/** * @file llfoldertype.cpp * @brief Implementation of LLViewerFolderType functionality. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llviewerfoldertype.h" #include "lldictionary.h" #include "llmemory.h" #include "llvisualparam.h" static const std::string empty_string; struct ViewerFolderEntry : public LLDictionaryEntry { // Constructor for non-ensembles ViewerFolderEntry(const std::string &new_category_name, // default name when creating a new category of this type const std::string &icon_name_open, // name of the folder icon const std::string &icon_name_closed, BOOL is_quiet, // folder doesn't need a UI update when changed bool hide_if_empty, // folder not shown if empty const std::string &dictionary_name = empty_string // no reverse lookup needed on non-ensembles, so in most cases just leave this blank ) : LLDictionaryEntry(dictionary_name), mNewCategoryName(new_category_name), mIconNameOpen(icon_name_open), mIconNameClosed(icon_name_closed), mIsQuiet(is_quiet), mHideIfEmpty(hide_if_empty) { mAllowedNames.clear(); } // Constructor for ensembles ViewerFolderEntry(const std::string &xui_name, // name of the xui menu item const std::string &new_category_name, // default name when creating a new category of this type const std::string &icon_name, // name of the folder icon const std::string allowed_names // allowed item typenames for this folder type ) : LLDictionaryEntry(xui_name), /* Just use default icons until we actually support ensembles mIconNameOpen(icon_name), mIconNameClosed(icon_name), */ mIconNameOpen("Inv_FolderOpen"), mIconNameClosed("Inv_FolderClosed"), mNewCategoryName(new_category_name), mIsQuiet(FALSE), mHideIfEmpty(false) { const std::string delims (","); LLStringUtilBase::getTokens(allowed_names, mAllowedNames, delims); } bool getIsAllowedName(const std::string &name) const { if (mAllowedNames.empty()) return false; for (name_vec_t::const_iterator iter = mAllowedNames.begin(); iter != mAllowedNames.end(); iter++) { if (name == (*iter)) return true; } return false; } const std::string mIconNameOpen; const std::string mIconNameClosed; const std::string mNewCategoryName; typedef std::vector name_vec_t; name_vec_t mAllowedNames; BOOL mIsQuiet; bool mHideIfEmpty; }; class LLViewerFolderDictionary : public LLSingleton, public LLDictionary { public: LLViewerFolderDictionary(); protected: bool initEnsemblesFromFile(); // Reads in ensemble information from foldertypes.xml }; LLViewerFolderDictionary::LLViewerFolderDictionary() { // NEW CATEGORY NAME FOLDER OPEN FOLDER CLOSED QUIET? HIDE IF EMPTY? // |-------------------------|-----------------------|----------------------|-----------|--------------| addEntry(LLFolderType::FT_TEXTURE, new ViewerFolderEntry("Textures", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); addEntry(LLFolderType::FT_SOUND, new ViewerFolderEntry("Sounds", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); addEntry(LLFolderType::FT_CALLINGCARD, new ViewerFolderEntry("Calling Cards", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); addEntry(LLFolderType::FT_LANDMARK, new ViewerFolderEntry("Landmarks", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); addEntry(LLFolderType::FT_CLOTHING, new ViewerFolderEntry("Clothing", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); addEntry(LLFolderType::FT_OBJECT, new ViewerFolderEntry("Objects", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); addEntry(LLFolderType::FT_NOTECARD, new ViewerFolderEntry("Notecards", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); addEntry(LLFolderType::FT_ROOT_INVENTORY, new ViewerFolderEntry("My Inventory", "Inv_SysOpen", "Inv_SysClosed", FALSE, false)); addEntry(LLFolderType::FT_LSL_TEXT, new ViewerFolderEntry("Scripts", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); addEntry(LLFolderType::FT_BODYPART, new ViewerFolderEntry("Body Parts", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); addEntry(LLFolderType::FT_TRASH, new ViewerFolderEntry("Trash", "Inv_TrashOpen", "Inv_TrashClosed", TRUE, false)); addEntry(LLFolderType::FT_SNAPSHOT_CATEGORY, new ViewerFolderEntry("Photo Album", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); addEntry(LLFolderType::FT_LOST_AND_FOUND, new ViewerFolderEntry("Lost And Found", "Inv_LostOpen", "Inv_LostClosed", TRUE, true)); addEntry(LLFolderType::FT_ANIMATION, new ViewerFolderEntry("Animations", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); addEntry(LLFolderType::FT_GESTURE, new ViewerFolderEntry("Gestures", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); addEntry(LLFolderType::FT_FAVORITE, new ViewerFolderEntry("Favorites", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); addEntry(LLFolderType::FT_CURRENT_OUTFIT, new ViewerFolderEntry("Current Outfit", "Inv_SysOpen", "Inv_SysClosed", TRUE, false)); addEntry(LLFolderType::FT_OUTFIT, new ViewerFolderEntry("New Outfit", "Inv_LookFolderOpen", "Inv_LookFolderClosed", TRUE, true)); addEntry(LLFolderType::FT_MY_OUTFITS, new ViewerFolderEntry("My Outfits", "Inv_SysOpen", "Inv_SysClosed", TRUE, true)); addEntry(LLFolderType::FT_MESH, new ViewerFolderEntry("Meshes", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); addEntry(LLFolderType::FT_INBOX, new