/** * @file llviewerassetupload.cpp * @author optional * @brief brief description of the file * * $LicenseInfo:firstyear=2011&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2011, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "linden_common.h" #include "llviewertexturelist.h" #include "llimage.h" #include "lltrans.h" #include "lluuid.h" #include "llvorbisencode.h" #include "lluploaddialog.h" #include "llnotificationsutil.h" #include "llagent.h" #include "llfloaterreg.h" #include "llfloatersnapshot.h" #include "llstatusbar.h" #include "llinventorypanel.h" #include "llsdutil.h" #include "llviewerassetupload.h" #include "llappviewer.h" #include "llviewerstats.h" #include "llfilesystem.h" #include "llgesturemgr.h" #include "llpreviewnotecard.h" #include "llpreviewgesture.h" #include "llcoproceduremanager.h" #include "llthread.h" #include "llkeyframemotion.h" #include "lldatapacker.h" #include "llvoavatarself.h" void dialog_refresh_all(); static const U32 LL_ASSET_UPLOAD_TIMEOUT_SEC = 60; LLResourceUploadInfo::LLResourceUploadInfo(LLTransactionID transactId, LLAssetType::EType assetType, std::string name, std::string description, S32 compressionInfo, LLFolderType::EType destinationType, LLInventoryType::EType inventoryType, U32 nextOWnerPerms, U32 groupPerms, U32 everyonePerms, S32 expectedCost, bool showInventory) : mTransactionId(transactId), mAssetType(assetType), mName(name), mDescription(description), mCompressionInfo(compressionInfo), mDestinationFolderType(destinationType), mInventoryType(inventoryType), mNextOwnerPerms(nextOWnerPerms), mGroupPerms(groupPerms), mEveryonePerms(everyonePerms), mExpectedUploadCost(expectedCost), mShowInventory(showInventory), mFolderId(LLUUID::null), mItemId(LLUUID::null), mAssetId(LLAssetID::null) { } LLResourceUploadInfo::LLResourceUploadInfo(std::string name, std::string description, S32 compressionInfo, LLFolderType::EType destinationType, LLInventoryType::EType inventoryType, U32 nextOWnerPerms, U32 groupPerms, U32 everyonePerms, S32 expectedCost, bool showInventory) : mName(name), mDescription(description), mCompressionInfo(compressionInfo), mDestinationFolderType(destinationType), mInventoryType(inventoryType), mNextOwnerPerms(nextOWnerPerms), mGroupPerms(groupPerms), mEveryonePerms(everyonePerms), mExpectedUploadCost(expectedCost), mShowInventory(showInventory), mTransactionId(), mAssetType(LLAssetType::AT_NONE), mFolderId(LLUUID::null), mItemId(LLUUID::null), mAssetId(LLAssetID::null) { mTransactionId.generate(); } LLResourceUploadInfo::LLResourceUploadInfo(LLAssetID assetId, LLAssetType::EType assetType, std::string name) : mAssetId(assetId), mAssetType(assetType), mName(name), mDescription(), mCompressionInfo(0), mDestinationFolderType(LLFolderType::FT_NONE), mInventoryType(LLInventoryType::IT_NONE), mNextOwnerPerms(0), mGroupPerms(0), mEveryonePerms(0), mExpectedUploadCost(0), mShowInventory(true), mTransactionId(), mFolderId(LLUUID::null), mItemId(LLUUID::null) { } LLSD LLResourceUploadInfo::prepareUpload() { if (mAssetId.isNull()) generateNewAssetId(); incrementUploadStats(); assignDefaults(); return LLSD().with("success", LLSD::Boolean(true)); } std::string LLResourceUploadInfo::getAssetTypeString() const { return LLAssetType::lookup(mAssetType); } std::string LLResourceUploadInfo::getInventoryTypeString() const { return LLInventoryType::lookup(mInventoryType); } LLSD LLResourceUploadInfo::generatePostBody() { LLSD body; body["folder_id"] = mFolderId; body["asset_type"] = getAssetTypeString(); body["inventory_type"] = getInventoryTypeString(); body["name"] = mName; body["description"] = mDescription; body["next_owner_mask"] = LLSD::Integer(mNextOwnerPerms); body["group_mask"] = LLSD::Integer(mGroupPerms); body["everyone_mask"] = LLSD::Integer(mEveryonePerms); body["expected_upload_cost"] = mExpectedUploadCost; return