/** * @file llviewercontrol.cpp * @brief Viewer configuration * @author Richard Nelson * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llviewercontrol.h" #include "indra_constants.h" // For Listeners #include "audioengine.h" #include "llagent.h" #include "llconsole.h" #include "lldrawpoolterrain.h" #include "llflexibleobject.h" #include "llfeaturemanager.h" #include "llglslshader.h" #include "llnetmap.h" #include "llpanelgeneral.h" #include "llpanelinput.h" #include "llsky.h" #include "llvieweraudio.h" #include "llviewerimagelist.h" #include "llviewerthrottle.h" #include "llviewerwindow.h" #include "llvoavatar.h" #include "llvoiceclient.h" #include "llvosky.h" #include "llvotree.h" #include "llvovolume.h" #include "llworld.h" #include "pipeline.h" #include "llviewerjoystick.h" #include "llviewerparcelmgr.h" #include "llparcel.h" #include "llnotify.h" #include "llkeyboard.h" #include "llerrorcontrol.h" #include "llversionviewer.h" #include "llappviewer.h" #include "llvosurfacepatch.h" #include "llvowlsky.h" #include "llglimmediate.h" #ifdef TOGGLE_HACKED_GODLIKE_VIEWER BOOL gHackGodmode = FALSE; #endif std::map gSettings; LLControlGroup gSavedSettings; // saved at end of session LLControlGroup gSavedPerAccountSettings; // saved at end of session LLControlGroup gColors; // read-only LLControlGroup gCrashSettings; // saved at end of session LLString gLastRunVersion; LLString gCurrentVersion; extern BOOL gResizeScreenTexture; //////////////////////////////////////////////////////////////////////////// // Listeners static bool handleRenderAvatarMouselookChanged(const LLSD& newvalue) { LLVOAvatar::sVisibleInFirstPerson = newvalue.asBoolean(); return true; } static bool handleRenderFarClipChanged(const LLSD& newvalue) { F32 draw_distance = (F32) newvalue.asReal(); gAgent.mDrawDistance = draw_distance; LLWorld::getInstance()->setLandFarClip(draw_distance); return true; } static bool handleTerrainDetailChanged(const LLSD& newvalue) { LLDrawPoolTerrain::sDetailMode = newvalue.asInteger(); return true; } static bool handleSetShaderChanged(const LLSD& newvalue) { LLShaderMgr::setShaders(); return true; } static bool handleReleaseGLBufferChanged(const LLSD& newvalue) { if (gPipeline.isInit()) { gPipeline.releaseGLBuffers(); gPipeline.createGLBuffers(); } return true; } static bool handleVolumeLODChanged(const LLSD& newvalue) { LLVOVolume::sLODFactor = (F32) newvalue.asReal(); LLVOVolume::sDistanceFactor = 1.f-LLVOVolume::sLODFactor * 0.1f; return true; } static bool handleAvatarLODChanged(const LLSD& newvalue) { LLVOAvatar::sLODFactor = (F32) newvalue.asReal(); return true; } static bool handleTerrainLODChanged(const LLSD& newvalue) { LLVOSurfacePatch::sLODFactor = (F32)newvalue.asReal(); //sqaure lod factor to get exponential range of [0,4] and keep //a value of 1 in the middle of the detail slider for consistency //with other detail sliders (see panel_preferences_graphics1.xml) LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; return true; } static bool handleTreeLODChanged(const LLSD& newvalue) { LLVOTree::sTreeFactor = (F32) newvalue.asReal(); return true; } static bool handleFlexLODChanged(const LLSD& newvalue) { LLVolumeImplFlexible::sUpdateFactor = (F32) newvalue.asReal(); return true; } static bool handleGammaChanged(const LLSD& newvalue) { F32 gamma = (F32) newvalue.asReal(); if (gamma == 0.0f) { gamma = 1.0f; // restore normal gamma } if (gViewerWindow && gViewerWindow->getWindow() && gamma != gViewerWindow->getWindow()->getGamma()) { // Only save it if it's changed if (!gViewerWindow->getWindow()->setGamma(gamma)) { llwarns << "setGamma failed!" << llendl; } } return true; } const F32 MAX_USER_FOG_RATIO = 10.f; const F32 MIN_USER_FOG_RATIO = 0.5f; static bool handleFogRatioChanged(const LLSD& newvalue) { F32 fog_ratio = llmax(MIN_USER_FOG_RATIO, llmin((F32) newvalue.asReal(), MAX_USER_FOG_RATIO)); gSky.setFogRatio(fog_ratio); return true; } static bool handleMaxPartCountChanged(const LLSD& newvalue) { LLViewerPartSim::setMaxPartCount(newvalue.asInteger()); return true; } const S32 MAX_USER_COMPOSITE_LIMIT = 100; const S32 MIN_USER_COMPOSITE_LIMIT = 0; static bool handleCompositeLimitChanged(const LLSD& newvalue) { S32 composite_limit = llmax(MIN_USER_COMPOSITE_LIMIT, llmin((S32)newvalue.asInteger(), MAX_USER_COMPOSITE_LIMIT)); LLVOAvatar::sMaxOtherAvatarsToComposite = composite_limit; return true; } static bool handleVideoMemoryChanged(const LLSD& newvalue) { gImageList.updateMaxResidentTexMem(newvalue.asInteger()); return