/** * @file llviewerassetstorage.h * @brief Class for loading asset data to/from an external source. * * $LicenseInfo:firstyear=2003&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LLVIEWERASSETSTORAGE_H #define LLVIEWERASSETSTORAGE_H #include "llassetstorage.h" //#include "curl/curl.h" class LLVFile; class LLViewerAssetStorage : public LLAssetStorage { public: LLViewerAssetStorage(LLMessageSystem *msg, LLXferManager *xfer, LLVFS *vfs, LLVFS *static_vfs, const LLHost &upstream_host); LLViewerAssetStorage(LLMessageSystem *msg, LLXferManager *xfer, LLVFS *vfs, LLVFS *static_vfs); using LLAssetStorage::storeAssetData; virtual void storeAssetData( const LLTransactionID& tid, LLAssetType::EType atype, LLStoreAssetCallback callback, void* user_data, bool temp_file = false, bool is_priority = false, bool store_local = false, bool user_waiting=FALSE, F64 timeout=LL_ASSET_STORAGE_TIMEOUT); virtual void storeAssetData( const std::string& filename, const LLTransactionID& tid, LLAssetType::EType type, LLStoreAssetCallback callback, void* user_data, bool temp_file = false, bool is_priority = false, bool user_waiting=FALSE, F64 timeout=LL_ASSET_STORAGE_TIMEOUT); protected: using LLAssetStorage::_queueDataRequest; // virtual void _queueDataRequest(const LLUUID& uuid, LLAssetType::EType type, void (*callback) (LLVFS *vfs, const LLUUID&, LLAssetType::EType, void *, S32, LLExtStat), void *user_data, BOOL duplicate, BOOL is_priority); }; #endif