/** * @file lltoolobjpicker.cpp * @brief LLToolObjPicker class implementation * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ // LLToolObjPicker is a transient tool, useful for a single object pick. #include "llviewerprecompiledheaders.h" #include "lltoolobjpicker.h" #include "llagent.h" #include "llselectmgr.h" #include "llworld.h" #include "llviewercontrol.h" #include "llmenugl.h" #include "lltoolmgr.h" #include "llviewerobject.h" #include "llviewerobjectlist.h" #include "llviewermenu.h" #include "llviewercamera.h" #include "llviewerwindow.h" #include "lldrawable.h" #include "llrootview.h" LLToolObjPicker::LLToolObjPicker() : LLTool( std::string("ObjPicker"), NULL ), mPicked( false ), mHitObjectID( LLUUID::null ), mExitCallback( NULL ), mExitCallbackData( NULL ) { } // returns true if an object was selected bool LLToolObjPicker::handleMouseDown(S32 x, S32 y, MASK mask) { LLRootView* viewp = gViewerWindow->getRootView(); bool handled = viewp->handleMouseDown(x, y, mask); mHitObjectID.setNull(); if (! handled) { // didn't click in any UI object, so must have clicked in the world gViewerWindow->pickAsync(x, y, mask, pickCallback); handled = true; } else { if (hasMouseCapture()) { setMouseCapture(false); } else { LL_WARNS() << "PickerTool doesn't have mouse capture on mouseDown" << LL_ENDL; } } // Pass mousedown to base class LLTool::handleMouseDown(x, y, mask); return handled; } void LLToolObjPicker::pickCallback(const LLPickInfo& pick_info) { LLToolObjPicker::getInstance()->mHitObjectID = pick_info.mObjectID; LLToolObjPicker::getInstance()->mPicked = pick_info.mObjectID.notNull(); } bool LLToolObjPicker::handleMouseUp(S32 x, S32 y, MASK mask) { LLView* viewp = gViewerWindow->getRootView(); bool handled = viewp->handleHover(x, y, mask); if (handled) { // let UI handle this } LLTool::handleMouseUp(x, y, mask); if (hasMouseCapture()) { setMouseCapture(false); } else { LL_WARNS() << "PickerTool doesn't have mouse capture on mouseUp" << LL_ENDL; } return handled; } bool LLToolObjPicker::handleHover(S32 x, S32 y, MASK mask) { LLView *viewp = gViewerWindow->getRootView(); bool handled = viewp->handleHover(x, y, mask); if (!handled) { // Used to do pick on hover. Now we just always display the cursor. ECursorType cursor = UI_CURSOR_ARROWLOCKED; cursor = UI_CURSOR_TOOLPICKOBJECT3; gViewerWindow->setCursor(cursor); } return handled; } void LLToolObjPicker::onMouseCaptureLost() { if (mExitCallback) { mExitCallback(mExitCallbackData); mExitCallback = NULL; mExitCallbackData = NULL; } mPicked = false; mHitObjectID.setNull(); } // virtual void LLToolObjPicker::setExitCallback(void (*callback)(void *), void *callback_data) { mExitCallback = callback; mExitCallbackData = callback_data; } // virtual void LLToolObjPicker::handleSelect() { LLTool::handleSelect(); setMouseCapture(true); } // virtual void LLToolObjPicker::handleDeselect() { if (hasMouseCapture()) { LLTool::handleDeselect(); setMouseCapture(false); } }