/** * @file llviewerassetstats.cpp * @brief * * $LicenseInfo:firstyear=2010&license=viewergpl$ * * Copyright (c) 2010, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llviewerassetstats.h" #include "stdtypes.h" /* * Classes and utility functions for per-thread and per-region * asset and experiential metrics to be aggregated grid-wide. * * The basic metrics grouping is LLViewerAssetStats::PerRegionStats. * This provides various counters and simple statistics for asset * fetches binned into a few categories. One of these is maintained * for each region encountered and the 'current' region is available * as a simple reference. Each thread (presently two) interested * in participating in these stats gets an instance of the * LLViewerAssetStats class so that threads are completely * independent. * * The idea of a current region is used for simplicity and speed * of categorization. Each metrics event could have taken a * region uuid argument resulting in a suitable lookup. Arguments * against this design include: * * - Region uuid not trivially available to caller. * - Cost (cpu, disruption in real work flow) too high. * - Additional precision not really meaningful. * * By itself, the LLViewerAssetStats class is thread- and * viewer-agnostic and can be used anywhere without assumptions * of global pointers and other context. For the viewer, * a set of free functions are provided in the namespace * LLViewerAssetStatsFF which *do* implement viewer-native * policies about per-thread globals and will do correct * defensive tests of same. * * References * * Project: * * * Test Plan: * * * Jiras: * * * Unit Tests: * indra/newview/tests/llviewerassetstats_test.cpp * */ // ------------------------------------------------------ // Global data definitions // ------------------------------------------------------ LLViewerAssetStats * gViewerAssetStatsMain(0); LLViewerAssetStats * gViewerAssetStatsThread1(0); // ------------------------------------------------------ // Local declarations // ------------------------------------------------------ namespace { static LLViewerAssetStats::EViewerAssetCategories asset_type_to_category(const LLViewerAssetType::EType at, bool with_http, bool is_temp); } // ------------------------------------------------------ // LLViewerAssetStats::PerRegionStats struct definition // ------------------------------------------------------ void LLViewerAssetStats::PerRegionStats::reset() { for (int i(0); i < LL_ARRAY_SIZE(mRequests); ++i) { mRequests[i].mEnqueued.reset(); mRequests[i].mDequeued.reset(); mRequests[i].mResponse.reset(); } mTotalTime = 0; mStartTimestamp = LLViewerAssetStatsFF::get_timestamp(); } void LLViewerAssetStats::PerRegionStats::accumulateTime(duration_t now) { mTotalTime += (now - mStartTimestamp); mStartTimestamp = now; } // ------------------------------------------------------ // LLViewerAssetStats class definition // ------------------------------------------------------ LLViewerAssetStats::LLViewerAssetStats() : mRegionHandle(U64(0)) { reset(); } void LLViewerAssetStats::reset() { // Empty the map of all region stats mRegionStats.clear(); // If we have a current stats, reset it, otherwise, as at construction, // create a new one as we must always have a current stats block. if (mCurRegionStats) { mCurRegionStats->reset(); } else { mCurRegionStats = new PerRegionStats(mRegionHandle); } // And add reference to map mRegionStats[mRegionHandle] = mCurRegionStats; // Start timestamp consistent with per-region collector mResetTimestamp = mCurRegionStats->mStartTimestamp; } void LLViewerAssetStats::setRegion(region_handle_t region_handle) { if (region_handle == mRegionHandle) { // Already