body; } void LLResourceUploadInfo::logPreparedUpload() { LL_INFOS() << "*** Uploading: " << std::endl << "Type: " << LLAssetType::lookup(mAssetType) << std::endl << "UUID: " << mAssetId.asString() << std::endl << "Name: " << mName << std::endl << "Desc: " << mDescription << std::endl << "Expected Upload Cost: " << mExpectedUploadCost << std::endl << "Folder: " << mFolderId << std::endl << "Asset Type: " << LLAssetType::lookup(mAssetType) << LL_ENDL; } LLUUID LLResourceUploadInfo::finishUpload(LLSD &result) { if (getFolderId().isNull()) { return LLUUID::null; } U32 permsEveryone = PERM_NONE; U32 permsGroup = PERM_NONE; U32 permsNextOwner = PERM_ALL; if (result.has("new_next_owner_mask")) { // The server provided creation perms so use them. // Do not assume we got the perms we asked for in // since the server may not have granted them all. permsEveryone = result["new_everyone_mask"].asInteger(); permsGroup = result["new_group_mask"].asInteger(); permsNextOwner = result["new_next_owner_mask"].asInteger(); } else { // The server doesn't provide creation perms // so use old assumption-based perms. if (getAssetTypeString() != "snapshot") { permsNextOwner = PERM_MOVE | PERM_TRANSFER; } } LLPermissions new_perms; new_perms.init( gAgent.getID(), gAgent.getID(), LLUUID::null, LLUUID::null); new_perms.initMasks( PERM_ALL, PERM_ALL, permsEveryone, permsGroup, permsNextOwner); U32 flagsInventoryItem = 0; if (result.has("inventory_flags")) { flagsInventoryItem = static_cast(result["inventory_flags"].asInteger()); if (flagsInventoryItem != 0) { LL_INFOS() << "inventory_item_flags " << flagsInventoryItem << LL_ENDL; } } S32 creationDate = time_corrected(); LLUUID serverInventoryItem = result["new_inventory_item"].asUUID(); LLUUID serverAssetId = result["new_asset"].asUUID(); LLPointer item = new LLViewerInventoryItem( serverInventoryItem, getFolderId(), new_perms, serverAssetId, getAssetType(), getInventoryType(), getName(), getDescription(), LLSaleInfo::DEFAULT, flagsInventoryItem, creationDate); gInventory.updateItem(item); gInventory.notifyObservers(); return serverInventoryItem; } LLAssetID LLResourceUploadInfo::generateNewAssetId() { if (gDisconnected) { LLAssetID rv; rv.setNull(); return rv; } mAssetId = mTransactionId.makeAssetID(gAgent.getSecureSessionID()); return mAssetId; } void LLResourceUploadInfo::incrementUploadStats() const { if (LLAssetType::AT_SOUND == mAssetType) { add(LLStatViewer::UPLOAD_SOUND, 1); } else if (LLAssetType::AT_TEXTURE == mAssetType) { add(LLStatViewer::UPLOAD_TEXTURE, 1); } else if (LLAssetType::AT_ANIMATION == mAssetType) { add(LLStatViewer::ANIMATION_UPLOADS, 1); } } void LLResourceUploadInfo::assignDefaults() { if (LLInventoryType::IT_NONE == mInventoryType) { mInventoryType = LLInventoryType::defaultForAssetType(mAssetType); } LLStringUtil::stripNonprintable(mName); LLStringUtil::stripNonprintable(mDescription); if (mName.empty()) { mName = "(No Name)"; } if (mDescription.empty()) { mDescription = "(No Description)"; } mFolderId = gInventory.findUserDefinedCategoryUUIDForType( (mDestinationFolderType == LLFolderType::FT_NONE) ? (LLFolderType::EType)mAssetType : mDestinationFolderType); } std::string LLResourceUploadInfo::getDisplayName() const { return (mName.empty()) ? mAssetId.asString() : mName; }; bool LLResourceUploadInfo::findAssetTypeOfExtension(const std::string& exten, LLAssetType::EType& asset_type) { U32 codec; return findAssetTypeAndCodecOfExtension(exten, asset_type, codec, false); } // static