/** * @file llviewerfoldertype.h * @brief Declaration of LLAssetType. * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLVIEWERFOLDERTYPE_H #define LL_LLVIEWERFOLDERTYPE_H #include #include "llfoldertype.h" // This class is similar to llfoldertype, but contains methods // only used by the viewer. This also handles ensembles. class LLViewerFolderType : public LLFolderType { public: static const std::string& lookupXUIName(EType folder_type); // name used by the UI static LLFolderType::EType lookupTypeFromXUIName(const std::string& name); static const std::string& lookupIconName(EType folder_type); // folder icon name static BOOL lookupIsQuietType(EType folder_type); // folder doesn't require UI update when changes have occured static const std::string& lookupNewCategoryName(EType folder_type); // default name when creating new category static LLFolderType::EType lookupTypeFromNewCategoryName(const std::string& name); // default name when creating new category static U64 lookupValidFolderTypes(const std::string& item_name); // which folders allow an item of this type? protected: LLViewerFolderType() {} ~LLViewerFolderType() {} }; #endif // LL_LLVIEWERFOLDERTYPE_H