/** * @file lltoolselect.cpp * @brief LLToolSelect class implementation * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "lltoolselect.h" #include "llagent.h" #include "llagentcamera.h" #include "llviewercontrol.h" #include "lldrawable.h" #include "llhudicon.h" #include "llmanip.h" #include "llmenugl.h" #include "llselectmgr.h" #include "llviewermediafocus.h" #include "lltoolmgr.h" #include "llfloaterscriptdebug.h" #include "llviewercamera.h" #include "llviewermenu.h" #include "llviewerobject.h" #include "llviewerobjectlist.h" #include "llviewerregion.h" #include "llviewerwindow.h" #include "llvoavatarself.h" #include "llworld.h" // Globals //extern bool gAllowSelectAvatar; const F32 SELECTION_ROTATION_TRESHOLD = 0.1f; const F32 SELECTION_SITTING_ROTATION_TRESHOLD = 3.2f; //radian LLToolSelect::LLToolSelect( LLToolComposite* composite ) : LLTool( std::string("Select"), composite ), mIgnoreGroup( false ) { } // True if you selected an object. bool LLToolSelect::handleMouseDown(S32 x, S32 y, MASK mask) { // do immediate pick query bool pick_rigged = false; //gSavedSettings.getBOOL("AnimatedObjectsAllowLeftClick"); bool pick_transparent = gSavedSettings.getBOOL("SelectInvisibleObjects"); bool pick_reflection_probe = gSavedSettings.getBOOL("SelectReflectionProbes"); mPick = gViewerWindow->pickImmediate(x, y, pick_transparent, pick_rigged, false, true, pick_reflection_probe); // Pass mousedown to agent LLTool::handleMouseDown(x, y, mask); return mPick.getObject().notNull(); } // static LLObjectSelectionHandle LLToolSelect::handleObjectSelection(const LLPickInfo& pick, bool ignore_group, bool temp_select, bool select_root) { LLViewerObject* object = pick.getObject(); if (select_root) { object = object->getRootEdit(); } bool select_owned = gSavedSettings.getBOOL("SelectOwnedOnly"); bool select_movable = gSavedSettings.getBOOL("SelectMovableOnly"); // *NOTE: These settings must be cleaned up at bottom of function. if (temp_select || LLSelectMgr::getInstance()->mAllowSelectAvatar) { gSavedSettings.setBOOL("SelectOwnedOnly", false); gSavedSettings.setBOOL("SelectMovableOnly", false); LLSelectMgr::getInstance()->setForceSelection(true); } bool extend_select = (pick.mKeyMask == MASK_SHIFT) || (pick.mKeyMask == MASK_CONTROL); // If no object, check for icon, then just deselect if (!object) { LLHUDIcon* last_hit_hud_icon = pick.mHUDIcon; if (last_hit_hud_icon && last_hit_hud_icon->getSourceObject()) { LLFloaterScriptDebug::show(last_hit_hud_icon->getSourceObject()->getID()); } else if (!extend_select) { LLSelectMgr::getInstance()->deselectAll(); } } else { bool already_selected = object->isSelected(); if (already_selected && object->getNumTEs() > 0 && !LLSelectMgr::getInstance()->getSelection()->contains(object,SELECT_ALL_TES)) { const LLTextureEntry* tep = object->getTE(pick.mObjectFace); if (tep && !tep->isSelected() && !LLViewerMediaFocus::getInstance()->getFocusedObjectID().isNull()) { // we were interacting with media and clicked on non selected face, drop media focus LLViewerMediaFocus::getInstance()->clearFocus(); // selection was removed and zoom preserved by clearFocus(), continue with regular selection already_selected = false; extend_select = true; } } if ( extend_select ) { if ( already_selected ) { if ( ignore_group ) { LLSelectMgr::getInstance()->deselectObjectOnly(object); } else { LLSelectMgr::getInstance()->deselectObjectAndFamily(object, true, true); } } else { if ( ignore_group ) { LLSelectMgr::getInstance()->selectObjectOnly(object, SELECT_ALL_TES); } else { LLSelectMgr::getInstance()->selectObjectAndFamily(object); } } } else { // Save the current zoom values because deselect resets them. F32 target_zoom; F32 current_zoom; LLSelectMgr::getInstance()->getAgentHUDZoom(target_zoom, current_zoom); // JC - Change behavior to make it easier to select children // of linked sets. 9/3/2002 if( !already_selected || ignore_group) { // ...lose current selection in favor of just this object LLSelectMgr::getInstance()->deselectAll(); } if ( ignore_group ) { LLSelectMgr::getInstance()->selectObjectOnly(object, SELECT_ALL_TES, pick.mGLTFNodeIndex, pick.mGLTFPrimitiveIndex); } else { LLSelectMgr::getInstance()->selectObjectAndFamily(object); } // restore the zoom to the previously stored values. LLSelectMgr::getInstance()->setAgentHUDZoom(target_zoom, current_zoom); } if (!gAgentCamera.getFocusOnAvatar() && // if camera not glued to avatar LLVOAvatar::findAvatarFromAttachment(object) != gAgentAvatarp && // and it's not one of your attachments object != gAgentAvatarp) // and it's not you { // have avatar turn to face the selected object(s) LLVector3d selection_center = LLSelectMgr::getInstance()->getSelectionCenterGlobal(); selection_center = selection_center - gAgent.getPositionGlobal(); LLVector3 selection_dir; selection_dir.setVec(selection_center); selection_dir.mV[VZ] = 0.f; selection_dir.normVec(); if (!object->isAvatar() && gAgent.getAtAxis() * selection_dir < 0.6f) { LLQuaternion target_rot; target_rot.shortestArc(LLVector3::x_axis, selection_dir); gAgent.startAutoPilotGlobal(gAgent.getPositionGlobal(), "", &target_rot, NULL, NULL, MAX_FAR_CLIP /*stop_distance, don't care since we are looking, not moving*/, gAgentAvatarp->isSitting() ? SELECTION_SITTING_ROTATION_TRESHOLD : SELECTION_ROTATION_TRESHOLD); } } if (temp_select) { if (!already_selected) { LLViewerObject* root_object = (LLViewerObject*)object->getRootEdit(); LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); // this is just a temporary selection LLSelectNode* select_node = selection->findNode(root_object); if (select_node) { select_node->setTransient(true); } LLViewerObject::const_child_list_t& child_list = root_object->getChildren(); for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); iter != child_list.end(); iter++) { LLViewerObject* child = *iter; select_node = selection->findNode(child); if (select_node) { select_node->setTransient(true); } } } } //if(temp_select) } //if(!object) // Cleanup temp select settings above. if (temp_select ||LLSelectMgr::getInstance()->mAllowSelectAvatar) { gSavedSettings.setBOOL("SelectOwnedOnly", select_owned); gSavedSettings.setBOOL("SelectMovableOnly", select_movable); LLSelectMgr::getInstance()->setForceSelection(false); } return LLSelectMgr::getInstance()->getSelection(); } bool LLToolSelect::handleMouseUp(S32 x, S32 y, MASK mask) { mIgnoreGroup = gSavedSettings.getBOOL("EditLinkedParts"); handleObjectSelection(mPick, mIgnoreGroup, false); return LLTool::handleMouseUp(x, y, mask); } void LLToolSelect::handleDeselect() { if( hasMouseCapture() ) { setMouseCapture( false ); // Calls onMouseCaptureLost() indirectly } } void LLToolSelect::stopEditing() { if( hasMouseCapture() ) { setMouseCapture( false ); // Calls onMouseCaptureLost() indirectly } } void LLToolSelect::onMouseCaptureLost() { // Finish drag LLSelectMgr::getInstance()->enableSilhouette(true); // Clean up drag-specific variables mIgnoreGroup = false; }