/** * @file lltoolpipette.cpp * @brief LLToolPipette class implementation * * Copyright (c) 2006-$CurrentYear$, Linden Research, Inc. * $License$ */ /** * A tool to pick texture entry infro from objects in world (color/texture) */ #include "llviewerprecompiledheaders.h" // File includes #include "lltoolpipette.h" // Library includes // Viewer includes #include "llviewerobjectlist.h" #include "llviewerwindow.h" #include "llselectmgr.h" #include "lltoolmgr.h" // Globals LLToolPipette *gToolPipette = NULL; // // Member functions // LLToolPipette::LLToolPipette() : LLTool("Pipette"), mSuccess(TRUE) { mSelectCallback = NULL; mUserData = NULL; } LLToolPipette::~LLToolPipette() { } BOOL LLToolPipette::handleMouseDown(S32 x, S32 y, MASK mask) { mSuccess = TRUE; mTooltipMsg.clear(); gPickFaces = TRUE; setMouseCapture(TRUE); gViewerWindow->hitObjectOrLandGlobalAsync(x, y, mask, pickCallback); return TRUE; } BOOL LLToolPipette::handleMouseUp(S32 x, S32 y, MASK mask) { mSuccess = TRUE; gSelectMgr->unhighlightAll(); // *NOTE: This assumes the pipette tool is a transient tool. gToolMgr->clearTransientTool(); setMouseCapture(FALSE); return TRUE; } BOOL LLToolPipette::handleHover(S32 x, S32 y, MASK mask) { gViewerWindow->setCursor(mSuccess ? UI_CURSOR_PIPETTE : UI_CURSOR_NO); if (hasMouseCapture()) // mouse button is down { gPickFaces = TRUE; gViewerWindow->hitObjectOrLandGlobalAsync(x, y, mask, pickCallback); return TRUE; } return FALSE; } BOOL LLToolPipette::handleToolTip(S32 x, S32 y, LLString& msg, LLRect *sticky_rect_screen) { if (mTooltipMsg.empty()) { return FALSE; } // keep tooltip message up when mouse in this part of screen sticky_rect_screen->setCenterAndSize(x, y, 20, 20); msg = mTooltipMsg; return TRUE; } void LLToolPipette::pickCallback(S32 x, S32 y, MASK mask) { LLViewerObject* hit_obj = gViewerWindow->lastObjectHit(); gSelectMgr->unhighlightAll(); // if we clicked on a face of a valid prim, save off texture entry data if (hit_obj && hit_obj->getPCode() == LL_PCODE_VOLUME && gLastHitObjectFace != -1) { //TODO: this should highlight the selected face only gSelectMgr->highlightObjectOnly(hit_obj); gToolPipette->mTextureEntry = *hit_obj->getTE(gLastHitObjectFace); if (gToolPipette->mSelectCallback) { gToolPipette->mSelectCallback(gToolPipette->mTextureEntry, gToolPipette->mUserData); } } } void LLToolPipette::setSelectCallback(select_callback callback, void* user_data) { mSelectCallback = callback; mUserData = user_data; } void LLToolPipette::setResult(BOOL success, const LLString& msg) { mTooltipMsg = msg; mSuccess = success; }