/** * @file lltexturerstats.cpp * @brief texture stats helper methods * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "pipeline.h" #include "llagent.h" #include "lltexturefetch.h" #include "lltexturestats.h" #include "lltexturestatsuploader.h" #include "llviewerregion.h" void send_texture_stats_to_sim(const LLSD &texture_stats) { LLSD texture_stats_report; // Only send stats if the agent is connected to a region. if (!gAgent.getRegion()) { return; } LLUUID agent_id = gAgent.getID(); texture_stats_report["agent_id"] = agent_id; texture_stats_report["region_id"] = gAgent.getRegion()->getRegionID(); texture_stats_report["stats_data"] = texture_stats; std::string texture_cap_url = gAgent.getRegion()->getCapability("TextureStats"); LLTextureStatsUploader tsu; llinfos << "uploading texture stats data to simulator" << llendl; tsu.uploadStatsToSimulator(texture_cap_url, texture_stats); }