/** * @file lltool.h * @brief LLTool class header file * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLTOOL_H #define LL_LLTOOL_H #include "llkeyboard.h" #include "llmousehandler.h" #include "llcoord.h" #include "v3math.h" #include "v3dmath.h" class LLViewerObject; class LLToolComposite; class LLView; class LLPanel; class LLTool : public LLMouseHandler, public LLThreadSafeRefCount { public: LLTool( const std::string& name, LLToolComposite* composite = NULL ); virtual ~LLTool(); // Hack to support LLFocusMgr virtual bool isView() const { return false; } // Virtual functions inherited from LLMouseHandler virtual bool handleAnyMouseClick(S32 x, S32 y, MASK mask, EMouseClickType clicktype, bool down); virtual bool handleMouseDown(S32 x, S32 y, MASK mask); virtual bool handleMouseUp(S32 x, S32 y, MASK mask); virtual bool handleMiddleMouseDown(S32 x, S32 y, MASK mask); virtual bool handleMiddleMouseUp(S32 x, S32 y, MASK mask); virtual bool handleHover(S32 x, S32 y, MASK mask); virtual bool handleScrollWheel(S32 x, S32 y, S32 clicks); virtual bool handleScrollHWheel(S32 x, S32 y, S32 clicks); virtual bool handleDoubleClick(S32 x, S32 y, MASK mask); virtual bool handleRightMouseDown(S32 x, S32 y, MASK mask); virtual bool handleRightMouseUp(S32 x, S32 y, MASK mask); virtual bool handleToolTip(S32 x, S32 y, MASK mask); // Return false to allow context menu to be shown. virtual void screenPointToLocal(S32 screen_x, S32 screen_y, S32* local_x, S32* local_y) const { *local_x = screen_x; *local_y = screen_y; } virtual void localPointToScreen(S32 local_x, S32 local_y, S32* screen_x, S32* screen_y) const { *screen_x = local_x; *screen_y = local_y; } virtual const std::string& getName() const { return mName; } // New virtual functions virtual LLViewerObject* getEditingObject() { return NULL; } virtual LLVector3d getEditingPointGlobal() { return LLVector3d(); } virtual bool isEditing() { return (getEditingObject() != NULL); } virtual void stopEditing() {} virtual bool clipMouseWhenDown() { return true; } virtual void handleSelect() { } // do stuff when your tool is selected virtual void handleDeselect() { } // clean up when your tool is deselected virtual LLTool* getOverrideTool(MASK mask); // isAlwaysRendered() - return true if this is a tool that should // always be rendered regardless of selection. virtual bool isAlwaysRendered() { return false; } virtual void render() {} // draw tool specific 3D content in world virtual void draw(); // draw tool specific 2D overlay virtual bool handleKey(KEY key, MASK mask); // Note: NOT virtual. Subclasses should call this version. void setMouseCapture(bool b); bool hasMouseCapture(); virtual void onMouseCaptureLost() {} // override this one as needed. protected: LLToolComposite* mComposite; // Composite will handle mouse captures. std::string mName; public: static const std::string sNameNull; }; #endif