/** * @file lltoolmgr.h * @brief LLToolMgr class header file * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_TOOLMGR_H #define LL_TOOLMGR_H #include "llkeyboard.h" class LLTool; class LLToolset; // Key bindings for common operations const MASK MASK_VERTICAL = MASK_CONTROL; const MASK MASK_SPIN = MASK_CONTROL | MASK_SHIFT; const MASK MASK_ZOOM = MASK_NONE; const MASK MASK_ORBIT = MASK_CONTROL; const MASK MASK_PAN = MASK_CONTROL | MASK_SHIFT; const MASK MASK_COPY = MASK_SHIFT; class LLToolMgr : public LLSingleton<LLToolMgr> { public: LLToolMgr(); ~LLToolMgr(); // Must be called after gSavedSettings set up. void initTools(); LLTool* getCurrentTool(); // returns active tool, taking into account keyboard state LLTool* getBaseTool(); // returns active tool when overrides are deactivated bool inEdit(); bool canEdit(); void toggleBuildMode(); /* Determines if we are in Build mode or not. */ bool inBuildMode(); void setTransientTool(LLTool* tool); void clearTransientTool(); BOOL usingTransientTool(); void setCurrentToolset(LLToolset* current); LLToolset* getCurrentToolset(); void onAppFocusGained(); void onAppFocusLost(); void clearSavedTool(); protected: friend class LLToolset; // to allow access to setCurrentTool(); void setCurrentTool(LLTool* tool); void updateToolStatus(); protected: LLTool* mBaseTool; LLTool* mSavedTool; // The current tool at the time application focus was lost. LLTool* mTransientTool; LLTool* mOverrideTool; // Tool triggered by keyboard override LLTool* mSelectedTool; // last known active tool LLToolset* mCurrentToolset; }; // Sets of tools for various modes class LLToolset { public: LLToolset() : mSelectedTool(NULL) {} LLTool* getSelectedTool() { return mSelectedTool; } void addTool(LLTool* tool); void selectTool( LLTool* tool ); void selectToolByIndex( S32 index ); void selectFirstTool(); void selectNextTool(); void selectPrevTool(); void handleScrollWheel(S32 clicks); BOOL isToolSelected( S32 index ); protected: LLTool* mSelectedTool; typedef std::vector<LLTool*> tool_list_t; tool_list_t mToolList; }; // Globals extern LLToolset* gBasicToolset; extern LLToolset *gCameraToolset; //extern LLToolset *gLandToolset; extern LLToolset* gMouselookToolset; extern LLToolset* gFaceEditToolset; extern LLTool* gToolNull; #endif