true; } static bool handleBandwidthChanged(const LLSD& newvalue) { gViewerThrottle.setMaxBandwidth((F32) newvalue.asReal()); return true; } static bool handleChatFontSizeChanged(const LLSD& newvalue) { if(gConsole) { gConsole->setFontSize(newvalue.asInteger()); } return true; } static bool handleChatPersistTimeChanged(const LLSD& newvalue) { if(gConsole) { gConsole->setLinePersistTime((F32) newvalue.asReal()); } return true; } static bool handleConsoleMaxLinesChanged(const LLSD& newvalue) { if(gConsole) { gConsole->setMaxLines(newvalue.asInteger()); } return true; } static void handleAudioVolumeChanged(const LLSD& newvalue) { audio_update_volume(true); } static bool handleJoystickChanged(const LLSD& newvalue) { LLViewerJoystick::updateCamera(TRUE); return true; } static bool handleAudioStreamMusicChanged(const LLSD& newvalue) { if (gAudiop) { if ( newvalue.asBoolean() ) { if (LLViewerParcelMgr::getInstance()->getAgentParcel() && !LLViewerParcelMgr::getInstance()->getAgentParcel()->getMusicURL().empty()) { // if stream is already playing, don't call this // otherwise music will briefly stop if ( !gAudiop->isInternetStreamPlaying() ) { gAudiop->startInternetStream(LLViewerParcelMgr::getInstance()->getAgentParcel()->getMusicURL().c_str()); } } } else { gAudiop->stopInternetStream(); } } return true; } static bool handleUseOcclusionChanged(const LLSD& newvalue) { LLPipeline::sUseOcclusion = (newvalue.asBoolean() && gGLManager.mHasOcclusionQuery && LLFeatureManager::getInstance()->isFeatureAvailable("UseOcclusion") && !gUseWireframe) ? 2 : 0; return true; } static bool handleNumpadControlChanged(const LLSD& newvalue) { if (gKeyboard) { gKeyboard->setNumpadDistinct(static_cast(newvalue.asInteger())); } return true; } static bool handleRenderUseVBOChanged(const LLSD& newvalue) { if (gPipeline.isInit()) { gPipeline.setUseVBO(newvalue.asBoolean()); } return true; } static bool handleWLSkyDetailChanged(const LLSD&) { if (gSky.mVOWLSkyp.notNull()) { gSky.mVOWLSkyp->updateGeometry(gSky.mVOWLSkyp->mDrawable); } return true; } static bool handleRenderLightingDetailChanged(const LLSD& newvalue) { if (gPipeline.isInit()) { gPipeline.setLightingDetail(newvalue.asInteger()); } return true; } static bool handleResetVertexBuffersChanged(const LLSD&) { if (gPipeline.isInit()) { gPipeline.resetVertexBuffers(); } return true; } static bool handleRenderDynamicLODChanged(const LLSD& newvalue) { LLPipeline::sDynamicLOD = newvalue.asBoolean(); return true; } static bool handleRenderUseFBOChanged(const LLSD& newvalue) { LLRenderTarget::sUseFBO = newvalue.asBoolean(); if (gPipeline.isInit()) { gPipeline.releaseGLBuffers(); gPipeline.createGLBuffers(); } return true; } static bool handleRenderUseImpostorsChanged(const LLSD& newvalue) { LLVOAvatar::sUseImpostors = newvalue.asBoolean(); return true; } static bool handleRenderUseCleverUIChanged(const LLSD& newvalue) { gGL.setClever(newvalue.asBoolean()); return true; } static bool handleRenderResolutionDivisorChanged(const LLSD&) { gResizeScreenTexture = TRUE; return true; } static bool handleDebugViewsChanged(const LLSD& newvalue) { LLView::sDebugRects = newvalue.asBoolean(); return true; } static bool handleLogFileChanged(const LLSD& newvalue) { std::string log_filename = newvalue.asString(); LLFile::remove(log_filename.c_str()); LLError::logToFile(log_filename); return true; } bool handleHideGroupTitleChanged(const LLSD& newvalue) { gAgent.setHideGroupTitle(newvalue); return true; } bool handleEffectColorChanged(const LLSD& newvalue) { gAgent.setEffectColor(LLColor4(newvalue)); return true; } bool handleRotateNetMapChanged(const LLSD& newvalue) { LLNetMap::setRotateMap(newvalue.asBoolean()); return true; } bool handleVectorizeChanged(const LLSD& newvalue) { LLViewerJointMesh::updateVectorize(); return true; } bool handleVoiceClientPrefsChanged(const LLSD& newvalue) { if(gVoiceClient) { // Note: Ignore the specific event value, look up the ones we want gVoiceClient->setVoiceEnabled(gSavedSettings.getBOOL("EnableVoiceChat")); gVoiceClient->setUsePTT(gSavedSettings.getBOOL("PTTCurrentlyEnabled")); std::string keyString = gSavedSettings.getString("PushToTalkButton"); gVoiceClient->setPTTKey(keyString); gVoiceClient->setPTTIsToggle(gSavedSettings.getBOOL("PushToTalkToggle")); gVoiceClient->setEarLocation(gSavedSettings.getS32("VoiceEarLocation")); std::string serverName = gSavedSettings.getString("VivoxDebugServerName"); gVoiceClient->setVivoxDebugServerName(serverName); std::string inputDevice = gSavedSettings.getString("VoiceInputAudioDevice"); gVoiceClient->setCaptureDevice(inputDevice); std::string outputDevice = gSavedSettings.getString("VoiceOutputAudioDevice"); gVoiceClient->setRenderDevice(outputDevice); } return true; } //////////////////////////////////////////////////////////////////////////// void settings_setup_listeners() { gSavedSettings.getControl("FirstPersonAvatarVisible")->getSignal()->connect(boost::bind(&handleRenderAvatarMouselookChanged, _1)); gSavedSettings.getControl("RenderFarClip")->getSignal()->connect(boost::bind(&handleRenderFarClipChanged, _1)); gSavedSettings.getControl("RenderTerrainDetail")->getSignal()->connect(boost::bind(&handleTerrainDetailChanged, _1)); gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1)); gSavedSettings.getControl("VertexShaderEnable")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1)); gSavedSettings.getControl("RenderDynamicReflections")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1)); gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _1)); gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1)); gSavedSettings.getControl("EnableRippleWater")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1)); gSavedSettings.getControl("RenderGlowResolutionPow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _1)); gSavedSettings.getControl("RenderAvatarCloth")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1)); gSavedSettings.getControl("WindLightUseAtmosShaders")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1)); gSavedSettings.getControl("RenderGammaFull")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1)); gSavedSettings.getControl("RenderVolumeLODFactor")->getSignal()->connect(boost::bind(&handleVolumeLODChanged, _1)); gSavedSettings.getControl("RenderAvatarLODFactor")->getSignal()->connect(boost::bind(&handleAvatarLODChanged, _1)); gSavedSettings.getControl("RenderTerrainLODFactor")->getSignal()->connect(boost::bind(&handleTerrainLODChanged, _1)); gSavedSettings.getControl("RenderTreeLODFactor")->getSignal()->connect(boost::bind(&handleTreeLODChanged, _1)); gSavedSettings.getControl("RenderFlexTimeFactor")->getSignal()->connect(boost::bind(&handleFlexLODChanged, _1)); gSavedSettings.getControl("ThrottleBandwidthKBPS")->getSignal()->connect(boost::bind(&handleBandwidthChanged, _1)); gSavedSettings.getControl("RenderGamma")->getSignal()->connect(boost::bind(&handleGammaChanged, _1)); gSavedSettings.getControl("RenderFogRatio")->getSignal()->connect(boost::bind(&handleFogRatioChanged, _1)); gSavedSettings.getControl("RenderMaxPartCount")->getSignal()->connect(boost::bind(&handleMaxPartCountChanged, _1)); gSavedSettings.getControl("RenderDynamicLOD")->getSignal()->connect(boost::bind(&handleRenderDynamicLODChanged, _1)); gSavedSettings.getControl("RenderDebugTextureBind")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _1)); gSavedSettings.getControl("RenderFastAlpha")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _1)); gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _1)); gSavedSettings.getControl("RenderMaxVBOSize")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _1)); gSavedSettings.getControl("RenderUseFBO")->getSignal()->connect(boost::bind(&handleRenderUseFBOChanged, _1)); gSavedSettings.getControl("RenderUseImpostors")->getSignal()->connect(boost::bind(&handleRenderUseImpostorsChanged, _1)); gSavedSettings.getControl("RenderUseCleverUI")->getSignal()->connect(boost::bind(&handleRenderUseCleverUIChanged, _1)); gSavedSettings.getControl("RenderResolutionDivisor")->getSignal()->connect(boost::bind(&handleRenderResolutionDivisorChanged, _1)); gSavedSettings.getControl("RenderDeferred")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _1)); gSavedSettings.getControl("AvatarCompositeLimit")->getSignal()->connect(boost::bind(&handleCompositeLimitChanged, _1)); gSavedSettings.getControl("TextureMemory")->getSignal()->connect(boost::bind(&handleVideoMemoryChanged, _1)); gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&handleChatFontSizeChanged, _1)); gSavedSettings.getControl("ChatPersistTime")->getSignal()->connect(boost::bind(&handleChatPersistTimeChanged, _1)); gSavedSettings.getControl("ConsoleMaxLines")->getSignal()->connect(boost::bind(&handleConsoleMaxLinesChanged, _1)); gSavedSettings.getControl("UseOcclusion")->getSignal()->connect(boost::bind(&handleUseOcclusionChanged, _1)); gSavedSettings.getControl("AudioLevelMaster")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); gSavedSettings.getControl("AudioLevelSFX")