/** * @file lluiavatar.cpp * @brief Implementation for special dummy avatar used in some UI views * * $LicenseInfo:firstyear=2017&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2017, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "lluiavatar.h" #include "llagent.h" // Get state values from here #include "llviewerobjectlist.h" #include "pipeline.h" #include "llanimationstates.h" #include "llviewercontrol.h" #include "llmeshrepository.h" #include "llviewerregion.h" LLUIAvatar::LLUIAvatar(const LLUUID& id, const LLPCode pcode, LLViewerRegion* regionp) : LLVOAvatar(id, pcode, regionp) { mIsDummy = TRUE; mIsUIAvatar = true; } // virtual LLUIAvatar::~LLUIAvatar() { } // virtual void LLUIAvatar::initInstance() { LLVOAvatar::initInstance(); createDrawable( &gPipeline ); setPositionAgent(LLVector3::zero); slamPosition(); updateJointLODs(); updateGeometry(mDrawable); }