/** * @file llviewerjoint.h * @brief Implementation of LLViewerJoint class * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLVIEWERJOINT_H #define LL_LLVIEWERJOINT_H //----------------------------------------------------------------------------- // Header Files //----------------------------------------------------------------------------- #include "llavatarjoint.h" #include "lljointpickname.h" class LLFace; class LLViewerJointMesh; //----------------------------------------------------------------------------- // class LLViewerJoint //----------------------------------------------------------------------------- class LLViewerJoint : public virtual LLAvatarJoint { public: LLViewerJoint(); LLViewerJoint(S32 joint_num); // *TODO: Only used for LLVOAvatarSelf::mScreenp. *DOES NOT INITIALIZE mResetAfterRestoreOldXform* LLViewerJoint(const std::string &name, LLJoint *parent = NULL); virtual ~LLViewerJoint(); // Render character hierarchy. // Traverses the entire joint hierarchy, setting up // transforms and calling the drawShape(). // Derived classes may add text/graphic output. virtual U32 render( F32 pixelArea, bool first_pass = true, bool is_dummy = false ); // Returns triangle count // Draws the shape attached to a joint. // Called by render(). virtual U32 drawShape( F32 pixelArea, bool first_pass = true, bool is_dummy = false ); virtual void drawNormals() {} }; #endif // LL_LLVIEWERJOINT_H