bool LLResourceUploadInfo::findAssetTypeAndCodecOfExtension(const std::string& exten, LLAssetType::EType& asset_type, U32& codec, bool bulk_upload) { bool succ = false; std::string exten_lc(exten); LLStringUtil::toLower(exten_lc); codec = LLImageBase::getCodecFromExtension(exten_lc); if (codec != IMG_CODEC_INVALID) { asset_type = LLAssetType::AT_TEXTURE; succ = true; } else if (exten_lc == "wav") { asset_type = LLAssetType::AT_SOUND; succ = true; } else if (exten_lc == "anim") { asset_type = LLAssetType::AT_ANIMATION; succ = true; } else if (!bulk_upload && (exten_lc == "bvh")) { asset_type = LLAssetType::AT_ANIMATION; succ = true; } return succ; } //========================================================================= LLNewFileResourceUploadInfo::LLNewFileResourceUploadInfo( std::string fileName, std::string name, std::string description, S32 compressionInfo, LLFolderType::EType destinationType, LLInventoryType::EType inventoryType, U32 nextOWnerPerms, U32 groupPerms, U32 everyonePerms, S32 expectedCost, bool show_inventory) : LLResourceUploadInfo(name, description, compressionInfo, destinationType, inventoryType, nextOWnerPerms, groupPerms, everyonePerms, expectedCost, show_inventory), mFileName(fileName) { } LLSD LLNewFileResourceUploadInfo::prepareUpload() { if (getAssetId().isNull()) generateNewAssetId(); LLSD result = exportTempFile(); if (result.has("error")) return result; return LLResourceUploadInfo::prepareUpload(); } LLSD LLNewFileResourceUploadInfo::exportTempFile() { std::string filename = gDirUtilp->getTempFilename(); std::string exten = gDirUtilp->getExtension(getFileName()); LLAssetType::EType assetType = LLAssetType::AT_NONE; U32 codec = IMG_CODEC_INVALID; bool found_type = findAssetTypeAndCodecOfExtension(exten, assetType, codec); std::string errorMessage; std::string errorLabel; bool error = false; if (exten.empty()) { std::string shortName = gDirUtilp->getBaseFileName(filename); // No extension errorMessage = llformat( "No file extension for the file: '%s'\nPlease make sure the file has a correct file extension", shortName.c_str()); errorLabel = "NoFileExtension"; error = true; } else if (!found_type) { // Unknown extension errorMessage = llformat(LLTrans::getString("UnknownFileExtension").c_str(), exten.c_str()); errorLabel = "ErrorMessage"; error = true;; } else if (assetType == LLAssetType::AT_TEXTURE) { // It's an image file, the upload procedure is the same for all if (!LLViewerTextureList::createUploadFile(getFileName(), filename, codec)) { errorMessage = llformat("Problem with file %s:\n\n%s\n", getFileName().c_str(), LLImage::getLastError().c_str()); errorLabel = "ProblemWithFile"; error = true; } } else if (assetType == LLAssetType::AT_SOUND) { S32 encodeResult = 0; LL_INFOS() << "Attempting to encode wav as an ogg file" << LL_ENDL; encodeResult = encode_vorbis_file(getFileName(), filename); if (LLVORBISENC_NOERR != encodeResult) { switch (encodeResult) { case LLVORBISENC_DEST_OPEN_ERR: errorMessage = llformat("Couldn't open temporary compressed sound file for writing: %s\n", filename.c_str()); errorLabel = "CannotOpenTemporarySoundFile"; break; default: errorMessage = llformat("Unknown vorbis encode failure on: %s\n", getFileName().c_str()); errorLabel = "UnknownVorbisEncodeFailure"; break; } error = true; } } else if (exten == "bvh") { errorMessage = llformat("We do not currently support bulk upload of animation files\n"); errorLabel = "DoNotSupportBulkAnimationUpload"; error = true; } else if (exten == "anim") { // Default unless everything succeeds errorLabel = "ProblemWithFile"; error = true; // read from getFileName() LLAPRFile