active, ignore. return; } // Get duration for current set const duration_t now = LLViewerAssetStatsFF::get_timestamp(); mCurRegionStats->accumulateTime(now); // Prepare new set PerRegionContainer::iterator new_stats = mRegionStats.find(region_handle); if (mRegionStats.end() == new_stats) { // Haven't seen this region_id before, create a new block and make it current. mCurRegionStats = new PerRegionStats(region_handle); mRegionStats[region_handle] = mCurRegionStats; } else { mCurRegionStats = new_stats->second; } mCurRegionStats->mStartTimestamp = now; mRegionHandle = region_handle; } void LLViewerAssetStats::recordGetEnqueued(LLViewerAssetType::EType at, bool with_http, bool is_temp) { const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp)); ++(mCurRegionStats->mRequests[int(eac)].mEnqueued); } void LLViewerAssetStats::recordGetDequeued(LLViewerAssetType::EType at, bool with_http, bool is_temp) { const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp)); ++(mCurRegionStats->mRequests[int(eac)].mDequeued); } void LLViewerAssetStats::recordGetServiced(LLViewerAssetType::EType at, bool with_http, bool is_temp, duration_t duration) { const EViewerAssetCategories eac(asset_type_to_category(at, with_http, is_temp)); mCurRegionStats->mRequests[int(eac)].mResponse.record(duration); } LLSD LLViewerAssetStats::asLLSD() { // Top-level tags static const LLSD::String tags[EVACCount] = { LLSD::String("get_texture_temp_http"), LLSD::String("get_texture_temp_udp"), LLSD::String("get_texture_non_temp_http"), LLSD::String("get_texture_non_temp_udp"), LLSD::String("get_wearable_udp"), LLSD::String("get_sound_udp"), LLSD::String("get_gesture_udp"), LLSD::String("get_other") }; // Sub-tags. If you add or delete from this list, mergeRegionsLLSD() must be updated. static const LLSD::String enq_tag("enqueued"); static const LLSD::String deq_tag("dequeued"); static const LLSD::String rcnt_tag("resp_count"); static const LLSD::String rmin_tag("resp_min"); static const LLSD::String rmax_tag("resp_max"); static const LLSD::String rmean_tag("resp_mean"); const duration_t now = LLViewerAssetStatsFF::get_timestamp(); LLSD regions = LLSD::emptyMap(); for (PerRegionContainer::iterator it = mRegionStats.begin(); mRegionStats.end() != it; ++it) { if (0 == it->first) { // Never emit NULL UUID/handle in results. continue; } PerRegionStats & stats = *it->second; stats.accumulateTime(now); LLSD reg_stat = LLSD::emptyMap(); for (int i = 0; i < EVACCount; ++i) { LLSD & slot = reg_stat[tags[i]]; slot = LLSD::emptyMap(); slot[enq_tag] = LLSD(S32(stats.mRequests[i].mEnqueued.getCount())); slot[deq_tag] = LLSD(S32(stats.mRequests[i].mDequeued.getCount())); slot[rcnt_tag] = LLSD(S32(stats.mRequests[i].mResponse.getCount())); slot[rmin_tag] = LLSD(F64(stats.mRequests[i].mResponse.getMin() * 1.0e-6)); slot[rmax_tag] = LLSD(F64(stats.mRequests[i].mResponse.getMax() * 1.0e-6)); slot[rmean_tag] = LLSD(F64(stats.mRequests[i].mResponse.getMean() * 1.0e-6)); } reg_stat["duration"] = LLSD::Real(stats.mTotalTime * 1.0e-6); std::stringstream reg_handle; reg_handle.width(16); reg_handle.fill('0'); reg_handle << std::hex << it->first; regions[reg_handle.str()] = reg_stat; } LLSD ret = LLSD::emptyMap(); ret["regions"] = regions; ret["duration"] = LLSD::Real((now - mResetTimestamp) * 1.0e-6); return ret; } /* static */ void LLViewerAssetStats::mergeRegionsLLSD(const LLSD & src, LLSD & dst) { // Merge operator definitions static const int MOP_ADD_INT(0); static const int MOP_MIN_REAL(1); static const int MOP_MAX_REAL(2); static const int MOP_MEAN_REAL(3); // Requires a 'mMergeOpArg' to weight the input terms static const LLSD::String regions_key("regions"); static const LLSD::String