } void LLViewerMenuHolderGL::setParcelSelection(LLSafeHandle<LLParcelSelection> selection) { mParcelSelection = selection; } void LLViewerMenuHolderGL::setObjectSelection(LLSafeHandle<LLObjectSelection> selection) { mObjectSelection = selection; } const LLRect LLViewerMenuHolderGL::getMenuRect() const { return LLRect(0, getRect().getHeight() - MENU_BAR_HEIGHT, getRect().getWidth(), STATUS_BAR_HEIGHT); } void handle_web_browser_test(const LLSD& param) { std::string url = param.asString(); if (url.empty()) { url = "about:blank"; } LLWeb::loadURLInternal(url); } bool callback_clear_cache_immediately(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if ( option == 0 ) // YES { //clear cache LLAppViewer::instance()->purgeCacheImmediate(); } return false; } void handle_cache_clear_immediately() { LLNotificationsUtil::add("ConfirmClearCache", LLSD(), LLSD(), callback_clear_cache_immediately); } void handle_web_content_test(const LLSD& param) { std::string url = param.asString(); LLWeb::loadURLInternal(url, LLStringUtil::null, LLStringUtil::null, true); } void handle_show_url(const LLSD& param) { std::string url = param.asString(); if (LLWeb::useExternalBrowser(url)) { LLWeb::loadURLExternal(url); } else { LLWeb::loadURLInternal(url); } } void handle_report_bug(const LLSD& param) { std::string url = gSavedSettings.getString("ReportBugURL"); LLWeb::loadURLExternal(url); } void handle_buy_currency_test(void*) { std::string url = "http://sarahd-sl-13041.webdev.lindenlab.com/app/lindex/index.php?agent_id=[AGENT_ID]&secure_session_id=[SESSION_ID]&lang=[LANGUAGE]"; LLStringUtil::format_map_t replace; replace["[AGENT_ID]"] = gAgent.getID().asString(); replace["[SESSION_ID]"] = gAgent.getSecureSessionID().asString(); replace["[LANGUAGE]"] = LLUI::getLanguage(); LLStringUtil::format(url, replace); LL_INFOS() << "buy currency url " << url << LL_ENDL; LLFloaterReg::showInstance("buy_currency_html", LLSD(url)); } // SUNSHINE CLEANUP - is only the request update at the end needed now? void handle_rebake_textures(void*) { if (!isAgentAvatarValid()) return; // Slam pending upload count to "unstick" things bool slam_for_debug = true; gAgentAvatarp->forceBakeAllTextures(slam_for_debug); if (gAgent.getRegion() && gAgent.getRegion()->getCentralBakeVersion()) { LLAppearanceMgr::instance().requestServerAppearanceUpdate(); } } void toggle_visibility(void* user_data) { LLView* viewp = (LLView*)user_data; viewp->setVisible(!viewp->getVisible()); } bool get_visibility(void* user_data) { LLView* viewp = (LLView*)user_data; return viewp->getVisible(); } class LLViewShowHoverTips : public view_listener_t { bool handleEvent(const LLSD& userdata) { gSavedSettings.setBOOL("ShowHoverTips", !gSavedSettings.getBOOL("ShowHoverTips")); return true; } }; class LLViewCheckShowHoverTips : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = gSavedSettings.getBOOL("ShowHoverTips"); return new_value; } }; class LLViewHighlightTransparent : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLDrawPoolAlpha::sShowDebugAlpha = !LLDrawPoolAlpha::sShowDebugAlpha; // invisible objects skip building their render batches unless sShowDebugAlpha is true, so rebuild batches whenever toggling this flag gPipeline.rebuildDrawInfo(); return true; } }; class LLViewCheckHighlightTransparent : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLDrawPoolAlpha::sShowDebugAlpha; return new_value; } }; class LLViewBeaconWidth : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string width = userdata.asString(); if(width == "1") { gSavedSettings.setS32("DebugBeaconLineWidth", 1); } else if(width == "4") { gSavedSettings.setS32("DebugBeaconLineWidth", 4); } else if(width == "16") { gSavedSettings.setS32("DebugBeaconLineWidth", 16); } else if(width == "32") { gSavedSettings.setS32("DebugBeaconLineWidth", 32); } return true; } }; class LLViewToggleBeacon : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string beacon = userdata.asString(); if (beacon == "scriptsbeacon") { LLPipeline::toggleRenderScriptedBeacons(); gSavedSettings.setBOOL( "scriptsbeacon", LLPipeline::getRenderScriptedBeacons() ); // toggle the other one off if it's on if (LLPipeline::getRenderScriptedBeacons() && LLPipeline::getRenderScriptedTouchBeacons()) { LLPipeline::toggleRenderScriptedTouchBeacons(); gSavedSettings.setBOOL( "scripttouchbeacon", LLPipeline::getRenderScriptedTouchBeacons() ); } } else if (beacon == "physicalbeacon") { LLPipeline::toggleRenderPhysicalBeacons(); gSavedSettings.setBOOL( "physicalbeacon", LLPipeline::getRenderPhysicalBeacons() ); } else if (beacon == "moapbeacon") { LLPipeline::toggleRenderMOAPBeacons(); gSavedSettings.setBOOL( "moapbeacon", LLPipeline::getRenderMOAPBeacons() ); } else if (beacon == "soundsbeacon") { LLPipeline::toggleRenderSoundBeacons(); gSavedSettings.setBOOL( "soundsbeacon", LLPipeline::getRenderSoundBeacons() ); } else if (beacon == "particlesbeacon") { LLPipeline::toggleRenderParticleBeacons(); gSavedSettings.setBOOL( "particlesbeacon", LLPipeline::getRenderParticleBeacons() ); } else if (beacon == "scripttouchbeacon") { LLPipeline::toggleRenderScriptedTouchBeacons(); gSavedSettings.setBOOL( "scripttouchbeacon", LLPipeline::getRenderScriptedTouchBeacons() ); // toggle the other one off if it's on if (LLPipeline::getRenderScriptedBeacons() && LLPipeline::getRenderScriptedTouchBeacons()) { LLPipeline::toggleRenderScriptedBeacons(); gSavedSettings.setBOOL( "scriptsbeacon", LLPipeline::getRenderScriptedBeacons() ); } } else if (beacon == "sunbeacon") { gSavedSettings.setBOOL("sunbeacon", !gSavedSettings.getBOOL("sunbeacon")); } else if (beacon == "moonbeacon") { gSavedSettings.setBOOL("moonbeacon", !gSavedSettings.getBOOL("moonbeacon")); } else if (beacon == "renderbeacons") { LLPipeline::toggleRenderBeacons(); gSavedSettings.setBOOL( "renderbeacons", LLPipeline::getRenderBeacons() ); // toggle the other one on if it's not if (!LLPipeline::getRenderBeacons() && !LLPipeline::getRenderHighlights()) { LLPipeline::toggleRenderHighlights(); gSavedSettings.setBOOL( "renderhighlights", LLPipeline::getRenderHighlights() ); } } else if (beacon == "renderhighlights") { LLPipeline::toggleRenderHighlights(); gSavedSettings.setBOOL( "renderhighlights", LLPipeline::getRenderHighlights() ); // toggle the other one on if it's not if (!LLPipeline::getRenderBeacons() && !LLPipeline::getRenderHighlights()) { LLPipeline::toggleRenderBeacons(); gSavedSettings.setBOOL( "renderbeacons", LLPipeline::getRenderBeacons() ); } } return true; } }; class LLViewCheckBeaconEnabled : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string beacon = userdata.asString(); bool new_value = false; if (beacon == "scriptsbeacon") { new_value = gSavedSettings.getBOOL( "scriptsbeacon"); LLPipeline::setRenderScriptedBeacons(new_value); } else if (beacon == "moapbeacon") { new_value = gSavedSettings.getBOOL( "moapbeacon"); LLPipeline::setRenderMOAPBeacons(new_value); } else if (beacon == "physicalbeacon") { new_value = gSavedSettings.getBOOL( "physicalbeacon"); LLPipeline::setRenderPhysicalBeacons(new_value); } else if (beacon == "soundsbeacon") { new_value = gSavedSettings.getBOOL( "soundsbeacon"); LLPipeline::setRenderSoundBeacons(new_value); } else if (beacon == "particlesbeacon") { new_value = gSavedSettings.getBOOL( "particlesbeacon"); LLPipeline::setRenderParticleBeacons(new_value); } else if (beacon == "scripttouchbeacon") { new_value = gSavedSettings.getBOOL( "scripttouchbeacon"); LLPipeline::setRenderScriptedTouchBeacons(new_value); } else if (beacon == "renderbeacons") { new_value = gSavedSettings.getBOOL( "renderbeacons"); LLPipeline::setRenderBeacons(new_value); } else if (beacon == "renderhighlights") { new_value = gSavedSettings.getBOOL( "renderhighlights"); LLPipeline::setRenderHighlights(new_value); } return new_value; } }; class LLViewToggleRenderType : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string type = userdata.asString(); if (type == "hideparticles") { LLPipeline::toggleRenderType(LLPipeline::RENDER_TYPE_PARTICLES); } return true; } }; class LLViewCheckRenderType : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string type = userdata.asString(); bool new_value = false; if (type == "hideparticles") { new_value = LLPipeline::toggleRenderTypeControlNegated(LLPipeline::RENDER_TYPE_PARTICLES); } return new_value; } }; class LLViewStatusAway : public view_listener_t { bool handleEvent(const LLSD& userdata) { return (gAgent.isInitialized() && gAgent.getAFK()); } }; class LLViewStatusDoNotDisturb : public view_listener_t { bool handleEvent(const LLSD& userdata) { return (gAgent.isInitialized() && gAgent.isDoNotDisturb()); } }; class LLViewShowHUDAttachments : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLPipeline::sShowHUDAttachments = !LLPipeline::sShowHUDAttachments; return true; } }; class LLViewCheckHUDAttachments : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool new_value = LLPipeline::sShowHUDAttachments; return new_value; } }; class LLEditEnableTakeOff : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string clothing = userdata.asString(); LLWearableType::EType type = LLWearableType::getInstance()->typeNameToType(clothing); if (type >= LLWearableType::WT_SHAPE && type < LLWearableType::WT_COUNT) return LLAgentWearables::selfHasWearable(type); return false; } }; class LLEditTakeOff : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string clothing = userdata.asString(); if (clothing == "all") LLAppearanceMgr::instance().removeAllClothesFromAvatar(); else { LLWearableType::EType type = LLWearableType::getInstance()->typeNameToType(clothing); if (type >= LLWearableType::WT_SHAPE && type < LLWearableType::WT_COUNT && (gAgentWearables.getWearableCount(type) > 0)) { // MULTI-WEARABLES: assuming user wanted to remove top shirt. U32 wearable_index = gAgentWearables.getWearableCount(type) - 1; LLUUID item_id = gAgentWearables.getWearableItemID(type,wearable_index); LLAppearanceMgr::instance().removeItemFromAvatar(item_id); } } return true; } }; class LLToolsSelectTool : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string tool_name = userdata.asString(); if (tool_name == "focus") { LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(1); } else if (tool_name == "move") { LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(2); } else if (tool_name == "edit") { LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(3); } else if (tool_name == "create") { LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(4); } else if (tool_name == "land") { LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(5); } // Note: if floater is not visible LLViewerWindow::updateLayout() will // attempt to open it, but it won't bring it to front or de-minimize. if (gFloaterTools && (gFloaterTools->isMinimized() || !gFloaterTools->isShown() || !gFloaterTools->isFrontmost())) { gFloaterTools->setMinimized(false); gFloaterTools->openFloater(); gFloaterTools->setVisibleAndFrontmost(true); } return true; } }; /// WINDLIGHT callbacks class LLWorldEnvSettings : public view_listener_t { void defocusEnvFloaters() { //currently there is only one instance of each floater std::vector<std::string> env_floaters_names = { "env_edit_extdaycycle", "env_fixed_environmentent_water", "env_fixed_environmentent_sky" }; for (std::vector<std::string>::const_iterator it = env_floaters_names.begin(); it != env_floaters_names.end(); ++it) { LLFloater* env_floater = LLFloaterReg::findTypedInstance<LLFloater>(*it); if (env_floater) { env_floater->setFocus(false); } } } bool handleEvent(const LLSD& userdata) { std::string event_name = userdata.asString(); if (event_name == "sunrise") { LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::KNOWN_SKY_SUNRISE, LLEnvironment::TRANSITION_INSTANT); LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT); defocusEnvFloaters(); } else if (event_name == "noon") { LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::KNOWN_SKY_MIDDAY, LLEnvironment::TRANSITION_INSTANT); LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT); defocusEnvFloaters(); } else if (event_name == "legacy noon") { LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::KNOWN_SKY_LEGACY_MIDDAY, LLEnvironment::TRANSITION_INSTANT); LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT); defocusEnvFloaters(); } else if (event_name == "sunset") { LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::KNOWN_SKY_SUNSET, LLEnvironment::TRANSITION_INSTANT); LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT); defocusEnvFloaters(); } else if (event_name == "midnight") { LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::KNOWN_SKY_MIDNIGHT, LLEnvironment::TRANSITION_INSTANT); LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT); defocusEnvFloaters(); } else if (event_name == "region") { // reset probe data when reverting back to region sky setting gPipeline.mReflectionMapManager.reset(); LLEnvironment::instance().clearEnvironment(LLEnvironment::ENV_LOCAL); LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT); defocusEnvFloaters(); } else if (event_name == "pause_clouds") { if (LLEnvironment::instance().isCloudScrollPaused()) LLEnvironment::instance().resumeCloudScroll(); else LLEnvironment::instance().pauseCloudScroll(); } else if (event_name == "adjust_tool") { LLFloaterReg::showInstance("env_adjust_snapshot"); } else if (event_name == "my_environs") { LLFloaterReg::showInstance("my_environments"); } return true; } }; class LLWorldEnableEnvSettings : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool result = false; std::string event_name = userdata.asString(); if (event_name == "pause_clouds") { return LLEnvironment::instance().isCloudScrollPaused(); } LLSettingsSky::ptr_t sky = LLEnvironment::instance().getEnvironmentFixedSky(LLEnvironment::ENV_LOCAL); if (!sky) { return (event_name == "region"); } std::string skyname = (sky) ? sky->getName() : ""; LLUUID skyid = (sky) ? sky->getAssetId() : LLUUID::null; if (event_name == "sunrise") { result = (skyid == LLEnvironment::KNOWN_SKY_SUNRISE); } else if (event_name == "noon") { result = (skyid == LLEnvironment::KNOWN_SKY_MIDDAY); } else if (event_name == "legacy noon") { result = (skyid == LLEnvironment::KNOWN_SKY_LEGACY_MIDDAY); } else if (event_name == "sunset") { result = (skyid == LLEnvironment::KNOWN_SKY_SUNSET); } else if (event_name == "midnight") { result = (skyid == LLEnvironment::KNOWN_SKY_MIDNIGHT); } else if (event_name == "region") { return false; } else { LL_WARNS() << "Unknown time-of-day item: " << event_name << LL_ENDL; } return result; } }; class LLWorldEnvPreset : public view_listener_t { bool handleEvent(const LLSD& userdata) { std::string item = userdata.asString(); if (item == "new_water") { LLFloaterReg::showInstance("env_fixed_environmentent_water", "new"); } else if (item == "edit_water") { LLFloaterReg::showInstance("env_fixed_environmentent_water", "edit"); } else if (item == "new_sky") { LLFloaterReg::showInstance("env_fixed_environmentent_sky", "new"); } else if (item == "edit_sky") { LLFloaterReg::showInstance("env_fixed_environmentent_sky", "edit"); } else if (item == "new_day_cycle") { LLFloaterReg::showInstance("env_edit_extdaycycle", LLSDMap("edit_context", "inventory")); } else if (item == "edit_day_cycle") { LLFloaterReg::showInstance("env_edit_extdaycycle", LLSDMap("edit_context", "inventory")); } else { LL_WARNS() << "Unknown item selected" << LL_ENDL; } return true; } }; class LLWorldEnableEnvPreset : public view_listener_t { bool handleEvent(const LLSD& userdata) { return false; } }; /// Post-Process callbacks class LLWorldPostProcess : public view_listener_t { bool handleEvent(const LLSD& userdata) { LLFloaterReg::showInstance("env_post_process"); return true; } }; class LLWorldCheckBanLines : public view_listener_t { bool handleEvent(const LLSD& userdata) { S32 callback_data = userdata.asInteger(); return gSavedSettings.getS32("ShowBanLines") == callback_data; } }; class LLWorldShowBanLines : public view_listener_t { bool handleEvent(const LLSD& userdata) { S32 callback_data = userdata.asInteger(); gSavedSettings.setS32("ShowBanLines", callback_data); return true; } }; void handle_flush_name_caches() { if (gCacheName) gCacheName->clear(); } class LLUploadCostCalculator : public view_listener_t { std::string mCostStr; bool handleEvent(const LLSD& userdata) { std::vector<std::string> fields; std::string str = userdata.asString(); boost::split(fields, str, boost::is_any_of(",")); if (fields.size()<1) { return false; } std::string menu_name = fields[0]; std::string asset_type_str = "texture"; if (fields.size()>1) { asset_type_str = fields[1]; } LL_DEBUGS("Benefits") << "userdata " << userdata << " menu_name " << menu_name << " asset_type_str " << asset_type_str << LL_ENDL; calculateCost(asset_type_str); gMenuHolder->childSetLabelArg(menu_name, "[COST]", mCostStr); return true; } void calculateCost(const std::string& asset_type_str); public: LLUploadCostCalculator() { } }; class LLUpdateMembershipLabel : public view_listener_t { bool handleEvent(const LLSD& userdata) { const std::string label_str = LLAgentBenefitsMgr::isCurrent("Base") ? LLTrans::getString("MembershipUpgradeText") : LLTrans::getString("MembershipPremiumText"); gMenuHolder->childSetLabelArg("Membership", "[Membership]", label_str); return true; } }; class LLToggleUIHints : public view_listener_t { bool handleEvent(const LLSD& userdata) { bool ui_hints_enabled = gSavedSettings.getBOOL("EnableUIHints"); // toggle ui_hints_enabled = !ui_hints_enabled; gSavedSettings.setBOOL("EnableUIHints", ui_hints_enabled); return true; } }; void LLUploadCostCalculator::calculateCost(const std::string& asset_type_str) { S32 upload_cost = -1; if (asset_type_str == "texture") { // This use minimal texture cost to allow bulk and // texture upload menu options to be visible upload_cost = LLAgentBenefitsMgr::current().getTextureUploadCost(); } else if (asset_type_str == "animation") { upload_cost = LLAgentBenefitsMgr::current().getAnimationUploadCost(); } else if (asset_type_str == "sound") { upload_cost = LLAgentBenefitsMgr::current().getSoundUploadCost(); } if (upload_cost < 0) { LL_WARNS() << "Unable to find upload cost for asset_type_str " << asset_type_str << LL_ENDL; } mCostStr = std::to_string(upload_cost); } void show_navbar_context_menu(LLView* ctrl, S32 x, S32 y) { static LLMenuGL* show_navbar_context_menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_hide_navbar.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); if(gMenuHolder->hasVisibleMenu()) { gMenuHolder->hideMenus(); } show_navbar_context_menu->buildDrawLabels(); show_navbar_context_menu->updateParent(LLMenuGL::sMenuContainer); LLMenuGL::showPopup(ctrl, show_navbar_context_menu, x, y); } void show_topinfobar_context_menu(LLView* ctrl, S32 x, S32 y) { static LLMenuGL* show_topbarinfo_context_menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_topinfobar.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); LLMenuItemGL* landmark_item = show_topbarinfo_context_menu->getChild<LLMenuItemGL>("Landmark"); if (!LLLandmarkActions::landmarkAlreadyExists()) { landmark_item->setLabel(LLTrans::getString("AddLandmarkNavBarMenu")); } else { landmark_item->setLabel(LLTrans::getString("EditLandmarkNavBarMenu")); } if(gMenuHolder->hasVisibleMenu()) { gMenuHolder->hideMenus(); } show_topbarinfo_context_menu->buildDrawLabels(); show_topbarinfo_context_menu->updateParent(LLMenuGL::sMenuContainer); LLMenuGL::showPopup(ctrl, show_topbarinfo_context_menu, x, y); } void initialize_edit_menu() { view_listener_t::addMenu(new LLEditUndo(), "Edit.Undo"); view_listener_t::addMenu(new LLEditRedo(), "Edit.Redo"); view_listener_t::addMenu(new LLEditCut(), "Edit.Cut"); view_listener_t::addMenu(new LLEditCopy(), "Edit.Copy"); view_listener_t::addMenu(new LLEditPaste(), "Edit.Paste"); view_listener_t::addMenu(new LLEditDelete(), "Edit.Delete"); view_listener_t::addMenu(new LLEditSelectAll(), "Edit.SelectAll"); view_listener_t::addMenu(new LLEditDeselect(), "Edit.Deselect"); view_listener_t::addMenu(new LLEditTakeOff(), "Edit.TakeOff"); view_listener_t::addMenu(new LLEditEnableUndo(), "Edit.EnableUndo"); view_listener_t::addMenu(new LLEditEnableRedo(), "Edit.EnableRedo"); view_listener_t::addMenu(new LLEditEnableCut(), "Edit.EnableCut"); view_listener_t::addMenu(new LLEditEnableCopy(), "Edit.EnableCopy"); view_listener_t::addMenu(new LLEditEnablePaste(), "Edit.EnablePaste"); view_listener_t::addMenu(new LLEditEnableDelete(), "Edit.EnableDelete"); view_listener_t::addMenu(new LLEditEnableSelectAll(), "Edit.EnableSelectAll"); view_listener_t::addMenu(new LLEditEnableDeselect(), "Edit.EnableDeselect"); } void initialize_spellcheck_menu() { LLUICtrl::CommitCallbackRegistry::Registrar& commit = LLUICtrl::CommitCallbackRegistry::currentRegistrar(); LLUICtrl::EnableCallbackRegistry::Registrar& enable = LLUICtrl::EnableCallbackRegistry::currentRegistrar(); commit.add("SpellCheck.ReplaceWithSuggestion", boost::bind(&handle_spellcheck_replace_with_suggestion, _1, _2)); enable.add("SpellCheck.VisibleSuggestion", boost::bind(&visible_spellcheck_suggestion, _1, _2)); commit.add("SpellCheck.AddToDictionary", boost::bind(&handle_spellcheck_add_to_dictionary, _1)); enable.add("SpellCheck.EnableAddToDictionary", boost::bind(&enable_spellcheck_add_to_dictionary, _1)); commit.add("SpellCheck.AddToIgnore", boost::bind(&handle_spellcheck_add_to_ignore, _1)); enable.add("SpellCheck.EnableAddToIgnore", boost::bind(&enable_spellcheck_add_to_ignore, _1)); } void initialize_menus() { // A parameterized event handler used as ctrl-8/9/0 zoom controls below. class LLZoomer : public view_listener_t { public: // The "mult" parameter says whether "val" is a multiplier or used to set the value. LLZoomer(F32 val, bool mult=true) : mVal(val), mMult(mult) {} bool handleEvent(const LLSD& userdata) { F32 new_fov_rad = mMult ? LLViewerCamera::getInstance()->getDefaultFOV() * mVal : mVal; LLViewerCamera::getInstance()->setDefaultFOV(new_fov_rad); gSavedSettings.setF32("CameraAngle", LLViewerCamera::getInstance()->getView()); // setView may have clamped it. return true; } private: F32 mVal; bool mMult; }; LLUICtrl::EnableCallbackRegistry::Registrar& enable = LLUICtrl::EnableCallbackRegistry::currentRegistrar(); LLUICtrl::CommitCallbackRegistry::Registrar& commit = LLUICtrl::CommitCallbackRegistry::currentRegistrar(); // Generic enable and visible // Don't prepend MenuName.Foo because these can be used in any menu. enable.add("IsGodCustomerService", boost::bind(&is_god_customer_service)); enable.add("displayViewerEventRecorderMenuItems",boost::bind(&LLViewerEventRecorder::displayViewerEventRecorderMenuItems,&LLViewerEventRecorder::instance())); view_listener_t::addEnable(new LLUploadCostCalculator(), "Upload.CalculateCosts"); view_listener_t::addEnable(new LLUpdateMembershipLabel(), "Membership.UpdateLabel"); enable.add("Conversation.IsConversationLoggingAllowed", boost::bind(&LLFloaterIMContainer::isConversationLoggingAllowed)); // Agent commit.add("Agent.toggleFlying", boost::bind(&LLAgent::toggleFlying)); enable.add("Agent.enableFlyLand", boost::bind(&enable_fly_land)); commit.add("Agent.PressMicrophone", boost::bind(&LLAgent::pressMicrophone, _2)); commit.add("Agent.ReleaseMicrophone", boost::bind(&LLAgent::releaseMicrophone, _2)); commit.add("Agent.ToggleMicrophone", boost::bind(&LLAgent::toggleMicrophone, _2)); enable.add("Agent.IsMicrophoneOn", boost::bind(&LLAgent::isMicrophoneOn, _2)); enable.add("Agent.IsActionAllowed", boost::bind(&LLAgent::isActionAllowed, _2)); // File menu init_menu_file(); view_listener_t::addMenu(new LLEditEnableTakeOff(), "Edit.EnableTakeOff"); view_listener_t::addMenu(new LLEditEnableCustomizeAvatar(), "Edit.EnableCustomizeAvatar"); view_listener_t::addMenu(new LLEnableEditShape(), "Edit.EnableEditShape"); view_listener_t::addMenu(new LLEnableHoverHeight(), "Edit.EnableHoverHeight"); view_listener_t::addMenu(new LLEnableEditPhysics(), "Edit.EnableEditPhysics"); commit.add("CustomizeAvatar", boost::bind(&handle_customize_avatar)); commit.add("NowWearing", boost::bind(&handle_now_wearing)); commit.add("EditOutfit", boost::bind(&handle_edit_outfit)); commit.add("EditShape", boost::bind(&handle_edit_shape)); commit.add("HoverHeight", boost::bind(&handle_hover_height)); commit.add("EditPhysics", boost::bind(&handle_edit_physics)); // View menu view_listener_t::addMenu(new LLViewMouselook(), "View.Mouselook"); view_listener_t::addMenu(new LLViewJoystickFlycam(), "View.JoystickFlycam"); view_listener_t::addMenu(new LLViewResetView(), "View.ResetView"); view_listener_t::addMenu(new LLViewLookAtLastChatter(), "View.LookAtLastChatter"); view_listener_t::addMenu(new LLViewShowHoverTips(), "View.ShowHoverTips"); view_listener_t::addMenu(new LLViewHighlightTransparent(), "View.HighlightTransparent"); view_listener_t::addMenu(new LLViewToggleRenderType(), "View.ToggleRenderType"); view_listener_t::addMenu(new LLViewShowHUDAttachments(), "View.ShowHUDAttachments"); view_listener_t::addMenu(new LLZoomer(1.2f), "View.ZoomOut"); view_listener_t::addMenu(new LLZoomer(1/1.2f), "View.ZoomIn"); view_listener_t::addMenu(new LLZoomer(DEFAULT_FIELD_OF_VIEW, false), "View.ZoomDefault"); view_listener_t::addMenu(new LLViewDefaultUISize(), "View.DefaultUISize"); view_listener_t::addMenu(new LLViewToggleUI(), "View.ToggleUI"); view_listener_t::addMenu(new LLViewEnableMouselook(), "View.EnableMouselook"); view_listener_t::addMenu(new LLViewEnableJoystickFlycam(), "View.EnableJoystickFlycam"); view_listener_t::addMenu(new LLViewEnableLastChatter(), "View.EnableLastChatter"); view_listener_t::addMenu(new LLViewCheckJoystickFlycam(), "View.CheckJoystickFlycam"); view_listener_t::addMenu(new LLViewCheckShowHoverTips(), "View.CheckShowHoverTips"); view_listener_t::addMenu(new LLViewCheckHighlightTransparent(), "View.CheckHighlightTransparent"); view_listener_t::addMenu(new LLViewCheckRenderType(), "View.CheckRenderType"); view_listener_t::addMenu(new LLViewStatusAway(), "View.Status.CheckAway"); view_listener_t::addMenu(new LLViewStatusDoNotDisturb(), "View.Status.CheckDoNotDisturb"); view_listener_t::addMenu(new LLViewCheckHUDAttachments(), "View.CheckHUDAttachments"); //Communicate Nearby chat view_listener_t::addMenu(new LLCommunicateNearbyChat(), "Communicate.NearbyChat"); // World menu view_listener_t::addMenu(new LLWorldAlwaysRun(), "World.AlwaysRun"); view_listener_t::addMenu(new LLWorldCreateLandmark(), "World.CreateLandmark"); view_listener_t::addMenu(new LLWorldPlaceProfile(), "World.PlaceProfile"); view_listener_t::addMenu(new LLWorldSetHomeLocation(), "World.SetHomeLocation"); view_listener_t::addMenu(new LLWorldTeleportHome(), "World.TeleportHome"); view_listener_t::addMenu(new LLWorldSetAway(), "World.SetAway"); view_listener_t::addMenu(new LLWorldSetDoNotDisturb(), "World.SetDoNotDisturb"); view_listener_t::addMenu(new LLWorldLindenHome(), "World.LindenHome"); view_listener_t::addMenu(new LLWorldEnableCreateLandmark(), "World.EnableCreateLandmark"); view_listener_t::addMenu(new LLWorldEnableSetHomeLocation(), "World.EnableSetHomeLocation"); view_listener_t::addMenu(new LLWorldEnableTeleportHome(), "World.EnableTeleportHome"); view_listener_t::addMenu(new LLWorldEnableBuyLand(), "World.EnableBuyLand"); view_listener_t::addMenu(new LLWorldCheckAlwaysRun(), "World.CheckAlwaysRun"); view_listener_t::addMenu(new LLWorldEnvSettings(), "World.EnvSettings"); view_listener_t::addMenu(new LLWorldEnableEnvSettings(), "World.EnableEnvSettings"); view_listener_t::addMenu(new LLWorldEnvPreset(), "World.EnvPreset"); view_listener_t::addMenu(new LLWorldEnableEnvPreset(), "World.EnableEnvPreset"); view_listener_t::addMenu(new LLWorldPostProcess(), "World.PostProcess"); view_listener_t::addMenu(new LLWorldCheckBanLines() , "World.CheckBanLines"); view_listener_t::addMenu(new LLWorldShowBanLines() , "World.ShowBanLines"); // Tools