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); gSavedSettings.getControl("AudioLevelUI")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); gSavedSettings.getControl("AudioLevelAmbient")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); gSavedSettings.getControl("AudioLevelMusic")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); gSavedSettings.getControl("AudioLevelMedia")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); gSavedSettings.getControl("AudioLevelVoice")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); gSavedSettings.getControl("AudioLevelDistance")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); gSavedSettings.getControl("AudioLevelDoppler")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); gSavedSettings.getControl("AudioLevelRolloff")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); gSavedSettings.getControl("AudioStreamingMusic")->getSignal()->connect(boost::bind(&handleAudioStreamMusicChanged, _1)); gSavedSettings.getControl("MuteAudio")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); gSavedSettings.getControl("MuteMusic")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); gSavedSettings.getControl("MuteMedia")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); gSavedSettings.getControl("MuteVoice")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); gSavedSettings.getControl("MuteAmbient")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); gSavedSettings.getControl("MuteUI")->getSignal()->connect(boost::bind(&handleAudioVolumeChanged, _1)); gSavedSettings.getControl("RenderVBOEnable")->getSignal()->connect(boost::bind(&handleRenderUseVBOChanged, _1)); gSavedSettings.getControl("WLSkyDetail")->getSignal()->connect(boost::bind(&handleWLSkyDetailChanged, _1)); gSavedSettings.getControl("RenderLightingDetail")->getSignal()->connect(boost::bind(&handleRenderLightingDetailChanged, _1)); gSavedSettings.getControl("NumpadControl")->getSignal()->connect(boost::bind(&handleNumpadControlChanged, _1)); gSavedSettings.getControl("FlycamAxis0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); gSavedSettings.getControl("FlycamAxis1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); gSavedSettings.getControl("FlycamAxis2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); gSavedSettings.getControl("FlycamAxis3")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); gSavedSettings.getControl("FlycamAxis4")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); gSavedSettings.getControl("FlycamAxis5")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); gSavedSettings.getControl("FlycamAxis6")->getSignal()->connect(boost::bind(&handleJoystickChanged, _1)); gSavedSettings.getControl("DebugViews")->getSignal()->connect(boost::bind(&handleDebugViewsChanged, _1)); gSavedSettings.getControl("UserLogFile")->getSignal()->connect(boost::bind(&handleLogFileChanged, _1)); gSavedSettings.getControl("RenderHideGroupTitle")->getSignal()->connect(boost::bind(handleHideGroupTitleChanged, _1)); gSavedSettings.getControl("EffectColor")->getSignal()->connect(boost::bind(handleEffectColorChanged, _1)); gSavedSettings.getControl("MiniMapRotate")->getSignal()->connect(boost::bind(handleRotateNetMapChanged, _1)); gSavedSettings.getControl("VectorizePerfTest")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _1)); gSavedSettings.getControl("VectorizeEnable")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _1)); gSavedSettings.getControl("VectorizeProcessor")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _1)); gSavedSettings.getControl("VectorizeSkin")->getSignal()->connect(boost::bind(&handleVectorizeChanged, _1)); gSavedSettings.getControl("EnableVoiceChat")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1)); gSavedSettings.getControl("PTTCurrentlyEnabled")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1)); gSavedSettings.getControl("PushToTalkButton")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1)); gSavedSettings.getControl("PushToTalkToggle")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1)); gSavedSettings.getControl("VoiceEarLocation")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1)); gSavedSettings.getControl("VivoxDebugServerName")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1)); gSavedSettings.getControl("VoiceInputAudioDevice")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1)); gSavedSettings.getControl("VoiceOutputAudioDevice")->getSignal()->connect(boost::bind(&handleVoiceClientPrefsChanged, _1)); }