/** * @file llurldispatcher.cpp * @brief Central registry for all URL handlers * * $LicenseInfo:firstyear=2007&license=viewergpl$ * * Copyright (c) 2007-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llurldispatcher.h" // viewer includes #include "llagent.h" // teleportViaLocation() #include "llcommandhandler.h" #include "llfloaterhelpbrowser.h" #include "llfloaterreg.h" #include "llfloaterurldisplay.h" #include "llfloaterworldmap.h" #include "llpanellogin.h" #include "llregionhandle.h" #include "llsidetray.h" #include "llslurl.h" #include "llstartup.h" // gStartupState #include "llurlsimstring.h" #include "llweb.h" #include "llworldmapmessage.h" #include "llurldispatcherlistener.h" // library includes #include "llnotificationsutil.h" #include "llsd.h" static LLURLDispatcherListener sURLDispatcherListener; class LLURLDispatcherImpl { public: static bool dispatch(const std::string& url, LLMediaCtrl* web, bool trusted_browser); // returns true if handled or explicitly blocked. static bool dispatchRightClick(const std::string& url); private: static bool dispatchCore(const std::string& url, bool right_mouse, LLMediaCtrl* web, bool trusted_browser); // handles both left and right click static bool dispatchHelp(const std::string& url, bool right_mouse); // Handles sl://app.floater.html.help by showing Help floater. // Returns true if handled. static bool dispatchApp(const std::string& url, bool right_mouse, LLMediaCtrl* web, bool trusted_browser); // Handles secondlife:///app/agent/<agent_id>/about and similar // by showing panel in Search floater. // Returns true if handled or explicitly blocked. static bool dispatchRegion(const std::string& url, bool right_mouse); // handles secondlife://Ahern/123/45/67/ // Returns true if handled. static void regionHandleCallback(U64 handle, const std::string& url, const LLUUID& snapshot_id, bool teleport); // Called by LLWorldMap when a location has been resolved to a // region name static void regionNameCallback(U64 handle, const std::string& url, const LLUUID& snapshot_id, bool teleport); // Called by LLWorldMap when a region name has been resolved to a // location in-world, used by places-panel display. friend class LLTeleportHandler; }; // static bool LLURLDispatcherImpl::dispatchCore(const std::string& url, bool right_mouse, LLMediaCtrl* web, bool trusted_browser) { if (url.empty()) return false; //if (dispatchHelp(url, right_mouse)) return true; if (dispatchApp(url, right_mouse, web, trusted_browser)) return true; if (dispatchRegion(url, right_mouse)) return true; /* // Inform the user we can't handle this std::map<std::string, std::string> args; args["SLURL"] = url; r; */ return false; } // static bool LLURLDispatcherImpl::dispatch(const std::string& url, LLMediaCtrl* web, bool trusted_browser) { llinfos << "url: " << url << llendl; const bool right_click = false; return dispatchCore(url, right_click, web, trusted_browser); } // static bool LLURLDispatcherImpl::dispatchRightClick(const std::string& url) { llinfos << "url: " << url << llendl; const bool right_click = true; LLMediaCtrl* web = NULL; const bool trusted_browser = false; return dispatchCore(url, right_click, web, trusted_browser); } // static bool LLURLDispatcherImpl::dispatchApp(const std::string& url, bool right_mouse, LLMediaCtrl* web, bool trusted_browser) { // ensure the URL is in the secondlife:///app/ format if (!LLSLURL::isSLURLCommand(url)) { return false; } LLURI uri(url); LLSD pathArray = uri.pathArray(); pathArray.erase(0); // erase "app" std::string cmd = pathArray.get(0); pathArray.erase(0); // erase "cmd" bool handled = LLCommandDispatcher::dispatch( cmd, pathArray, uri.queryMap(), web, trusted_browser); // alert if we didn't handle this secondlife:///app/ SLURL // (but still return true because it is a valid app SLURL) if (! handled) { LLNotificationsUtil::add("UnsupportedCommandSLURL"); } return true; } // static bool LLURLDispatcherImpl::dispatchRegion(const std::string& url, bool right_mouse) { if (!LLSLURL::isSLURL(url)) { return false; } // Before we're logged in, need to update the startup screen // to tell the user where they are going. if (LLStartUp::getStartupState() < STATE_LOGIN_CLEANUP) { // Parse it and stash in globals, it will be dispatched in // STATE_CLEANUP. LLURLSimString::setString(url); // We're at the login screen, so make sure user can see // the login location box to know where they are going. LLPanelLogin::refreshLocation( true ); return true; } std::string sim_string = LLSLURL::stripProtocol(url); std::string region_name; S32 x = 128; S32 y = 128; S32 z = 0; LLURLSimString::parse(sim_string, ®ion_name, &x, &y, &z); // LLFloaterURLDisplay functionality moved to LLPanelPlaces in Side Tray. //LLFloaterURLDisplay* url_displayp = LLFloaterReg::getTypedInstance<LLFloaterURLDisplay>("preview_url",LLSD()); //if(url_displayp) url_displayp->setName(region_name); // Request a region handle by name