/** * @file lltoolselectland.cpp * @brief LLToolSelectLand class implementation * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "lltoolselectland.h" // indra includes #include "llparcel.h" // Viewer includes #include "llviewercontrol.h" #include "llfloatertools.h" #include "llselectmgr.h" #include "llstatusbar.h" #include "llviewerparcelmgr.h" #include "llviewerwindow.h" // // Member functions // LLToolSelectLand::LLToolSelectLand( ) : LLTool( std::string("Parcel") ), mDragStartGlobal(), mDragEndGlobal(), mDragEndValid(false), mDragStartX(0), mDragStartY(0), mDragEndX(0), mDragEndY(0), mMouseOutsideSlop(false), mWestSouthBottom(), mEastNorthTop() { } LLToolSelectLand::~LLToolSelectLand() { } bool LLToolSelectLand::handleMouseDown(S32 x, S32 y, MASK mask) { bool hit_land = gViewerWindow->mousePointOnLandGlobal(x, y, &mDragStartGlobal); if (hit_land) { setMouseCapture( true ); mDragStartX = x; mDragStartY = y; mDragEndX = x; mDragEndY = y; mDragEndValid = true; mDragEndGlobal = mDragStartGlobal; sanitize_corners(mDragStartGlobal, mDragEndGlobal, mWestSouthBottom, mEastNorthTop); mWestSouthBottom -= LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 ); mEastNorthTop += LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 ); roundXY(mWestSouthBottom); roundXY(mEastNorthTop); mMouseOutsideSlop = true; //false; LLViewerParcelMgr::getInstance()->deselectLand(); } return hit_land; } bool LLToolSelectLand::handleDoubleClick(S32 x, S32 y, MASK mask) { LLVector3d pos_global; bool hit_land = gViewerWindow->mousePointOnLandGlobal(x, y, &pos_global); if (hit_land) { // Auto-select this parcel LLViewerParcelMgr::getInstance()->selectParcelAt( pos_global ); return true; } return false; } bool LLToolSelectLand::handleMouseUp(S32 x, S32 y, MASK mask) { if( hasMouseCapture() ) { setMouseCapture( false ); if (mMouseOutsideSlop && mDragEndValid) { // Take the drag start and end locations, then map the southwest // point down to the next grid location, and the northeast point up // to the next grid location. sanitize_corners(mDragStartGlobal, mDragEndGlobal, mWestSouthBottom, mEastNorthTop); mWestSouthBottom -= LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 ); mEastNorthTop += LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 ); roundXY(mWestSouthBottom); roundXY(mEastNorthTop); // Don't auto-select entire parcel. mSelection = LLViewerParcelMgr::getInstance()->selectLand( mWestSouthBottom, mEastNorthTop, false ); } mMouseOutsideSlop = false; mDragEndValid = false; return true; } return false; } bool LLToolSelectLand::handleHover(S32 x, S32 y, MASK mask) { if( hasMouseCapture() ) { if (mMouseOutsideSlop || outsideSlop(x, y, mDragStartX, mDragStartY)) { mMouseOutsideSlop = true; // Must do this every frame, in case the camera moved or the land moved // since last frame. // If doesn't hit land, doesn't change old value LLVector3d land_global; bool hit_land = gViewerWindow->mousePointOnLandGlobal(x, y, &land_global); if (hit_land) { mDragEndValid = true; mDragEndGlobal = land_global; sanitize_corners(mDragStartGlobal, mDragEndGlobal, mWestSouthBottom, mEastNorthTop); mWestSouthBottom -= LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 ); mEastNorthTop += LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 ); roundXY(mWestSouthBottom); roundXY(mEastNorthTop); LL_DEBUGS("UserInput") << "hover handled by LLToolSelectLand (active, land)" << LL_ENDL; gViewerWindow->setCursor(UI_CURSOR_ARROW); } else { mDragEndValid = false; LL_DEBUGS("UserInput") << "hover handled by LLToolSelectLand (active, no land)" << LL_ENDL; gViewerWindow->setCursor(UI_CURSOR_NO); } mDragEndX = x; mDragEndY = y; } else { LL_DEBUGS("UserInput") << "hover handled by LLToolSelectLand (active, in slop)" << LL_ENDL; gViewerWindow->setCursor(UI_CURSOR_ARROW); } } else { LL_DEBUGS("UserInput") << "hover handled by LLToolSelectLand (inactive)" << LL_ENDL; gViewerWindow->setCursor(UI_CURSOR_ARROW); } return true; } void LLToolSelectLand::render() { if( hasMouseCapture() && /*mMouseOutsideSlop &&*/ mDragEndValid) { LLViewerParcelMgr::getInstance()->renderRect( mWestSouthBottom, mEastNorthTop ); } } void LLToolSelectLand::handleSelect() { gFloaterTools->setStatusText("selectland"); } void LLToolSelectLand::handleDeselect() { mSelection = NULL; } void LLToolSelectLand::roundXY(LLVector3d &vec) { vec.mdV[VX] = ll_round( vec.mdV[VX], (F64)PARCEL_GRID_STEP_METERS ); vec.mdV[VY] = ll_round( vec.mdV[VY], (F64)PARCEL_GRID_STEP_METERS ); } // true if x,y outside small box around start_x,start_y bool LLToolSelectLand::outsideSlop(S32 x, S32 y, S32 start_x, S32 start_y) { S32 dx = x - start_x; S32 dy = y - start_y; return (dx <= -2 || 2 <= dx || dy <= -2 || 2 <= dy); }