menu view_listener_t::addMenu(new LLToolsSelectTool(), "Tools.SelectTool"); view_listener_t::addMenu(new LLToolsSelectOnlyMyObjects(), "Tools.SelectOnlyMyObjects"); view_listener_t::addMenu(new LLToolsSelectOnlyMovableObjects(), "Tools.SelectOnlyMovableObjects"); view_listener_t::addMenu(new LLToolsSelectInvisibleObjects(), "Tools.SelectInvisibleObjects"); view_listener_t::addMenu(new LLToolsSelectReflectionProbes(), "Tools.SelectReflectionProbes"); view_listener_t::addMenu(new LLToolsSelectBySurrounding(), "Tools.SelectBySurrounding"); view_listener_t::addMenu(new LLToolsShowHiddenSelection(), "Tools.ShowHiddenSelection"); view_listener_t::addMenu(new LLToolsShowSelectionLightRadius(), "Tools.ShowSelectionLightRadius"); view_listener_t::addMenu(new LLToolsEditLinkedParts(), "Tools.EditLinkedParts"); view_listener_t::addMenu(new LLToolsSnapObjectXY(), "Tools.SnapObjectXY"); view_listener_t::addMenu(new LLToolsUseSelectionForGrid(), "Tools.UseSelectionForGrid"); view_listener_t::addMenu(new LLToolsSelectNextPartFace(), "Tools.SelectNextPart"); commit.add("Tools.Link", boost::bind(&handle_link_objects)); commit.add("Tools.Unlink", boost::bind(&LLSelectMgr::unlinkObjects, LLSelectMgr::getInstance())); view_listener_t::addMenu(new LLToolsStopAllAnimations(), "Tools.StopAllAnimations"); view_listener_t::addMenu(new LLToolsReleaseKeys(), "Tools.ReleaseKeys"); view_listener_t::addMenu(new LLToolsEnableReleaseKeys(), "Tools.EnableReleaseKeys"); commit.add("Tools.LookAtSelection", boost::bind(&handle_look_at_selection, _2)); commit.add("Tools.BuyOrTake", boost::bind(&handle_buy_or_take)); commit.add("Tools.TakeCopy", boost::bind(&handle_take_copy)); view_listener_t::addMenu(new LLToolsSaveToObjectInventory(), "Tools.SaveToObjectInventory"); view_listener_t::addMenu(new LLToolsSelectedScriptAction(), "Tools.SelectedScriptAction"); view_listener_t::addMenu(new LLToolsEnableToolNotPie(), "Tools.EnableToolNotPie"); view_listener_t::addMenu(new LLToolsEnableSelectNextPart(), "Tools.EnableSelectNextPart"); enable.add("Tools.EnableLink", boost::bind(&LLSelectMgr::enableLinkObjects, LLSelectMgr::getInstance())); enable.add("Tools.EnableUnlink", boost::bind(&LLSelectMgr::enableUnlinkObjects, LLSelectMgr::getInstance())); view_listener_t::addMenu(new LLToolsEnableBuyOrTake(), "Tools.EnableBuyOrTake"); enable.add("Tools.EnableTakeCopy", boost::bind(&enable_object_take_copy)); enable.add("Tools.EnableCopySeparate", boost::bind(&enable_take_copy_objects)); enable.add("Tools.VisibleBuyObject", boost::bind(&tools_visible_buy_object)); enable.add("Tools.VisibleTakeObject", boost::bind(&tools_visible_take_object)); view_listener_t::addMenu(new LLToolsEnableSaveToObjectInventory(), "Tools.EnableSaveToObjectInventory"); view_listener_t::addMenu(new LLToolsEnablePathfinding(), "Tools.EnablePathfinding"); view_listener_t::addMenu(new LLToolsEnablePathfindingView(), "Tools.EnablePathfindingView"); view_listener_t::addMenu(new LLToolsDoPathfindingRebakeRegion(), "Tools.DoPathfindingRebakeRegion"); view_listener_t::addMenu(new LLToolsEnablePathfindingRebakeRegion(), "Tools.EnablePathfindingRebakeRegion"); // Help menu // most items use the ShowFloater method view_listener_t::addMenu(new LLToggleHowTo(), "Help.ToggleHowTo"); // Advanced menu view_listener_t::addMenu(new LLAdvancedToggleConsole(), "Advanced.ToggleConsole"); view_listener_t::addMenu(new LLAdvancedCheckConsole(), "Advanced.CheckConsole"); view_listener_t::addMenu(new LLAdvancedDumpInfoToConsole(), "Advanced.DumpInfoToConsole"); // Advanced > HUD Info view_listener_t::addMenu(new LLAdvancedToggleHUDInfo(), "Advanced.ToggleHUDInfo"); view_listener_t::addMenu(new LLAdvancedCheckHUDInfo(), "Advanced.CheckHUDInfo"); // Advanced Other Settings view_listener_t::addMenu(new LLAdvancedClearGroupCache(), "Advanced.ClearGroupCache"); // Advanced > Render > Types view_listener_t::addMenu(new LLAdvancedToggleRenderType(), "Advanced.ToggleRenderType"); view_listener_t::addMenu(new LLAdvancedCheckRenderType(), "Advanced.CheckRenderType"); //// Advanced > Render > Features view_listener_t::addMenu(new LLAdvancedToggleFeature(), "Advanced.ToggleFeature"); view_listener_t::addMenu(new LLAdvancedCheckFeature(), "Advanced.CheckFeature"); view_listener_t::addMenu(new LLAdvancedCheckDisplayTextureDensity(), "Advanced.CheckDisplayTextureDensity"); view_listener_t::addMenu(new LLAdvancedSetDisplayTextureDensity(), "Advanced.SetDisplayTextureDensity"); // Advanced > Render > Info Displays view_listener_t::addMenu(new LLAdvancedToggleInfoDisplay(), "Advanced.ToggleInfoDisplay"); view_listener_t::addMenu(new LLAdvancedCheckInfoDisplay(), "Advanced.CheckInfoDisplay"); view_listener_t::addMenu(new LLAdvancedSelectedTextureInfo(), "Advanced.SelectedTextureInfo"); commit.add("Advanced.SelectedMaterialInfo", boost::bind(&handle_selected_material_info)); view_listener_t::addMenu(new LLAdvancedToggleWireframe(), "Advanced.ToggleWireframe"); view_listener_t::addMenu(new LLAdvancedCheckWireframe(), "Advanced.CheckWireframe"); // Develop > Render view_listener_t::addMenu(new LLAdvancedToggleRandomizeFramerate(), "Advanced.ToggleRandomizeFramerate"); view_listener_t::addMenu(new LLAdvancedCheckRandomizeFramerate(), "Advanced.CheckRandomizeFramerate"); view_listener_t::addMenu(new LLAdvancedTogglePeriodicSlowFrame(), "Advanced.TogglePeriodicSlowFrame"); view_listener_t::addMenu(new LLAdvancedCheckPeriodicSlowFrame(), "Advanced.CheckPeriodicSlowFrame"); view_listener_t::addMenu(new LLAdvancedHandleAttachedLightParticles(), "Advanced.HandleAttachedLightParticles"); view_listener_t::addMenu(new LLAdvancedCheckRenderShadowOption(), "Advanced.CheckRenderShadowOption"); view_listener_t::addMenu(new LLAdvancedClickRenderShadowOption(), "Advanced.ClickRenderShadowOption"); view_listener_t::addMenu(new LLAdvancedClickRenderProfile(), "Advanced.ClickRenderProfile"); view_listener_t::addMenu(new LLAdvancedClickRenderBenchmark(), "Advanced.ClickRenderBenchmark"); view_listener_t::addMenu(new LLAdvancedClickHDRIPreview(), "Advanced.ClickHDRIPreview"); view_listener_t::addMenu(new LLAdvancedClickGLTFOpen(), "Advanced.ClickGLTFOpen"); view_listener_t::addMenu(new LLAdvancedClickGLTFSaveAs(), "Advanced.ClickGLTFSaveAs"); view_listener_t::addMenu(new LLAdvancedClickGLTFUpload(), "Advanced.ClickGLTFUpload"); view_listener_t::addMenu(new LLAdvancedClickResizeWindow(), "Advanced.ClickResizeWindow"); view_listener_t::addMenu(new LLAdvancedPurgeShaderCache(), "Advanced.ClearShaderCache"); view_listener_t::addMenu(new LLAdvancedRebuildTerrain(), "Advanced.RebuildTerrain"); #ifdef TOGGLE_HACKED_GODLIKE_VIEWER view_listener_t::addMenu(new LLAdvancedHandleToggleHackedGodmode(), "Advanced.HandleToggleHackedGodmode"); view_listener_t::addMenu(new LLAdvancedCheckToggleHackedGodmode(), "Advanced.CheckToggleHackedGodmode"); view_listener_t::addMenu(new LLAdvancedEnableToggleHackedGodmode(), "Advanced.EnableToggleHackedGodmode"); #endif // Advanced > World