infile; infile.open(getFileName(),LL_APR_RB); if (!infile.getFileHandle()) { LL_WARNS() << "Couldn't open file for reading: " << getFileName() << LL_ENDL; errorMessage = llformat("Failed to open animation file %s\n", getFileName().c_str()); } else { S32 size = LLAPRFile::size(getFileName()); U8* buffer = new U8[size]; S32 size_read = infile.read(buffer,size); if (size_read != size) { errorMessage = llformat("Failed to read animation file %s: wanted %d bytes, got %d\n", getFileName().c_str(), size, size_read); } else { LLDataPackerBinaryBuffer dp(buffer, size); LLKeyframeMotion *motionp = new LLKeyframeMotion(getAssetId()); motionp->setCharacter(gAgentAvatarp); if (motionp->deserialize(dp, getAssetId(), false)) { // write to temp file bool succ = motionp->dumpToFile(filename); if (succ) { assetType = LLAssetType::AT_ANIMATION; errorLabel = ""; error = false; } else { errorMessage = "Failed saving temporary animation file"; } } else { errorMessage = "Failed reading animation file"; } } } } else { // Unknown extension errorMessage = llformat(LLTrans::getString("UnknownFileExtension").c_str(), exten.c_str()); errorLabel = "ErrorMessage"; error = true;; } if (error) { LLSD errorResult(LLSD::emptyMap()); errorResult["error"] = LLSD::Binary(true); errorResult["message"] = errorMessage; errorResult["label"] = errorLabel; return errorResult; } setAssetType(assetType); // copy this file into the cache for upload S32 file_size; LLAPRFile infile; infile.open(filename, LL_APR_RB, NULL, &file_size); if (infile.getFileHandle()) { LLFileSystem file(getAssetId(), assetType, LLFileSystem::APPEND); const S32 buf_size = 65536; U8 copy_buf[buf_size]; while ((file_size = infile.read(copy_buf, buf_size))) { file.write(copy_buf, file_size); } } else { errorMessage = llformat("Unable to access output file: %s", filename.c_str()); LLSD errorResult(LLSD::emptyMap()); errorResult["error"] = LLSD::Binary(true); errorResult["message"] = errorMessage; return errorResult; } return LLSD(); } //========================================================================= LLNewBufferedResourceUploadInfo::LLNewBufferedResourceUploadInfo( const std::string& buffer, const LLAssetID& asset_id, std::string name, std::string description, S32 compressionInfo, LLFolderType::EType destinationType, LLInventoryType::EType inventoryType, LLAssetType::EType assetType, U32 nextOWnerPerms, U32 groupPerms, U32 everyonePerms, S32 expectedCost, bool show_inventory, uploadFinish_f finish, uploadFailure_f failure) : LLResourceUploadInfo(name, description, compressionInfo, destinationType, inventoryType, nextOWnerPerms, groupPerms, everyonePerms, expectedCost, show_inventory) , mBuffer(buffer) , mFinishFn(finish) , mFailureFn(failure) { setAssetType(assetType); setAssetId(asset_id); } LLSD LLNewBufferedResourceUploadInfo::prepareUpload() { if (getAssetId().isNull()) generateNewAssetId(); LLSD result = exportTempFile(); if (result.has("error")) return result; return LLResourceUploadInfo::prepareUpload(); } LLSD LLNewBufferedResourceUploadInfo::exportTempFile() { std::string filename = gDirUtilp->getTempFilename(); // copy buffer to the cache for upload LLFileSystem file(getAssetId(), getAssetType(), LLFileSystem::APPEND); file.write((U8*) mBuffer.c_str(), mBuffer.size()); return LLSD(); } LLUUID LLNewBufferedResourceUploadInfo::finishUpload(LLSD &result) { LLUUID newItemId = LLResourceUploadInfo::finishUpload(result); if (mFinishFn) { mFinishFn(result["new_asset"].asUUID(), result); } return newItemId; } bool LLNewBufferedResourceUploadInfo::failedUpload(LLSD &result, std::string &reason) { if (mFailureFn) { return mFailureFn(getAssetId(), result, reason); } return