/** * @file llviewerassettype.h * @brief Declaration of LLViewerViewerAssetType. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLVIEWERASSETTYPE_H #define LL_LLVIEWERASSETTYPE_H #include <string> #include "llassettype.h" #include "llui.h" //EDragAndDropType // This class is similar to llassettype, but contains methods // only used by the viewer. class LLViewerAssetType : public LLAssetType { public: // Generate a good default description. You may want to add a verb // or agent name after this depending on your application. static void generateDescriptionFor(LLViewerAssetType::EType asset_type, std::string& description); static EDragAndDropType lookupDragAndDropType(EType asset_type); protected: LLViewerAssetType() {} ~LLViewerAssetType() {} }; #endif // LL_LLVIEWERASSETTYPE_H