/** * @file llviewergesture.cpp * @brief LLViewerGesture class implementation * * Copyright (c) 2002-$CurrentYear$, Linden Research, Inc. * $License$ */ #include "llviewerprecompiledheaders.h" #include "llviewergesture.h" #include "audioengine.h" #include "lldir.h" #include "llviewerinventory.h" #include "sound_ids.h" // for testing #include "llchatbar.h" #include "llkeyboard.h" // for key shortcuts for testing #include "llinventorymodel.h" #include "llvoavatar.h" #include "llxfermanager.h" #include "llviewermessage.h" // send_guid_sound_trigger #include "llviewernetwork.h" #include "llagent.h" // Globals LLViewerGestureList gGestureList; const F32 LLViewerGesture::SOUND_VOLUME = 1.f; LLViewerGesture::LLViewerGesture() : LLGesture() { } LLViewerGesture::LLViewerGesture(KEY key, MASK mask, const std::string &trigger, const LLUUID &sound_item_id, const std::string &animation, const std::string &output_string) : LLGesture(key, mask, trigger, sound_item_id, animation, output_string) { } LLViewerGesture::LLViewerGesture(U8 **buffer, S32 max_size) : LLGesture(buffer, max_size) { } LLViewerGesture::LLViewerGesture(const LLViewerGesture &rhs) : LLGesture((LLGesture)rhs) { } BOOL LLViewerGesture::trigger(KEY key, MASK mask) { if (mKey == key && mMask == mask) { doTrigger( TRUE ); return TRUE; } else { return FALSE; } } BOOL LLViewerGesture::trigger(const std::string &trigger_string) { // Assumes trigger_string is lowercase if (mTriggerLower == trigger_string) { doTrigger( FALSE ); return TRUE; } else { return FALSE; } } // private void LLViewerGesture::doTrigger( BOOL send_chat ) { if (mSoundItemID != LLUUID::null) { LLViewerInventoryItem *item; item = gInventory.getItem(mSoundItemID); if (item) { send_sound_trigger(item->getAssetUUID(), SOUND_VOLUME); } } if (!mAnimation.empty()) { // AFK animations trigger the special "away" state, which // includes agent control settings. JC if (mAnimation == "enter_away_from_keyboard_state" || mAnimation == "away") { gAgent.setAFK(); } else { LLUUID anim_id = gAnimLibrary.stringToAnimState(mAnimation.c_str()); gAgent.sendAnimationRequest(anim_id, ANIM_REQUEST_START); } } if ( send_chat && !mOutputString.empty()) { // Don't play nodding animation, since that might not blend // with the gesture animation. gChatBar->sendChatFromViewer(mOutputString, CHAT_TYPE_NORMAL, FALSE); } } LLViewerGestureList::LLViewerGestureList() : LLGestureList() { mIsLoaded = FALSE; } void LLViewerGestureList::saveToServer() { U8 *buffer = new U8[getMaxSerialSize()]; U8 *end = serialize(buffer); if (end - buffer > getMaxSerialSize()) { llerrs << "Wrote off end of buffer, serial size computation is wrong" << llendl; } //U64 xfer_id = gXferManager->registerXfer(buffer, end - buffer); // write to a file because mem<->mem xfer isn't implemented LLUUID random_uuid; char filename[LL_MAX_PATH]; random_uuid.generate(); random_uuid.toString(filename); strcat(filename,".tmp"); char filename_and_path[LL_MAX_PATH]; sprintf(filename_and_path, "%s%s%s", gDirUtilp->getTempDir().c_str(), gDirUtilp->getDirDelimiter().c_str(), filename); FILE *fp = LLFile::fopen(filename_and_path, "wb"); if (fp) { fwrite(buffer, end - buffer, 1, fp); fclose(fp); gMessageSystem->newMessageFast(_PREHASH_GestureUpdate); gMessageSystem->nextBlockFast(_PREHASH_AgentBlock); gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); gMessageSystem->addStringFast(_PREHASH_Filename, filename); gMessageSystem->addBOOLFast(_PREHASH_ToViewer, FALSE); gMessageSystem->sendReliable(gUserServer); } delete[] buffer; } /* void LLViewerGestureList::requestFromServer() { gMessageSystem->newMessageFast(_PREHASH_GestureRequest); gMessageSystem->nextBlockFast(_PREHASH_AgentBlock); gMessageSystem->addUUIDFast(_PREHASH_AgentID, agent_get_id()); gMessageSystem->addU8("Reset", 0); gMessageSystem->sendReliable(gUserServer); } void LLViewerGestureList::requestResetFromServer( BOOL is_male ) { gMessageSystem->newMessageFast(_PREHASH_GestureRequest); gMessageSystem->nextBlockFast(_PREHASH_AgentBlock); gMessageSystem->addUUIDFast(_PREHASH_AgentID, agent_get_id()); gMessageSystem->addU8("Reset", is_male ? 1 : 2); gMessageSystem->sendReliable(gUserServer); mIsLoaded = FALSE; } */ // helper for deserialize that creates the right LLGesture subclass LLGesture *LLViewerGestureList::create_gesture(U8 **buffer, S32 max_size) { return new LLViewerGesture(buffer, max_size); } // See if the prefix matches any gesture. If so, return TRUE // and place the full text of the gesture trigger into // output_str BOOL LLViewerGestureList::matchPrefix(const std::string& in_str, std::string* out_str) { S32 in_len = in_str.length(); LLString in_str_lc = in_str; LLString::toLower(in_str_lc); for (S32 i = 0; i < count(); i++) { LLGesture* gesture = get(i); const std::string &trigger = gesture->getTrigger(); if (in_len > (S32)trigger.length()) { // too short, bail out continue; } std::string trigger_trunc = utf8str_truncate(trigger, in_len); LLString::toLower(trigger_trunc); if (in_str_lc == trigger_trunc) { *out_str = trigger; return TRUE; } } return FALSE; } // static void LLViewerGestureList::xferCallback(void *data, S32 size, void** /*user_data*/, S32 status) { if (LL_ERR_NOERR == status) { U8 *buffer = (U8 *)data; U8 *end = gGestureList.deserialize(buffer, size); if (end - buffer > size) { llerrs << "Read off of end of array, error in serialization" << llendl; } gGestureList.mIsLoaded = TRUE; } else { llwarns << "Unable to load gesture list!" << llendl; } } // static void LLViewerGestureList::processGestureUpdate(LLMessageSystem *msg, void** /*user_data*/) { char remote_filename[MAX_STRING]; msg->getStringFast(_PREHASH_AgentBlock, _PREHASH_Filename, MAX_STRING, remote_filename); gXferManager->requestFile(remote_filename, LL_PATH_CACHE, msg->getSender(), TRUE, xferCallback, NULL, LLXferManager::HIGH_PRIORITY); }