resp_count_key("resp_count"); static const struct { LLSD::String mName; int mMergeOp; } key_list[] = { // Order is important below. We modify the data in-place and // so operations like MOP_MEAN_REAL which need the "resp_count" // value for weighting must be performed before "resp_count" // is modified or the weight will be wrong. Key list is // defined in asLLSD() and must track it. { "resp_mean", MOP_MEAN_REAL }, { "enqueued", MOP_ADD_INT }, { "dequeued", MOP_ADD_INT }, { "resp_min", MOP_MIN_REAL }, { "resp_max", MOP_MAX_REAL }, { resp_count_key, MOP_ADD_INT } // Keep last }; // Trivial checks if (! src.has(regions_key)) { return; } if (! dst.has(regions_key)) { dst[regions_key] = src[regions_key]; return; } // Non-trivial cases requiring a deep merge. const LLSD & root_src(src[regions_key]); LLSD & root_dst(dst[regions_key]); const LLSD::map_const_iterator it_uuid_end(root_src.endMap()); for (LLSD::map_const_iterator it_uuid(root_src.beginMap()); it_uuid_end != it_uuid; ++it_uuid) { if (! root_dst.has(it_uuid->first)) { // src[] without matching dst[] root_dst[it_uuid->first] = it_uuid->second; } else { // src[] with matching dst[] // We have matching source and destination regions. // Now iterate over each asset bin in the region status. Could iterate over // an explicit list but this will do as well. LLSD & reg_dst(root_dst[it_uuid->first]); const LLSD & reg_src(root_src[it_uuid->first]); const LLSD::map_const_iterator it_sets_end(reg_src.endMap()); for (LLSD::map_const_iterator it_sets(reg_src.beginMap()); it_sets_end != it_sets; ++it_sets) { static const LLSD::String no_touch_1("duration"); if (no_touch_1 == it_sets->first) { continue; } else if (! reg_dst.has(it_sets->first)) { // src[][] without matching dst[][] reg_dst[it_sets->first] = it_sets->second; } else { // src[][] with matching dst[][] // Matching stats bin in both source and destination regions. // Iterate over those bin keys we know how to merge, leave the remainder untouched. LLSD & bin_dst(reg_dst[it_sets->first]); const LLSD & bin_src(reg_src[it_sets->first]); // The "resp_count" value is needed repeatedly in operations. const LLSD::Integer bin_src_count(bin_src[resp_count_key].asInteger()); const LLSD::Integer bin_dst_count(bin_dst[resp_count_key].asInteger()); for (int key_index(0); key_index < LL_ARRAY_SIZE(key_list); ++key_index) { const LLSD::String & key_name(key_list[key_index].mName); if (! bin_src.has(key_name)) { // Missing src[][][] continue; } const LLSD & src_value(bin_src[key_name]); if (! bin_dst.has(key_name)) { // src[][][] without matching dst[][][] bin_dst[key_name] = src_value; } else { // src[][][] with matching dst[][][] LLSD & dst_value(bin_dst[key_name]); switch (key_list[key_index].mMergeOp) { case MOP_ADD_INT: // Simple counts, just add dst_value = dst_value.asInteger() + src_value.asInteger(); break; case MOP_MIN_REAL: // Minimum if (bin_src_count) { // If src has non-zero count, it's min is meaningful if (bin_dst_count) { dst_value = llmin(dst_value.asReal(), src_value.asReal()); } else { dst_value = src_value; } } break; case MOP_MAX_REAL: // Maximum if (bin_src_count) { // If src has non-zero count, it's max is meaningful if (bin_dst_count) { dst_value = llmax(dst_value.asReal(), src_value.asReal()); } else { dst_value = src_value; } } break; case MOP_MEAN_REAL: { // Mean F64 src_weight(bin_src_count); F64 dst_weight(bin_dst_count); F64 tot_weight(src_weight + dst_weight); if (tot_weight >= F64(0.5)) { dst_value = (((dst_value.asReal() * dst_weight) + (src_value.asReal() * src_weight)) / tot_weight); } } break; default: break; } } } } } } } } // ------------------------------------------------------ // Global free-function