/** * @file llviewerjointattachment.h * @brief Implementation of LLViewerJointAttachment class * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLVIEWERJOINTATTACHMENT_H #define LL_LLVIEWERJOINTATTACHMENT_H //----------------------------------------------------------------------------- // Header Files //----------------------------------------------------------------------------- #include "llviewerjoint.h" #include "llstring.h" #include "lluuid.h" class LLDrawable; class LLViewerObject; //----------------------------------------------------------------------------- // class LLViewerJointAttachment //----------------------------------------------------------------------------- class LLViewerJointAttachment : public LLViewerJoint { public: LLViewerJointAttachment(); virtual ~LLViewerJointAttachment(); //virtual U32 render( F32 pixelArea ); // Returns triangle count // Returns true if this object is transparent. // This is used to determine in which order to draw objects. /*virtual*/ BOOL isTransparent(); // Draws the shape attached to a joint. // Called by render(). /*virtual*/ U32 drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy ); /*virtual*/ BOOL updateLOD(F32 pixel_area, BOOL activate); // // accessors // void setPieSlice(S32 pie_slice) { mPieSlice = pie_slice; } void setVisibleInFirstPerson(BOOL visibility) { mVisibleInFirst = visibility; } BOOL getVisibleInFirstPerson() const { return mVisibleInFirst; } void setGroup(S32 group) { mGroup = group; } void setOriginalPosition(LLVector3 &position); void setAttachmentVisibility(BOOL visible); void setIsHUDAttachment(BOOL is_hud) { mIsHUDAttachment = is_hud; } BOOL getIsHUDAttachment() const { return mIsHUDAttachment; } BOOL isAnimatable() const { return FALSE; } S32 getGroup() const { return mGroup; } S32 getPieSlice() const { return mPieSlice; } S32 getNumObjects() const { return mAttachedObjects.size(); } void clampObjectPosition(); // // unique methods // BOOL addObject(LLViewerObject* object); void removeObject(LLViewerObject *object); // // attachments operations // BOOL isObjectAttached(const LLViewerObject *viewer_object) const; const LLViewerObject *getAttachedObject(const LLUUID &object_id) const; LLViewerObject *getAttachedObject(const LLUUID &object_id); // list of attachments for this joint typedef std::vector attachedobjs_vec_t; attachedobjs_vec_t mAttachedObjects; protected: void calcLOD(); void setupDrawable(LLViewerObject *object); private: BOOL mVisibleInFirst; LLVector3 mOriginalPos; S32 mGroup; BOOL mIsHUDAttachment; S32 mPieSlice; }; #endif // LL_LLVIEWERJOINTATTACHMENT_H