/** * @file lltransientfloatermgr.h * @brief LLFocusMgr base class * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLTRANSIENTFLOATERMGR_H #define LL_LLTRANSIENTFLOATERMGR_H #include "llui.h" #include "llsingleton.h" #include "llfloater.h" class LLTransientFloater; /** * Provides functionality to hide transient floaters. */ class LLTransientFloaterMgr: public LLSingleton { LLSINGLETON(LLTransientFloaterMgr); public: enum ETransientGroup { GLOBAL, DOCKED, IM }; void registerTransientFloater(LLTransientFloater* floater); void unregisterTransientFloater(LLTransientFloater* floater); void addControlView(ETransientGroup group, LLView* view); void removeControlView(ETransientGroup group, LLView* view); void addControlView(LLView* view); void removeControlView(LLView* view); private: typedef std::set > controls_set_t; typedef std::map group_controls_t; void hideTransientFloaters(S32 x, S32 y); void leftMouseClickCallback(S32 x, S32 y, MASK mask); bool isControlClicked(ETransientGroup group, controls_set_t& set, S32 x, S32 y); std::set mTransSet; group_controls_t mGroupControls; }; /** * An abstract class declares transient floater interfaces. */ class LLTransientFloater { protected: /** * Class initialization method. * Should be called from descendant constructor. */ void init(LLFloater* thiz); public: virtual LLTransientFloaterMgr::ETransientGroup getGroup() = 0; bool isTransientDocked() { return mFloater->isDocked(); }; void setTransientVisible(bool visible) {mFloater->setVisible(visible); } private: LLFloater* mFloater; }; #endif // LL_LLTRANSIENTFLOATERMGR_H