/** * @file llviewerinventory.cpp * @brief Implementation of the viewer side inventory objects. * * Copyright (c) 2002-$CurrentYear$, Linden Research, Inc. * $License$ */ #include "llviewerprecompiledheaders.h" #include "llviewerinventory.h" #include "message.h" #include "indra_constants.h" #include "llagent.h" #include "llviewercontrol.h" #include "llconsole.h" #include "llinventorymodel.h" #include "llnotify.h" #include "llimview.h" #include "viewer.h" #include "llgesturemgr.h" #include "llinventoryview.h" ///---------------------------------------------------------------------------- /// Local function declarations, constants, enums, and typedefs ///---------------------------------------------------------------------------- ///---------------------------------------------------------------------------- /// Class LLViewerInventoryItem ///---------------------------------------------------------------------------- LLViewerInventoryItem::LLViewerInventoryItem(const LLUUID& uuid, const LLUUID& parent_uuid, const LLPermissions& perm, const LLUUID& asset_uuid, LLAssetType::EType type, LLInventoryType::EType inv_type, const LLString& name, const LLString& desc, const LLSaleInfo& sale_info, U32 flags, S32 creation_date_utc) : LLInventoryItem(uuid, parent_uuid, perm, asset_uuid, type, inv_type, name, desc, sale_info, flags, creation_date_utc), mIsComplete(TRUE) { } LLViewerInventoryItem::LLViewerInventoryItem(const LLUUID& item_id, const LLUUID& parent_id, const char* name, LLInventoryType::EType inv_type) : LLInventoryItem(), mIsComplete(FALSE) { mUUID = item_id; mParentUUID = parent_id; mInventoryType = inv_type; mName.assign(name); } LLViewerInventoryItem::LLViewerInventoryItem() : LLInventoryItem(), mIsComplete(FALSE) { } LLViewerInventoryItem::LLViewerInventoryItem(const LLViewerInventoryItem* other) : LLInventoryItem() { copy(other); if (!mIsComplete) { llwarns << "LLViewerInventoryItem copy constructor for incomplete item" << mUUID << llendl; } } LLViewerInventoryItem::LLViewerInventoryItem(const LLInventoryItem *other) : LLInventoryItem(other) { LLInventoryItem::copy(other); if (!mIsComplete) { llwarns << "LLViewerInventoryItem copy constructor for incomplete item" << mUUID << llendl; } } LLViewerInventoryItem::~LLViewerInventoryItem() { } // virtual void LLViewerInventoryItem::copy(const LLViewerInventoryItem* other) { LLInventoryItem::copy(other); mIsComplete = other->mIsComplete; mTransactionID = other->mTransactionID; } void LLViewerInventoryItem::copy(const LLInventoryItem *other) { LLInventoryItem::copy(other); mIsComplete = true; mTransactionID.setNull(); } // virtual void LLViewerInventoryItem::clone(LLPointer& newitem) const { newitem = new LLViewerInventoryItem(this); if(newitem.notNull()) { LLUUID item_id; item_id.generate(); newitem->setUUID(item_id); } } void LLViewerInventoryItem::removeFromServer() { llinfos << "Removing inventory item " << mUUID << " from server." << llendl; LLInventoryModel::LLCategoryUpdate up(mParentUUID, -1); gInventory.accountForUpdate(up); LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_RemoveInventoryItem); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_InventoryData); msg->addUUIDFast(_PREHASH_ItemID, mUUID); gAgent.sendReliableMessage(); } void LLViewerInventoryItem::updateServer(BOOL is_new) const { if(!mIsComplete) { // *FIX: deal with this better. // If we're crashing here then the UI is incorrectly enabled. llerrs << "LLViewerInventoryItem::updateServer() - for incomplete item" << llendl; return; } if(gAgent.getID() != mPermissions.getOwner()) { // *FIX: deal with this better. llwarns << "LLViewerInventoryItem::updateServer() - for unowned item" << llendl; return; } LLInventoryModel::LLCategoryUpdate up(mParentUUID, is_new ? 