LLWorldMapMessage::getInstance()->sendNamedRegionRequest(region_name, LLURLDispatcherImpl::regionNameCallback, url, false); // don't teleport return true; } /*static*/ void LLURLDispatcherImpl::regionNameCallback(U64 region_handle, const std::string& url, const LLUUID& snapshot_id, bool teleport) { std::string sim_string = LLSLURL::stripProtocol(url); std::string region_name; S32 x = 128; S32 y = 128; S32 z = 0; LLURLSimString::parse(sim_string, ®ion_name, &x, &y, &z); LLVector3 local_pos; local_pos.mV[VX] = (F32)x; local_pos.mV[VY] = (F32)y; local_pos.mV[VZ] = (F32)z; // determine whether the point is in this region if ((x >= 0) && (x < REGION_WIDTH_UNITS) && (y >= 0) && (y < REGION_WIDTH_UNITS)) { // if so, we're done regionHandleCallback(region_handle, url, snapshot_id, teleport); } else { // otherwise find the new region from the location // add the position to get the new region LLVector3d global_pos = from_region_handle(region_handle) + LLVector3d(local_pos); U64 new_region_handle = to_region_handle(global_pos); LLWorldMapMessage::getInstance()->sendHandleRegionRequest(new_region_handle, LLURLDispatcherImpl::regionHandleCallback, url, teleport); } } /* static */ void LLURLDispatcherImpl::regionHandleCallback(U64 region_handle, const std::string& url, const LLUUID& snapshot_id, bool teleport) { std::string sim_string = LLSLURL::stripProtocol(url); std::string region_name; S32 x = 128; S32 y = 128; S32 z = 0; LLURLSimString::parse(sim_string, ®ion_name, &x, &y, &z); // remap x and y to local coordinates S32 local_x = x % REGION_WIDTH_UNITS; S32 local_y = y % REGION_WIDTH_UNITS; if (local_x < 0) local_x += REGION_WIDTH_UNITS; if (local_y < 0) local_y += REGION_WIDTH_UNITS; LLVector3 local_pos; local_pos.mV[VX] = (F32)local_x; local_pos.mV[VY] = (F32)local_y; local_pos.mV[VZ] = (F32)z; LLVector3d global_pos = from_region_handle(region_handle); global_pos += LLVector3d(local_pos); if (teleport) { gAgent.teleportViaLocation(global_pos); LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance(); if(instance) { instance->trackLocation(global_pos); } } else { LLSD key; key["type"] = "remote_place"; key["x"] = global_pos.mdV[VX]; key["y"] = global_pos.mdV[VY]; key["z"] = global_pos.mdV[VZ]; LLSideTray::getInstance()->showPanel("panel_places", key); // LLFloaterURLDisplay functionality moved to LLPanelPlaces in Side Tray. // // display informational floater, allow user to click teleport btn // LLFloaterURLDisplay* url_displayp = LLFloaterReg::getTypedInstance<LLFloaterURLDisplay>("preview_url",LLSD()); // if(url_displayp) // { // url_displayp->displayParcelInfo(region_handle, local_pos); // if(snapshot_id.notNull()) // { // url_displayp->setSnapshotDisplay(snapshot_id); // } // std::string locationString = llformat("%s %d, %d, %d", region_name.c_str(), x, y, z); // url_displayp->setLocationString(locationString); // } } } //--------------------------------------------------------------------------- // Teleportation links are handled here because they are tightly coupled // to URL parsing and sim-fragment parsing class LLTeleportHandler : public LLCommandHandler { public: // Teleport requests *must* come from a trusted browser // inside the app, otherwise a malicious web page could // cause a constant teleport loop. JC LLTeleportHandler() : LLCommandHandler("teleport", UNTRUSTED_BLOCK) { } bool handle(const LLSD& tokens, const LLSD& query_map, LLMediaCtrl* web) { // construct a "normal" SLURL, resolve the region to // a global position, and teleport to it if (tokens.size() < 1) return false; // Region names may be %20 escaped. std::string region_name = LLURLSimString::unescapeRegionName(tokens[0]); // build secondlife://De%20Haro/123/45/67 for use in callback std::string url = LLSLURL::PREFIX_SECONDLIFE; for (int i = 0; i < tokens.size(); ++i) { url += tokens[i].asString() + "/"; } LLWorldMapMessage::getInstance()->sendNamedRegionRequest(region_name, LLURLDispatcherImpl::regionHandleCallback, url, true); // teleport return true; } }; LLTeleportHandler gTeleportHandler; //--------------------------------------------------------------------------- // static bool LLURLDispatcher::dispatch(const std::string& url, LLMediaCtrl* web, bool trusted_browser) { return LLURLDispatcherImpl::dispatch(url, web, trusted_browser); } // static bool LLURLDispatcher::dispatchRightClick(const std::string& url) { return LLURLDispatcherImpl::dispatchRightClick(url); } // static bool LLURLDispatcher::dispatchFromTextEditor(const std::string& url) { // *NOTE: Text editors are considered sources of trusted URLs // in order to make avatar profile links in chat history work. // While a malicious resident could chat an app SLURL, the // receiving resident will see it and must affirmatively // click on it. // *TODO: Make this trust model more refined. JC const bool trusted_browser = true; LLMediaCtrl* web = NULL; return LLURLDispatcherImpl::dispatch(url, web, trusted_browser); }