view_listener_t::addMenu(new LLAdvancedDumpScriptedCamera(), "Advanced.DumpScriptedCamera"); view_listener_t::addMenu(new LLAdvancedDumpRegionObjectCache(), "Advanced.DumpRegionObjectCache"); view_listener_t::addMenu(new LLAdvancedToggleStatsRecorder(), "Advanced.ToggleStatsRecorder"); view_listener_t::addMenu(new LLAdvancedCheckStatsRecorder(), "Advanced.CheckStatsRecorder"); view_listener_t::addMenu(new LLAdvancedToggleInterestList360Mode(), "Advanced.ToggleInterestList360Mode"); view_listener_t::addMenu(new LLAdvancedCheckInterestList360Mode(), "Advanced.CheckInterestList360Mode"); view_listener_t::addMenu(new LLAdvancedResetInterestLists(), "Advanced.ResetInterestLists"); // Advanced > UI commit.add("Advanced.WebBrowserTest", boost::bind(&handle_web_browser_test, _2)); // sigh! this one opens the MEDIA browser commit.add("Advanced.WebContentTest", boost::bind(&handle_web_content_test, _2)); // this one opens the Web Content floater commit.add("Advanced.ShowURL", boost::bind(&handle_show_url, _2)); commit.add("Advanced.ReportBug", boost::bind(&handle_report_bug, _2)); view_listener_t::addMenu(new LLAdvancedBuyCurrencyTest(), "Advanced.BuyCurrencyTest"); view_listener_t::addMenu(new LLAdvancedDumpSelectMgr(), "Advanced.DumpSelectMgr"); view_listener_t::addMenu(new LLAdvancedDumpInventory(), "Advanced.DumpInventory"); commit.add("Advanced.DumpTimers", boost::bind(&handle_dump_timers) ); commit.add("Advanced.DumpFocusHolder", boost::bind(&handle_dump_focus) ); view_listener_t::addMenu(new LLAdvancedPrintSelectedObjectInfo(), "Advanced.PrintSelectedObjectInfo"); view_listener_t::addMenu(new LLAdvancedPrintAgentInfo(), "Advanced.PrintAgentInfo"); view_listener_t::addMenu(new LLAdvancedToggleDebugClicks(), "Advanced.ToggleDebugClicks"); view_listener_t::addMenu(new LLAdvancedCheckDebugClicks(), "Advanced.CheckDebugClicks"); view_listener_t::addMenu(new LLAdvancedCheckDebugViews(), "Advanced.CheckDebugViews"); view_listener_t::addMenu(new LLAdvancedToggleDebugViews(), "Advanced.ToggleDebugViews"); view_listener_t::addMenu(new LLAdvancedCheckDebugUnicode(), "Advanced.CheckDebugUnicode"); view_listener_t::addMenu(new LLAdvancedToggleDebugUnicode(), "Advanced.ToggleDebugUnicode"); view_listener_t::addMenu(new LLAdvancedCheckDebugCamera(), "Advanced.CheckDebugCamera"); view_listener_t::addMenu(new LLAdvancedToggleDebugCamera(), "Advanced.ToggleDebugCamera"); view_listener_t::addMenu(new LLAdvancedToggleXUINameTooltips(), "Advanced.ToggleXUINameTooltips"); view_listener_t::addMenu(new LLAdvancedCheckXUINameTooltips(), "Advanced.CheckXUINameTooltips"); view_listener_t::addMenu(new LLAdvancedToggleDebugMouseEvents(), "Advanced.ToggleDebugMouseEvents"); view_listener_t::addMenu(new LLAdvancedCheckDebugMouseEvents(), "Advanced.CheckDebugMouseEvents"); view_listener_t::addMenu(new LLAdvancedToggleDebugKeys(), "Advanced.ToggleDebugKeys"); view_listener_t::addMenu(new LLAdvancedCheckDebugKeys(), "Advanced.CheckDebugKeys"); view_listener_t::addMenu(new LLAdvancedToggleDebugWindowProc(), "Advanced.ToggleDebugWindowProc"); view_listener_t::addMenu(new LLAdvancedCheckDebugWindowProc(), "Advanced.CheckDebugWindowProc"); // Advanced > XUI commit.add("Advanced.ReloadColorSettings", boost::bind(&LLUIColorTable::loadFromSettings, LLUIColorTable::getInstance())); view_listener_t::addMenu(new LLAdvancedToggleXUINames(), "Advanced.ToggleXUINames"); view_listener_t::addMenu(new LLAdvancedCheckXUINames(), "Advanced.CheckXUINames"); view_listener_t::addMenu(new LLAdvancedSendTestIms(), "Advanced.SendTestIMs"); commit.add("Advanced.FlushNameCaches", boost::bind(&handle_flush_name_caches)); // Advanced > Character > Grab Baked Texture view_listener_t::addMenu(new LLAdvancedGrabBakedTexture(), "Advanced.GrabBakedTexture"); view_listener_t::addMenu(new LLAdvancedEnableGrabBakedTexture(), "Advanced.EnableGrabBakedTexture"); // Advanced > Character > Character Tests view_listener_t::addMenu(new LLAdvancedAppearanceToXML(), "Advanced.AppearanceToXML"); view_listener_t::addMenu(new LLAdvancedEnableAppearanceToXML(), "Advanced.EnableAppearanceToXML"); view_listener_t::addMenu(new LLAdvancedToggleCharacterGeometry(), "Advanced.ToggleCharacterGeometry"); view_listener_t::addMenu(new LLAdvancedTestMale(), "Advanced.TestMale"); view_listener_t::addMenu(new LLAdvancedTestFemale(), "Advanced.TestFemale"); // Advanced > Character > Animation Speed view_listener_t::addMenu(new LLAdvancedAnimTenFaster(), "Advanced.AnimTenFaster"); view_listener_t::addMenu(new LLAdvancedAnimTenSlower(), "Advanced.AnimTenSlower"); view_listener_t::addMenu(new LLAdvancedAnimResetAll(), "Advanced.AnimResetAll"); // Advanced > Character (toplevel) view_listener_t::addMenu(new LLAdvancedForceParamsToDefault(), "Advanced.ForceParamsToDefault"); view_listener_t::addMenu(new LLAdvancedReloadVertexShader(), "Advanced.ReloadVertexShader"); view_listener_t::addMenu(new LLAdvancedToggleAnimationInfo(), "Advanced.ToggleAnimationInfo"); view_listener_t::addMenu(new LLAdvancedCheckAnimationInfo(), "Advanced.CheckAnimationInfo"); view_listener_t::addMenu(new LLAdvancedToggleShowLookAt(), "Advanced.ToggleShowLookAt"); view_listener_t::addMenu(new LLAdvancedCheckShowLookAt(), "Advanced.CheckShowLookAt"); view_listener_t::addMenu(new LLAdvancedToggleShowPointAt(), "Advanced.ToggleShowPointAt"); view_listener_t::addMenu(new LLAdvancedCheckShowPointAt(), "Advanced.CheckShowPointAt"); view_listener_t::addMenu(new LLAdvancedToggleDebugJointUpdates(), "Advanced.ToggleDebugJointUpdates"); view_listener_t::addMenu(new LLAdvancedCheckDebugJointUpdates(), "Advanced.CheckDebugJointUpdates"); view_listener_t::addMenu(new LLAdvancedToggleDisableLOD(), "Advanced.ToggleDisableLOD"); view_listener_t::addMenu(new LLAdvancedCheckDisableLOD(), "Advanced.CheckDisableLOD"); view_listener_t::addMenu(new LLAdvancedToggleDebugCharacterVis(), "Advanced.ToggleDebugCharacterVis"); view_listener_t::addMenu(new LLAdvancedCheckDebugCharacterVis(), "Advanced.CheckDebugCharacterVis"); view_listener_t::addMenu(new LLAdvancedDumpAttachments(), "Advanced.DumpAttachments"); view_listener_t::addMenu(new LLAdvancedRebakeTextures(), "Advanced.RebakeTextures"); view_listener_t::addMenu(new LLAdvancedDebugAvatarTextures(), "Advanced.DebugAvatarTextures"); view_listener_t::addMenu(new LLAdvancedDumpAvatarLocalTextures(), "Advanced.DumpAvatarLocalTextures"); // Advanced > Network view_listener_t::addMenu(new LLAdvancedEnableMessageLog(), "Advanced.EnableMessageLog"); view_listener_t::addMenu(new LLAdvancedDisableMessageLog(), "Advanced.DisableMessageLog"); view_listener_t::addMenu(new LLAdvancedDropPacket(), "Advanced.DropPacket"); // Advanced > Cache view_listener_t::addMenu(new LLAdvancedPurgeDiskCache(), "Advanced.PurgeDiskCache"); // Advanced > Recorder view_listener_t::addMenu(new LLAdvancedAgentPilot(), "Advanced.AgentPilot"); view_listener_t::addMenu(new LLAdvancedToggleAgentPilotLoop(), "Advanced.ToggleAgentPilotLoop"); view_listener_t::addMenu(new