1 : 0); gInventory.accountForUpdate(up); LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_UpdateInventoryItem); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->addUUIDFast(_PREHASH_TransactionID, mTransactionID); msg->nextBlockFast(_PREHASH_InventoryData); msg->addU32Fast(_PREHASH_CallbackID, 0); packMessage(msg); gAgent.sendReliableMessage(); } void LLViewerInventoryItem::fetchFromServer(void) const { if(!mIsComplete) { LLMessageSystem* msg = gMessageSystem; msg->newMessage("FetchInventory"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID()); msg->addUUID("SessionID", gAgent.getSessionID()); msg->nextBlock("InventoryData"); msg->addUUID("OwnerID", mPermissions.getOwner()); msg->addUUID("ItemID", mUUID); gAgent.sendReliableMessage(); } else { // *FIX: this can be removed after a bit. llwarns << "request to fetch complete item" << llendl; } } // virtual BOOL LLViewerInventoryItem::unpackMessage( LLMessageSystem* msg, const char* block, S32 block_num) { BOOL rv = LLInventoryItem::unpackMessage(msg, block, block_num); mIsComplete = TRUE; return rv; } void LLViewerInventoryItem::setTransactionID(const LLTransactionID& transaction_id) { mTransactionID = transaction_id; } // virtual void LLViewerInventoryItem::packMessage(LLMessageSystem* msg) const { msg->addUUIDFast(_PREHASH_ItemID, mUUID); msg->addUUIDFast(_PREHASH_FolderID, mParentUUID); mPermissions.packMessage(msg); msg->addUUIDFast(_PREHASH_TransactionID, mTransactionID); S8 type = static_cast(mType); msg->addS8Fast(_PREHASH_Type, type); type = static_cast(mInventoryType); msg->addS8Fast(_PREHASH_InvType, type); msg->addU32Fast(_PREHASH_Flags, mFlags); mSaleInfo.packMessage(msg); msg->addStringFast(_PREHASH_Name, mName); msg->addStringFast(_PREHASH_Description, mDescription); msg->addS32Fast(_PREHASH_CreationDate, mCreationDate); U32 crc = getCRC32(); msg->addU32Fast(_PREHASH_CRC, crc); } // virtual BOOL LLViewerInventoryItem::importFile(FILE* fp) { BOOL rv = LLInventoryItem::importFile(fp); mIsComplete = TRUE; return rv; } // virtual BOOL LLViewerInventoryItem::importLegacyStream(std::istream& input_stream) { BOOL rv = LLInventoryItem::importLegacyStream(input_stream); mIsComplete = TRUE; return rv; } bool LLViewerInventoryItem::importFileLocal(FILE* fp) { // TODO: convert all functions that return BOOL to return bool bool rv = (LLInventoryItem::importFile(fp) ? true : false); mIsComplete = false; return rv; } bool LLViewerInventoryItem::exportFileLocal(FILE* fp) const { char uuid_str[UUID_STR_LENGTH]; /* Flawfinder: ignore */ fprintf(fp, "\tinv_item\t0\n\t{\n"); mUUID.toString(uuid_str); fprintf(fp, "\t\titem_id\t%s\n", uuid_str); mParentUUID.toString(uuid_str); fprintf(fp, "\t\tparent_id\t%s\n", uuid_str); mPermissions.exportFile(fp); fprintf(fp, "\t\ttype\t%s\n", LLAssetType::lookup(mType)); const char* inv_type_str = LLInventoryType::lookup(mInventoryType); if(inv_type_str) fprintf(fp, "\t\tinv_type\t%s\n", inv_type_str); fprintf(fp, "\t\tname\t%s|\n", mName.c_str()); fprintf(fp, "\t\tcreation_date\t%d\n", mCreationDate); fprintf(fp,"\t}\n"); return true; } void LLViewerInventoryItem::updateParentOnServer(BOOL restamp) const { LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_MoveInventoryItem); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->addBOOLFast(_PREHASH_Stamp, restamp); msg->nextBlockFast(_PREHASH_InventoryData); msg->addUUIDFast(_PREHASH_ItemID, mUUID); msg->addUUIDFast(_PREHASH_FolderID, mParentUUID); msg->addString("NewName", NULL); gAgent.sendReliableMessage(); } //void LLViewerInventoryItem::setCloneCount(S32 clones) //{ // mClones = clones; //} //S32 LLViewerInventoryItem::getCloneCount() const //{ // return mClones; //} ///---------------------------------------------------------------------------- /// Class LLViewerInventoryCategory ///---------------------------------------------------------------------------- LLViewerInventoryCategory::LLViewerInventoryCategory(const LLUUID& uuid, const LLUUID& parent_uuid, LLAssetType::EType pref, const LLString& name, const LLUUID& owner_id) : LLInventoryCategory(uuid, parent_uuid, pref, name), mOwnerID(owner_id), mVersion(LLViewerInventoryCategory::VERSION_UNKNOWN), mDescendentCount(LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN) { mDescendentsRequested.reset(); } LLViewerInventoryCategory::LLViewerInventoryCategory(const LLUUID& owner_id) : mOwnerID(owner_id), mVersion(LLViewerInventoryCategory::VERSION_UNKNOWN), mDescendentCount(LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN) { mDescendentsRequested.reset(); } LLViewerInventoryCategory::LLViewerInventoryCategory(const LLViewerInventoryCategory* other) { copy(other); } LLViewerInventoryCategory::~LLViewerInventoryCategory() { } // virtual void LLViewerInventoryCategory::copy(const LLViewerInventoryCategory* other) { LLInventoryCategory::copy(other); mOwnerID = other->mOwnerID; mVersion = other->mVersion; mDescendentCount = other->mDescendentCount; mDescendentsRequested = other->mDescendentsRequested; } void LLViewerInventoryCategory::updateParentOnServer(BOOL restamp) const { LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_MoveInventoryFolder); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->addBOOL("Stamp", restamp); msg->nextBlockFast(_PREHASH_InventoryData); msg->addUUIDFast(_PREHASH_FolderID, mUUID); msg->addUUIDFast(_PREHASH_ParentID, mParentUUID); gAgent.sendReliableMessage(); } void LLViewerInventoryCategory::updateServer(BOOL is_new) const { // communicate that change with the server. if(LLAssetType::AT_NONE != mPreferredType) { LLNotifyBox::showXml("CannotModifyProtectedCategories"); return; } LLInventoryModel::LLCategoryUpdate up(mParentUUID, is_new ? 1 : 0); gInventory.accountForUpdate(up); LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_UpdateInventoryFolder); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_FolderData); packMessage(msg); gAgent.sendReliableMessage(); } void LLViewerInventoryCategory::removeFromServer( void ) { llinfos << "Removing inventory category " << mUUID << " from server." << llendl; // communicate that change with the server. if(LLAssetType::AT_NONE != mPreferredType) { LLNotifyBox::showXml("CannotRemoveProtectedCategories"); return; } LLInventoryModel::LLCategoryUpdate up(mParentUUID, -1); gInventory.accountForUpdate(up); LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_RemoveInventoryFolder); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_FolderData); msg->addUUIDFast(_PREHASH_FolderID, mUUID); gAgent.sendReliableMessage(); } bool LLViewerInventoryCategory::fetchDescendents() { if((VERSION_UNKNOWN == mVersion) && mDescendentsRequested.hasExpired()) { const F32 FETCH_TIMER_EXPIRY = 10.0f; mDescendentsRequested.reset(); mDescendentsRequested.setTimerExpirySec(FETCH_TIMER_EXPIRY); LLMessageSystem* msg = gMessageSystem; msg->newMessage("FetchInventoryDescendents"); msg->nextBlock("AgentData"); msg->addUUID("AgentID", gAgent.getID()); msg->addUUID("SessionID", gAgent.getSessionID()); msg->nextBlock("InventoryData"); msg->addUUID("FolderID", mUUID); msg->addUUID("OwnerID", mOwnerID); // bitfield // 1 = by date // 2 = folders by date // Need to mask off anything but the first bit. // This comes from LLInventoryFilter from llfolderview.h U32 sort_order = gSavedSettings.getU32("InventorySortOrder") & 