/** * @file llviewerfloaterreg.cpp * @brief LLViewerFloaterReg class registers floaters used in the viewer * * $LicenseInfo:firstyear=2007&license=viewergpl$ * * Copyright (c) 2007-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloaterreg.h" #include "llviewerfloaterreg.h" #include "llcompilequeue.h" #include "llfloaterabout.h" #include "llfloateraddlandmark.h" #include "llfloateravatarinfo.h" #include "llfloaterchat.h" #include "llfloaterchatterbox.h" #include "llfloaterdirectory.h" #include "llfloaterjoystick.h" #include "llfloatervoicedevicesettings.h" #include "llfloatermap.h" #include "llfloatermemleak.h" #include "llfloatermute.h" #include "llfloaterpreference.h" #include "llfloatersnapshot.h" #include "llfloatertools.h" #include "llfloateruipreview.h" #include "llfloaterworldmap.h" #include "llinventoryview.h" #include "llnearbychathistory.h" #include "llpreviewanim.h" #include "llpreviewgesture.h" #include "llpreviewlandmark.h" #include "llpreviewnotecard.h" #include "llpreviewscript.h" #include "llpreviewsound.h" #include "llpreviewtexture.h" #include "llfloaterminiinspector.h" void LLViewerFloaterReg::registerFloaters() { LLFloaterReg::add("mini_inspector", "panel_mini_inspector.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("preferences", "floater_preferences.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("sl_about", "floater_about.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("snapshot", "floater_snapshot.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("search", "floater_directory.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("build", "floater_tools.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("world_map", "floater_world_map.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("mini_map", "floater_map.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("inventory", "floater_inventory.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("add_landmark", "floater_add_landmark.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("mute", "floater_mute.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("ui_preview", "floater_ui_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("test_widgets", "floater_test_widgets.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("pref_joystick", "floater_joystick.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("pref_voicedevicesettings", "floater_device_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("communicate", "floater_chatterbox.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("chat", "floater_chat_history.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("nearby_chat", "floater_nearby_chat.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("contacts", "floater_my_friends.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("compile_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("reset_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("start_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("stop_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("preview_avatar", "floater_profile.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("me_profile", "floater_me.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("preview_anim", "floater_preview_animation.xml", (LLFloaterBuildFunc)&LLFloaterReg::build, "preview"); LLFloaterReg::add("preview_gesture", "floater_preview_gesture.xml", (LLFloaterBuildFunc)&LLFloaterReg::build, "preview"); LLFloaterReg::add("preview_landmark", "floater_preview_existing_landmark.xml", (LLFloaterBuildFunc)&LLFloaterReg::build, "preview"); LLFloaterReg::add("preview_notecard", "floater_preview_notecard.xml", (LLFloaterBuildFunc)&LLFloaterReg::build, "preview"); LLFloaterReg::add("preview_script", "floater_script_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build, "preview"); LLFloaterReg::add("preview_scriptedit", "floater_live_lsleditor.xml", (LLFloaterBuildFunc)&LLFloaterReg::build, "preview"); LLFloaterReg::add("preview_sound", "floater_preview_sound.xml", (LLFloaterBuildFunc)&LLFloaterReg::build, "preview"); LLFloaterReg::add("preview_texture", "floater_preview_texture.xml", (LLFloaterBuildFunc)&LLFloaterReg::build, "preview"); LLFloaterReg::add("stats", "floater_stats.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); }