/** * @file lltinygltfhelper.cpp * * $LicenseInfo:firstyear=2022&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2022, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "lltinygltfhelper.h" #include "llimage.h" #include "llviewertexture.h" #include "llviewertexturelist.h" void strip_alpha_channel(LLPointer& img) { if (img->getComponents() == 4) { LLImageRaw* tmp = new LLImageRaw(img->getWidth(), img->getHeight(), 3); tmp->copyUnscaled4onto3(img); img = tmp; } } // copy red channel from src_img to dst_img // PRECONDITIONS: // dst_img must be 3 component // src_img and dst_image must have the same dimensions void copy_red_channel(LLPointer& src_img, LLPointer& dst_img) { llassert(src_img->getWidth() == dst_img->getWidth() && src_img->getHeight() == dst_img->getHeight()); llassert(dst_img->getComponents() == 3); U32 pixel_count = dst_img->getWidth() * dst_img->getHeight(); U8* src = src_img->getData(); U8* dst = dst_img->getData(); S8 src_components = src_img->getComponents(); for (U32 i = 0; i < pixel_count; ++i) { dst[i * 3] = src[i * src_components]; } } void LLTinyGLTFHelper::initFetchedTextures(tinygltf::Material& material, LLPointer& base_color_img, LLPointer& normal_img, LLPointer& mr_img, LLPointer& emissive_img, LLPointer& occlusion_img, LLPointer& base_color_tex, LLPointer& normal_tex, LLPointer& mr_tex, LLPointer& emissive_tex) { if (base_color_img) { base_color_tex = LLViewerTextureManager::getFetchedTexture(base_color_img, FTType::FTT_LOCAL_FILE, true); } if (normal_img) { strip_alpha_channel(normal_img); normal_tex = LLViewerTextureManager::getFetchedTexture(normal_img, FTType::FTT_LOCAL_FILE, true); } if (mr_img) { strip_alpha_channel(mr_img); if (occlusion_img && material.pbrMetallicRoughness.metallicRoughnessTexture.index != material.occlusionTexture.index) { // occlusion is a distinct texture from pbrMetallicRoughness // pack into mr red channel int occlusion_idx = material.occlusionTexture.index; int mr_idx = material.pbrMetallicRoughness.metallicRoughnessTexture.index; if (occlusion_idx != mr_idx) { //scale occlusion image to match resolution of mr image occlusion_img->scale(mr_img->getWidth(), mr_img->getHeight()); copy_red_channel(occlusion_img, mr_img); } } } else if (occlusion_img) { //no mr but occlusion exists, make a white mr_img and copy occlusion red channel over mr_img = new LLImageRaw(occlusion_img->getWidth(), occlusion_img->getHeight(), 3); mr_img->clear(255, 255, 255); copy_red_channel(occlusion_img, mr_img); } if (mr_img) { mr_tex = LLViewerTextureManager::getFetchedTexture(mr_img, FTType::FTT_LOCAL_FILE, true); } if (emissive_img) { strip_alpha_channel(emissive_img); emissive_tex = LLViewerTextureManager::getFetchedTexture(emissive_img, FTType::FTT_LOCAL_FILE, true); } } void LLTinyGLTFHelper::setFromModel(LLGLTFMaterial* mat, tinygltf::Model& model, S32 mat_index) { if (model.materials.size() <= mat_index) { return; } tinygltf::Material& material_in = model.materials[mat_index]; // get base color texture S32 tex_index = material_in.pbrMetallicRoughness.baseColorTexture.index; if (tex_index >= 0) { mat->mBaseColorId.set(model.images[tex_index].uri); } else { mat->mBaseColorId.setNull(); } // get normal map tex_index = material_in.normalTexture.index; if (tex_index >= 0) { mat->mNormalId.set(model.images[tex_index].uri); } else { mat->mNormalId.setNull(); } // get metallic-roughness texture tex_index = material_in.pbrMetallicRoughness.metallicRoughnessTexture.index; if (tex_index >= 0) { mat->mMetallicRoughnessId.set(model.images[tex_index].uri); } else { mat->mMetallicRoughnessId.setNull(); } // get emissive texture tex_index = material_in.emissiveTexture.index; if (tex_index >= 0) { mat->mEmissiveId.set(model.images[tex_index].uri); } else { mat->mEmissiveId.setNull(); } mat->setAlphaMode(material_in.alphaMode); mat->mAlphaCutoff = llclamp((F32)material_in.alphaCutoff, 0.f, 1.f); mat->mBaseColor= getColor(material_in.pbrMetallicRoughness.baseColorFactor); mat->mEmissiveColor = getColor(material_in.emissiveFactor); mat->mMetallicFactor = llclamp((F32)material_in.pbrMetallicRoughness.metallicFactor, 0.f, 1.f); mat->mRoughnessFactor = llclamp((F32)material_in.pbrMetallicRoughness.roughnessFactor, 0.f, 1.f); mat->mDoubleSided = material_in.doubleSided; } LLColor4 LLTinyGLTFHelper::getColor(const std::vector& in) { LLColor4 out; for (S32 i = 0; i < llmin((S32)in.size(), 4); ++i) { out.mV[i] = in[i]; } return out; } const tinygltf::Image * LLTinyGLTFHelper::getImageFromTextureIndex(const tinygltf::Model & model, S32 texture_index) { if (texture_index >= 0) { S32 source_idx = model.textures[texture_index].source; if (source_idx >= 0) { return &(model.images[source_idx]); } } return nullptr; } LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tinygltf::Model & model, S32 texture_index, std::string & name) { const tinygltf::Image* image = getImageFromTextureIndex(model, texture_index); LLImageRaw* rawImage = nullptr; if (image != nullptr && image->bits == 8 && !image->image.empty() && image->component <= 4) { name = image->name; rawImage = new LLImageRaw(&image->image[0], image->width, image->height, image->component); rawImage->verticalFlip(); } return rawImage; } LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tinygltf::Model & model, S32 texture_index) { const tinygltf::Image* image = getImageFromTextureIndex(model, texture_index); LLImageRaw* rawImage = nullptr; if (image != nullptr && image->bits == 8 && !image->image.empty() && image->component <= 4) { rawImage = new LLImageRaw(&image->image[0], image->width, image->height, image->component); rawImage->verticalFlip(); } return rawImage; }