LLAdvancedCheckAgentPilotLoop(), "Advanced.CheckAgentPilotLoop"); view_listener_t::addMenu(new LLAdvancedViewerEventRecorder(), "Advanced.EventRecorder"); // Advanced > Debugging view_listener_t::addMenu(new LLAdvancedForceErrorBreakpoint(), "Advanced.ForceErrorBreakpoint"); view_listener_t::addMenu(new LLAdvancedForceErrorLlerror(), "Advanced.ForceErrorLlerror"); view_listener_t::addMenu(new LLAdvancedForceErrorLlerrorMsg(), "Advanced.ForceErrorLlerrorMsg"); view_listener_t::addMenu(new LLAdvancedForceErrorBadMemoryAccess(), "Advanced.ForceErrorBadMemoryAccess"); view_listener_t::addMenu(new LLAdvancedForceErrorBadMemoryAccessCoro(), "Advanced.ForceErrorBadMemoryAccessCoro"); view_listener_t::addMenu(new LLAdvancedForceErrorInfiniteLoop(), "Advanced.ForceErrorInfiniteLoop"); view_listener_t::addMenu(new LLAdvancedForceErrorSoftwareException(), "Advanced.ForceErrorSoftwareException"); view_listener_t::addMenu(new LLAdvancedForceOSException(), "Advanced.ForceErrorOSException"); view_listener_t::addMenu(new LLAdvancedForceErrorSoftwareExceptionCoro(), "Advanced.ForceErrorSoftwareExceptionCoro"); view_listener_t::addMenu(new LLAdvancedForceErrorDriverCrash(), "Advanced.ForceErrorDriverCrash"); view_listener_t::addMenu(new LLAdvancedForceErrorCoroutineCrash(), "Advanced.ForceErrorCoroutineCrash"); view_listener_t::addMenu(new LLAdvancedForceErrorThreadCrash(), "Advanced.ForceErrorThreadCrash"); view_listener_t::addMenu(new LLAdvancedForceErrorDisconnectViewer(), "Advanced.ForceErrorDisconnectViewer"); // Advanced (toplevel) view_listener_t::addMenu(new LLAdvancedToggleShowObjectUpdates(), "Advanced.ToggleShowObjectUpdates"); view_listener_t::addMenu(new LLAdvancedCheckShowObjectUpdates(), "Advanced.CheckShowObjectUpdates"); view_listener_t::addMenu(new LLAdvancedCompressImage(), "Advanced.CompressImage"); view_listener_t::addMenu(new LLAdvancedCompressFileTest(), "Advanced.CompressFileTest"); view_listener_t::addMenu(new LLAdvancedShowDebugSettings(), "Advanced.ShowDebugSettings"); view_listener_t::addMenu(new LLAdvancedEnableViewAdminOptions(), "Advanced.EnableViewAdminOptions"); view_listener_t::addMenu(new LLAdvancedToggleViewAdminOptions(), "Advanced.ToggleViewAdminOptions"); view_listener_t::addMenu(new LLAdvancedCheckViewAdminOptions(), "Advanced.CheckViewAdminOptions"); view_listener_t::addMenu(new LLAdvancedToggleVisualLeakDetector(), "Advanced.ToggleVisualLeakDetector"); view_listener_t::addMenu(new LLAdvancedRequestAdminStatus(), "Advanced.RequestAdminStatus"); view_listener_t::addMenu(new LLAdvancedLeaveAdminStatus(), "Advanced.LeaveAdminStatus"); // Develop >Set logging level view_listener_t::addMenu(new LLDevelopCheckLoggingLevel(), "Develop.CheckLoggingLevel"); view_listener_t::addMenu(new LLDevelopSetLoggingLevel(), "Develop.SetLoggingLevel"); //Develop (clear cache immediately) commit.add("Develop.ClearCache", boost::bind(&handle_cache_clear_immediately) ); // Develop (Fonts debugging) commit.add("Develop.Fonts.Dump", boost::bind(&LLFontGL::dumpFonts)); commit.add("Develop.Fonts.DumpTextures", boost::bind(&LLFontGL::dumpFontTextures)); // Admin >Object view_listener_t::addMenu(new LLAdminForceTakeCopy(), "Admin.ForceTakeCopy"); view_listener_t::addMenu(new LLAdminHandleObjectOwnerSelf(), "Admin.HandleObjectOwnerSelf"); view_listener_t::addMenu(new LLAdminHandleObjectOwnerPermissive(), "Admin.HandleObjectOwnerPermissive"); view_listener_t::addMenu(new LLAdminHandleForceDelete(), "Admin.HandleForceDelete"); view_listener_t::addMenu(new LLAdminHandleObjectLock(), "Admin.HandleObjectLock"); view_listener_t::addMenu(new LLAdminHandleObjectAssetIDs(), "Admin.HandleObjectAssetIDs"); // Admin >Parcel view_listener_t::addMenu(new LLAdminHandleForceParcelOwnerToMe(), "Admin.HandleForceParcelOwnerToMe"); view_listener_t::addMenu(new LLAdminHandleForceParcelToContent(), "Admin.HandleForceParcelToContent"); view_listener_t::addMenu(new LLAdminHandleClaimPublicLand(), "Admin.HandleClaimPublicLand"); // Admin >Region view_listener_t::addMenu(new LLAdminHandleRegionDumpTempAssetData(), "Admin.HandleRegionDumpTempAssetData"); // Admin top level view_listener_t::addMenu(new LLAdminOnSaveState(), "Admin.OnSaveState"); // Self context menu view_listener_t::addMenu(new LLSelfToggleSitStand(), "Self.ToggleSitStand"); enable.add("Self.EnableSitStand", boost::bind(&enable_sit_stand)); view_listener_t::addMenu(new LLSelfRemoveAllAttachments(), "Self.RemoveAllAttachments"); view_listener_t::addMenu(new LLSelfEnableRemoveAllAttachments(), "Self.EnableRemoveAllAttachments"); // we don't use boost::bind directly to delay side tray construction view_listener_t::addMenu( new LLTogglePanelPeopleTab(), "SideTray.PanelPeopleTab"); view_listener_t::addMenu( new LLCheckPanelPeopleTab(), "SideTray.CheckPanelPeopleTab"); // Avatar pie menu view_listener_t::addMenu(new LLAvatarCheckImpostorMode(), "Avatar.CheckImpostorMode"); view_listener_t::addMenu(new LLAvatarSetImpostorMode(), "Avatar.SetImpostorMode"); view_listener_t::addMenu(new LLObjectMute(), "Avatar.Mute"); view_listener_t::addMenu(new LLAvatarAddFriend(), "Avatar.AddFriend"); view_listener_t::addMenu(new LLAvatarAddContact(), "Avatar.AddContact"); commit.add("Avatar.Freeze", boost::bind(&handle_avatar_freeze, LLSD())); view_listener_t::addMenu(new LLAvatarDebug(), "Avatar.Debug"); view_listener_t::addMenu(new LLAvatarVisibleDebug(), "Avatar.VisibleDebug"); view_listener_t::addMenu(new LLAvatarInviteToGroup(), "Avatar.InviteToGroup"); commit.add("Avatar.Eject", boost::bind(&handle_avatar_eject, LLSD())); commit.add("Avatar.ShowInspector", boost::bind(&handle_avatar_show_inspector)); view_listener_t::addMenu(new LLAvatarSendIM(), "Avatar.SendIM"); view_listener_t::addMenu(new LLAvatarCall(), "Avatar.Call"); enable.add("Avatar.EnableCall", boost::bind(&LLAvatarActions::canCall)); view_listener_t::addMenu(new LLAvatarReportAbuse(), "Avatar.ReportAbuse"); view_listener_t::addMenu(new LLAvatarToggleMyProfile(), "Avatar.ToggleMyProfile"); view_listener_t::addMenu(new LLAvatarTogglePicks(), "Avatar.TogglePicks"); view_listener_t::addMenu(new LLAvatarToggleSearch(), "Avatar.ToggleSearch"); view_listener_t::addMenu(new LLAvatarResetSkeleton(), "Avatar.ResetSkeleton"); view_listener_t::addMenu(new LLAvatarEnableResetSkeleton(), "Avatar.EnableResetSkeleton"); view_listener_t::addMenu(new LLAvatarResetSkeletonAndAnimations(), "Avatar.ResetSkeletonAndAnimations"); view_listener_t::addMenu(new LLAvatarResetSelfSkeletonAndAnimations(), "Avatar.ResetSelfSkeletonAndAnimations"); enable.add("Avatar.IsMyProfileOpen", boost::bind(&my_profile_visible)); enable.add("Avatar.IsPicksTabOpen", boost::bind(&picks_tab_visible)); commit.add("Avatar.OpenMarketplace", boost::bind(&LLWeb::loadURLExternal, gSavedSettings.getString("MarketplaceURL"))); view_listener_t::addMenu(new LLAvatarEnableAddFriend(), "Avatar.EnableAddFriend"); enable.add("Avatar.EnableFreezeEject", boost::bind(&enable_freeze_eject, _2)); // Object pie menu