/** * @file lltoolgrab.h * @brief LLToolGrab class header file * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_TOOLGRAB_H #define LL_TOOLGRAB_H #include "lltool.h" #include "v3math.h" #include "llquaternion.h" #include "llsingleton.h" #include "lluuid.h" #include "llviewerwindow.h" // for LLPickInfo class LLView; class LLTextBox; class LLViewerObject; class LLPickInfo; class LLToolGrab : public LLTool, public LLSingleton<LLToolGrab> { public: LLToolGrab( LLToolComposite* composite = NULL ); ~LLToolGrab(); /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask); /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask); /*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask); /*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask); /*virtual*/ void render(); // 3D elements /*virtual*/ void draw(); // 2D elements virtual void handleSelect(); virtual void handleDeselect(); virtual LLViewerObject* getEditingObject(); virtual LLVector3d getEditingPointGlobal(); virtual BOOL isEditing(); virtual void stopEditing(); virtual void onMouseCaptureLost(); BOOL hasGrabOffset() { return TRUE; } // HACK LLVector3 getGrabOffset(S32 x, S32 y); // HACK // Capture the mouse and start grabbing. BOOL handleObjectHit(const LLPickInfo& info); // Certain grabs should not highlight the "Build" toolbar button BOOL getHideBuildHighlight() { return mHideBuildHighlight; } static void pickCallback(const LLPickInfo& pick_info); private: LLVector3d getGrabPointGlobal(); void startGrab(); void stopGrab(); void startSpin(); void stopSpin(); void handleHoverSpin(S32 x, S32 y, MASK mask); void handleHoverActive(S32 x, S32 y, MASK mask); void handleHoverNonPhysical(S32 x, S32 y, MASK mask); void handleHoverInactive(S32 x, S32 y, MASK mask); void handleHoverFailed(S32 x, S32 y, MASK mask); private: enum EGrabMode { GRAB_INACTIVE, GRAB_ACTIVE_CENTER, GRAB_NONPHYSICAL, GRAB_LOCKED, GRAB_NOOBJECT }; EGrabMode mMode; BOOL mVerticalDragging; BOOL mHitLand; LLTimer mGrabTimer; // send simulator time between hover movements LLVector3 mGrabOffsetFromCenterInitial; // meters from CG of object LLVector3d mGrabHiddenOffsetFromCamera; // in cursor hidden drag, how far is grab offset from camera LLVector3d mDragStartPointGlobal; // projected into world LLVector3d mDragStartFromCamera; // drag start relative to camera LLPickInfo mGrabPick; S32 mLastMouseX; S32 mLastMouseY; S32 mAccumDeltaX; // since cursor hidden, how far have you moved? S32 mAccumDeltaY; BOOL mHasMoved; // has mouse moved off center at all? BOOL mOutsideSlop; // has mouse moved outside center 5 pixels? BOOL mDeselectedThisClick; S32 mLastFace; LLVector2 mLastUVCoords; LLVector2 mLastSTCoords; LLVector3 mLastIntersection; LLVector3 mLastNormal; LLVector3 mLastBinormal; LLVector3 mLastGrabPos; BOOL mSpinGrabbing; LLQuaternion mSpinRotation; BOOL mHideBuildHighlight; }; extern BOOL gGrabBtnVertical; extern BOOL gGrabBtnSpin; extern LLTool* gGrabTransientTool; #endif // LL_TOOLGRAB_H