0x1; msg->addS32("SortOrder", sort_order); msg->addBOOL("FetchFolders", FALSE); msg->addBOOL("FetchItems", TRUE); gAgent.sendReliableMessage(); return true; } return false; } bool LLViewerInventoryCategory::importFileLocal(FILE* fp) { // *NOTE: This buffer size is hard coded into scanf() below. char buffer[MAX_STRING]; /* Flawfinder: ignore */ char keyword[MAX_STRING]; /* Flawfinder: ignore */ char valuestr[MAX_STRING]; /* Flawfinder: ignore */ keyword[0] = '\0'; valuestr[0] = '\0'; while(!feof(fp)) { if (fgets(buffer, MAX_STRING, fp) == NULL) { buffer[0] = '\0'; } sscanf( /* Flawfinder: ignore */ buffer, " %254s %254s", keyword, valuestr); if(0 == strcmp("{",keyword)) { continue; } if(0 == strcmp("}", keyword)) { break; } else if(0 == strcmp("cat_id", keyword)) { mUUID.set(valuestr); } else if(0 == strcmp("parent_id", keyword)) { mParentUUID.set(valuestr); } else if(0 == strcmp("type", keyword)) { mType = LLAssetType::lookup(valuestr); } else if(0 == strcmp("pref_type", keyword)) { mPreferredType = LLAssetType::lookup(valuestr); } else if(0 == strcmp("name", keyword)) { //strcpy(valuestr, buffer + strlen(keyword) + 3); // *NOTE: Not ANSI C, but widely supported. sscanf( /* Flawfinder: ignore */ buffer, " %254s %254[^|]", keyword, valuestr); mName.assign(valuestr); LLString::replaceNonstandardASCII(mName, ' '); LLString::replaceChar(mName, '|', ' '); } else if(0 == strcmp("owner_id", keyword)) { mOwnerID.set(valuestr); } else if(0 == strcmp("version", keyword)) { sscanf(valuestr, "%d", &mVersion); } else { llwarns << "unknown keyword '" << keyword << "' in inventory import category " << mUUID << llendl; } } return true; } bool LLViewerInventoryCategory::exportFileLocal(FILE* fp) const { char uuid_str[UUID_STR_LENGTH]; /* Flawfinder: ignore */ fprintf(fp, "\tinv_category\t0\n\t{\n"); mUUID.toString(uuid_str); fprintf(fp, "\t\tcat_id\t%s\n", uuid_str); mParentUUID.toString(uuid_str); fprintf(fp, "\t\tparent_id\t%s\n", uuid_str); fprintf(fp, "\t\ttype\t%s\n", LLAssetType::lookup(mType)); fprintf(fp, "\t\tpref_type\t%s\n", LLAssetType::lookup(mPreferredType)); fprintf(fp, "\t\tname\t%s|\n", mName.c_str()); mOwnerID.toString(uuid_str); fprintf(fp, "\t\towner_id\t%s\n", uuid_str); fprintf(fp, "\t\tversion\t%d\n", mVersion); fprintf(fp,"\t}\n"); return true; } ///---------------------------------------------------------------------------- /// Local function definitions ///---------------------------------------------------------------------------- /* void inventory_reliable_callback(void**, S32 status) { if(0 != status) { char buffer[MAX_STRING]; sprintf(buffer, "Reliable packet failure: %d", status); llwarns << buffer << llendl; } } */ LLInventoryCallbackManager::LLInventoryCallbackManager() : mLastCallback(0) { } LLInventoryCallbackManager::~LLInventoryCallbackManager() { } U32 LLInventoryCallbackManager::registerCB(LLPointer cb) { if (cb.isNull()) return 0; mLastCallback++; if (!mLastCallback) mLastCallback++; mMap[mLastCallback] = cb; return mLastCallback; } void LLInventoryCallbackManager::fire(U32 callback_id, const LLUUID& item_id) { if (!callback_id || item_id.isNull()) return; std::map >::iterator i; i = mMap.find(callback_id); if (i != mMap.end()) { (*i).second->fire(item_id); mMap.erase(i); } } void WearOnAvatarCallback::fire(const LLUUID& inv_item) { if (inv_item.isNull()) return; LLViewerInventoryItem *item = gInventory.getItem(inv_item); if (item) { wear_inventory_item_on_avatar(item); } } RezAttachmentCallback::RezAttachmentCallback(LLViewerJointAttachment *attachmentp) { mAttach = attachmentp; } RezAttachmentCallback::~RezAttachmentCallback() { } void RezAttachmentCallback::fire(const LLUUID& inv_item) { if (inv_item.isNull()) return; LLViewerInventoryItem *item = gInventory.getItem(inv_item); if (item) { rez_attachment(item, mAttach); } } extern LLGestureManager gGestureManager; void ActivateGestureCallback::fire(const LLUUID& inv_item) { if (inv_item.isNull()) return; gGestureManager.activateGesture(inv_item); } LLInventoryCallbackManager gInventoryCallbacks; void create_inventory_item(const LLUUID& agent_id, const LLUUID& session_id, const LLUUID& parent, const LLTransactionID& transaction_id, const std::string& name, const std::string& desc, LLAssetType::EType asset_type, LLInventoryType::EType inv_type, EWearableType wtype, U32 next_owner_perm, LLPointer cb) { LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_CreateInventoryItem); msg->nextBlock(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, agent_id); msg->addUUIDFast(_PREHASH_SessionID, session_id); msg->nextBlock(_PREHASH_InventoryBlock); msg->addU32Fast(_PREHASH_CallbackID, gInventoryCallbacks.registerCB(cb)); msg->addUUIDFast(_PREHASH_FolderID, parent); msg->addUUIDFast(_PREHASH_TransactionID, transaction_id); msg->addU32Fast(_PREHASH_NextOwnerMask, next_owner_perm); msg->addS8Fast(_PREHASH_Type, (S8)asset_type); msg->addS8Fast(_PREHASH_InvType, (S8)inv_type); msg->addU8Fast(_PREHASH_WearableType, (U8)wtype); msg->addStringFast(_PREHASH_Name, name); msg->addStringFast(_PREHASH_Description, desc); gAgent.sendReliableMessage(); } void copy_inventory_item( const LLUUID& agent_id, const LLUUID& current_owner, const LLUUID& item_id, const LLUUID& parent_id, const std::string& new_name, LLPointer cb) { LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_CopyInventoryItem); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, agent_id); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_InventoryData); msg->addU32Fast(_PREHASH_CallbackID, gInventoryCallbacks.registerCB(cb)); msg->addUUIDFast(_PREHASH_OldAgentID, current_owner); msg->addUUIDFast(_PREHASH_OldItemID, item_id); msg->addUUIDFast(_PREHASH_NewFolderID, parent_id); msg->addStringFast(_PREHASH_NewName, new_name); gAgent.sendReliableMessage(); } void move_inventory_item( const LLUUID& agent_id, const LLUUID& session_id, const LLUUID& item_id, const LLUUID& parent_id, const std::string& new_name, LLPointer cb) { LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_MoveInventoryItem); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, agent_id); msg->addUUIDFast(_PREHASH_SessionID, session_id); msg->addBOOLFast(_PREHASH_Stamp, FALSE); msg->nextBlockFast(_PREHASH_InventoryData); msg->addUUIDFast(_PREHASH_ItemID, item_id); msg->addUUIDFast(_PREHASH_FolderID, parent_id); msg->addStringFast(_PREHASH_NewName, new_name); gAgent.sendReliableMessage(); } void _copy_inventory_from_notecard_hdr(const LLUUID& object_id, const LLUUID& notecard_inv_id) { LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_CopyInventoryFromNotecard); msg->nextBlock(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlock(_PREHASH_NotecardData); msg->addUUIDFast(_PREHASH_NotecardItemID, notecard_inv_id); msg->addUUIDFast(_PREHASH_ObjectID, object_id); } void copy_inventory_from_notecard(const LLUUID& object_id, const LLUUID& notecard_inv_id, const LLInventoryItem *src) { LLMessageSystem* msg = gMessageSystem; /* * I was going to handle multiple inventory items here, but then I realized that * we are only handling one at a time. Perhaps you can only select one at a * time from the notecard? */ _copy_inventory_from_notecard_hdr(object_id, notecard_inv_id); msg->nextBlockFast(_PREHASH_InventoryData); msg->addUUIDFast(_PREHASH_ItemID, src->getUUID()); msg->addUUIDFast(_PREHASH_FolderID, gInventory.findCategoryUUIDForType(src->getType())); gAgent.sendReliableMessage(); }