ViewerFolderEntry("Inbox", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); addEntry(LLFolderType::FT_OUTBOX, new ViewerFolderEntry("Outbox", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); addEntry(LLFolderType::FT_BASIC_ROOT, new ViewerFolderEntry("Basic Root", "Inv_SysOpen", "Inv_SysClosed", FALSE, true)); addEntry(LLFolderType::FT_NONE, new ViewerFolderEntry("New Folder", "Inv_FolderOpen", "Inv_FolderClosed", FALSE, false, "default")); for (U32 type = (U32)LLFolderType::FT_ENSEMBLE_START; type <= (U32)LLFolderType::FT_ENSEMBLE_END; ++type) { addEntry((LLFolderType::EType)type, new ViewerFolderEntry("New Folder", "Inv_FolderOpen", "Inv_FolderClosed", FALSE, false)); } } bool LLViewerFolderDictionary::initEnsemblesFromFile() { std::string xml_filename = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"foldertypes.xml"); LLXmlTree folder_def; if (!folder_def.parseFile(xml_filename)) { llerrs << "Failed to parse folders file " << xml_filename << llendl; return false; } LLXmlTreeNode* rootp = folder_def.getRoot(); for (LLXmlTreeNode* ensemble = rootp->getFirstChild(); ensemble; ensemble = rootp->getNextChild()) { if (!ensemble->hasName("ensemble")) { llwarns << "Invalid ensemble definition node " << ensemble->getName() << llendl; continue; } S32 ensemble_type; static LLStdStringHandle ensemble_num_string = LLXmlTree::addAttributeString("foldertype_num"); if (!ensemble->getFastAttributeS32(ensemble_num_string, ensemble_type)) { llwarns << "No ensemble type defined" << llendl; continue; } if (ensemble_type < S32(LLFolderType::FT_ENSEMBLE_START) || ensemble_type > S32(LLFolderType::FT_ENSEMBLE_END)) { llwarns << "Exceeded maximum ensemble index" << LLFolderType::FT_ENSEMBLE_END << llendl; break; } std::string xui_name; static LLStdStringHandle xui_name_string = LLXmlTree::addAttributeString("xui_name"); if (!ensemble->getFastAttributeString(xui_name_string, xui_name)) { llwarns << "No xui name defined" << llendl; continue; } std::string icon_name; static LLStdStringHandle icon_name_string = LLXmlTree::addAttributeString("icon_name"); if (!ensemble->getFastAttributeString(icon_name_string, icon_name)) { llwarns << "No ensemble icon name defined" << llendl; continue; } std::string allowed_names; static LLStdStringHandle allowed_names_string = LLXmlTree::addAttributeString("allowed"); if (!ensemble->getFastAttributeString(allowed_names_string, allowed_names)) { } // Add the entry and increment the asset number. const static std::string new_ensemble_name = "New Ensemble"; addEntry(LLFolderType::EType(ensemble_type), new ViewerFolderEntry(xui_name, new_ensemble_name, icon_name, allowed_names)); } return true; } const std::string &LLViewerFolderType::lookupXUIName(LLFolderType::EType folder_type) { const ViewerFolderEntry *entry = LLViewerFolderDictionary::getInstance()->lookup(folder_type); if (entry) { return entry->mName; } return badLookup(); } LLFolderType::EType LLViewerFolderType::lookupTypeFromXUIName(const std::string &name) { return LLViewerFolderDictionary::getInstance()->lookup(name); } const std::string &LLViewerFolderType::lookupIconName(LLFolderType::EType folder_type, BOOL is_open) { const ViewerFolderEntry *entry = LLViewerFolderDictionary::getInstance()->lookup(folder_type); if (entry) { if (is_open) return entry->mIconNameOpen; else return entry->mIconNameClosed; } // Error condition. Return something so that we don't show a grey box in inventory view. const ViewerFolderEntry *default_entry = LLViewerFolderDictionary::getInstance()->lookup(LLFolderType::FT_NONE); if (default_entry) { return default_entry->mIconNameClosed; } // Should not get here unless there's something corrupted with the FT_NONE entry. return badLookup(); } BOOL LLViewerFolderType::lookupIsQuietType(LLFolderType::EType folder_type) { const ViewerFolderEntry *entry = LLViewerFolderDictionary::getInstance()->lookup(folder_type); if (entry) { return entry->mIsQuiet; } return FALSE; } bool LLViewerFolderType::lookupIsHiddenIfEmpty(LLFolderType::EType folder_type) { const ViewerFolderEntry *entry = LLViewerFolderDictionary::getInstance()->lookup(folder_type); if (entry) { return entry->mHideIfEmpty; } return false; } const std::string &LLViewerFolderType::lookupNewCategoryName(LLFolderType::EType folder_type) { const ViewerFolderEntry *entry = LLViewerFolderDictionary::getInstance()->lookup(folder_type); if (entry) { return entry->mNewCategoryName; } return badLookup(); } LLFolderType::EType LLViewerFolderType::lookupTypeFromNewCategoryName(const std::string& name) { for (LLViewerFolderDictionary::const_iterator iter = LLViewerFolderDictionary::getInstance()->begin(); iter != LLViewerFolderDictionary::getInstance()->end(); iter++) { const ViewerFolderEntry *entry = iter->second; if (entry->mNewCategoryName == name) { return iter->first; } } return FT_NONE; } U64 LLViewerFolderType::lookupValidFolderTypes(const std::string& item_name) { U64 matching_folders = 0; for (LLViewerFolderDictionary::const_iterator iter = LLViewerFolderDictionary::getInstance()->begin(); iter != LLViewerFolderDictionary::getInstance()->end(); iter++) { const ViewerFolderEntry *entry = iter->second; if (entry->getIsAllowedName(item_name)) { matching_folders |= 1LL << iter->first; } } return matching_folders; }