false; // Not handled } //========================================================================= LLBufferedAssetUploadInfo::LLBufferedAssetUploadInfo(LLUUID itemId, LLAssetType::EType assetType, std::string buffer, invnUploadFinish_f finish, uploadFailed_f failed) : LLResourceUploadInfo(std::string(), std::string(), 0, LLFolderType::FT_NONE, LLInventoryType::IT_NONE, 0, 0, 0, 0), mTaskUpload(false), mTaskId(LLUUID::null), mContents(buffer), mInvnFinishFn(finish), mTaskFinishFn(nullptr), mFailureFn(failed), mStoredToCache(false) { setItemId(itemId); setAssetType(assetType); } LLBufferedAssetUploadInfo::LLBufferedAssetUploadInfo(LLUUID itemId, LLPointer image, invnUploadFinish_f finish) : LLResourceUploadInfo(std::string(), std::string(), 0, LLFolderType::FT_NONE, LLInventoryType::IT_NONE, 0, 0, 0, 0), mTaskUpload(false), mTaskId(LLUUID::null), mContents(), mInvnFinishFn(finish), mTaskFinishFn(nullptr), mFailureFn(nullptr), mStoredToCache(false) { setItemId(itemId); LLImageDataSharedLock lock(image); EImageCodec codec = static_cast(image->getCodec()); switch (codec) { case IMG_CODEC_JPEG: setAssetType(LLAssetType::AT_IMAGE_JPEG); LL_INFOS() << "Upload Asset type set to JPEG." << LL_ENDL; break; case IMG_CODEC_TGA: setAssetType(LLAssetType::AT_IMAGE_TGA); LL_INFOS() << "Upload Asset type set to TGA." << LL_ENDL; break; default: LL_WARNS() << "Unknown codec to asset type transition. Codec=" << (int)codec << "." << LL_ENDL; break; } size_t imageSize = image->getDataSize(); mContents.reserve(imageSize); mContents.assign((char *)image->getData(), imageSize); } LLBufferedAssetUploadInfo::LLBufferedAssetUploadInfo(LLUUID taskId, LLUUID itemId, LLAssetType::EType assetType, std::string buffer, taskUploadFinish_f finish, uploadFailed_f failed) : LLResourceUploadInfo(std::string(), std::string(), 0, LLFolderType::FT_NONE, LLInventoryType::IT_NONE, 0, 0, 0, 0), mTaskUpload(true), mTaskId(taskId), mContents(buffer), mInvnFinishFn(nullptr), mTaskFinishFn(finish), mFailureFn(failed), mStoredToCache(false) { setItemId(itemId); setAssetType(assetType); } LLSD LLBufferedAssetUploadInfo::prepareUpload() { if (getAssetId().isNull()) generateNewAssetId(); LLFileSystem file(getAssetId(), getAssetType(), LLFileSystem::APPEND); S32 size = mContents.length() + 1; file.write((U8*)mContents.c_str(), size); mStoredToCache = true; return LLSD().with("success", LLSD::Boolean(true)); } LLSD LLBufferedAssetUploadInfo::generatePostBody() { LLSD body; if (!getTaskId().isNull()) { body["task_id"] = getTaskId(); } body["item_id"] = getItemId(); return body; } LLUUID LLBufferedAssetUploadInfo::finishUpload(LLSD &result) { LLUUID newAssetId = result["new_asset"].asUUID(); LLUUID itemId = getItemId(); if (mStoredToCache) { LLAssetType::EType assetType(getAssetType()); LLFileSystem::renameFile(getAssetId(), assetType, newAssetId, assetType); } if (mTaskUpload) { LLUUID taskId = getTaskId(); dialog_refresh_all(); if (mTaskFinishFn) { mTaskFinishFn(itemId, taskId, newAssetId, result); } } else { LLUUID newItemId(LLUUID::null); if (itemId.notNull()) { LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(itemId); if (!item) { LL_WARNS() << "Inventory item for " << getDisplayName() << " is no longer in agent inventory." << LL_ENDL; return newAssetId; } // Update viewer inventory item LLPointer newItem = new LLViewerInventoryItem(item); newItem->setAssetUUID(newAssetId); gInventory.updateItem(newItem); newItemId = newItem->getUUID(); LL_INFOS() << "Inventory item " << item->getName() << " saved into " << newAssetId.asString() << LL_ENDL; } if (mInvnFinishFn) { mInvnFinishFn(itemId, newAssetId, newItemId, result); } gInventory.notifyObservers(); } return