/** * @file lltoolselect.cpp * @brief LLToolSelect class implementation * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "lltoolselect.h" #include "llagent.h" #include "llviewercontrol.h" #include "lldrawable.h" #include "llmanip.h" #include "llmenugl.h" #include "llselectmgr.h" #include "lltoolmgr.h" #include "llfloaterscriptdebug.h" #include "llviewercamera.h" #include "llviewermenu.h" #include "llviewerobject.h" #include "llviewerobjectlist.h" #include "llviewerregion.h" #include "llviewerwindow.h" #include "llvoavatar.h" #include "llworld.h" // Globals //extern BOOL gAllowSelectAvatar; const F32 SELECTION_ROTATION_TRESHOLD = 0.1f; LLToolSelect::LLToolSelect( LLToolComposite* composite ) : LLTool( std::string("Select"), composite ), mIgnoreGroup( FALSE ) { } // True if you selected an object. BOOL LLToolSelect::handleMouseDown(S32 x, S32 y, MASK mask) { // do immediate pick query mPick = gViewerWindow->pickImmediate(x, y, TRUE); // Pass mousedown to agent LLTool::handleMouseDown(x, y, mask); return mPick.getObject().notNull(); } // static LLObjectSelectionHandle LLToolSelect::handleObjectSelection(const LLPickInfo& pick, BOOL ignore_group, BOOL temp_select, BOOL select_root) { LLViewerObject* object = pick.getObject(); if (select_root) { object = object->getRootEdit(); } BOOL select_owned = gSavedSettings.getBOOL("SelectOwnedOnly"); BOOL select_movable = gSavedSettings.getBOOL("SelectMovableOnly"); // *NOTE: These settings must be cleaned up at bottom of function. if (temp_select || LLSelectMgr::getInstance()->mAllowSelectAvatar) { gSavedSettings.setBOOL("SelectOwnedOnly", FALSE); gSavedSettings.setBOOL("SelectMovableOnly", FALSE); LLSelectMgr::getInstance()->setForceSelection(TRUE); } BOOL extend_select = (pick.mKeyMask == MASK_SHIFT) || (pick.mKeyMask == MASK_CONTROL); // If no object, check for icon, then just deselect if (!object) { LLHUDIcon* last_hit_hud_icon = pick.mHUDIcon; if (last_hit_hud_icon && last_hit_hud_icon->getSourceObject()) { LLFloaterScriptDebug::show(last_hit_hud_icon->getSourceObject()->getID()); } else if (!extend_select) { LLSelectMgr::getInstance()->deselectAll(); } } else { BOOL already_selected = object->isSelected(); if ( extend_select ) { if ( already_selected ) { if ( ignore_group ) { LLSelectMgr::getInstance()->deselectObjectOnly(object); } else { LLSelectMgr::getInstance()->deselectObjectAndFamily(object, TRUE, TRUE); } } else { if ( ignore_group ) { LLSelectMgr::getInstance()->selectObjectOnly(object, SELECT_ALL_TES); } else { LLSelectMgr::getInstance()->selectObjectAndFamily(object); } } } else { // Save the current zoom values because deselect resets them. F32 target_zoom; F32 current_zoom; LLSelectMgr::getInstance()->getAgentHUDZoom(target_zoom, current_zoom); // JC - Change behavior to make it easier to select children // of linked sets. 9/3/2002 if( !already_selected || ignore_group) { // ...lose current selection in favor of just this object LLSelectMgr::getInstance()->deselectAll(); } if ( ignore_group ) { LLSelectMgr::getInstance()->selectObjectOnly(object, SELECT_ALL_TES); } else { LLSelectMgr::getInstance()->selectObjectAndFamily(object); } // restore the zoom to the previously stored values. LLSelectMgr::getInstance()->setAgentHUDZoom(target_zoom, current_zoom); } if (!gAgent.getFocusOnAvatar() && // if camera not glued to avatar LLVOAvatar::findAvatarFromAttachment(object) != gAgent.getAvatarObject() && // and it's not one of your attachments object != gAgent.getAvatarObject()) // and it's not you { // have avatar turn to face the selected object(s) LLVector3d selection_center = LLSelectMgr::getInstance()->getSelectionCenterGlobal(); selection_center = selection_center - gAgent.getPositionGlobal(); LLVector3 selection_dir; selection_dir.setVec(selection_center); selection_dir.mV[VZ] = 0.f; selection_dir.normVec(); if (!object->isAvatar() && gAgent.getAtAxis() * selection_dir < 0.6f) { LLQuaternion target_rot; target_rot.shortestArc(LLVector3::x_axis, selection_dir); gAgent.startAutoPilotGlobal(gAgent.getPositionGlobal(), "", &target_rot, NULL, NULL, 1.f, SELECTION_ROTATION_TRESHOLD); } } if (temp_select) { if (!already_selected) { LLViewerObject* root_object = (LLViewerObject*)object->getRootEdit(); LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); // this is just a temporary selection LLSelectNode* select_node = selection->findNode(root_object); if (select_node) { select_node->setTransient(TRUE); } LLViewerObject::const_child_list_t& child_list = root_object->getChildren(); for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); iter != child_list.end(); iter++) { LLViewerObject* child = *iter; select_node = selection->findNode(child); if (select_node) { select_node->setTransient(TRUE); } } } } //if(temp_select) } //if(!object) // Cleanup temp select settings above. if (temp_select ||LLSelectMgr::getInstance()->mAllowSelectAvatar) { gSavedSettings.setBOOL("SelectOwnedOnly", select_owned); gSavedSettings.setBOOL("SelectMovableOnly", select_movable); LLSelectMgr::getInstance()->setForceSelection(FALSE); } return LLSelectMgr::getInstance()->getSelection(); } BOOL LLToolSelect::handleMouseUp(S32 x, S32 y, MASK mask) { mIgnoreGroup = gSavedSettings.getBOOL("EditLinkedParts"); handleObjectSelection(mPick, mIgnoreGroup, FALSE); return LLTool::handleMouseUp(x, y, mask); } void LLToolSelect::handleDeselect() { if( hasMouseCapture() ) { setMouseCapture( FALSE ); // Calls onMouseCaptureLost() indirectly } } void LLToolSelect::stopEditing() { if( hasMouseCapture() ) { setMouseCapture( FALSE ); // Calls onMouseCaptureLost() indirectly } } void LLToolSelect::onMouseCaptureLost() { // Finish drag LLSelectMgr::getInstance()->enableSilhouette(TRUE); // Clean up drag-specific variables mIgnoreGroup = FALSE; }