definitions (LLViewerAssetStatsFF namespace) // ------------------------------------------------------ namespace LLViewerAssetStatsFF { // // Target thread is elaborated in the function name. This could // have been something 'templatey' like specializations iterated // over a set of constants but with so few, this is clearer I think. // // As for the threads themselves... rather than do fine-grained // locking as we gather statistics, this code creates a collector // for each thread, allocated and run independently. Logging // happens at relatively infrequent intervals and at that time // the data is sent to a single thread to be aggregated into // a single entity with locks, thread safety and other niceties. // // A particularly fussy implementation would distribute the // per-thread pointers across separate cache lines. But that should // be beyond current requirements. // // 'main' thread - initial program thread void set_region_main(LLViewerAssetStats::region_handle_t region_handle) { if (! gViewerAssetStatsMain) return; gViewerAssetStatsMain->setRegion(region_handle); } void record_enqueue_main(LLViewerAssetType::EType at, bool with_http, bool is_temp) { if (! gViewerAssetStatsMain) return; gViewerAssetStatsMain->recordGetEnqueued(at, with_http, is_temp); } void record_dequeue_main(LLViewerAssetType::EType at, bool with_http, bool is_temp) { if (! gViewerAssetStatsMain) return; gViewerAssetStatsMain->recordGetDequeued(at, with_http, is_temp); } void record_response_main(LLViewerAssetType::EType at, bool with_http, bool is_temp, LLViewerAssetStats::duration_t duration) { if (! gViewerAssetStatsMain) return; gViewerAssetStatsMain->recordGetServiced(at, with_http, is_temp, duration); } // 'thread1' - should be for TextureFetch thread void set_region_thread1(LLViewerAssetStats::region_handle_t region_handle) { if (! gViewerAssetStatsThread1) return; gViewerAssetStatsThread1->setRegion(region_handle); } void record_enqueue_thread1(LLViewerAssetType::EType at, bool with_http, bool is_temp) { if (! gViewerAssetStatsThread1) return; gViewerAssetStatsThread1->recordGetEnqueued(at, with_http, is_temp); } void record_dequeue_thread1(LLViewerAssetType::EType at, bool with_http, bool is_temp) { if (! gViewerAssetStatsThread1) return; gViewerAssetStatsThread1->recordGetDequeued(at, with_http, is_temp); } void record_response_thread1(LLViewerAssetType::EType at, bool with_http, bool is_temp, LLViewerAssetStats::duration_t duration) { if (! gViewerAssetStatsThread1) return; gViewerAssetStatsThread1->recordGetServiced(at, with_http, is_temp, duration); } void init() { if (! gViewerAssetStatsMain) { gViewerAssetStatsMain = new LLViewerAssetStats(); } if (! gViewerAssetStatsThread1) { gViewerAssetStatsThread1 = new LLViewerAssetStats(); } } void cleanup() { delete gViewerAssetStatsMain; gViewerAssetStatsMain = 0; delete gViewerAssetStatsThread1; gViewerAssetStatsThread1 = 0; } void merge_stats(const LLSD & src, LLSD & dst) { static const LLSD::String regions_key("regions"); // Trivial cases first if (! src.isMap()) { return; } if (! dst.isMap()) { dst = src; return; } // Okay, both src and dst are maps at this point. // Collector class know how to merge the regions part. LLViewerAssetStats::mergeRegionsLLSD(src, dst); // Now merge non-regions bits manually. const LLSD::map_const_iterator it_end(src.endMap()); for (LLSD::map_const_iterator it(src.beginMap()); it_end != it; ++it) { if (regions_key == it->first) continue; if (dst.has(it->first)) continue; dst[it->first] = it->second; } } } // namespace LLViewerAssetStatsFF // ------------------------------------------------------ // Local function definitions // ------------------------------------------------------ namespace { LLViewerAssetStats::EViewerAssetCategories asset_type_to_category(const LLViewerAssetType::EType at, bool with_http, bool is_temp) { // For statistical purposes, we divide GETs into several // populations of asset fetches: // - textures which are de-prioritized in the asset system // - wearables (clothing, bodyparts) which directly affect // user experiences when they log in // - sounds // - gestures // - everything else. // llassert_always(26 == LLViewerAssetType::AT_COUNT); // Multiple asset definitions are floating around so this requires some // maintenance and attention. static const LLViewerAssetStats::EViewerAssetCategories asset_to_bin_map[LLViewerAssetType::AT_COUNT] = { LLViewerAssetStats::EVACTextureTempHTTPGet, // (0) AT_TEXTURE LLViewerAssetStats::EVACSoundUDPGet, // AT_SOUND LLViewerAssetStats::EVACOtherGet, // AT_CALLINGCARD LLViewerAssetStats::EVACOtherGet, // AT_LANDMARK LLViewerAssetStats::EVACOtherGet, // AT_SCRIPT LLViewerAssetStats::EVACWearableUDPGet, // AT_CLOTHING LLViewerAssetStats::EVACOtherGet, // AT_OBJECT LLViewerAssetStats::EVACOtherGet, // AT_NOTECARD LLViewerAssetStats::EVACOtherGet, // AT_CATEGORY LLViewerAssetStats::EVACOtherGet, // AT_ROOT_CATEGORY LLViewerAssetStats::EVACOtherGet, // (10) AT_LSL_TEXT LLViewerAssetStats::EVACOtherGet, // AT_LSL_BYTECODE LLViewerAssetStats::EVACOtherGet, // AT_TEXTURE_TGA LLViewerAssetStats::EVACWearableUDPGet, // AT_BODYPART LLViewerAssetStats::EVACOtherGet, // AT_TRASH LLViewerAssetStats::EVACOtherGet, // AT_SNAPSHOT_CATEGORY LLViewerAssetStats::EVACOtherGet, // AT_LOST_AND_FOUND LLViewerAssetStats::EVACSoundUDPGet, // AT_SOUND_WAV LLViewerAssetStats::EVACOtherGet, // AT_IMAGE_TGA LLViewerAssetStats::EVACOtherGet, // AT_IMAGE_JPEG LLViewerAssetStats::EVACGestureUDPGet, // (20) AT_ANIMATION LLViewerAssetStats::EVACGestureUDPGet, // AT_GESTURE LLViewerAssetStats::EVACOtherGet, // AT_SIMSTATE LLViewerAssetStats::EVACOtherGet, // AT_FAVORITE LLViewerAssetStats::EVACOtherGet, // AT_LINK LLViewerAssetStats::EVACOtherGet, // AT_LINK_FOLDER #if 0 // When LLViewerAssetType::AT_COUNT == 49 LLViewerAssetStats::EVACOtherGet, // AT_FOLDER_ENSEMBLE_START LLViewerAssetStats::EVACOtherGet, // LLViewerAssetStats::EVACOtherGet, // LLViewerAssetStats::EVACOtherGet, // LLViewerAssetStats::EVACOtherGet, // (30) LLViewerAssetStats::EVACOtherGet, // LLViewerAssetStats::EVACOtherGet, // LLViewerAssetStats::EVACOtherGet, // LLViewerAssetStats::EVACOtherGet, // LLViewerAssetStats::EVACOtherGet, // LLViewerAssetStats::EVACOtherGet, // LLViewerAssetStats::EVACOtherGet, // LLViewerAssetStats::EVACOtherGet, // LLViewerAssetStats::EVACOtherGet, // LLViewerAssetStats::EVACOtherGet, // (40) LLViewerAssetStats::EVACOtherGet, // LLViewerAssetStats::EVACOtherGet, // LLViewerAssetStats::EVACOtherGet, // LLViewerAssetStats::EVACOtherGet, // LLViewerAssetStats::EVACOtherGet, // AT_FOLDER_ENSEMBLE_END LLViewerAssetStats::EVACOtherGet, // AT_CURRENT_OUTFIT LLViewerAssetStats::EVACOtherGet, // AT_OUTFIT LLViewerAssetStats::EVACOtherGet // AT_MY_OUTFITS #endif }; if (at < 0 || at >= LLViewerAssetType::AT_COUNT) { return LLViewerAssetStats::EVACOtherGet; } LLViewerAssetStats::EViewerAssetCategories ret(asset_to_bin_map[at]); if (LLViewerAssetStats::EVACTextureTempHTTPGet == ret) { // Indexed with [is_temp][with_http] static const LLViewerAssetStats::EViewerAssetCategories texture_bin_map[2][2] = { { LLViewerAssetStats::EVACTextureNonTempUDPGet, LLViewerAssetStats::EVACTextureNonTempHTTPGet, }, { LLViewerAssetStats::EVACTextureTempUDPGet, LLViewerAssetStats::EVACTextureTempHTTPGet, } }; ret = texture_bin_map[is_temp][with_http]; } return ret; } } // anonymous namespace