/** * @file lltoolmgr.h * @brief LLToolMgr class header file * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_TOOLMGR_H #define LL_TOOLMGR_H #include "llkeyboard.h" class LLTool; class LLToolset; // Key bindings for common operations const MASK MASK_VERTICAL = MASK_CONTROL; const MASK MASK_SPIN = MASK_CONTROL | MASK_SHIFT; const MASK MASK_ZOOM = MASK_NONE; const MASK MASK_ORBIT = MASK_CONTROL; const MASK MASK_PAN = MASK_CONTROL | MASK_SHIFT; const MASK MASK_COPY = MASK_SHIFT; class LLToolMgr : public LLSingleton<LLToolMgr> { LLSINGLETON(LLToolMgr); ~LLToolMgr(); public: // Must be called after gSavedSettings set up. void initTools(); LLTool* getCurrentTool(); // returns active tool, taking into account keyboard state LLTool* getBaseTool(); // returns active tool when overrides are deactivated bool inEdit(); bool canEdit(); bool buildEnabledOrActive(); bool canAccessMarketplace(); void toggleBuildMode(const LLSD& sdname); void toggleMarketplace(const LLSD& sdname); /* Determines if we are in Build mode or not. */ bool inBuildMode(); void setTransientTool(LLTool* tool); void clearTransientTool(); bool usingTransientTool(); void setCurrentToolset(LLToolset* current); LLToolset* getCurrentToolset(); void onAppFocusGained(); void onAppFocusLost(); void clearSavedTool(); protected: friend class LLToolset; // to allow access to setCurrentTool(); void setCurrentTool(LLTool* tool); void updateToolStatus(); protected: LLTool* mBaseTool; LLTool* mSavedTool; // The current tool at the time application focus was lost. LLTool* mTransientTool; LLTool* mOverrideTool; // Tool triggered by keyboard override LLTool* mSelectedTool; // last known active tool LLToolset* mCurrentToolset; }; // Sets of tools for various modes class LLToolset { public: LLToolset() : mSelectedTool(NULL), mIsShowFloaterTools(true) {} LLTool* getSelectedTool() { return mSelectedTool; } void addTool(LLTool* tool); void selectTool( LLTool* tool ); void selectToolByIndex( S32 index ); void selectFirstTool(); void selectNextTool(); void selectPrevTool(); void handleScrollWheel(S32 clicks); bool isToolSelected( S32 index ); void setShowFloaterTools(bool pShowFloaterTools) {mIsShowFloaterTools = pShowFloaterTools;}; bool isShowFloaterTools() const {return mIsShowFloaterTools;}; protected: LLTool* mSelectedTool; typedef std::vector<LLTool*> tool_list_t; tool_list_t mToolList; bool mIsShowFloaterTools; }; // Globals extern LLToolset* gBasicToolset; extern LLToolset *gCameraToolset; //extern LLToolset *gLandToolset; extern LLToolset* gMouselookToolset; extern LLToolset* gFaceEditToolset; extern LLTool* gToolNull; #endif