/** * @file llvectorperfoptions.h * @brief SSE/SSE2 vector math performance options. * * $LicenseInfo:firstyear=2007&license=viewergpl$ * * Copyright (c) 2007-2008, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llvectorperfoptions.h" #include "llviewerjointmesh.h" #include "llviewercontrol.h" // Initially, we test the performance of the vectorization code, then // turn it off if it ends up being slower. JC BOOL gVectorizePerfTest = TRUE; BOOL gVectorizeEnable = FALSE; U32 gVectorizeProcessor = 0; BOOL gVectorizeSkin = FALSE; void update_vector_performances(void) { char *vp; switch(gVectorizeProcessor) { case 2: vp = "SSE2"; break; // *TODO: replace the magic #s case 1: vp = "SSE"; break; default: vp = "COMPILER DEFAULT"; break; } llinfos << "Vectorization : " << ( gVectorizeEnable ? "ENABLED" : "DISABLED" ) << llendl ; llinfos << "Vector Processor : " << vp << llendl ; llinfos << "Vectorized Skinning : " << ( gVectorizeSkin ? "ENABLED" : "DISABLED" ) << llendl ; if(gVectorizeEnable && gVectorizeSkin) { switch(gVectorizeProcessor) { case 2: LLViewerJointMesh::sUpdateGeometryFunc = &LLViewerJointMesh::updateGeometrySSE2; break; case 1: LLViewerJointMesh::sUpdateGeometryFunc = &LLViewerJointMesh::updateGeometrySSE; break; default: LLViewerJointMesh::sUpdateGeometryFunc = &LLViewerJointMesh::updateGeometryVectorized; break; } } else { LLViewerJointMesh::sUpdateGeometryFunc = &LLViewerJointMesh::updateGeometryOriginal; } } class LLVectorizationEnableListener: public LLSimpleListener { bool handleEvent(LLPointer event, const LLSD& userdata) { gVectorizeEnable = event->getValue().asBoolean(); update_vector_performances(); return true; } }; static LLVectorizationEnableListener vectorization_enable_listener; class LLVectorizeSkinListener: public LLSimpleListener { bool handleEvent(LLPointer event, const LLSD& userdata) { gVectorizeSkin = event->getValue().asBoolean(); update_vector_performances(); return true; } }; static LLVectorizeSkinListener vectorize_skin_listener; class LLVectorProcessorListener: public LLSimpleListener { bool handleEvent(LLPointer event, const LLSD& userdata) { gVectorizeProcessor = event->getValue().asInteger(); update_vector_performances(); return true; } }; static LLVectorProcessorListener vector_processor_listener; void LLVectorPerformanceOptions::initClass() { gVectorizePerfTest = gSavedSettings.getBOOL("VectorizePerfTest"); gVectorizeEnable = gSavedSettings.getBOOL("VectorizeEnable"); gVectorizeProcessor = gSavedSettings.getU32("VectorizeProcessor"); gVectorizeSkin = gSavedSettings.getBOOL("VectorizeSkin"); update_vector_performances(); // these are currently static in this file, so they can't move to settings_setup_listeners gSavedSettings.getControl("VectorizeEnable")->addListener(&vectorization_enable_listener); gSavedSettings.getControl("VectorizeProcessor")->addListener(&vector_processor_listener); gSavedSettings.getControl("VectorizeSkin")->addListener(&vectorize_skin_listener); } void LLVectorPerformanceOptions::cleanupClass() { }