/** * @file lltoolselectland.cpp * @brief LLToolSelectLand class implementation * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "lltoolselectland.h" // indra includes #include "llparcel.h" // Viewer includes #include "llagent.h" #include "llviewercontrol.h" #include "llfloatertools.h" #include "llselectmgr.h" #include "llstatusbar.h" #include "lltoolview.h" #include "llviewerparcelmgr.h" #include "llviewerwindow.h" #include "viewer.h" // Globals LLToolSelectLand *gToolParcel = NULL; // // Member functions // LLToolSelectLand::LLToolSelectLand( ) : LLTool( "Parcel" ), mDragStartGlobal(), mDragEndGlobal(), mDragEndValid(FALSE), mDragStartX(0), mDragStartY(0), mDragEndX(0), mDragEndY(0), mMouseOutsideSlop(FALSE), mWestSouthBottom(), mEastNorthTop(), mLastShowParcelOwners(FALSE) { } LLToolSelectLand::~LLToolSelectLand() { } BOOL LLToolSelectLand::handleMouseDown(S32 x, S32 y, MASK mask) { BOOL hit_land = gViewerWindow->mousePointOnLandGlobal(x, y, &mDragStartGlobal); if (hit_land) { setMouseCapture( TRUE ); mDragStartX = x; mDragStartY = y; mDragEndX = x; mDragEndY = y; mDragEndValid = TRUE; mDragEndGlobal = mDragStartGlobal; sanitize_corners(mDragStartGlobal, mDragEndGlobal, mWestSouthBottom, mEastNorthTop); mWestSouthBottom -= LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 ); mEastNorthTop += LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 ); roundXY(mWestSouthBottom); roundXY(mEastNorthTop); mMouseOutsideSlop = TRUE; //FALSE; gParcelMgr->deselectLand(); } return hit_land; } BOOL LLToolSelectLand::handleDoubleClick(S32 x, S32 y, MASK mask) { LLVector3d pos_global; BOOL hit_land = gViewerWindow->mousePointOnLandGlobal(x, y, &pos_global); if (hit_land) { // Auto-select this parcel gParcelMgr->selectParcelAt( pos_global ); return TRUE; } return FALSE; } BOOL LLToolSelectLand::handleMouseUp(S32 x, S32 y, MASK mask) { if( hasMouseCapture() ) { setMouseCapture( FALSE ); if (mMouseOutsideSlop && mDragEndValid) { // Take the drag start and end locations, then map the southwest // point down to the next grid location, and the northeast point up // to the next grid location. sanitize_corners(mDragStartGlobal, mDragEndGlobal, mWestSouthBottom, mEastNorthTop); mWestSouthBottom -= LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 ); mEastNorthTop += LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 ); roundXY(mWestSouthBottom); roundXY(mEastNorthTop); // Don't auto-select entire parcel. mSelection = gParcelMgr->selectLand( mWestSouthBottom, mEastNorthTop, FALSE ); } mMouseOutsideSlop = FALSE; mDragEndValid = FALSE; return TRUE; } return FALSE; } BOOL LLToolSelectLand::handleHover(S32 x, S32 y, MASK mask) { if( hasMouseCapture() ) { if (mMouseOutsideSlop || outsideSlop(x, y, mDragStartX, mDragStartY)) { mMouseOutsideSlop = TRUE; // Must do this every frame, in case the camera moved or the land moved // since last frame. // If doesn't hit land, doesn't change old value LLVector3d land_global; BOOL hit_land = gViewerWindow->mousePointOnLandGlobal(x, y, &land_global); if (hit_land) { mDragEndValid = TRUE; mDragEndGlobal = land_global; sanitize_corners(mDragStartGlobal, mDragEndGlobal, mWestSouthBottom, mEastNorthTop); mWestSouthBottom -= LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 ); mEastNorthTop += LLVector3d( PARCEL_GRID_STEP_METERS/2, PARCEL_GRID_STEP_METERS/2, 0 ); roundXY(mWestSouthBottom); roundXY(mEastNorthTop); lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolSelectLand (active, land)" << llendl; gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW); } else { mDragEndValid = FALSE; lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolSelectLand (active, no land)" << llendl; gViewerWindow->getWindow()->setCursor(UI_CURSOR_NO); } mDragEndX = x; mDragEndY = y; } else { lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolSelectLand (active, in slop)" << llendl; gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW); } } else { lldebugst(LLERR_USER_INPUT) << "hover handled by LLToolSelectLand (inactive)" << llendl; gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW); } return TRUE; } void LLToolSelectLand::render() { if( hasMouseCapture() && /*mMouseOutsideSlop &&*/ mDragEndValid) { gParcelMgr->renderRect( mWestSouthBottom, mEastNorthTop ); } } void LLToolSelectLand::handleSelect() { gFloaterTools->setStatusText("Click and drag to select land"); mLastShowParcelOwners = gSavedSettings.getBOOL("ShowParcelOwners"); gSavedSettings.setBOOL("ShowParcelOwners", mLastShowParcelOwners); } void LLToolSelectLand::handleDeselect() { gFloaterTools->setStatusText(""); mSelection = NULL; mLastShowParcelOwners = gSavedSettings.getBOOL("ShowParcelOwners"); //gParcelMgr->deselectLand(); gSavedSettings.setBOOL("ShowParcelOwners", mLastShowParcelOwners); } void LLToolSelectLand::roundXY(LLVector3d &vec) { vec.mdV[VX] = llround( vec.mdV[VX], (F64)PARCEL_GRID_STEP_METERS ); vec.mdV[VY] = llround( vec.mdV[VY], (F64)PARCEL_GRID_STEP_METERS ); } // true if x,y outside small box around start_x,start_y BOOL LLToolSelectLand::outsideSlop(S32 x, S32 y, S32 start_x, S32 start_y) { S32 dx = x - start_x; S32 dy = y - start_y; return (dx <= -2 || 2 <= dx || dy <= -2 || 2 <= dy); }