view_listener_t::addMenu(new LLObjectBuild(), "Object.Build"); commit.add("Object.Touch", boost::bind(&handle_object_touch)); commit.add("Object.ShowOriginal", boost::bind(&handle_object_show_original)); commit.add("Object.SitOrStand", boost::bind(&handle_object_sit_or_stand)); commit.add("Object.Delete", boost::bind(&handle_object_delete)); view_listener_t::addMenu(new LLObjectAttachToAvatar(true), "Object.AttachToAvatar"); view_listener_t::addMenu(new LLObjectAttachToAvatar(false), "Object.AttachAddToAvatar"); view_listener_t::addMenu(new LLObjectReturn(), "Object.Return"); commit.add("Object.Duplicate", boost::bind(&LLSelectMgr::duplicate, LLSelectMgr::getInstance())); view_listener_t::addMenu(new LLObjectReportAbuse(), "Object.ReportAbuse"); view_listener_t::addMenu(new LLObjectMute(), "Object.Mute"); enable.add("Object.VisibleTake", boost::bind(&visible_take_object)); enable.add("Object.VisibleTakeMultiple", boost::bind(&is_multiple_selection)); enable.add("Object.VisibleTakeSingle", boost::bind(&is_single_selection)); enable.add("Object.EnableTakeMultiple", boost::bind(&enable_take_objects)); enable.add("Object.VisibleBuy", boost::bind(&visible_buy_object)); commit.add("Object.Buy", boost::bind(&handle_buy)); commit.add("Object.Edit", boost::bind(&handle_object_edit)); commit.add("Object.Edit", boost::bind(&handle_object_edit)); commit.add("Object.EditGLTFMaterial", boost::bind(&handle_object_edit_gltf_material)); commit.add("Object.Inspect", boost::bind(&handle_object_inspect)); commit.add("Object.Open", boost::bind(&handle_object_open)); commit.add("Object.Take", boost::bind(&handle_take, false)); commit.add("Object.TakeSeparate", boost::bind(&handle_take, true)); commit.add("Object.TakeSeparateCopy", boost::bind(&handle_take_separate_copy)); commit.add("Object.ShowInspector", boost::bind(&handle_object_show_inspector)); enable.add("Object.EnableInspect", boost::bind(&enable_object_inspect)); enable.add("Object.EnableEditGLTFMaterial", boost::bind(&enable_object_edit_gltf_material)); enable.add("Object.EnableOpen", boost::bind(&enable_object_open)); enable.add("Object.EnableTouch", boost::bind(&enable_object_touch, _1)); enable.add("Object.EnableDelete", boost::bind(&enable_object_delete)); enable.add("Object.EnableWear", boost::bind(&object_is_wearable)); enable.add("Object.EnableStandUp", boost::bind(&enable_object_stand_up)); enable.add("Object.EnableSit", boost::bind(&enable_object_sit, _1)); view_listener_t::addMenu(new LLObjectEnableReturn(), "Object.EnableReturn"); enable.add("Object.EnableDuplicate", boost::bind(&LLSelectMgr::canDuplicate, LLSelectMgr::getInstance())); view_listener_t::addMenu(new LLObjectEnableReportAbuse(), "Object.EnableReportAbuse"); enable.add("Avatar.EnableMute", boost::bind(&enable_object_mute)); enable.add("Object.EnableMute", boost::bind(&enable_object_mute)); enable.add("Object.EnableUnmute", boost::bind(&enable_object_unmute)); enable.add("Object.EnableBuy", boost::bind(&enable_buy_object)); commit.add("Object.ZoomIn", boost::bind(&handle_look_at_selection, "zoom")); // Attachment pie menu enable.add("Attachment.Label", boost::bind(&onEnableAttachmentLabel, _1, _2)); view_listener_t::addMenu(new LLAttachmentDrop(), "Attachment.Drop"); view_listener_t::addMenu(new LLAttachmentDetachFromPoint(), "Attachment.DetachFromPoint"); view_listener_t::addMenu(new LLAttachmentDetach(), "Attachment.Detach"); view_listener_t::addMenu(new LLAttachmentPointFilled(), "Attachment.PointFilled"); view_listener_t::addMenu(new LLAttachmentEnableDrop(), "Attachment.EnableDrop"); view_listener_t::addMenu(new LLAttachmentEnableDetach(), "Attachment.EnableDetach"); // Land pie menu view_listener_t::addMenu(new LLLandBuild(), "Land.Build"); view_listener_t::addMenu(new LLLandSit(), "Land.Sit"); view_listener_t::addMenu(new LLLandCanSit(), "Land.CanSit"); view_listener_t::addMenu(new LLLandBuyPass(), "Land.BuyPass"); view_listener_t::addMenu(new LLLandEdit(), "Land.Edit"); // Particle muting view_listener_t::addMenu(new LLMuteParticle(), "Particle.Mute"); view_listener_t::addMenu(new LLLandEnableBuyPass(), "Land.EnableBuyPass"); commit.add("Land.Buy", boost::bind(&handle_buy_land)); // Generic actions commit.add("ReportAbuse", boost::bind(&handle_report_abuse)); commit.add("BuyCurrency", boost::bind(&handle_buy_currency)); view_listener_t::addMenu(new LLShowHelp(), "ShowHelp"); view_listener_t::addMenu(new LLToggleHelp(), "ToggleHelp"); view_listener_t::addMenu(new LLToggleSpeak(), "ToggleSpeak"); view_listener_t::addMenu(new LLPromptShowURL(), "PromptShowURL"); view_listener_t::addMenu(new LLShowAgentProfile(), "ShowAgentProfile"); view_listener_t::addMenu(new LLShowAgentProfilePicks(), "ShowAgentProfilePicks"); view_listener_t::addMenu(new LLToggleAgentProfile(), "ToggleAgentProfile"); view_listener_t::addMenu(new LLToggleControl(), "ToggleControl"); view_listener_t::addMenu(new LLToggleShaderControl(), "ToggleShaderControl"); view_listener_t::addMenu(new LLCheckControl(), "CheckControl"); view_listener_t::addMenu(new LLGoToObject(), "GoToObject"); commit.add("PayObject", boost::bind(&handle_give_money_dialog)); commit.add("Inventory.NewWindow", boost::bind(&LLPanelMainInventory::newWindow)); enable.add("EnablePayObject", boost::bind(&enable_pay_object)); enable.add("EnablePayAvatar", boost::bind(&enable_pay_avatar)); enable.add("EnableEdit", boost::bind(&enable_object_edit)); enable.add("EnableMuteParticle", boost::bind(&enable_mute_particle)); enable.add("VisibleBuild", boost::bind(&enable_object_build)); commit.add("Pathfinding.Linksets.Select", boost::bind(&LLFloaterPathfindingLinksets::openLinksetsWithSelectedObjects)); enable.add("EnableSelectInPathfindingLinksets", boost::bind(&enable_object_select_in_pathfinding_linksets)); enable.add("VisibleSelectInPathfindingLinksets", boost::bind(&visible_object_select_in_pathfinding_linksets)); commit.add("Pathfinding.Characters.Select", boost::bind(&LLFloaterPathfindingCharacters::openCharactersWithSelectedObjects)); enable.add("EnableSelectInPathfindingCharacters", boost::bind(&enable_object_select_in_pathfinding_characters)); enable.add("Advanced.EnableErrorOSException", boost::bind(&enable_os_exception)); enable.add("EnableGLTF", boost::bind(&enable_gltf)); enable.add("EnableGLTFSaveAs", boost::bind(&enable_gltf_save_as)); enable.add("EnableGLTFUpload", boost::bind(&enable_gltf_upload)); view_listener_t::addMenu(new LLFloaterVisible(), "FloaterVisible"); view_listener_t::addMenu(new LLShowSidetrayPanel(), "ShowSidetrayPanel"); view_listener_t::addMenu(new LLSidetrayPanelVisible(), "SidetrayPanelVisible"); view_listener_t::addMenu(new LLSomethingSelected(), "SomethingSelected"); view_listener_t::addMenu(new LLSomethingSelectedNoHUD(), "SomethingSelectedNoHUD"); view_listener_t::addMenu(new LLEditableSelected(), "EditableSelected"); view_listener_t::addMenu(new LLEditableSelectedMono(), "EditableSelectedMono"); view_listener_t::addMenu(new LLToggleUIHints(), "ToggleUIHints"); }