newAssetId; } bool LLBufferedAssetUploadInfo::failedUpload(LLSD &result, std::string &reason) { if (mFailureFn) { return mFailureFn(getItemId(), getTaskId(), result, reason); } return false; } //========================================================================= LLScriptAssetUpload::LLScriptAssetUpload(LLUUID itemId, std::string buffer, invnUploadFinish_f finish, uploadFailed_f failed): LLBufferedAssetUploadInfo(itemId, LLAssetType::AT_LSL_TEXT, buffer, finish, failed), mExerienceId(), mTargetType(MONO), mIsRunning(false) { } LLScriptAssetUpload::LLScriptAssetUpload(LLUUID taskId, LLUUID itemId, TargetType_t targetType, bool isRunning, LLUUID exerienceId, std::string buffer, taskUploadFinish_f finish, uploadFailed_f failed): LLBufferedAssetUploadInfo(taskId, itemId, LLAssetType::AT_LSL_TEXT, buffer, finish, failed), mExerienceId(exerienceId), mTargetType(targetType), mIsRunning(isRunning) { } LLSD LLScriptAssetUpload::generatePostBody() { LLSD body; if (getTaskId().isNull()) { body["item_id"] = getItemId(); body["target"] = "mono"; } else { body["task_id"] = getTaskId(); body["item_id"] = getItemId(); body["is_script_running"] = getIsRunning(); body["target"] = (getTargetType() == MONO) ? "mono" : "lsl2"; body["experience"] = getExerienceId(); } return body; } //========================================================================= /*static*/ LLUUID LLViewerAssetUpload::EnqueueInventoryUpload(const std::string &url, const LLResourceUploadInfo::ptr_t &uploadInfo) { std::string procName("LLViewerAssetUpload::AssetInventoryUploadCoproc("); LLUUID queueId = LLCoprocedureManager::instance().enqueueCoprocedure("Upload", procName + LLAssetType::lookup(uploadInfo->getAssetType()) + ")", boost::bind(&LLViewerAssetUpload::AssetInventoryUploadCoproc, _1, _2, url, uploadInfo)); return queueId; } //========================================================================= /*static*/ void LLViewerAssetUpload::AssetInventoryUploadCoproc(LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t &httpAdapter, const LLUUID &id, std::string url, LLResourceUploadInfo::ptr_t uploadInfo) { LLCore::HttpRequest::ptr_t httpRequest(new LLCore::HttpRequest); LLCore::HttpOptions::ptr_t httpOptions(new LLCore::HttpOptions); httpOptions->setTimeout(LL_ASSET_UPLOAD_TIMEOUT_SEC); LLSD result = uploadInfo->prepareUpload(); uploadInfo->logPreparedUpload(); if (result.has("error")) { HandleUploadError(LLCore::HttpStatus(499), result, uploadInfo); return; } llcoro::suspend(); if (uploadInfo->showUploadDialog()) { std::string uploadMessage = "Uploading...\n\n"; uploadMessage.append(uploadInfo->getDisplayName()); LLUploadDialog::modalUploadDialog(uploadMessage); } LLSD body = uploadInfo->generatePostBody(); result = httpAdapter->postAndSuspend(httpRequest, url, body, httpOptions); LLSD httpResults = result[LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS]; LLCore::HttpStatus status = LLCoreHttpUtil::HttpCoroutineAdapter::getStatusFromLLSD(httpResults); if ((!status) || (result.has("error"))) { HandleUploadError(status, result, uploadInfo); if (uploadInfo->showUploadDialog()) LLUploadDialog::modalUploadFinished(); return; } std::string uploader = result["uploader"].asString(); bool success = false; if (!uploader.empty() && uploadInfo->getAssetId().notNull()) { result = httpAdapter->postFileAndSuspend(httpRequest, uploader, uploadInfo->getAssetId(), uploadInfo->getAssetType(), httpOptions); httpResults = result[LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS]; status = LLCoreHttpUtil::HttpCoroutineAdapter::getStatusFromLLSD(httpResults); std::string ulstate = result["state"].asString(); if ((!status) || (ulstate != "complete")) { HandleUploadError(status, result, uploadInfo); if (uploadInfo->showUploadDialog()) LLUploadDialog::modalUploadFinished(); return; } if (!result.has("success")) { result["success"] = LLSD::Boolean((ulstate == "complete") && status); } S32 uploadPrice = result["upload_price"].asInteger(); if (uploadPrice > 0) { // this upload costed us L$, update our balance // and display something saying that it cost L$ LLStatusBar::sendMoneyBalanceRequest(); LLSD args; args["AMOUNT"] = llformat("%d", uploadPrice); LLNotificationsUtil::add("UploadPayment", args); } } else { LL_WARNS() << "No upload url provided. Nothing uploaded, responding with previous result." << LL_ENDL; } LLUUID serverInventoryItem = uploadInfo->finishUpload(result); if (uploadInfo->showInventoryPanel()) { if (serverInventoryItem.notNull()) { success = true; LLFocusableElement* focus = gFocusMgr.getKeyboardFocus(); // Show the preview panel for textures and sounds to let // user know that the image (or snapshot) arrived intact. LLInventoryPanel* panel = LLInventoryPanel::getActiveInventoryPanel(false); LLInventoryPanel::openInventoryPanelAndSetSelection(true, serverInventoryItem, false, false, !panel); // restore keyboard focus gFocusMgr.setKeyboardFocus(focus); } else { LL_WARNS() << "Can't find a folder to put it in" << LL_ENDL; } } // remove the "Uploading..." message if (uploadInfo->showUploadDialog()) LLUploadDialog::modalUploadFinished(); // Let the Snapshot floater know we have finished uploading a snapshot to inventory LLFloater* floater_snapshot = LLFloaterReg::findInstance("snapshot"); if (uploadInfo->getAssetType() == LLAssetType::AT_TEXTURE && floater_snapshot && floater_snapshot->isShown()) { floater_snapshot->notify(LLSD().with("set-finished", LLSD().with("ok", success).with("msg", "inventory"))); } } //========================================================================= /*static*/ void LLViewerAssetUpload::HandleUploadError(LLCore::HttpStatus status, LLSD &result, LLResourceUploadInfo::ptr_t &uploadInfo) { std::string reason; std::string label("CannotUploadReason"); LL_WARNS() << ll_pretty_print_sd(result) << LL_ENDL; if (result.has("label")) { label = result["label"].asString(); } if (result.has("message")) { reason = result["message"].asString(); } else { switch (status.getType()) { case 404: reason = LLTrans::getString("AssetUploadServerUnreacheble"); break; case 499: reason = LLTrans::getString("AssetUploadServerDifficulties"); break; case 503: reason = LLTrans::getString("AssetUploadServerUnavaliable"); break; default: reason = LLTrans::getString("AssetUploadRequestInvalid"); } } LLSD args; if(label == "ErrorMessage") { args["ERROR_MESSAGE"] = reason; } else { args["FILE"] = uploadInfo->getDisplayName(); args["REASON"] = reason; args["ERROR"] = reason; } LLNotificationsUtil::add(label, args); if (uploadInfo->failedUpload(result, reason)) { // no further action required, already handled by a callback // ex: do not trigger snapshot floater when failing material texture return; } // Todo: move these floater specific actions into proper callbacks // Let the Snapshot floater know we have failed uploading. LLFloaterSnapshot* floater_snapshot = LLFloaterSnapshot::findInstance(); if (floater_snapshot && floater_snapshot->isWaitingState()) { if (uploadInfo->getAssetType() == LLAssetType::AT_IMAGE_JPEG) { floater_snapshot->notify(LLSD().with("set-finished", LLSD().with("ok", false).with("msg", "postcard"))); } if (uploadInfo->getAssetType() == LLAssetType::AT_TEXTURE) { floater_snapshot->notify(LLSD().with("set-finished", LLSD().with("ok", false).with("msg", "inventory"))); } } }